skia2/tools/pathops_visualizer.htm

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<html>
<head>
<div height="0" hidden="true">
<div id="op_4">
seg=1 {{{6.74738312f, 1.29324913f}, {5.41376638f, 1.29324913f}}}
seg=2 {{{5.41376638f, 1.29324913f}, {5.41376638f, 0.429016858f}}}
seg=3 {{{5.41376638f, 0.429016858f}, {7.88304138f, 0.429016858f}}}
seg=4 {{{7.88304138f, 0.429016858f}, {7.88304138f, 0.732369661f}}}
seg=5 {{{7.88304138f, 0.732369661f}, {6.74738312f, 0.732369661f}}}
seg=6 {{{6.74738312f, 0.732369661f}, {6.74738312f, 1.29324913f}}}
op diff
seg=7 {{{6.74737978f, 4.82642984f}, {9.66343975f, 4.82642984f}}}
seg=8 {{{9.66343975f, 4.82642984f}, {9.66343975f, 0.732370019f}}}
seg=9 {{{9.66343975f, 0.732370019f}, {6.74737978f, 0.732370019f}}}
seg=10 {{{6.74737978f, 0.732370019f}, {6.74737978f, 4.82642984f}}}
debugShowLineIntersection wtTs[0]=0 {{{5.41376638,1.29324913}, {5.41376638,0.429016858}}} {{5.41376638,1.29324913}} wnTs[0]=1 {{{6.74738312,1.29324913}, {5.41376638,1.29324913}}}
debugShowLineIntersection wtTs[0]=1 {{{6.74738312,0.732369661}, {6.74738312,1.29324913}}} {{6.74738312,1.29324913}} wnTs[0]=0 {{{6.74738312,1.29324913}, {5.41376638,1.29324913}}}
debugShowLineIntersection wtTs[0]=0 {{{5.41376638,0.429016858}, {7.88304138,0.429016858}}} {{5.41376638,0.429016858}} wnTs[0]=1 {{{5.41376638,1.29324913}, {5.41376638,0.429016858}}}
debugShowLineIntersection wtTs[0]=0 {{{7.88304138,0.429016858}, {7.88304138,0.732369661}}} {{7.88304138,0.429016858}} wnTs[0]=1 {{{5.41376638,0.429016858}, {7.88304138,0.429016858}}}
debugShowLineIntersection wtTs[0]=0 {{{7.88304138,0.732369661}, {6.74738312,0.732369661}}} {{7.88304138,0.732369661}} wnTs[0]=1 {{{7.88304138,0.429016858}, {7.88304138,0.732369661}}}
debugShowLineIntersection wtTs[0]=0 {{{6.74738312,0.732369661}, {6.74738312,1.29324913}}} {{6.74738312,0.732369661}} wnTs[0]=1 {{{7.88304138,0.732369661}, {6.74738312,0.732369661}}}
debugShowLineIntersection wtTs[0]=0.13699827 {{{6.74737978,0.732370019}, {6.74737978,4.82642984}}} {{6.74737978,1.29324913}} wnTs[0]=2.50286e-06 {{{6.74738312,1.29324913}, {5.41376638,1.29324913}}}
SkOpSegment::addT insert t=0.13699827 segID=10 spanID=21
debugShowLineIntersection no intersect {{{9.66343975,0.732370019}, {6.74737978,0.732370019}}} {{{7.88304138,0.429016858}, {7.88304138,0.732369661}}}
debugShowLineIntersection no intersect {{{9.66343975,0.732370019}, {6.74737978,0.732370019}}} {{{7.88304138,0.732369661}, {6.74738312,0.732369661}}}
debugShowLineIntersection no intersect {{{6.74737978,0.732370019}, {6.74737978,4.82642984}}} {{{7.88304138,0.732369661}, {6.74738312,0.732369661}}}
debugShowLineIntersection wtTs[0]=0.999998855 {{{9.66343975,0.732370019}, {6.74737978,0.732370019}}} {{6.74738312,0.732370019}} wnTs[0]=6.3762e-07 {{{6.74738312,0.732369661}, {6.74738312,1.29324913}}}
debugShowLineIntersection no intersect {{{6.74737978,0.732370019}, {6.74737978,4.82642984}}} {{{6.74738312,0.732369661}, {6.74738312,1.29324913}}}
debugShowLineIntersection wtTs[0]=0 {{{9.66343975,4.82642984}, {9.66343975,0.732370019}}} {{9.66343975,4.82642984}} wnTs[0]=1 {{{6.74737978,4.82642984}, {9.66343975,4.82642984}}}
debugShowLineIntersection wtTs[0]=1 {{{6.74737978,0.732370019}, {6.74737978,4.82642984}}} {{6.74737978,4.82642984}} wnTs[0]=0 {{{6.74737978,4.82642984}, {9.66343975,4.82642984}}}
debugShowLineIntersection wtTs[0]=0 {{{9.66343975,0.732370019}, {6.74737978,0.732370019}}} {{9.66343975,0.732370019}} wnTs[0]=1 {{{9.66343975,4.82642984}, {9.66343975,0.732370019}}}
debugShowLineIntersection wtTs[0]=0 {{{6.74737978,0.732370019}, {6.74737978,4.82642984}}} {{6.74737978,0.732370019}} wnTs[0]=1 {{{9.66343975,0.732370019}, {6.74737978,0.732370019}}}
-----------------------x-------------- addExpanded
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
SkOpSegment::debugShowActiveSpans id=1 (6.74738312,1.29324913 5.41376638,1.29324913) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=2 (5.41376638,1.29324913 5.41376638,0.429016858) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=3 (5.41376638,0.429016858 7.88304138,0.429016858) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=4 (7.88304138,0.429016858 7.88304138,0.732369661) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=5 (7.88304138,0.732369661 6.74738312,0.732369661) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=6 (6.74738312,0.732369661 6.74738312,1.29324913) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=7 (6.74737978,4.82642984 9.66343975,4.82642984) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=8 (9.66343975,4.82642984 9.66343975,0.732370019) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=9 (9.66343975,0.732370019 6.74737978,0.732370019) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=10 (6.74737978,0.732370019 6.74737978,1.29324913) t=0 tEnd=0.13699827 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=10 (6.74737978,1.29324913 6.74737978,4.82642984) t=0.13699827 tEnd=1 windSum=? windValue=1
-----------------------x-------------- move_multiples
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- move_nearby
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- correctEnds
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- addEndMovedSpans
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- expand
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- addExpanded
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- mark
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
-----------------------x-------------- missing_coincidence
00: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
01: coinSeg/Span/PtT=10/19/19 endSpan=21 oppSeg/Span/PtT=6/11/11 oppEndSpan=12 MissingCoin
02: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
03: coinSeg/Span/PtT=6/11/11 endSpan=12 oppSeg/Span/PtT=10/19/19 oppEndSpan=21 MissingCoin
SkOpSegment::missingCoincidence coinSpan=19 endSpan=21 oppSpan=11 oppEndSpan=12
------------------x--x---------------- expand
00: seg/base=10/19 seg/base=6/11 MarkCoinStart
01: seg/base=10/21 seg/base=6/12 MarkCoinEnd
------------------x--x---------------- addExpanded
00: seg/base=10/19 seg/base=6/11 MarkCoinStart
01: seg/base=10/21 seg/base=6/12 MarkCoinEnd
------------------x--x---------------- mark
00: seg/base=10/19 seg/base=6/11 MarkCoinStart
01: seg/base=10/21 seg/base=6/12 MarkCoinEnd
-------------------------------------- expand
-------------------------------------- apply
SkOpSegment::markDone id=6 (6.74738312,0.732369661 6.74738312,1.29324913) t=0 [11] (6.74738312,0.732369661) tEnd=1 newWindSum=? newOppSum=? oppSum=? windSum=? windValue=0 oppValue=0
-------------------------------------- findOverlaps
SkOpSegment::debugShowActiveSpans id=1 (6.74738312,1.29324913 5.41376638,1.29324913) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=2 (5.41376638,1.29324913 5.41376638,0.429016858) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=3 (5.41376638,0.429016858 7.88304138,0.429016858) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=4 (7.88304138,0.429016858 7.88304138,0.732369661) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=5 (7.88304138,0.732369661 6.74738312,0.732369661) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=7 (6.74737978,4.82642984 9.66343975,4.82642984) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=8 (9.66343975,4.82642984 9.66343975,0.732370019) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=9 (9.66343975,0.732370019 6.74737978,0.732370019) t=0 tEnd=1 windSum=? windValue=1
SkOpSegment::debugShowActiveSpans id=10 (6.74737978,0.732370019 6.74737978,1.29324913) t=0 tEnd=0.13699827 windSum=? oppSum=? windValue=1 oppValue=1
SkOpSegment::debugShowActiveSpans id=10 (6.74737978,1.29324913 6.74737978,4.82642984) t=0.13699827 tEnd=1 windSum=? windValue=1
-------------------------------------- calc_angles
SkOpSegment::sortAngles [1] tStart=0 [1]
SkOpAngle::after [1/1] 15/15 tStart=0 tEnd=1 < [10/6] 23/23 tStart=0.13699827 tEnd=1 < [10/5] 7/7 tStart=0.13699827 tEnd=0 T 4
SkOpAngle::afterPart {{{6.74737978,1.29324913}, {5.41376305,1.29324913}}} id=1
SkOpAngle::afterPart {{{6.74737978,1.29324913}, {6.74737978,4.82642984}}} id=10
SkOpAngle::afterPart {{{6.74737978,1.29324913}, {6.74737978,0.732370019}}} id=10
SkOpSegment::sortAngles [5] tStart=1 [10]
SkOpAngle::after [5/2] 31/31 tStart=1 tEnd=0 < [10/4] 23/23 tStart=0 tEnd=0.13699827 < [9/3] 31/31 tStart=1 tEnd=0 F 5
SkOpAngle::afterPart {{{6.74737978,0.732370019}, {7.88303804,0.732370019}}} id=5
SkOpAngle::afterPart {{{6.74737978,0.732370019}, {6.74737978,1.29324913}}} id=10
SkOpAngle::afterPart {{{6.74737978,0.732370019}, {9.66343975,0.732370019}}} id=9
SkOpSegment::sortAngles [9] tStart=1 [18]
SkOpSegment::sortAngles [10] tStart=0 [19]
SkOpSegment::sortAngles [10] tStart=0.13699827 [21]
coinSpan - id=10 t=0 tEnd=0.13699827
coinSpan + id=6 t=0 tEnd=1
SkOpSpan::sortableTop dir=kTop seg=1 t=0.5 pt=(6.08057499,1.29324913)
SkOpSpan::sortableTop [0] valid=1 operand=0 span=5 ccw=1 seg=3 {{{5.41376638f, 0.429016858f}, {7.88304138f, 0.429016858f}}} t=0.270042262 pt=(6.08057499,0.429016858) slope=(2.469275,0)
SkOpSpan::sortableTop [1] valid=1 operand=0 span=1 ccw=0 seg=1 {{{6.74738312f, 1.29324913f}, {5.41376638f, 1.29324913f}}} t=0.5 pt=(6.08057499,1.29324913) slope=(-1.33361673,0)
SkOpSegment::markWinding id=3 (5.41376638,0.429016858 7.88304138,0.429016858) t=0 [5] (5.41376638,0.429016858) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::markWinding id=4 (7.88304138,0.429016858 7.88304138,0.732369661) t=0 [7] (7.88304138,0.429016858) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=5 (7.88304138,0.732369661 6.74738312,0.732369661) t=0 [9] (7.88304138,0.732369661) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=3 (5.41376638,0.429016858 7.88304138,0.429016858) t=0 [5] (5.41376638,0.429016858) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::markWinding id=2 (5.41376638,1.29324913 5.41376638,0.429016858) t=0 [3] (5.41376638,1.29324913) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=1 (6.74738312,1.29324913 5.41376638,1.29324913) t=0 [1] (6.74738312,1.29324913) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::activeOp id=1 t=1 tEnd=0 op=diff miFrom=0 miTo=1 suFrom=0 suTo=0 result=1
SkOpSegment::markWinding id=10 (6.74737978,0.732370019 6.74737978,4.82642984) t=0.13699827 [21] (6.74737978,1.29324913) tEnd=1 newWindSum=1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=7 (6.74737978,4.82642984 9.66343975,4.82642984) t=0 [13] (6.74737978,4.82642984) tEnd=1 newWindSum=1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=8 (9.66343975,4.82642984 9.66343975,0.732370019) t=0 [15] (9.66343975,4.82642984) tEnd=1 newWindSum=1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markWinding id=9 (9.66343975,0.732370019 6.74737978,0.732370019) t=0 [17] (9.66343975,0.732370019) tEnd=1 newWindSum=1 newOppSum=0 oppSum=? windSum=? windValue=1 oppValue=0
SkOpSegment::markAngle last segment=9 span=18
SkOpSegment::markWinding id=10 (6.74737978,0.732370019 6.74737978,4.82642984) t=0 [19] (6.74737978,0.732370019) tEnd=0.13699827 newWindSum=1 newOppSum=-1 oppSum=? windSum=? windValue=1 oppValue=1
SkOpSegment::markAngle last segment=10 span=19 windSum=1
SkOpSegment::findNextOp
SkOpAngle::dumpOne [1/1] next=10/6 sect=15/15 s=0 [1] e=1 [2] sgn=-1 windVal=1 windSum=-1 oppVal=0 oppSum=0
SkOpAngle::dumpOne [10/6] next=10/5 sect=23/23 s=0.13699827 [21] e=1 [20] sgn=-1 windVal=1 windSum=1 oppVal=0 oppSum=0 operand
SkOpAngle::dumpOne [10/5] next=1/1 sect=7/7 s=0.13699827 [21] e=0 [19] sgn=1 windVal=1 windSum=1 oppVal=1 oppSum=-1 operand
SkOpSegment::activeOp id=10 t=0.13699827 tEnd=1 op=diff miFrom=0 miTo=0 suFrom=0 suTo=1 result=0
SkOpSegment::markDone id=10 (6.74737978,0.732370019 6.74737978,4.82642984) t=0.13699827 [21] (6.74737978,1.29324913) tEnd=1 newWindSum=1 newOppSum=0 oppSum=0 windSum=1 windValue=1 oppValue=0
SkOpSegment::markDone id=7 (6.74737978,4.82642984 9.66343975,4.82642984) t=0 [13] (6.74737978,4.82642984) tEnd=1 newWindSum=1 newOppSum=0 oppSum=0 windSum=1 windValue=1 oppValue=0
SkOpSegment::markDone id=8 (9.66343975,4.82642984 9.66343975,0.732370019) t=0 [15] (9.66343975,4.82642984) tEnd=1 newWindSum=1 newOppSum=0 oppSum=0 windSum=1 windValue=1 oppValue=0
SkOpSegment::markDone id=9 (9.66343975,0.732370019 6.74737978,0.732370019) t=0 [17] (9.66343975,0.732370019) tEnd=1 newWindSum=1 newOppSum=0 oppSum=0 windSum=1 windValue=1 oppValue=0
SkOpSegment::findNextOp chase.append segment=9 span=18
SkOpSegment::activeOp id=10 t=0.13699827 tEnd=0 op=diff miFrom=0 miTo=1 suFrom=1 suTo=0 result=1
SkOpSegment::findNextOp chase.append segment=10 span=19 windSum=1
SkOpSegment::markDone id=1 (6.74738312,1.29324913 5.41376638,1.29324913) t=0 [1] (6.74738312,1.29324913) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::findNextOp from:[1] to:[10] start=-1039144456 end=-1039144768
bridgeOp current id=1 from=(5.41376638,1.29324913) to=(6.74738312,1.29324913)
SkOpSegment::findNextOp
SkOpAngle::dumpOne [10/4] next=5/2 sect=23/23 s=0 [19] e=0.13699827 [21] sgn=-1 windVal=1 windSum=1 oppVal=1 oppSum=-1 operand
SkOpAngle::dumpOne [5/2] next=9/3 sect=31/31 s=1 [10] e=0 [9] sgn=1 windVal=1 windSum=-1 oppVal=0 oppSum=0 unorderable
SkOpAngle::dumpOne [9/3] next=10/4 sect=31/31 s=1 [18] e=0 [17] sgn=1 windVal=1 windSum=1 oppVal=0 oppSum=0 done unorderable operand
SkOpSegment::activeOp id=5 t=1 tEnd=0 op=diff miFrom=0 miTo=1 suFrom=1 suTo=1 result=0
SkOpSegment::markDone id=5 (7.88304138,0.732369661 6.74738312,0.732369661) t=0 [9] (7.88304138,0.732369661) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::markDone id=4 (7.88304138,0.429016858 7.88304138,0.732369661) t=0 [7] (7.88304138,0.429016858) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::markDone id=3 (5.41376638,0.429016858 7.88304138,0.429016858) t=0 [5] (5.41376638,0.429016858) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::markDone id=2 (5.41376638,1.29324913 5.41376638,0.429016858) t=0 [3] (5.41376638,1.29324913) tEnd=1 newWindSum=-1 newOppSum=0 oppSum=0 windSum=-1 windValue=1 oppValue=0
SkOpSegment::activeOp id=9 t=1 tEnd=0 op=diff miFrom=1 miTo=1 suFrom=1 suTo=0 result=1
SkOpSegment::markDone id=10 (6.74737978,0.732370019 6.74737978,4.82642984) t=0 [19] (6.74737978,0.732370019) tEnd=0.13699827 newWindSum=1 newOppSum=-1 oppSum=-1 windSum=1 windValue=1 oppValue=1
SkOpSegment::findNextOp from:[10] to:[9] start=-1039144952 end=-1039145096
bridgeOp current id=10 from=(6.74737978,1.29324913) to=(6.74737978,0.732370019)
path.moveTo(5.41376638,1.29324913);
path.lineTo(6.74738312,1.29324913);
path.lineTo(6.74737978,0.732370019);
</div>
</div>
<script type="text/javascript">
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var testDivs = [
op_4,
];
var decimal_places = 3; // make this 3 to show more precision
var tests = [];
var testLines = [];
var testTitles = [];
var testIndex = 0;
var ctx;
var xmin, xmax, focusXmin, focusXmax;
var ymin, ymax, focusYmin, focusYmax;
var scale;
var mouseX, mouseY;
var srcLeft, srcTop;
var screenWidth, screenHeight;
var drawnPts, drawnLines, drawnQuads, drawnConics, drawnCubics;
var curveT = 0;
var pt_labels = 2;
var collect_bounds = false;
var control_lines = 0;
var curve_t = false;
var debug_xy = 1;
var focus_enabled = false;
var focus_on_selection = false;
var step_limit = 0;
var draw_active = false;
var draw_add = false;
var draw_angle = 0;
var draw_coincidence = false;
var draw_deriviatives = 0;
var draw_direction = false;
var draw_hints = false;
var draw_id = false;
var draw_intersection = 0;
var draw_intersectT = false;
var draw_legend = true;
var draw_log = false;
var draw_mark = false;
var draw_midpoint = false;
var draw_op = 0;
var draw_sequence = false;
var draw_sort = 0;
var draw_top = false;
var draw_path = 3;
var draw_computed = 0;
var retina_scale = !!window.devicePixelRatio;
var activeCount = 0;
var addCount = 0;
var angleCount = 0;
var coinCount = 0;
var opCount = 0;
var sectCount = 0;
var sortCount = 0;
var topCount = 0;
var markCount = 0;
var activeMax = 0;
var addMax = 0;
var angleMax = 0;
var coinMax = 0;
var sectMax = 0;
var sectMax2 = 0;
var sortMax = 0;
var topMax = 0;
var markMax = 0;
var opMax = 0;
var stepMax = 0;
var lastIndex = 0;
var hasPath = false;
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
var hasAlignedPath = false;
var hasComputedPath = false;
var angleBetween = false;
var afterIndex = 0;
var firstActiveSpan = -1;
var logStart = -1;
var logRange = 0;
var SPAN_ID = 0;
var SPAN_X1 = SPAN_ID + 1;
var SPAN_Y1 = SPAN_X1 + 1;
var SPAN_X2 = SPAN_Y1 + 1;
var SPAN_Y2 = SPAN_X2 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_L_TX = SPAN_Y2 + 1;
var SPAN_L_TY = SPAN_L_TX + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_L_OTHER = SPAN_L_TY + 1;
var SPAN_L_OTHERT = SPAN_L_OTHER + 1;
var SPAN_L_OTHERI = SPAN_L_OTHERT + 1;
var SPAN_L_SUM = SPAN_L_OTHERI + 1;
var SPAN_L_VAL = SPAN_L_SUM + 1;
var SPAN_L_OPP = SPAN_L_VAL + 1;
var SPAN_X3 = SPAN_Y2 + 1;
var SPAN_Y3 = SPAN_X3 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_Q_TX = SPAN_Y3 + 1;
var SPAN_Q_TY = SPAN_Q_TX + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_Q_OTHER = SPAN_Q_TY + 1;
var SPAN_Q_OTHERT = SPAN_Q_OTHER + 1;
var SPAN_Q_OTHERI = SPAN_Q_OTHERT + 1;
var SPAN_Q_SUM = SPAN_Q_OTHERI + 1;
var SPAN_Q_VAL = SPAN_Q_SUM + 1;
var SPAN_Q_OPP = SPAN_Q_VAL + 1;
var SPAN_K_W = SPAN_Y3 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_K_TX = SPAN_K_W + 1;
var SPAN_K_TY = SPAN_K_TX + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_K_OTHER = SPAN_K_TY + 1;
var SPAN_K_OTHERT = SPAN_K_OTHER + 1;
var SPAN_K_OTHERI = SPAN_K_OTHERT + 1;
var SPAN_K_SUM = SPAN_K_OTHERI + 1;
var SPAN_K_VAL = SPAN_K_SUM + 1;
var SPAN_K_OPP = SPAN_K_VAL + 1;
var SPAN_X4 = SPAN_Y3 + 1;
var SPAN_Y4 = SPAN_X4 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_C_TX = SPAN_Y4 + 1;
var SPAN_C_TY = SPAN_C_TX + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var SPAN_C_OTHER = SPAN_C_TY + 1;
var SPAN_C_OTHERT = SPAN_C_OTHER + 1;
var SPAN_C_OTHERI = SPAN_C_OTHERT + 1;
var SPAN_C_SUM = SPAN_C_OTHERI + 1;
var SPAN_C_VAL = SPAN_C_SUM + 1;
var SPAN_C_OPP = SPAN_C_VAL + 1;
var ACTIVE_LINE_SPAN = 1;
var ACTIVE_QUAD_SPAN = ACTIVE_LINE_SPAN + 1;
var ACTIVE_CONIC_SPAN = ACTIVE_QUAD_SPAN + 1;
var ACTIVE_CUBIC_SPAN = ACTIVE_CONIC_SPAN + 1;
var ADD_MOVETO = ACTIVE_CUBIC_SPAN + 1;
var ADD_LINETO = ADD_MOVETO + 1;
var ADD_QUADTO = ADD_LINETO + 1;
var ADD_CONICTO = ADD_QUADTO + 1;
var ADD_CUBICTO = ADD_CONICTO + 1;
var ADD_CLOSE = ADD_CUBICTO + 1;
var ADD_FILL = ADD_CLOSE + 1;
var PATH_LINE = ADD_FILL + 1;
var PATH_QUAD = PATH_LINE + 1;
var PATH_CONIC = PATH_QUAD + 1;
var PATH_CUBIC = PATH_CONIC + 1;
var INTERSECT_LINE = PATH_CUBIC + 1;
var INTERSECT_LINE_2 = INTERSECT_LINE + 1;
var INTERSECT_LINE_NO = INTERSECT_LINE_2 + 1;
var INTERSECT_QUAD_LINE = INTERSECT_LINE_NO + 1;
var INTERSECT_QUAD_LINE_2 = INTERSECT_QUAD_LINE + 1;
var INTERSECT_QUAD_LINE_NO = INTERSECT_QUAD_LINE_2 + 1;
var INTERSECT_QUAD = INTERSECT_QUAD_LINE_NO + 1;
var INTERSECT_QUAD_2 = INTERSECT_QUAD + 1;
var INTERSECT_QUAD_NO = INTERSECT_QUAD_2 + 1;
var INTERSECT_CONIC_LINE = INTERSECT_QUAD_NO + 1;
var INTERSECT_CONIC_LINE_2 = INTERSECT_CONIC_LINE + 1;
var INTERSECT_CONIC_LINE_NO = INTERSECT_CONIC_LINE_2 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var INTERSECT_CONIC_QUAD = INTERSECT_CONIC_LINE_NO + 1;
var INTERSECT_CONIC_QUAD_2 = INTERSECT_CONIC_QUAD + 1;
var INTERSECT_CONIC_QUAD_3 = INTERSECT_CONIC_QUAD_2 + 1;
var INTERSECT_CONIC_QUAD_4 = INTERSECT_CONIC_QUAD_3 + 1;
var INTERSECT_CONIC_QUAD_NO = INTERSECT_CONIC_QUAD_4 + 1;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var INTERSECT_CONIC = INTERSECT_CONIC_QUAD_NO + 1;
var INTERSECT_CONIC_2 = INTERSECT_CONIC + 1;
var INTERSECT_CONIC_NO = INTERSECT_CONIC_2 + 1;
var INTERSECT_SELF_CUBIC = INTERSECT_CONIC_NO + 1;
var INTERSECT_SELF_CUBIC_NO = INTERSECT_SELF_CUBIC + 1;
var INTERSECT_CUBIC_LINE = INTERSECT_SELF_CUBIC_NO + 1;
var INTERSECT_CUBIC_LINE_2 = INTERSECT_CUBIC_LINE + 1;
var INTERSECT_CUBIC_LINE_3 = INTERSECT_CUBIC_LINE_2 + 1;
var INTERSECT_CUBIC_LINE_NO = INTERSECT_CUBIC_LINE_3 + 1;
var INTERSECT_CUBIC_QUAD = INTERSECT_CUBIC_LINE_NO + 1;
var INTERSECT_CUBIC_QUAD_2 = INTERSECT_CUBIC_QUAD + 1;
var INTERSECT_CUBIC_QUAD_3 = INTERSECT_CUBIC_QUAD_2 + 1;
var INTERSECT_CUBIC_QUAD_4 = INTERSECT_CUBIC_QUAD_3 + 1;
var INTERSECT_CUBIC_QUAD_NO = INTERSECT_CUBIC_QUAD_4 + 1;
var INTERSECT_CUBIC = INTERSECT_CUBIC_QUAD_NO + 1;
var INTERSECT_CUBIC_2 = INTERSECT_CUBIC + 1;
var INTERSECT_CUBIC_3 = INTERSECT_CUBIC_2 + 1;
var INTERSECT_CUBIC_4 = INTERSECT_CUBIC_3 + 1;
// FIXME: add cubic 5- 9
var INTERSECT_CUBIC_NO = INTERSECT_CUBIC_4 + 1;
var SORT_UNARY = INTERSECT_CUBIC_NO + 1;
var SORT_BINARY = SORT_UNARY + 1;
var OP_DIFFERENCE = SORT_BINARY + 1;
var OP_INTERSECT = OP_DIFFERENCE + 1;
var OP_UNION = OP_INTERSECT + 1;
var OP_XOR = OP_UNION + 1;
var MARK_LINE = OP_XOR + 1;
var MARK_QUAD = MARK_LINE + 1;
var MARK_CONIC = MARK_QUAD + 1;
var MARK_CUBIC = MARK_CONIC + 1;
var MARK_DONE_LINE = MARK_CUBIC + 1;
var MARK_DONE_QUAD = MARK_DONE_LINE + 1;
var MARK_DONE_CONIC = MARK_DONE_QUAD + 1;
var MARK_DONE_CUBIC = MARK_DONE_CONIC + 1;
var MARK_UNSORTABLE_LINE = MARK_DONE_CUBIC + 1;
var MARK_UNSORTABLE_QUAD = MARK_UNSORTABLE_LINE + 1;
var MARK_UNSORTABLE_CONIC = MARK_UNSORTABLE_QUAD + 1;
var MARK_UNSORTABLE_CUBIC = MARK_UNSORTABLE_CONIC + 1;
var MARK_SIMPLE_LINE = MARK_UNSORTABLE_CUBIC + 1;
var MARK_SIMPLE_QUAD = MARK_SIMPLE_LINE + 1;
var MARK_SIMPLE_CONIC = MARK_SIMPLE_QUAD + 1;
var MARK_SIMPLE_CUBIC = MARK_SIMPLE_CONIC + 1;
var MARK_SIMPLE_DONE_LINE = MARK_SIMPLE_CUBIC + 1;
var MARK_SIMPLE_DONE_QUAD = MARK_SIMPLE_DONE_LINE + 1;
var MARK_SIMPLE_DONE_CONIC = MARK_SIMPLE_DONE_QUAD + 1;
var MARK_SIMPLE_DONE_CUBIC = MARK_SIMPLE_DONE_CONIC + 1;
var MARK_DONE_UNARY_LINE = MARK_SIMPLE_DONE_CUBIC + 1;
var MARK_DONE_UNARY_QUAD = MARK_DONE_UNARY_LINE + 1;
var MARK_DONE_UNARY_CONIC = MARK_DONE_UNARY_QUAD + 1;
var MARK_DONE_UNARY_CUBIC = MARK_DONE_UNARY_CONIC + 1;
var MARK_ANGLE_LAST = MARK_DONE_UNARY_CUBIC + 1;
var COMPUTED_SET_1 = MARK_ANGLE_LAST + 1;
var COMPUTED_SET_2 = COMPUTED_SET_1 + 1;
var ANGLE_AFTER = COMPUTED_SET_2 + 1;
var ANGLE_AFTERPART = ANGLE_AFTER + 1;
var ACTIVE_OP = ANGLE_AFTERPART + 1;
var COIN_MAIN_SPAN = ACTIVE_OP + 1;
var COIN_OPP_SPAN = COIN_MAIN_SPAN + 1;
var FRAG_TYPE_LAST = COIN_OPP_SPAN;
var REC_TYPE_UNKNOWN = -1;
var REC_TYPE_PATH = 0;
var REC_TYPE_PATH2 = 1;
var REC_TYPE_SECT = 2;
var REC_TYPE_ACTIVE = 3;
var REC_TYPE_ADD = 4;
var REC_TYPE_SORT = 5;
var REC_TYPE_OP = 6;
var REC_TYPE_MARK = 7;
var REC_TYPE_COMPUTED = 8;
var REC_TYPE_COIN = 9;
var REC_TYPE_ANGLE = 10;
var REC_TYPE_ACTIVE_OP = 11;
var REC_TYPE_AFTERPART = 12;
var REC_TYPE_TOP = 13;
var REC_TYPE_COINCIDENCE = 14;
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
var REC_TYPE_ALIGNED = 15;
var REC_TYPE_LAST = REC_TYPE_ALIGNED;
function strs_to_nums(strs) {
var result = [];
for (var idx = 1; idx < strs.length; ++idx) {
var str = strs[idx];
var num = parseFloat(str);
if (isNaN(num)) {
result.push(str);
} else {
result.push(num);
}
}
return result;
}
function filter_str_by(id, str, regex, array) {
if (regex.test(str)) {
var strs = regex.exec(str);
var result = strs_to_nums(strs);
array.push(id);
array.push(result);
return true;
}
return false;
}
function construct_regexp2(pattern) {
var escape = pattern.replace(/[-/\\^$*+?.()|[\]{}]/g, '\\$&');
escape = escape.replace(/UNSORTABLE/g, "\\*\\*\\* UNSORTABLE \\*\\*\\*");
escape = escape.replace(/CUBIC_VAL/g, "\\(P_VAL P_VAL P_VAL P_VAL\\)");
escape = escape.replace(/CONIC_VAL/g, "\\(P_VAL P_VAL P_VAL W_VAL\\)");
escape = escape.replace(/QUAD_VAL/g, "\\(P_VAL P_VAL P_VAL\\)");
escape = escape.replace(/LINE_VAL/g, "\\(P_VAL P_VAL\\)");
escape = escape.replace(/FILL_TYPE/g, "SkPath::k[a-zA-Z]+_FillType");
escape = escape.replace(/PTR_VAL/g, "0x[0-9A-F]+");
escape = escape.replace(/PT_VAL/g, "\\(P_VAL\\)");
escape = escape.replace(/P_VAL/g, "(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?, ?(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?");
escape = escape.replace(/T_VAL/g, "(-?\\d+\\.?\\d*(?:e-?\\d+)?)");
escape = escape.replace(/W_VAL/g, "(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?");
escape = escape.replace(/PATH/g, "pathB?");
escape = escape.replace(/IDX/g, "(-?\\d+)");
escape = escape.replace(/NUM/g, "(-?\\d+)");
escape = escape.replace(/OPT/g, "(\\?|-?\\d+)");
return new RegExp(escape, 'i');
}
function construct_regexp2c(pattern) {
var escape = pattern.replace(/[-/\\^$*+?.()|[\]{}]/g, '\\$&');
escape = escape.replace(/UNSORTABLE/g, "\\*\\*\\* UNSORTABLE \\*\\*\\*");
escape = escape.replace(/CUBIC_VAL/g, "(?:\\$\\d = )?\\{\\{\\{P_VAL\\}, \\{P_VAL\\}, \\{P_VAL\\}, \\{P_VAL\\}\\}\\}");
escape = escape.replace(/CONIC_VAL/g, "(?:\\$\\d = )?\\{\\{\\{\\{P_VAL\\}, \\{P_VAL\\}, \\{P_VAL\\}\\}\\}, W_VAL\\}");
escape = escape.replace(/QUAD_VAL/g, "(?:\\$\\d = )?\\{\\{\\{P_VAL\\}, \\{P_VAL\\}, \\{P_VAL\\}\\}\\}");
escape = escape.replace(/LINE_VAL/g, "(?:\\$\\d = )?\\{\\{\\{P_VAL\\}, \\{P_VAL\\}\\}\\}");
escape = escape.replace(/FILL_TYPE/g, "SkPath::k[a-zA-Z]+_FillType");
escape = escape.replace(/PTR_VAL/g, "0x[0-9A-F]+");
escape = escape.replace(/PT_VAL/g, "\\{\\{P_VAL\\}\\}");
escape = escape.replace(/P_VAL/g, "(?:f?[xX] = )?(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?, *(?: f?[yY] = )?(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?");
escape = escape.replace(/T_VAL/g, "(-?\\d+\\.?\\d*(?:e-?\\d+)?)");
escape = escape.replace(/W_VAL/g, "(-?\\d+\\.?\\d*(?:e-?\\d+)?)[Ff]?");
escape = escape.replace(/OPER/g, "[a-z]+");
escape = escape.replace(/PATH/g, "pathB?");
escape = escape.replace(/T_F/g, "([TF])");
escape = escape.replace(/IDX/g, "(-?\\d+)");
escape = escape.replace(/NUM/g, "(-?\\d+)");
escape = escape.replace(/OPT/g, "(\\?|-?\\d+)");
return new RegExp(escape, 'i');
}
function match_regexp(str, lineNo, array, id, pattern) {
var regex = construct_regexp2(pattern);
if (filter_str_by(id, str, regex, array)) {
return true;
}
regex = construct_regexp2c(pattern);
return filter_str_by(id, str, regex, array);
}
function endsWith(str, suffix) {
return str.indexOf(suffix, str.length - suffix.length) !== -1;
}
function parse_all(test) {
var lines = test.match(/[^\r\n]+/g);
var records = []; // a rec can be the original paths, a set of intersections, a set of active spans, a sort, or a path add
var record = [];
var recType = REC_TYPE_UNKNOWN;
var lastLineNo;
var moveX, moveY;
for (var lineNo = 0; lineNo < lines.length; ++lineNo) {
var line = lines[lineNo];
if (line.length == 0) {
continue;
}
var opStart = "SkOpSegment::";
if (line.lastIndexOf(opStart, 0) === 0) {
line = line.substr(opStart.length);
}
var angleStart = "SkOpAngle::";
if (line.lastIndexOf(angleStart, 0) === 0) {
line = line.substr(angleStart.length);
}
var coinStart = "SkOpCoincidence::";
if (line.lastIndexOf(coinStart, 0) === 0) {
line = line.substr(coinStart.length);
}
var type = line.lastIndexOf("debugShowActiveSpans", 0) === 0 ? REC_TYPE_ACTIVE
: line.lastIndexOf("debugShowCoincidence", 0) === 0 ? REC_TYPE_COINCIDENCE
: line.lastIndexOf("((SkOpSegment*)", 0) === 0 ? REC_TYPE_PATH2
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
: line.lastIndexOf("debugShowTs", 0) === 0 ? REC_TYPE_COIN
: line.lastIndexOf("afterPart", 0) === 0 ? REC_TYPE_AFTERPART
: line.lastIndexOf("debugShow", 0) === 0 ? REC_TYPE_SECT
: line.lastIndexOf("activeOp", 0) === 0 ? REC_TYPE_ACTIVE_OP
: line.lastIndexOf("computed", 0) === 0 ? REC_TYPE_COMPUTED
: line.lastIndexOf("debugOne", 0) === 0 ? REC_TYPE_SORT
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
: line.lastIndexOf("aligned=", 0) === 0 ? REC_TYPE_ALIGNED
: line.lastIndexOf("dumpOne", 0) === 0 ? REC_TYPE_SORT
: line.lastIndexOf("findTop", 0) === 0 ? REC_TYPE_TOP
: line.lastIndexOf("pathB.", 0) === 0 ? REC_TYPE_ADD
: line.lastIndexOf("path.", 0) === 0 ? REC_TYPE_ADD
: line.lastIndexOf("after", 0) === 0 ? REC_TYPE_ANGLE
: line.lastIndexOf("mark", 0) === 0 ? REC_TYPE_MARK
: line.lastIndexOf(" {{", 0) === 0 ? REC_TYPE_COMPUTED
: line.lastIndexOf("seg=", 0) === 0 ? REC_TYPE_PATH
: line.lastIndexOf("op", 0) === 0 ? REC_TYPE_OP
: line.lastIndexOf("$", 0) === 0 ? REC_TYPE_PATH
: REC_TYPE_UNKNOWN;
if (recType != type || recType == REC_TYPE_ADD || recType == REC_TYPE_SECT
|| recType == REC_TYPE_ACTIVE_OP || recType == REC_TYPE_ANGLE) {
if (recType != REC_TYPE_UNKNOWN) {
records.push(recType);
records.push(lastLineNo);
records.push(record);
}
record = [];
recType = type;
lastLineNo = lineNo;
}
var found = false;
switch (recType) {
case REC_TYPE_ACTIVE:
found = match_regexp(line, lineNo, record, ACTIVE_LINE_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX LINE_VAL t=T_VAL tEnd=T_VAL windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, ACTIVE_QUAD_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX QUAD_VAL t=T_VAL tEnd=T_VAL windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, ACTIVE_CONIC_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX CONIC_VAL t=T_VAL tEnd=T_VAL windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, ACTIVE_CUBIC_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX CUBIC_VAL t=T_VAL tEnd=T_VAL windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, ACTIVE_LINE_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX LINE_VAL t=T_VAL tEnd=T_VAL windSum=OPT oppSum=OPT windValue=IDX oppValue=NUM"
) || match_regexp(line, lineNo, record, ACTIVE_QUAD_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX QUAD_VAL t=T_VAL tEnd=T_VAL windSum=OPT oppSum=OPT windValue=IDX oppValue=NUM"
) || match_regexp(line, lineNo, record, ACTIVE_CONIC_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX CONIC_VAL t=T_VAL tEnd=T_VAL windSum=OPT oppSum=OPT windValue=IDX oppValue=NUM"
) || match_regexp(line, lineNo, record, ACTIVE_CUBIC_SPAN, "debugShowActiveSpans" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" id=IDX CUBIC_VAL t=T_VAL tEnd=T_VAL windSum=OPT oppSum=OPT windValue=IDX oppValue=NUM"
);
break;
case REC_TYPE_ACTIVE_OP:
found = match_regexp(line, lineNo, record, ACTIVE_OP, "activeOp" +
" id=IDX t=T_VAL tEnd=T_VAL op=OPER miFrom=NUM miTo=NUM suFrom=NUM suTo=NUM result=IDX"
);
break;
case REC_TYPE_ADD:
if (match_regexp(line, lineNo, record, ADD_MOVETO, "PATH.moveTo(P_VAL);")) {
moveX = record[1][0];
moveY = record[1][1];
found = true;
} else if (match_regexp(line, lineNo, record, ADD_LINETO, "PATH.lineTo(P_VAL);")) {
record[1].unshift(moveY);
record[1].unshift(moveX);
moveX = record[1][2];
moveY = record[1][3];
found = true;
} else if (match_regexp(line, lineNo, record, ADD_QUADTO, "PATH.quadTo(P_VAL, P_VAL);")) {
record[1].unshift(moveY);
record[1].unshift(moveX);
moveX = record[1][4];
moveY = record[1][5];
found = true;
} else if (match_regexp(line, lineNo, record, ADD_CONICTO, "PATH.conicTo(P_VAL, P_VAL, T_VAL);")) {
record[1].unshift(moveY);
record[1].unshift(moveX);
moveX = record[1][4];
moveY = record[1][5];
found = true;
} else if (match_regexp(line, lineNo, record, ADD_CUBICTO, "PATH.cubicTo(P_VAL, P_VAL, P_VAL);")) {
record[1].unshift(moveY);
record[1].unshift(moveX);
moveX = record[1][6];
moveY = record[1][7];
found = true;
} else if (match_regexp(line, lineNo, record, ADD_FILL, "PATH.setFillType(FILL_TYPE);")) {
found = true;
} else {
found = match_regexp(line, lineNo, record, ADD_CLOSE, "PATH.close();");
}
break;
case REC_TYPE_AFTERPART:
found = match_regexp(line, lineNo, record, PATH_LINE, "afterPart LINE_VAL id=IDX")
|| match_regexp(line, lineNo, record, PATH_QUAD, "afterPart QUAD_VAL id=IDX")
|| match_regexp(line, lineNo, record, PATH_CONIC, "afterPart CONIC_VAL id=IDX")
|| match_regexp(line, lineNo, record, PATH_CUBIC, "afterPart CUBIC_VAL id=IDX")
break;
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
case REC_TYPE_ALIGNED:
found = match_regexp(line, lineNo, record, PATH_LINE, "aligned=IDX LINE_VAL"
) || match_regexp(line, lineNo, record, PATH_QUAD, "aligned=IDX QUAD_VAL"
) || match_regexp(line, lineNo, record, PATH_CONIC, "aligned=IDX CONIC_VAL"
) || match_regexp(line, lineNo, record, PATH_CUBIC, "aligned=IDX CUBIC_VAL"
);
break;
case REC_TYPE_ANGLE:
found = match_regexp(line, lineNo, record, ANGLE_AFTER, "after " +
"[IDX/IDX] NUM/NUM tStart=T_VAL tEnd=T_VAL < [IDX/IDX] NUM/NUM tStart=T_VAL tEnd=T_VAL < [IDX/IDX] NUM/NUM tStart=T_VAL tEnd=T_VAL T_F IDX");
break;
case REC_TYPE_COIN:
found = true;
break;
case REC_TYPE_COINCIDENCE:
found = match_regexp(line, lineNo, record, COIN_MAIN_SPAN, "debugShowCoincidence" +
" + id=IDX t=T_VAL tEnd=T_VAL"
) || match_regexp(line, lineNo, record, COIN_OPP_SPAN, "debugShowCoincidence" +
" - id=IDX t=T_VAL tEnd=T_VAL"
);
break;
case REC_TYPE_COMPUTED:
found = line == "computed quadratics given"
|| match_regexp(line, lineNo, record, COMPUTED_SET_1, "computed quadratics set 1"
) || match_regexp(line, lineNo, record, COMPUTED_SET_2, "computed quadratics set 2"
) || match_regexp(line, lineNo, record, PATH_QUAD, " QUAD_VAL,"
) || match_regexp(line, lineNo, record, PATH_CONIC, " CONIC_VAL,"
) || match_regexp(line, lineNo, record, PATH_CUBIC, " CUBIC_VAL,"
);
break;
case REC_TYPE_PATH:
found = match_regexp(line, lineNo, record, PATH_LINE, "seg=IDX LINE_VAL"
) || match_regexp(line, lineNo, record, PATH_QUAD, "seg=IDX QUAD_VAL"
) || match_regexp(line, lineNo, record, PATH_CONIC, "seg=IDX CONIC_VAL"
) || match_regexp(line, lineNo, record, PATH_CUBIC, "seg=IDX CUBIC_VAL"
);
break;
case REC_TYPE_PATH2:
found = match_regexp(line, lineNo, record, PATH_LINE, "((SkOpSegment*) PTR_VAL) [IDX] {LINE_VAL}"
) || match_regexp(line, lineNo, record, PATH_QUAD, "((SkOpSegment*) PTR_VAL) [IDX] {QUAD_VAL}"
) || match_regexp(line, lineNo, record, PATH_CONIC, "((SkOpSegment*) PTR_VAL) [IDX] {CONIC_VAL}"
) || match_regexp(line, lineNo, record, PATH_CUBIC, "((SkOpSegment*) PTR_VAL) [IDX] {CUBIC_VAL}"
);
break;
case REC_TYPE_SECT:
found = match_regexp(line, lineNo, record, INTERSECT_LINE, "debugShowLineIntersection" +
" wtTs[0]=T_VAL LINE_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_LINE_2, "debugShowLineIntersection" +
" wtTs[0]=T_VAL LINE_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_LINE_NO, "debugShowLineIntersection" +
" no intersect LINE_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD_LINE, "debugShowQuadLineIntersection" +
" wtTs[0]=T_VAL QUAD_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD_LINE_2, "debugShowQuadLineIntersection" +
" wtTs[0]=T_VAL QUAD_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD_LINE_NO, "debugShowQuadLineIntersection" +
" no intersect QUAD_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD, "debugShowQuadIntersection" +
" wtTs[0]=T_VAL QUAD_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD_2, "debugShowQuadIntersection" +
" wtTs[0]=T_VAL QUAD_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_QUAD_NO, "debugShowQuadIntersection" +
" no intersect QUAD_VAL QUAD_VAL"
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_LINE, "debugShowConicLineIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_LINE_2, "debugShowConicLineIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_LINE_NO, "debugShowConicLineIntersection" +
" no intersect CONIC_VAL LINE_VAL"
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_QUAD, "debugShowConicQuadIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_QUAD_2, "debugShowConicQuadIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_QUAD_3, "debugShowConicQuadIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_QUAD_4, "debugShowConicQuadIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wtTs[3]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL wnTs[3]=T_VAL"
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_QUAD_NO, "debugShowConicQuadIntersection" +
" no intersect CONIC_VAL QUAD_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC, "debugShowConicIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wnTs[0]=T_VAL CONIC_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_2, "debugShowConicIntersection" +
" wtTs[0]=T_VAL CONIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL CONIC_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CONIC_NO, "debugShowConicIntersection" +
" no intersect CONIC_VAL CONIC_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_LINE, "debugShowCubicLineIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_LINE_2, "debugShowCubicLineIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_LINE_3, "debugShowCubicLineIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wnTs[0]=T_VAL LINE_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_LINE_NO, "debugShowCubicLineIntersection" +
" no intersect CUBIC_VAL LINE_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_QUAD, "debugShowCubicQuadIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_QUAD_2, "debugShowCubicQuadIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_QUAD_3, "debugShowCubicQuadIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_QUAD_4, "debugShowCubicQuadIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL wtTs[3]=T_VAL PT_VAL wnTs[0]=T_VAL QUAD_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL wnTs[3]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_QUAD_NO, "debugShowCubicQuadIntersection" +
" no intersect CUBIC_VAL QUAD_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC, "debugShowCubicIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wnTs[0]=T_VAL CUBIC_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_2, "debugShowCubicIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wnTs[0]=T_VAL CUBIC_VAL wnTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_3, "debugShowCubicIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wnTs[0]=T_VAL CUBIC_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_4, "debugShowCubicIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL PT_VAL wtTs[2]=T_VAL PT_VAL wtTs[3]=T_VAL PT_VAL wnTs[0]=T_VAL CUBIC_VAL wnTs[1]=T_VAL wnTs[2]=T_VAL wnTs[3]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_CUBIC_NO, "debugShowCubicIntersection" +
" no intersect CUBIC_VAL CUBIC_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_SELF_CUBIC, "debugShowCubicIntersection" +
" wtTs[0]=T_VAL CUBIC_VAL PT_VAL wtTs[1]=T_VAL"
) || match_regexp(line, lineNo, record, INTERSECT_SELF_CUBIC_NO, "debugShowCubicIntersection" +
" no self intersect CUBIC_VAL"
);
break;
case REC_TYPE_SORT:
var hasDone = / done/.test(line);
var hasUnorderable = / unorderable/.test(line);
var hasSmall = / small/.test(line);
var hasTiny = / tiny/.test(line);
var hasOperand = / operand/.test(line);
var hasStop = / stop/.test(line);
line.replace(/[ a-z]+$/, "");
found = match_regexp(line, lineNo, record, SORT_UNARY, "debugOne" +
" [IDX/IDX] next=IDX/IDX sect=IDX/IDX s=T_VAL [IDX] e=T_VAL [IDX] sgn=NUM windVal=IDX windSum=OPT"
) || match_regexp(line, lineNo, record, SORT_BINARY, "debugOne" +
" [IDX/IDX] next=IDX/IDX sect=IDX/IDX s=T_VAL [IDX] e=T_VAL [IDX] sgn=NUM windVal=IDX windSum=OPT oppVal=IDX oppSum=OPT"
) || match_regexp(line, lineNo, record, SORT_UNARY, "dumpOne" +
" [IDX/IDX] next=IDX/IDX sect=NUM/NUM s=T_VAL [IDX] e=T_VAL [IDX] sgn=NUM windVal=IDX windSum=OPT"
) || match_regexp(line, lineNo, record, SORT_BINARY, "dumpOne" +
" [IDX/IDX] next=IDX/IDX sect=NUM/NUM s=T_VAL [IDX] e=T_VAL [IDX] sgn=NUM windVal=IDX windSum=OPT oppVal=IDX oppSum=OPT"
);
if (found) {
record[1].push(hasDone);
record[1].push(hasUnorderable);
record[1].push(hasSmall);
record[1].push(hasTiny);
record[1].push(hasOperand);
record[1].push(hasStop);
}
break;
case REC_TYPE_TOP:
found = match_regexp(line, lineNo, record, ACTIVE_OP, "findTop" +
" id=IDX s=T_VAL e=T_VAL cw=NUM swap=NUM inflections=NUM monotonic=NUM"
) || match_regexp(line, lineNo, record, ACTIVE_OP, "findTop" +
" id=IDX s=T_VAL e=T_VAL (-) cw=NUM swap=NUM inflections=NUM monotonic=NUM"
) || match_regexp(line, lineNo, record, ACTIVE_OP, "findTop" +
" id=IDX s=T_VAL e=T_VAL (+) cw=NUM swap=NUM inflections=NUM monotonic=NUM"
);
break;
case REC_TYPE_MARK:
found = match_regexp(line, lineNo, record, MARK_LINE, "markWinding" +
" id=IDX LINE_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_QUAD, "markWinding" +
" id=IDX QUAD_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_CONIC, "markWinding" +
" id=IDX CONIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_CUBIC, "markWinding" +
" id=IDX CUBIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_DONE_LINE, "markDone" +
" id=IDX LINE_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=OPT newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX oppValue=OPT"
) || match_regexp(line, lineNo, record, MARK_DONE_QUAD, "markDone" +
" id=IDX QUAD_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=OPT newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX oppValue=OPT"
) || match_regexp(line, lineNo, record, MARK_DONE_CONIC, "markDone" +
" id=IDX CONIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=OPT newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX oppValue=OPT"
) || match_regexp(line, lineNo, record, MARK_DONE_CUBIC, "markDone" +
" id=IDX CUBIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=OPT newOppSum=OPT oppSum=OPT windSum=OPT windValue=IDX oppValue=OPT"
) || match_regexp(line, lineNo, record, MARK_SIMPLE_LINE, "markWinding" +
" id=IDX LINE_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_SIMPLE_QUAD, "markWinding" +
" id=IDX QUAD_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_SIMPLE_CONIC, "markWinding" +
" id=IDX CONIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_SIMPLE_CUBIC, "markWinding" +
" id=IDX CUBIC_VAL t=T_VAL [IDX] PT_VAL tEnd=T_VAL newWindSum=NUM windSum=OPT windValue=IDX"
) || match_regexp(line, lineNo, record, MARK_ANGLE_LAST, "markAngle" +
" last segment=IDX span=IDX"
) || match_regexp(line, lineNo, record, MARK_ANGLE_LAST, "markAngle" +
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
" last seg=IDX span=IDX"
) || match_regexp(line, lineNo, record, MARK_ANGLE_LAST, "markAngle" +
" last segment=IDX span=IDX windSum=OPT"
) || match_regexp(line, lineNo, record, MARK_ANGLE_LAST, "markAngle" +
" last seg=IDX span=IDX windSum=OPT"
);
break;
case REC_TYPE_OP:
if (line.lastIndexOf("oppSign oppSign=", 0) === 0
|| line.lastIndexOf("operator<", 0) === 0) {
found = true;
break;
}
found = match_regexp(line, lineNo, record, OP_DIFFERENCE, "op diff"
) || match_regexp(line, lineNo, record, OP_INTERSECT, "op intersect"
) || match_regexp(line, lineNo, record, OP_INTERSECT, "op sect"
) || match_regexp(line, lineNo, record, OP_UNION, "op union"
) || match_regexp(line, lineNo, record, OP_XOR, "op xor"
);
break;
case REC_TYPE_UNKNOWN:
found = true;
break;
}
if (!found) {
console.log(line + " [" + lineNo + "] of type " + type + " not found");
}
}
if (recType != REC_TYPE_UNKNOWN) {
records.push(recType);
records.push(lastLineNo);
records.push(record);
}
if (records.length >= 1) {
tests[testIndex] = records;
testLines[testIndex] = lines;
}
}
function init(test) {
var canvas = document.getElementById('canvas');
if (!canvas.getContext) return;
ctx = canvas.getContext('2d');
var resScale = retina_scale && window.devicePixelRatio ? window.devicePixelRatio : 1;
var unscaledWidth = window.innerWidth - 20;
var unscaledHeight = window.innerHeight - 20;
screenWidth = unscaledWidth;
screenHeight = unscaledHeight;
canvas.width = unscaledWidth * resScale;
canvas.height = unscaledHeight * resScale;
canvas.style.width = unscaledWidth + 'px';
canvas.style.height = unscaledHeight + 'px';
if (resScale != 1) {
ctx.scale(resScale, resScale);
}
xmin = Infinity;
xmax = -Infinity;
ymin = Infinity;
ymax = -Infinity;
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
hasPath = hasAlignedPath = hasComputedPath = false;
firstActiveSpan = -1;
for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
var recType = test[tIndex];
if (!typeof recType == 'number' || recType < REC_TYPE_UNKNOWN || recType > REC_TYPE_LAST) {
console.log("unknown rec type: " + recType);
throw "stop execution";
}
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
if (!typeof fragType == 'number' || fragType < 1 || fragType > FRAG_TYPE_LAST) {
console.log("unknown in range frag type: " + fragType);
throw "stop execution";
}
var frags = records[recordIndex + 1];
var first = 0;
var last = -1;
var first2 = 0;
var last2 = 0;
switch (recType) {
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
case REC_TYPE_ALIGNED:
hasAlignedPath = true;
case REC_TYPE_COMPUTED:
if (fragType == COMPUTED_SET_1 || fragType == COMPUTED_SET_2) {
break;
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
if (REC_TYPE_COMPUTED == recType) {
hasComputedPath = true;
}
case REC_TYPE_PATH:
first = 1;
switch (fragType) {
case PATH_LINE:
last = 5;
break;
case PATH_CONIC:
case PATH_QUAD:
last = 7;
break;
case PATH_CUBIC:
last = 9;
break;
default:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
console.log("unknown " + (recType == REC_TYPE_PATH ? "REC_TYPE_PATH"
: "REC_TYPE_COMPUTED") + " frag type:" + fragType);
throw "stop execution";
}
if (recType == REC_TYPE_PATH) {
hasPath = true;
}
break;
case REC_TYPE_PATH2:
first = 1;
switch (fragType) {
case PATH_LINE:
last = 5;
break;
case PATH_CONIC:
case PATH_QUAD:
last = 7;
break;
case PATH_CUBIC:
last = 9;
break;
default:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
console.log("unknown " + (recType == REC_TYPE_PATH2 ? "REC_TYPE_PATH2"
: "REC_TYPE_COMPUTED") + " frag type:" + fragType);
throw "stop execution";
}
if (recType == REC_TYPE_PATH2) {
hasPath = true;
}
break;
case REC_TYPE_ACTIVE:
if (firstActiveSpan < 0) {
firstActiveSpan = tIndex;
}
first = 1;
switch (fragType) {
case ACTIVE_LINE_SPAN:
last = 5;
break;
case ACTIVE_CONIC_SPAN:
case ACTIVE_QUAD_SPAN:
last = 7;
break;
case ACTIVE_CUBIC_SPAN:
last = 9;
break;
default:
console.log("unknown REC_TYPE_ACTIVE frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_ADD:
switch (fragType) {
case ADD_MOVETO:
break;
case ADD_LINETO:
last = 4;
break;
case ADD_CONICTO:
case ADD_QUADTO:
last = 6;
break;
case ADD_CUBICTO:
last = 8;
break;
case ADD_CLOSE:
case ADD_FILL:
break;
default:
console.log("unknown REC_TYPE_ADD frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_AFTERPART:
switch (fragType) {
case PATH_LINE:
last = 4;
break;
case PATH_CONIC:
case PATH_QUAD:
last = 6;
break;
case PATH_CUBIC:
last = 8;
break;
default:
console.log("unknown REC_TYPE_ACTIVEPART frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_SECT:
switch (fragType) {
case INTERSECT_LINE:
first = 1; last = 5; first2 = 8; last2 = 12;
break;
case INTERSECT_LINE_2:
first = 1; last = 5; first2 = 11; last2 = 15;
break;
case INTERSECT_LINE_NO:
first = 0; last = 4; first2 = 4; last2 = 8;
break;
case INTERSECT_CONIC_LINE:
first = 1; last = 7; first2 = 11; last2 = 15;
break;
case INTERSECT_QUAD_LINE:
first = 1; last = 7; first2 = 10; last2 = 14;
break;
case INTERSECT_CONIC_LINE_2:
first = 1; last = 7; first2 = 14; last2 = 18;
break;
case INTERSECT_QUAD_LINE_2:
first = 1; last = 7; first2 = 13; last2 = 17;
break;
case INTERSECT_CONIC_LINE_NO:
first = 0; last = 6; first2 = 7; last2 = 11;
break;
case INTERSECT_QUAD_LINE_NO:
first = 0; last = 6; first2 = 6; last2 = 10;
break;
case INTERSECT_CONIC:
first = 1; last = 7; first2 = 11; last2 = 17;
break;
case INTERSECT_QUAD:
first = 1; last = 7; first2 = 10; last2 = 16;
break;
case INTERSECT_CONIC_2:
first = 1; last = 7; first2 = 14; last2 = 20;
break;
case INTERSECT_QUAD_2:
first = 1; last = 7; first2 = 13; last2 = 19;
break;
case INTERSECT_CONIC_NO:
first = 0; last = 6; first2 = 7; last2 = 13;
break;
case INTERSECT_QUAD_NO:
first = 0; last = 6; first2 = 6; last2 = 12;
break;
case INTERSECT_SELF_CUBIC:
first = 1; last = 9;
break;
case INTERSECT_SELF_CUBIC_NO:
first = 0; last = 8;
break;
case INTERSECT_CUBIC_LINE:
first = 1; last = 9; first2 = 12; last2 = 16;
break;
case INTERSECT_CUBIC_LINE_2:
first = 1; last = 9; first2 = 15; last2 = 19;
break;
case INTERSECT_CUBIC_LINE_3:
first = 1; last = 9; first2 = 18; last2 = 22;
break;
case INTERSECT_CUBIC_LINE_NO:
first = 0; last = 8; first2 = 8; last2 = 12;
break;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD:
first = 1; last = 7; first2 = 11; last2 = 17;
break;
case INTERSECT_CONIC_QUAD_2:
first = 1; last = 7; first2 = 14; last2 = 20;
break;
case INTERSECT_CONIC_QUAD_3:
first = 1; last = 7; first2 = 17; last2 = 23;
break;
case INTERSECT_CONIC_QUAD_4:
first = 1; last = 7; first2 = 20; last2 = 26;
break;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD_NO:
first = 0; last = 6; first2 = 7; last2 = 13;
break;
case INTERSECT_CUBIC_QUAD:
first = 1; last = 9; first2 = 12; last2 = 18;
break;
case INTERSECT_CUBIC_QUAD_2:
first = 1; last = 9; first2 = 15; last2 = 21;
break;
case INTERSECT_CUBIC_QUAD_3:
first = 1; last = 9; first2 = 18; last2 = 24;
break;
case INTERSECT_CUBIC_QUAD_4:
first = 1; last = 9; first2 = 21; last2 = 27;
break;
case INTERSECT_CUBIC_QUAD_NO:
first = 0; last = 8; first2 = 8; last2 = 14;
break;
case INTERSECT_CUBIC:
first = 1; last = 9; first2 = 12; last2 = 20;
break;
case INTERSECT_CUBIC_2:
first = 1; last = 9; first2 = 15; last2 = 23;
break;
case INTERSECT_CUBIC_3:
first = 1; last = 9; first2 = 18; last2 = 26;
break;
case INTERSECT_CUBIC_4:
first = 1; last = 9; first2 = 21; last2 = 29;
break;
case INTERSECT_CUBIC_NO:
first = 0; last = 8; first2 = 8; last2 = 16;
break;
default:
console.log("unknown REC_TYPE_SECT frag type: " + fragType);
throw "stop execution";
}
break;
default:
continue;
}
for (var idx = first; idx < last; idx += 2) {
xmin = Math.min(xmin, frags[idx]);
xmax = Math.max(xmax, frags[idx]);
ymin = Math.min(ymin, frags[idx + 1]);
ymax = Math.max(ymax, frags[idx + 1]);
}
for (var idx = first2; idx < last2; idx += 2) {
xmin = Math.min(xmin, frags[idx]);
xmax = Math.max(xmax, frags[idx]);
ymin = Math.min(ymin, frags[idx + 1]);
ymax = Math.max(ymax, frags[idx + 1]);
}
}
}
var angleBounds = [Infinity, Infinity, -Infinity, -Infinity];
for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
var recType = test[tIndex];
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
switch (recType) {
case REC_TYPE_ACTIVE_OP:
if (!draw_op) {
break;
}
{
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
curve_extremes(curve, angleBounds);
}
break;
case REC_TYPE_ANGLE:
if (!draw_angle) {
break;
}
{
var curve = curvePartialByID(test, frags[0], frags[4], frags[5]);
curve_extremes(curve, angleBounds);
curve = curvePartialByID(test, frags[6], frags[10], frags[11]);
curve_extremes(curve, angleBounds);
curve = curvePartialByID(test, frags[12], frags[16], frags[17]);
}
break;
case REC_TYPE_COINCIDENCE:
if (!draw_coincidence) {
break;
}
{
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
curve_extremes(curve, angleBounds);
}
break;
case REC_TYPE_SORT:
if (!draw_sort) {
break;
}
if (fragType == SORT_UNARY || fragType == SORT_BINARY) {
var curve = curvePartialByID(test, frags[0], frags[6], frags[8]);
curve_extremes(curve, angleBounds);
}
break;
case REC_TYPE_TOP:
if (!draw_top) {
break;
}
{
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
curve_extremes(curve, angleBounds);
}
break;
}
}
}
xmin = Math.min(xmin, angleBounds[0]);
ymin = Math.min(ymin, angleBounds[1]);
xmax = Math.max(xmax, angleBounds[2]);
ymax = Math.max(ymax, angleBounds[3]);
setScale(xmin, xmax, ymin, ymax);
if (hasPath == false && hasComputedPath == true && !draw_computed) {
draw_computed = 7; // show quadratics, conics, and cubics
}
if (hasPath == true && hasComputedPath == false && draw_computed) {
draw_computed = 0;
}
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
function curveByIDMatch(test, id, recMatch) {
var tIndex = -3;
while ((tIndex += 3) < test.length) {
var recType = test[tIndex];
if (recType == REC_TYPE_OP) {
continue;
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
if (recType != recMatch) {
return [];
}
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
if (frags[0] == id) {
switch (fragType) {
case PATH_LINE:
return [frags[1], frags[2], frags[3], frags[4]];
case PATH_QUAD:
return [frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6]];
case PATH_CONIC:
return [frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7]];
case PATH_CUBIC:
return [frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[8]];
}
}
}
}
return [];
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
function curveByID(test, id) {
var result = draw_path >= 4 ? curveByIDMatch(test, id, REC_TYPE_ALIGNED) : [];
if (!result.length) {
result = curveByIDMatch(test, id, REC_TYPE_PATH);
}
return result;
}
function curvePartialByIDMatch(test, id, t0, t1, recMatch) {
var tIndex = -3;
while ((tIndex += 3) < test.length) {
var recType = test[tIndex];
if (recType == REC_TYPE_OP) {
continue;
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
if (recType != recMatch) {
return [];
}
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
if (frags[0] == id) {
switch (fragType) {
case PATH_LINE:
return linePartial(frags[1], frags[2], frags[3], frags[4], t0, t1);
case PATH_QUAD:
return quadPartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], t0, t1);
case PATH_CONIC:
return conicPartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], t0, t1);
case PATH_CUBIC:
return cubicPartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[8], t0, t1);
}
}
}
}
return [];
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
function curvePartialByID(test, id, t0, t1) {
var result = draw_path >= 4 ? curvePartialByIDMatch(test, id, t0, t1, REC_TYPE_ALIGNED) : [];
if (!result.length) {
result = curvePartialByIDMatch(test, id, t0, t1, REC_TYPE_PATH);
}
return result;
}
function idByCurveIDMatch(test, frag, type, recMatch) {
var tIndex = 0;
while (tIndex < test.length) {
var recType = test[tIndex];
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
if (recType != recMatch) {
++tIndex;
continue;
}
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
if (frag.length != frags.length - 1) {
continue;
}
switch (fragType) {
case PATH_LINE:
if (frag[0] != frags[1] || frag[1] != frags[2]
|| frag[2] != frags[3] || frag[3] != frags[4]) {
continue;
}
return frags[0];
case PATH_QUAD:
if (frag[0] != frags[1] || frag[1] != frags[2]
|| frag[2] != frags[3] || frag[3] != frags[4]
|| frag[4] != frags[5] || frag[5] != frags[6]) {
continue;
}
return frags[0];
case PATH_CONIC:
if (frag[0] != frags[1] || frag[1] != frags[2]
|| frag[2] != frags[3] || frag[3] != frags[4]
|| frag[4] != frags[5] || frag[5] != frags[6]
|| frag[6] != frags[7]) {
continue;
}
return frags[0];
case PATH_CUBIC:
if (frag[0] != frags[1] || frag[1] != frags[2]
|| frag[2] != frags[3] || frag[3] != frags[4]
|| frag[4] != frags[5] || frag[5] != frags[6]
|| frag[6] != frags[7] || frag[7] != frags[8]) {
continue;
}
return frags[0];
}
}
++tIndex;
}
return -1;
}
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
function idByCurve(test, frag, type) {
var result = draw_path >= 4 ? idByCurveIDMatch(test, frag, type, REC_TYPE_ALIGNED) : [];
if (!result.length) {
result = idByCurveIDMatch(test, frag, type, REC_TYPE_PATH);
}
return result;
}
function curve_extremes(curve, bounds) {
var length = curve.length == 7 ? 6 : curve.length;
for (var index = 0; index < length; index += 2) {
var x = curve[index];
var y = curve[index + 1];
bounds[0] = Math.min(bounds[0], x);
bounds[1] = Math.min(bounds[1], y);
bounds[2] = Math.max(bounds[2], x);
bounds[3] = Math.max(bounds[3], y);
}
}
function setScale(x0, x1, y0, y1) {
var srcWidth = x1 - x0;
var srcHeight = y1 - y0;
var usableWidth = screenWidth;
var xDigits = Math.ceil(Math.log(Math.abs(xmax)) / Math.log(10));
var yDigits = Math.ceil(Math.log(Math.abs(ymax)) / Math.log(10));
usableWidth -= (xDigits + yDigits) * 10;
usableWidth -= decimal_places * 10;
if (draw_legend) {
usableWidth -= 40;
}
var hscale = usableWidth / srcWidth;
var vscale = screenHeight / srcHeight;
scale = Math.min(hscale, vscale);
var invScale = 1 / scale;
var sxmin = x0 - invScale * 5;
var symin = y0 - invScale * 10;
var sxmax = x1 + invScale * (6 * decimal_places + 10);
var symax = y1 + invScale * 10;
srcWidth = sxmax - sxmin;
srcHeight = symax - symin;
hscale = usableWidth / srcWidth;
vscale = screenHeight / srcHeight;
scale = Math.min(hscale, vscale);
srcLeft = sxmin;
srcTop = symin;
}
function drawArc(curve, op, from, to) {
var type = PATH_LINE + (curve.length / 2 - 2);
var pt = pointAtT(curve, type, op ? 0.4 : 0.6);
var dy = pt.y - curve[1];
var dx = pt.x - curve[0];
var dist = Math.sqrt(dy * dy + dx * dx);
var _dist = dist * scale;
var angle = Math.atan2(dy, dx);
var _px = (curve[0] - srcLeft) * scale;
var _py = (curve[1] - srcTop) * scale;
var divisor = 4;
var endDist;
do {
var ends = [];
for (var index = -1; index <= 1; index += 2) {
var px = Math.cos(index * Math.PI / divisor);
var py = Math.sin(index * Math.PI / divisor);
ends.push(px);
ends.push(py);
}
var endDx = (ends[2] - ends[0]) * scale * dist;
var endDy = (ends[3] - ends[1]) * scale * dist;
endDist = Math.sqrt(endDx * endDx + endDy * endDy);
if (endDist < 100) {
break;
}
divisor *= 2;
} while (true);
if (endDist < 30) {
return;
}
if (op) {
divisor *= 2;
}
ctx.strokeStyle = op ? "rgba(210,0,45, 0.4)" : "rgba(90,90,90, 0.5)";
ctx.beginPath();
ctx.arc(_px, _py, _dist, angle - Math.PI / divisor, angle + Math.PI / divisor, false);
ctx.stroke();
var saveAlign = ctx.textAlign;
var saveStyle = ctx.fillStyle;
var saveFont = ctx.font;
ctx.textAlign = "center";
ctx.fillStyle = "black";
ctx.font = "normal 24px Arial";
divisor *= 0.8;
for (var index = -1; index <= 1; index += 2) {
var px = curve[0] + Math.cos(angle + index * Math.PI / divisor) * dist;
var py = curve[1] + Math.sin(angle + index * Math.PI / divisor) * dist;
var _px = (px - srcLeft) * scale;
var _py = (py - srcTop) * scale;
ctx.fillText(index < 0 ? to.toString() : from.toString(), _px, _py + 8);
}
ctx.textAlign = saveAlign;
ctx.fillStyle = saveStyle;
ctx.font = saveFont;
}
function drawPoint(px, py, end) {
var length = drawnPts.length == 7 ? 6 : drawnPts.length;
for (var pts = 0; pts < length; pts += 2) {
var x = drawnPts[pts];
var y = drawnPts[pts + 1];
if (px == x && py == y) {
return;
}
}
drawnPts.push(px);
drawnPts.push(py);
var label = px.toFixed(decimal_places) + ", " + py.toFixed(decimal_places);
var _px = (px - srcLeft) * scale;
var _py = (py - srcTop) * scale;
ctx.beginPath();
ctx.arc(_px, _py, 3, 0, Math.PI*2, true);
ctx.closePath();
if (end) {
ctx.fill();
} else {
ctx.stroke();
}
if (debug_xy) {
ctx.textAlign = "left";
ctx.fillText(label, _px + 5, _py);
}
}
function coordCount(curveType) {
switch (curveType) {
case PATH_LINE:
return 4;
case PATH_QUAD:
return 6;
case PATH_CONIC:
return 6;
case PATH_CUBIC:
return 8;
}
return -1;
}
function drawPoints(ptArray, curveType, drawControls) {
var count = coordCount(curveType);
for (var idx = 0; idx < count; idx += 2) {
if (!drawControls && idx != 0 && idx != count - 2) {
continue;
}
drawPoint(ptArray[idx], ptArray[idx + 1], idx == 0 || idx == count - 2);
}
}
function drawControlLines(curve, curveType, drawEnd) {
if (curveType == PATH_LINE) {
return;
}
ctx.strokeStyle = "rgba(0,0,0, 0.3)";
drawLine(curve[0], curve[1], curve[2], curve[3]);
drawLine(curve[2], curve[3], curve[4], curve[5]);
if (curveType == PATH_CUBIC) {
drawLine(curve[4], curve[5], curve[6], curve[7]);
if (drawEnd > 1) {
drawLine(curve[6], curve[7], curve[0], curve[1]);
if (drawEnd > 2) {
drawLine(curve[0], curve[1], curve[4], curve[5]);
drawLine(curve[6], curve[7], curve[2], curve[3]);
}
}
} else if (drawEnd > 1) {
drawLine(curve[4], curve[5], curve[0], curve[1]);
}
}
function pointAtT(curve, curveType, t) {
var xy = {};
switch (curveType) {
case PATH_LINE:
var a = 1 - t;
var b = t;
xy.x = a * curve[0] + b * curve[2];
xy.y = a * curve[1] + b * curve[3];
break;
case PATH_QUAD:
var one_t = 1 - t;
var a = one_t * one_t;
var b = 2 * one_t * t;
var c = t * t;
xy.x = a * curve[0] + b * curve[2] + c * curve[4];
xy.y = a * curve[1] + b * curve[3] + c * curve[5];
break;
case PATH_CONIC:
var one_t = 1 - t;
var a = one_t * one_t;
var b = 2 * one_t * t;
var c = t * t;
xy.x = a * curve[0] + b * curve[2] * curve[6] + c * curve[4];
xy.y = a * curve[1] + b * curve[3] * curve[6] + c * curve[5];
var d = a + b * curve[6] + c;
xy.x /= d;
xy.y /= d;
break;
case PATH_CUBIC:
var one_t = 1 - t;
var one_t2 = one_t * one_t;
var a = one_t2 * one_t;
var b = 3 * one_t2 * t;
var t2 = t * t;
var c = 3 * one_t * t2;
var d = t2 * t;
xy.x = a * curve[0] + b * curve[2] + c * curve[4] + d * curve[6];
xy.y = a * curve[1] + b * curve[3] + c * curve[5] + d * curve[7];
break;
}
return xy;
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawPointAtT(curve, curveType) {
var x, y;
var xy = pointAtT(curve, curveType, curveT);
drawPoint(xy.x, xy.y, true);
if (!draw_intersectT) {
return;
}
ctx.fillStyle = "red";
drawTAtPointUp(xy.x, xy.y, curveT);
}
function drawTAtPointUp(px, py, t) {
var label = t.toFixed(decimal_places);
var _px = (px - srcLeft)* scale;
var _py = (py - srcTop) * scale;
ctx.fillText(label, _px + 5, _py - 10);
}
function drawTAtPointDown(px, py, t) {
var label = t.toFixed(decimal_places);
var _px = (px - srcLeft)* scale;
var _py = (py - srcTop) * scale;
ctx.fillText(label, _px + 5, _py + 10);
}
function alreadyDrawnLine(x1, y1, x2, y2) {
if (collect_bounds) {
if (focus_enabled) {
focusXmin = Math.min(focusXmin, x1, x2);
focusYmin = Math.min(focusYmin, y1, y2);
focusXmax = Math.max(focusXmax, x1, x2);
focusYmax = Math.max(focusYmax, y1, y2);
}
return true;
}
for (var pts = 0; pts < drawnLines.length; pts += 4) {
if (x1 == drawnLines[pts] && y1 == drawnLines[pts + 1]
&& x2 == drawnLines[pts + 2] && y2 == drawnLines[pts + 3]) {
return true;
}
}
drawnLines.push(x1);
drawnLines.push(y1);
drawnLines.push(x2);
drawnLines.push(y2);
return false;
}
function drawLine(x1, y1, x2, y2) {
if (alreadyDrawnLine(x1, y1, x2, y2)) {
return;
}
ctx.beginPath();
ctx.moveTo((x1 - srcLeft) * scale,
(y1 - srcTop) * scale);
ctx.lineTo((x2 - srcLeft) * scale,
(y2 - srcTop) * scale);
ctx.stroke();
}
function linePartial(x1, y1, x2, y2, t1, t2) {
var dx = x1 - x2;
var dy = y1 - y2;
var array = [
x1 - t1 * dx,
y1 - t1 * dy,
x1 - t2 * dx,
y1 - t2 * dy
];
return array;
}
function drawLinePartial(x1, y1, x2, y2, t1, t2) {
var a = linePartial(x1, y1, x2, y2, t1, t2);
var ax = a[0];
var ay = a[1];
var bx = a[2];
var by = a[3];
if (alreadyDrawnLine(ax, ay, bx, by)) {
return;
}
ctx.beginPath();
ctx.moveTo((ax - srcLeft) * scale,
(ay - srcTop) * scale);
ctx.lineTo((bx - srcLeft) * scale,
(by - srcTop) * scale);
ctx.stroke();
}
function alreadyDrawnQuad(x1, y1, x2, y2, x3, y3) {
if (collect_bounds) {
if (focus_enabled) {
focusXmin = Math.min(focusXmin, x1, x2, x3);
focusYmin = Math.min(focusYmin, y1, y2, y3);
focusXmax = Math.max(focusXmax, x1, x2, x3);
focusYmax = Math.max(focusYmax, y1, y2, y3);
}
return true;
}
for (var pts = 0; pts < drawnQuads.length; pts += 6) {
if (x1 == drawnQuads[pts] && y1 == drawnQuads[pts + 1]
&& x2 == drawnQuads[pts + 2] && y2 == drawnQuads[pts + 3]
&& x3 == drawnQuads[pts + 4] && y3 == drawnQuads[pts + 5]) {
return true;
}
}
drawnQuads.push(x1);
drawnQuads.push(y1);
drawnQuads.push(x2);
drawnQuads.push(y2);
drawnQuads.push(x3);
drawnQuads.push(y3);
return false;
}
function drawQuad(x1, y1, x2, y2, x3, y3) {
if (alreadyDrawnQuad(x1, y1, x2, y2, x3, y3)) {
return;
}
ctx.beginPath();
ctx.moveTo((x1 - srcLeft) * scale,
(y1 - srcTop) * scale);
ctx.quadraticCurveTo((x2 - srcLeft) * scale,
(y2 - srcTop) * scale,
(x3 - srcLeft) * scale,
(y3 - srcTop) * scale);
ctx.stroke();
}
function interp(A, B, t) {
return A + (B - A) * t;
}
function interp_quad_coords(x1, x2, x3, t)
{
var ab = interp(x1, x2, t);
var bc = interp(x2, x3, t);
var abc = interp(ab, bc, t);
return abc;
}
function quadPartial(x1, y1, x2, y2, x3, y3, t1, t2) {
var ax = interp_quad_coords(x1, x2, x3, t1);
var ay = interp_quad_coords(y1, y2, y3, t1);
var dx = interp_quad_coords(x1, x2, x3, (t1 + t2) / 2);
var dy = interp_quad_coords(y1, y2, y3, (t1 + t2) / 2);
var cx = interp_quad_coords(x1, x2, x3, t2);
var cy = interp_quad_coords(y1, y2, y3, t2);
var bx = 2*dx - (ax + cx)/2;
var by = 2*dy - (ay + cy)/2;
var array = [
ax, ay, bx, by, cx, cy
];
return array;
}
function drawQuadPartial(x1, y1, x2, y2, x3, y3, t1, t2) {
var a = quadPartial(x1, y1, x2, y2, x3, y3, t1, t2);
var ax = a[0];
var ay = a[1];
var bx = a[2];
var by = a[3];
var cx = a[4];
var cy = a[5];
if (alreadyDrawnQuad(ax, ay, bx, by, cx, cy)) {
return;
}
ctx.beginPath();
ctx.moveTo((ax - srcLeft) * scale,
(ay - srcTop) * scale);
ctx.quadraticCurveTo((bx - srcLeft) * scale,
(by - srcTop) * scale,
(cx - srcLeft) * scale,
(cy - srcTop) * scale);
ctx.stroke();
}
function alreadyDrawnConic(x1, y1, x2, y2, x3, y3, w) {
if (collect_bounds) {
if (focus_enabled) {
focusXmin = Math.min(focusXmin, x1, x2, x3);
focusYmin = Math.min(focusYmin, y1, y2, y3);
focusXmax = Math.max(focusXmax, x1, x2, x3);
focusYmax = Math.max(focusYmax, y1, y2, y3);
}
return true;
}
for (var pts = 0; pts < drawnConics.length; pts += 8) {
if (x1 == drawnConics[pts] && y1 == drawnCubics[pts + 1]
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
&& x2 == drawnCubics[pts + 2] && y2 == drawnCubics[pts + 3]
&& x3 == drawnCubics[pts + 4] && y3 == drawnCubics[pts + 5]
&& w == drawnCubics[pts + 6]) {
return true;
}
}
drawnConics.push(x1);
drawnConics.push(y1);
drawnConics.push(x2);
drawnConics.push(y2);
drawnConics.push(x3);
drawnConics.push(y3);
drawnCubics.push(w);
return false;
}
var kMaxConicToQuadPOW2 = 5;
function computeQuadPOW2(curve, tol) {
var a = curve[6] - 1;
var k = a / (4 * (2 + a));
var x = k * (curve[0] - 2 * curve[2] + curve[4]);
var y = k * (curve[1] - 2 * curve[3] + curve[5]);
var error = Math.sqrt(x * x + y * y);
var pow2;
for (pow2 = 0; pow2 < kMaxConicToQuadPOW2; ++pow2) {
if (error <= tol) {
break;
}
error *= 0.25;
}
return pow2;
}
function subdivide_w_value(w) {
return Math.sqrt(0.5 + w * 0.5);
}
function chop(curve, part1, part2) {
var w = curve[6];
var scale = 1 / (1 + w);
part1[0] = curve[0];
part1[1] = curve[1];
part1[2] = (curve[0] + curve[2] * w) * scale;
part1[3] = (curve[1] + curve[3] * w) * scale;
part1[4] = part2[0] = (curve[0] + (curve[2] * w) * 2 + curve[4]) * scale * 0.5;
part1[5] = part2[1] = (curve[1] + (curve[3] * w) * 2 + curve[5]) * scale * 0.5;
part2[2] = (curve[2] * w + curve[4]) * scale;
part2[3] = (curve[3] * w + curve[5]) * scale;
part2[4] = curve[4];
part2[5] = curve[5];
part1[6] = part2[6] = subdivide_w_value(w);
}
function subdivide(curve, level, pts) {
if (0 == level) {
pts.push(curve[2]);
pts.push(curve[3]);
pts.push(curve[4]);
pts.push(curve[5]);
} else {
var part1 = [], part2 = [];
chop(curve, part1, part2);
--level;
subdivide(part1, level, pts);
subdivide(part2, level, pts);
}
}
function chopIntoQuadsPOW2(curve, pow2, pts) {
subdivide(curve, pow2, pts);
return 1 << pow2;
}
function drawConicWithQuads(x1, y1, x2, y2, x3, y3, w) {
if (alreadyDrawnConic(x1, y1, x2, y2, x3, y3, w)) {
return;
}
ctx.beginPath();
ctx.moveTo((x1 - srcLeft) * scale,
(y1 - srcTop) * scale);
var tol = 1 / scale;
var curve = [x1, y1, x2, y2, x3, y3, w];
var pow2 = computeQuadPOW2(curve, tol);
var pts = [];
chopIntoQuadsPOW2(curve, pow2, pts);
for (var i = 0; i < pts.length; i += 4) {
ctx.quadraticCurveTo(
(pts[i + 0] - srcLeft) * scale, (pts[i + 1] - srcTop) * scale,
(pts[i + 2] - srcLeft) * scale, (pts[i + 3] - srcTop) * scale);
}
ctx.stroke();
}
function conic_eval_numerator(x1, x2, x3, w, t) {
var src2w = x2 * w;
var C = x1;
var A = x3 - 2 * src2w + C;
var B = 2 * (src2w - C);
return (A * t + B) * t + C;
}
function conic_eval_denominator(w, t) {
var B = 2 * (w - 1);
var C = 1;
var A = -B;
return (A * t + B) * t + C;
}
function conicPartial(x1, y1, x2, y2, x3, y3, w, t1, t2) {
var ax = conic_eval_numerator(x1, x2, x3, w, t1);
var ay = conic_eval_numerator(y1, y2, y3, w, t1);
var az = conic_eval_denominator(w, t1);
var midT = (t1 + t2) / 2;
var dx = conic_eval_numerator(x1, x2, x3, w, midT);
var dy = conic_eval_numerator(y1, y2, y3, w, midT);
var dz = conic_eval_denominator(w, midT);
var cx = conic_eval_numerator(x1, x2, x3, w, t2);
var cy = conic_eval_numerator(y1, y2, y3, w, t2);
var cz = conic_eval_denominator(w, t2);
var bx = 2 * dx - (ax + cx) / 2;
var by = 2 * dy - (ay + cy) / 2;
var bz = 2 * dz - (az + cz) / 2;
var dt = t2 - t1;
var dt_1 = 1 - dt;
var array = [
ax / az, ay / az, bx / bz, by / bz, cx / cz, cy / cz, 0
];
var dMidAC = { x:(array[0] + array[4]) / 2, y:(array[1] + array[5]) / 2 };
var dMid = { x:dx / dz, y:dy / dz };
var dWNumer = { x:dMidAC.x - dMid.x, y:dMidAC.y - dMid.y };
var dWDenom = { x:dMid.x - array[2], y:dMid.y - array[3] };
var partW = Math.sqrt(dWNumer.x * dWNumer.x + dWNumer.y * dWNumer.y)
/ Math.sqrt(dWDenom.x * dWDenom.x + dWDenom.y * dWDenom.y);
array[6] = partW;
return array;
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawConicPartial(x1, y1, x2, y2, x3, y3, w, t1, t2) {
var a = conicPartial(x1, y1, x2, y2, x3, y3, w, t1, t2);
var ax = a[0];
var ay = a[1];
var bx = a[2];
var by = a[3];
var cx = a[4];
var cy = a[5];
var w_ = a[6];
drawConicWithQuads(ax, ay, bx, by, cx, cy, w_);
}
function alreadyDrawnCubic(x1, y1, x2, y2, x3, y3, x4, y4) {
if (collect_bounds) {
if (focus_enabled) {
focusXmin = Math.min(focusXmin, x1, x2, x3, x4);
focusYmin = Math.min(focusYmin, y1, y2, y3, y4);
focusXmax = Math.max(focusXmax, x1, x2, x3, x4);
focusYmax = Math.max(focusYmax, y1, y2, y3, y4);
}
return true;
}
for (var pts = 0; pts < drawnCubics.length; pts += 8) {
if (x1 == drawnCubics[pts] && y1 == drawnCubics[pts + 1]
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
&& x2 == drawnCubics[pts + 2] && y2 == drawnCubics[pts + 3]
&& x3 == drawnCubics[pts + 4] && y3 == drawnCubics[pts + 5]
&& x4 == drawnCubics[pts + 6] && y4 == drawnCubics[pts + 7]) {
return true;
}
}
drawnCubics.push(x1);
drawnCubics.push(y1);
drawnCubics.push(x2);
drawnCubics.push(y2);
drawnCubics.push(x3);
drawnCubics.push(y3);
drawnCubics.push(x4);
drawnCubics.push(y4);
return false;
}
function drawCubic(x1, y1, x2, y2, x3, y3, x4, y4) {
if (alreadyDrawnCubic(x1, y1, x2, y2, x3, y3, x4, y4)) {
return;
}
ctx.beginPath();
ctx.moveTo((x1 - srcLeft) * scale,
(y1 - srcTop) * scale);
ctx.bezierCurveTo((x2 - srcLeft) * scale,
(y2 - srcTop) * scale,
(x3 - srcLeft) * scale,
(y3 - srcTop) * scale,
(x4 - srcLeft) * scale,
(y4 - srcTop) * scale);
ctx.stroke();
}
function interp_cubic_coords(x1, x2, x3, x4, t)
{
var ab = interp(x1, x2, t);
var bc = interp(x2, x3, t);
var cd = interp(x3, x4, t);
var abc = interp(ab, bc, t);
var bcd = interp(bc, cd, t);
var abcd = interp(abc, bcd, t);
return abcd;
}
function cubicPartial(x1, y1, x2, y2, x3, y3, x4, y4, t1, t2) {
var ax = interp_cubic_coords(x1, x2, x3, x4, t1);
var ay = interp_cubic_coords(y1, y2, y3, y4, t1);
var ex = interp_cubic_coords(x1, x2, x3, x4, (t1*2+t2)/3);
var ey = interp_cubic_coords(y1, y2, y3, y4, (t1*2+t2)/3);
var fx = interp_cubic_coords(x1, x2, x3, x4, (t1+t2*2)/3);
var fy = interp_cubic_coords(y1, y2, y3, y4, (t1+t2*2)/3);
var dx = interp_cubic_coords(x1, x2, x3, x4, t2);
var dy = interp_cubic_coords(y1, y2, y3, y4, t2);
var mx = ex * 27 - ax * 8 - dx;
var my = ey * 27 - ay * 8 - dy;
var nx = fx * 27 - ax - dx * 8;
var ny = fy * 27 - ay - dy * 8;
var bx = (mx * 2 - nx) / 18;
var by = (my * 2 - ny) / 18;
var cx = (nx * 2 - mx) / 18;
var cy = (ny * 2 - my) / 18;
var array = [
ax, ay, bx, by, cx, cy, dx, dy
];
return array;
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawCubicPartial(x1, y1, x2, y2, x3, y3, x4, y4, t1, t2) {
var a = cubicPartial(x1, y1, x2, y2, x3, y3, x4, y4, t1, t2);
var ax = a[0];
var ay = a[1];
var bx = a[2];
var by = a[3];
var cx = a[4];
var cy = a[5];
var dx = a[6];
var dy = a[7];
if (alreadyDrawnCubic(ax, ay, bx, by, cx, cy, dx, dy)) {
return;
}
ctx.beginPath();
ctx.moveTo((ax - srcLeft) * scale,
(ay - srcTop) * scale);
ctx.bezierCurveTo((bx - srcLeft) * scale,
(by - srcTop) * scale,
(cx - srcLeft) * scale,
(cy - srcTop) * scale,
(dx - srcLeft) * scale,
(dy - srcTop) * scale);
ctx.stroke();
}
function drawCurve(c) {
switch (c.length) {
case 4:
drawLine(c[0], c[1], c[2], c[3]);
break;
case 6:
drawQuad(c[0], c[1], c[2], c[3], c[4], c[5]);
break;
case 7:
drawConicWithQuads(c[0], c[1], c[2], c[3], c[4], c[5], c[6]);
break;
case 8:
drawCubic(c[0], c[1], c[2], c[3], c[4], c[5], c[6], c[7]);
break;
}
}
function boundsWidth(pts) {
var min = pts[0];
var max = pts[0];
var length = pts.length == 7 ? 6 : pts.length;
for (var idx = 2; idx < length; idx += 2) {
min = Math.min(min, pts[idx]);
max = Math.max(max, pts[idx]);
}
return max - min;
}
function boundsHeight(pts) {
var min = pts[1];
var max = pts[1];
var length = pts.length == 7 ? 6 : pts.length;
for (var idx = 3; idx < length; idx += 2) {
min = Math.min(min, pts[idx]);
max = Math.max(max, pts[idx]);
}
return max - min;
}
function tangent(pts) {
var dx = pts[2] - pts[0];
var dy = pts[3] - pts[1];
if (dx == 0 && dy == 0 && pts.length > 4) {
dx = pts[4] - pts[0];
dy = pts[5] - pts[1];
if (dx == 0 && dy == 0 && pts.length == 8) {
dx = pts[6] - pts[0];
dy = pts[7] - pts[1];
}
}
return Math.atan2(-dy, dx);
}
function hodograph(cubic) {
var hodo = [];
hodo[0] = 3 * (cubic[2] - cubic[0]);
hodo[1] = 3 * (cubic[3] - cubic[1]);
hodo[2] = 3 * (cubic[4] - cubic[2]);
hodo[3] = 3 * (cubic[5] - cubic[3]);
hodo[4] = 3 * (cubic[6] - cubic[4]);
hodo[5] = 3 * (cubic[7] - cubic[5]);
return hodo;
}
function hodograph2(cubic) {
var quad = hodograph(cubic);
var hodo = [];
hodo[0] = 2 * (quad[2] - quad[0]);
hodo[1] = 2 * (quad[3] - quad[1]);
hodo[2] = 2 * (quad[4] - quad[2]);
hodo[3] = 2 * (quad[5] - quad[3]);
return hodo;
}
function quadraticRootsReal(A, B, C, s) {
if (A == 0) {
if (B == 0) {
s[0] = 0;
return C == 0;
}
s[0] = -C / B;
return 1;
}
/* normal form: x^2 + px + q = 0 */
var p = B / (2 * A);
var q = C / A;
var p2 = p * p;
if (p2 < q) {
return 0;
}
var sqrt_D = 0;
if (p2 > q) {
sqrt_D = sqrt(p2 - q);
}
s[0] = sqrt_D - p;
s[1] = -sqrt_D - p;
return 1 + s[0] != s[1];
}
function add_valid_ts(s, realRoots, t) {
var foundRoots = 0;
for (var index = 0; index < realRoots; ++index) {
var tValue = s[index];
if (tValue >= 0 && tValue <= 1) {
for (var idx2 = 0; idx2 < foundRoots; ++idx2) {
if (t[idx2] != tValue) {
t[foundRoots++] = tValue;
}
}
}
}
return foundRoots;
}
function quadraticRootsValidT(a, b, c, t) {
var s = [];
var realRoots = quadraticRootsReal(A, B, C, s);
var foundRoots = add_valid_ts(s, realRoots, t);
return foundRoots != 0;
}
function find_cubic_inflections(cubic, tValues) {
var Ax = src[2] - src[0];
var Ay = src[3] - src[1];
var Bx = src[4] - 2 * src[2] + src[0];
var By = src[5] - 2 * src[3] + src[1];
var Cx = src[6] + 3 * (src[2] - src[4]) - src[0];
var Cy = src[7] + 3 * (src[3] - src[5]) - src[1];
return quadraticRootsValidT(Bx * Cy - By * Cx, (Ax * Cy - Ay * Cx),
Ax * By - Ay * Bx, tValues);
}
function dxy_at_t(curve, type, t) {
var dxy = {};
if (type == PATH_LINE) {
dxy.x = curve[2] - curve[0];
dxy.y = curve[3] - curve[1];
} else if (type == PATH_QUAD) {
var a = t - 1;
var b = 1 - 2 * t;
var c = t;
dxy.x = a * curve[0] + b * curve[2] + c * curve[4];
dxy.y = a * curve[1] + b * curve[3] + c * curve[5];
} else if (type == PATH_CONIC) {
var p20x = curve[4] - curve[0];
var p20y = curve[5] - curve[1];
var p10xw = (curve[2] - curve[0]) * curve[6];
var p10yw = (curve[3] - curve[1]) * curve[6];
var coeff0x = curve[6] * p20x - p20x;
var coeff0y = curve[6] * p20y - p20y;
var coeff1x = p20x - 2 * p10xw;
var coeff1y = p20y - 2 * p10yw;
dxy.x = t * (t * coeff0x + coeff1x) + p10xw;
dxy.y = t * (t * coeff0y + coeff1y) + p10yw;
} else if (type == PATH_CUBIC) {
var one_t = 1 - t;
var a = curve[0];
var b = curve[2];
var c = curve[4];
var d = curve[6];
dxy.x = 3 * ((b - a) * one_t * one_t + 2 * (c - b) * t * one_t + (d - c) * t * t);
a = curve[1];
b = curve[3];
c = curve[5];
d = curve[7];
dxy.y = 3 * ((b - a) * one_t * one_t + 2 * (c - b) * t * one_t + (d - c) * t * t);
}
return dxy;
}
function dpt_at_t(curve, t) {
var type = PATH_LINE + (curve.length / 2 - 2);
return dxy_at_t(curve, type, t);
}
function drawLabel(num, px, py) {
ctx.beginPath();
ctx.arc(px, py, 8, 0, Math.PI*2, true);
ctx.closePath();
ctx.strokeStyle = "rgba(0,0,0, 0.4)";
ctx.lineWidth = num == 0 || num == 3 ? 2 : 1;
ctx.stroke();
ctx.fillStyle = "black";
ctx.font = "normal 10px Arial";
// ctx.rotate(0.001);
ctx.fillText(num, px - 2, py + 3);
// ctx.rotate(-0.001);
}
function drawLabelX(ymin, num, loc) {
var px = (loc - srcLeft) * scale;
var py = (ymin - srcTop) * scale - 20;
drawLabel(num, px, py);
}
function drawLabelY(xmin, num, loc) {
var px = (xmin - srcLeft) * scale - 20;
var py = (loc - srcTop) * scale;
drawLabel(num, px, py);
}
function drawHodoOrigin(hx, hy, hMinX, hMinY, hMaxX, hMaxY) {
ctx.beginPath();
ctx.moveTo(hx, hy - 100);
ctx.lineTo(hx, hy);
ctx.strokeStyle = hMinY < 0 ? "green" : "blue";
ctx.stroke();
ctx.beginPath();
ctx.moveTo(hx, hy);
ctx.lineTo(hx, hy + 100);
ctx.strokeStyle = hMaxY > 0 ? "green" : "blue";
ctx.stroke();
ctx.beginPath();
ctx.moveTo(hx - 100, hy);
ctx.lineTo(hx, hy);
ctx.strokeStyle = hMinX < 0 ? "green" : "blue";
ctx.stroke();
ctx.beginPath();
ctx.moveTo(hx, hy);
ctx.lineTo(hx + 100, hy);
ctx.strokeStyle = hMaxX > 0 ? "green" : "blue";
ctx.stroke();
}
function scalexy(x, y, mag) {
var length = Math.sqrt(x * x + y * y);
return mag / length;
}
function drawArrow(x, y, dx, dy, s) {
var dscale = scalexy(dx, dy, 1 / scale * 100 * s);
dx *= dscale;
dy *= dscale;
ctx.beginPath();
ctx.moveTo((x - srcLeft) * scale, (y - srcTop) * scale);
x += dx;
y += dy;
ctx.lineTo((x - srcLeft) * scale, (y - srcTop) * scale);
dx /= 10;
dy /= 10;
ctx.lineTo((x - dy - srcLeft) * scale, (y + dx - srcTop) * scale);
ctx.lineTo((x + dx * 2 - srcLeft) * scale, (y + dy * 2 - srcTop) * scale);
ctx.lineTo((x + dy - srcLeft) * scale, (y - dx - srcTop) * scale);
ctx.lineTo((x - srcLeft) * scale, (y - srcTop) * scale);
ctx.strokeStyle = "rgba(0,75,0, 0.4)";
ctx.stroke();
}
function x_at_t(curve, t) {
var one_t = 1 - t;
if (curve.length == 4) {
return one_t * curve[0] + t * curve[2];
}
var one_t2 = one_t * one_t;
var t2 = t * t;
if (curve.length == 6) {
return one_t2 * curve[0] + 2 * one_t * t * curve[2] + t2 * curve[4];
}
if (curve.length == 7) {
return (one_t2 * curve[0] + 2 * one_t * t * curve[2] * curve[6] + t2 * curve[4])
/ (one_t2 +2 * one_t * t * curve[6] + t2);
}
var a = one_t2 * one_t;
var b = 3 * one_t2 * t;
var c = 3 * one_t * t2;
var d = t2 * t;
return a * curve[0] + b * curve[2] + c * curve[4] + d * curve[6];
}
function y_at_t(curve, t) {
var one_t = 1 - t;
if (curve.length == 4) {
return one_t * curve[1] + t * curve[3];
}
var one_t2 = one_t * one_t;
var t2 = t * t;
if (curve.length == 6) {
return one_t2 * curve[1] + 2 * one_t * t * curve[3] + t2 * curve[5];
}
if (curve.length == 7) {
return (one_t2 * curve[1] + 2 * one_t * t * curve[3] * curve[6] + t2 * curve[5])
/ (one_t2 +2 * one_t * t * curve[6] + t2);
}
var a = one_t2 * one_t;
var b = 3 * one_t2 * t;
var c = 3 * one_t * t2;
var d = t2 * t;
return a * curve[1] + b * curve[3] + c * curve[5] + d * curve[7];
}
function pt_at_t(curve, t) {
var pt = {};
pt.x = x_at_t(curve, t);
pt.y = y_at_t(curve, t);
return pt;
}
function drawOrder(curve, t, label) {
var px = x_at_t(curve, t);
var py = y_at_t(curve, t);
var _px = (px - srcLeft) * scale;
var _py = (py - srcTop) * scale;
ctx.beginPath();
ctx.arc(_px, _py, 15, 0, Math.PI * 2, true);
ctx.closePath();
ctx.fillStyle = "white";
ctx.fill();
if (label == 'L') {
ctx.strokeStyle = "rgba(255,0,0, 1)";
ctx.fillStyle = "rgba(255,0,0, 1)";
} else {
ctx.strokeStyle = "rgba(0,0,255, 1)";
ctx.fillStyle = "rgba(0,0,255, 1)";
}
ctx.stroke();
ctx.font = "normal 16px Arial";
ctx.textAlign = "center";
ctx.fillText(label, _px, _py + 5);
ctx.font = "normal 10px Arial";
}
function drawVisibleOrder(curve, label) {
var s = pt_at_t(curve, 0);
var e = pt_at_t(curve, 1);
var sOn = ptOnScreen(s);
var eOn = ptOnScreen(e);
var defaultT = 0.85;
if (sOn && eOn)
return drawOrder(curve, defaultT, label);
if (sOn || eOn) {
if (eOn) {
defaultT = 1 - defaultT;
}
var step = sOn ? -defaultT / 2 : (1 - defaultT) / 2;
var t = defaultT;
var tries = 16;
do {
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawOrder(curve, t, label);
t += step;
step /= 2;
} while (--tries > 0);
drawOrder(curve, defaultT, label);
}
// scattershot until we find a visible point
var denom = 2; // visit odd number num / denom to hit unique pts
var tries = 6; // tries 1/2, 1/4, 3/4, 1/8, 3/8, 5/8, 7/8, 1/16 ...
do {
for (var numer = 1; numer < denom; numer += 2) {
var t = numer / denom + 0.1;
if (t >= 1) {
break;
}
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawOrder(curve, t, label);
}
denom *= 2;
} while (--tries > 0);
drawOrder(curve, defaultT, label);
}
function set_length(pt, newLen) {
var len = Math.sqrt(pt.x * pt.x + pt.y * pt.y);
var scale = newLen / len;
var newPt = { x: pt.x * scale, y: pt.y * scale };
return newPt;
}
function drawDirection(curve, t) {
var d = dpt_at_t(curve, t);
d = set_length(d, 16);
var pt = localToGlobal(pt_at_t(curve, t));
ctx.beginPath();
ctx.moveTo(pt.x - d.y, pt.y + d.x);
ctx.lineTo(pt.x + d.x, pt.y + d.y);
ctx.lineTo(pt.x + d.y, pt.y - d.x);
ctx.strokeStyle = "rgba(0,75,0, 0.4)";
ctx.stroke();
}
function drawVisibleDirection(curve) {
var s = pt_at_t(curve, 0);
var e = pt_at_t(curve, 1);
var sOn = ptOnScreen(s);
var eOn = ptOnScreen(e);
var defaultT = 0.65;
if (sOn && eOn) {
return drawDirection(curve, defaultT);
}
if (sOn || eOn) {
if (eOn) {
defaultT = 1 - defaultT;
}
var step = sOn ? -defaultT / 2 : (1 - defaultT) / 2;
var t = defaultT;
var tries = 16;
do {
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawDirection(curve, t);
t += step;
step /= 2;
} while (--tries > 0);
drawDirection(curve, defaultT);
}
// scattershot until we find a visible point
var denom = 2; // visit odd number num / denom to hit unique pts
var tries = 6; // tries 1/2, 1/4, 3/4, 1/8, 3/8, 5/8, 7/8, 1/16 ...
do {
for (var numer = 1; numer < denom; numer += 2) {
var t = numer / denom + 0.1;
if (t >= 1) {
break;
}
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawDirection(curve, t);
}
denom *= 2;
} while (--tries > 0);
drawDirection(curve, defaultT);
}
function drawID(curve, t, id) {
var px = x_at_t(curve, t);
var py = y_at_t(curve, t);
var _px = (px - srcLeft) * scale;
var _py = (py - srcTop) * scale;
draw_id_at(id, _px, _py);
}
function localToGlobal(local) {
var global = {};
global.x = (local.x - srcLeft) * scale;
global.y = (local.y - srcTop) * scale;
return global;
}
function ptOnScreen(local) {
var pt = localToGlobal(local);
return 10 <= pt.x && pt.x <= screenWidth - 10
&& 10 <= pt.y && pt.y <= screenHeight - 10;
}
function drawVisibleID(curve, defaultT, id) {
// determine if either or both ends are visible
var s = pt_at_t(curve, 0);
var e = pt_at_t(curve, 1);
var sOn = ptOnScreen(s);
var eOn = ptOnScreen(e);
if (sOn && eOn)
return drawID(curve, defaultT, id);
if (sOn || eOn) {
var step = sOn ? -defaultT / 2 : (1 - defaultT) / 2;
var t = defaultT;
var tries = 16;
do {
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawID(curve, t, id);
t += step;
step /= 2;
} while (--tries > 0);
drawID(curve, defaultT, id);
}
// scattershot until we find a visible point
var denom = 2; // visit odd number num / denom to hit unique pts
var tries = 6; // tries 1/2, 1/4, 3/4, 1/8, 3/8, 5/8, 7/8, 1/16 ...
do {
for (var numer = 1; numer < denom; numer += 2) {
var t = numer / denom;
var mid = pt_at_t(curve, t);
if (ptOnScreen(mid))
return drawID(curve, t, id);
}
denom *= 2;
} while (--tries > 0);
drawID(curve, defaultT, id);
}
function draw_id_at(id, _px, _py) {
ctx.beginPath();
ctx.arc(_px, _py, 15, 0, Math.PI * 2, true);
ctx.closePath();
ctx.fillStyle = "white";
ctx.fill();
ctx.strokeStyle = "rgba(127,127,0, 1)";
ctx.fillStyle = "rgba(127,127,0, 1)";
ctx.stroke();
ctx.font = "normal 16px Arial";
ctx.textAlign = "center";
ctx.fillText(id, _px, _py + 5);
ctx.font = "normal 10px Arial";
}
function drawLinePartialID(id, x1, y1, x2, y2, t1, t2) {
var curve = [x1, y1, x2, y2];
drawCurvePartialID(id, curve, t1, t2);
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawLineID(id, x1, y1, x2, y2) {
drawLinePartialID(id, x1, y1, x2, y2, 0, 1);
}
function drawQuadPartialID(id, x1, y1, x2, y2, x3, y3, t1, t2) {
var curve = [x1, y1, x2, y2, x3, y3];
drawCurvePartialID(id, curve, t1, t2);
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawQuadID(id, x1, y1, x2, y2, x3, y3) {
drawQuadPartialID(id, x1, y1, x2, y2, x3, y3, 0, 1);
}
function drawConicPartialID(id, x1, y1, x2, y2, x3, y3, w, t1, t2) {
var curve = [x1, y1, x2, y2, x3, y3, w];
drawCurvePartialID(id, curve, t1, t2);
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawConicID(id, x1, y1, x2, y2, x3, y3, w) {
drawConicPartialID(id, x1, y1, x2, y2, x3, y3, w, 0, 1);
}
function drawCubicPartialID(id, x1, y1, x2, y2, x3, y3, x4, y4, t1, t2) {
var curve = [x1, y1, x2, y2, x3, y3, x4, y4];
drawCurvePartialID(id, curve, t1, t2);
}
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
function drawCubicID(id, x1, y1, x2, y2, x3, y3, x4, y4) {
drawCubicPartialID(id, x1, y1, x2, y2, x3, y3, x4, y4, 0, 1);
}
function drawCurvePartialID(id, curve, t1, t2) {
drawVisibleID(curve, (t1 + t2) / 2, id);
}
function drawCurveSpecials(test, curve, type) {
if (pt_labels) {
drawPoints(curve, type, pt_labels == 2);
}
if (control_lines != 0) {
drawControlLines(curve, type, control_lines);
}
if (curve_t) {
drawPointAtT(curve, type);
}
if (draw_midpoint) {
var mid = pointAtT(curve, type, 0.5);
drawPoint(mid.x, mid.y, true);
}
if (draw_id) {
var id = idByCurve(test, curve, type);
if (id >= 0) {
drawVisibleID(curve, 0.5, id);
}
}
if (draw_direction) {
drawVisibleDirection(curve);
}
if (type == PATH_LINE) {
return;
}
if (draw_deriviatives > 0) {
var d = dxy_at_t(curve, type, 0);
drawArrow(curve[0], curve[1], d.x, d.y, 1);
if (draw_deriviatives == 2) {
d = dxy_at_t(curve, type, 1);
if (type == PATH_CUBIC) {
drawArrow(curve[6], curve[7], d.x, d.y, 1);
} else {
drawArrow(curve[4], curve[5], d.x, d.y, 1);
}
}
if (draw_midpoint) {
var mid = pointAtT(curve, type, 0.5);
d = dxy_at_t(curve, type, 0.5);
drawArrow(mid.x, mid.y, d.x, d.y, 1);
}
}
if (type != PATH_CUBIC) {
return;
}
if (draw_sequence) {
var ymin = Math.min(curve[1], curve[3], curve[5], curve[7]);
for (var i = 0; i < 8; i+= 2) {
drawLabelX(ymin, i >> 1, curve[i]);
}
var xmin = Math.min(curve[0], curve[2], curve[4], curve[6]);
for (var i = 1; i < 8; i+= 2) {
drawLabelY(xmin, i >> 1, curve[i]);
}
}
}
function logCurves(test) {
for (curves in test) {
var curve = test[curves];
dumpCurve(curve);
}
}
function curveToString(curve) {
var str = "{{";
var length = curve.length == 7 ? 6 : curve.length;
if (curve.length == 7) {
str += "{";
}
for (i = 0; i < length; i += 2) {
str += curve[i].toFixed(decimal_places) + "," + curve[i + 1].toFixed(decimal_places);
if (i < curve.length - 2) {
str += "}, {";
}
}
str += "}";
if (curve.length == 7) {
str += "}, " + curve[6].toFixed(decimal_places);
}
str += "}";
return str;
}
function dumpCurve(curve) {
console.log(curveToString(curve));
}
function draw(test, lines, title) {
ctx.fillStyle = "rgba(0,0,0, 0.1)";
ctx.font = "normal 50px Arial";
ctx.textAlign = "left";
ctx.fillText(title, 50, 50);
ctx.font = "normal 10px Arial";
ctx.lineWidth = "1.001"; "0.999";
var secondPath = test.length;
var closeCount = 0;
logStart = -1;
logRange = 0;
// find last active rec type at this step
var curType = test[0];
var curStep = 0;
var hasOp = false;
var lastActive = 0;
var lastAdd = 0;
var lastCoin = 0;
var lastSect = 0;
var lastSort = 0;
var lastMark = 0;
var lastTop = 0;
activeCount = 0;
addCount = 0;
angleCount = 0;
opCount = 0;
sectCount = 0;
sortCount = 0;
topCount = 0;
markCount = 0;
activeMax = 0;
addMax = 0;
angleMax = 0;
coinMax = 0;
opMax = 0;
sectMax = 0;
sectMax2 = 0;
sortMax = 0;
topMax = 0;
markMax = 0;
lastIndex = test.length - 3;
for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
var recType = test[tIndex];
if (!typeof recType == 'number' || recType < REC_TYPE_UNKNOWN || recType > REC_TYPE_LAST) {
console.log("unknown rec type: " + recType);
throw "stop execution";
}
// if (curType == recType && curType != REC_TYPE_ADD) {
// continue;
// }
var inStepRange = step_limit == 0 || curStep < step_limit;
curType = recType;
if (recType == REC_TYPE_OP) {
hasOp = true;
continue;
}
if (recType == REC_TYPE_UNKNOWN) {
// these types do not advance step
continue;
}
var bumpStep = false;
var records = test[tIndex + 2];
var fragType = records[0];
if (recType == REC_TYPE_ADD) {
if (records.length != 2) {
console.log("expect only two elements: " + records.length);
throw "stop execution";
}
if (fragType == ADD_MOVETO || fragType == ADD_CLOSE) {
continue;
}
++addMax;
if (!draw_add || !inStepRange) {
continue;
}
lastAdd = tIndex;
++addCount;
bumpStep = true;
}
if (recType == REC_TYPE_PATH && hasOp) {
secondPath = tIndex;
}
if (recType == REC_TYPE_PATH2 && hasOp) {
secondPath = tIndex;
}
if (recType == REC_TYPE_ACTIVE) {
++activeMax;
if (!draw_active || !inStepRange) {
continue;
}
lastActive = tIndex;
++activeCount;
bumpStep = true;
}
if (recType == REC_TYPE_ACTIVE_OP) {
++opMax;
if (!draw_op || !inStepRange) {
continue;
}
lastOp = tIndex;
++opCount;
bumpStep = true;
}
if (recType == REC_TYPE_AFTERPART) {
if (draw_angle != 3 || !inStepRange) {
continue;
}
lastAngle = tIndex;
++angleCount;
bumpStep = true;
}
if (recType == REC_TYPE_ANGLE) {
++angleMax;
if (draw_angle == 0 || draw_angle == 3 || !inStepRange) {
continue;
}
lastAngle = tIndex;
++angleCount;
bumpStep = true;
}
if (recType == REC_TYPE_COINCIDENCE) {
++coinMax;
if (!draw_coincidence || !inStepRange) {
continue;
}
lastCoin = tIndex;
++coinCount;
bumpStep = true;
}
if (recType == REC_TYPE_SECT) {
if (records.length != 2) {
console.log("expect only two elements: " + records.length);
throw "stop execution";
}
++sectMax;
var sectBump = 1;
switch (fragType) {
case INTERSECT_LINE:
case INTERSECT_QUAD_LINE:
case INTERSECT_QUAD:
case INTERSECT_CONIC_LINE:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD:
case INTERSECT_CONIC:
case INTERSECT_SELF_CUBIC:
case INTERSECT_CUBIC_LINE:
case INTERSECT_CUBIC_QUAD:
case INTERSECT_CUBIC:
sectBump = 1;
break;
case INTERSECT_LINE_2:
case INTERSECT_QUAD_LINE_2:
case INTERSECT_QUAD_2:
case INTERSECT_CONIC_LINE_2:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD_2:
case INTERSECT_CONIC_2:
case INTERSECT_CUBIC_LINE_2:
case INTERSECT_CUBIC_QUAD_2:
case INTERSECT_CUBIC_2:
sectBump = 2;
break;
case INTERSECT_LINE_NO:
case INTERSECT_QUAD_LINE_NO:
case INTERSECT_QUAD_NO:
case INTERSECT_CONIC_LINE_NO:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD_NO:
case INTERSECT_CONIC_NO:
case INTERSECT_SELF_CUBIC_NO:
case INTERSECT_CUBIC_LINE_NO:
case INTERSECT_CUBIC_QUAD_NO:
case INTERSECT_CUBIC_NO:
sectBump = 0;
break;
case INTERSECT_CONIC_QUAD_3:
case INTERSECT_CUBIC_LINE_3:
case INTERSECT_CUBIC_QUAD_3:
case INTERSECT_CUBIC_3:
sectBump = 3;
break;
case INTERSECT_CONIC_QUAD_4:
case INTERSECT_CUBIC_QUAD_4:
case INTERSECT_CUBIC_4:
sectBump = 4;
break;
default:
console.log("missing case " + records.length);
throw "stop execution";
}
sectMax2 += sectBump;
if (draw_intersection <= 1 || !inStepRange) {
continue;
}
lastSect = tIndex;
sectCount += sectBump;
bumpStep = true;
}
if (recType == REC_TYPE_SORT) {
++sortMax;
if (!draw_sort || !inStepRange) {
continue;
}
lastSort = tIndex;
++sortCount;
bumpStep = true;
}
if (recType == REC_TYPE_TOP) {
++topMax;
if (!draw_top || !inStepRange) {
continue;
}
lastTop = tIndex;
++topCount;
bumpStep = true;
}
if (recType == REC_TYPE_MARK) {
++markMax;
if (!draw_mark || !inStepRange) {
continue;
}
lastMark = tIndex;
++markCount;
bumpStep = true;
}
if (bumpStep) {
lastIndex = tIndex;
logStart = test[tIndex + 1];
logRange = records.length / 2;
++curStep;
}
}
stepMax = (draw_add ? addMax : 0)
+ (draw_active ? activeMax : 0)
+ (draw_angle ? angleMax : 0)
+ (draw_coincidence ? coinMax : 0)
+ (draw_op ? opMax : 0)
+ (draw_sort ? sortMax : 0)
+ (draw_top ? topMax : 0)
+ (draw_mark ? markMax : 0)
+ (draw_intersection == 2 ? sectMax : draw_intersection == 3 ? sectMax2 : 0);
if (stepMax == 0) {
stepMax = addMax + activeMax + angleMax + coinMax + opMax + sortMax + topMax + markMax;
}
drawnPts = [];
drawnLines = [];
drawnQuads = [];
drawnConics = [];
drawnCubics = [];
focusXmin = focusYmin = Infinity;
focusXmax = focusYmax = -Infinity;
var pathIndex = 0;
var opLetter = 'S';
for (var tIndex = lastIndex; tIndex >= 0; tIndex -= 3) {
var recType = test[tIndex];
var records = test[tIndex + 2];
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
if (!typeof fragType == 'number' || fragType < 1 || fragType > FRAG_TYPE_LAST) {
console.log("unknown in range frag type: " + fragType);
throw "stop execution";
}
var frags = records[recordIndex + 1];
focus_enabled = false;
switch (recType) {
case REC_TYPE_COMPUTED:
if (draw_computed == 0) {
continue;
}
ctx.lineWidth = 1;
ctx.strokeStyle = pathIndex == 0 ? "black" : "red";
ctx.fillStyle = "blue";
var drawThis = false;
switch (fragType) {
case PATH_QUAD:
if ((draw_computed & 0x9) == 1 || ((draw_computed & 8) != 0
&& (draw_computed & 7) == pathIndex)) {
drawQuad(frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5]);
drawThis = true;
}
break;
case PATH_CONIC:
if ((draw_computed & 0xA) == 2 || ((draw_computed & 8) != 0
&& (draw_computed & 7) == pathIndex)) {
drawConicWithQuads(frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6]);
drawThis = true;
}
break;
case PATH_CUBIC:
if ((draw_computed & 0xC) == 4 || ((draw_computed & 8) != 0
&& (draw_computed & 7) == pathIndex)) {
drawCubic(frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6], frags[7]);
drawThis = true;
}
++pathIndex;
break;
case COMPUTED_SET_1:
pathIndex = 0;
break;
case COMPUTED_SET_2:
pathIndex = 1;
break;
default:
console.log("unknown REC_TYPE_COMPUTED frag type: " + fragType);
throw "stop execution";
}
if (!drawThis || collect_bounds) {
break;
}
drawCurveSpecials(test, frags, fragType);
break;
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
case REC_TYPE_ALIGNED:
if (draw_path < 4) {
continue;
}
case REC_TYPE_PATH:
case REC_TYPE_PATH2:
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
if (REC_TYPE_ALIGNED != recType && draw_path >= 4) {
continue;
}
if (!draw_path) {
continue;
}
var firstPath = tIndex < secondPath;
if ((draw_path & (firstPath ? 1 : 2)) == 0) {
continue;
}
ctx.lineWidth = 1;
ctx.strokeStyle = firstPath ? "black" : "red";
ctx.fillStyle = "blue";
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var frags2 = [];
switch (fragType) {
case PATH_LINE:
for (var i = 0; i < 4; ++ i) { frags2[i] = frags[i + 1]; }
drawLine(frags2[0], frags2[1], frags2[2], frags2[3]);
break;
case PATH_QUAD:
for (var i = 0; i < 6; ++ i) { frags2[i] = frags[i + 1]; }
drawQuad(frags2[0], frags2[1], frags2[2], frags2[3],
frags2[4], frags2[5]);
break;
case PATH_CONIC:
for (var i = 0; i < 7; ++ i) { frags2[i] = frags[i + 1]; }
drawConicWithQuads(frags2[0], frags2[1], frags2[2], frags2[3],
frags2[4], frags2[5], frags2[6]);
break;
case PATH_CUBIC:
for (var i = 0; i < 8; ++ i) { frags2[i] = frags[i + 1]; }
drawCubic(frags2[0], frags2[1], frags2[2], frags2[3],
frags2[4], frags2[5], frags2[6], frags2[7]);
break;
default:
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
console.log("unknown " + recType + " frag type: " + fragType);
throw "stop execution";
}
if (collect_bounds) {
break;
}
drawCurveSpecials(test, frags2, fragType);
break;
case REC_TYPE_OP:
switch (fragType) {
case OP_INTERSECT: opLetter = 'I'; break;
case OP_DIFFERENCE: opLetter = 'D'; break;
case OP_UNION: opLetter = 'U'; break;
case OP_XOR: opLetter = 'X'; break;
default:
console.log("unknown REC_TYPE_OP frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_ACTIVE:
if (!draw_active || (step_limit > 0 && tIndex < lastActive)) {
continue;
}
var x1 = frags[SPAN_X1];
var y1 = frags[SPAN_Y1];
var x2 = frags[SPAN_X2];
var y2 = frags[SPAN_Y2];
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var x3, y3, x3, y4, w;
ctx.lineWidth = 3;
ctx.strokeStyle = "rgba(0,0,255, 0.3)";
focus_enabled = true;
switch (fragType) {
case ACTIVE_LINE_SPAN:
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawLine(x1, y1, x2, y2);
if (draw_id) {
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawLineID(frags[0], x1, y1, x2, y2);
}
if (pt_labels) {
var curve = [x1, y1, x2, y2];
ctx.fillStyle = "blue";
drawPoints(curve, PATH_LINE, pt_labels == 2);
}
break;
case ACTIVE_QUAD_SPAN:
x3 = frags[SPAN_X3];
y3 = frags[SPAN_Y3];
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawQuad(x1, y1, x2, y2, x3, y3);
if (draw_id) {
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawQuadID(frags[0], x1, y1, x2, y2, x3, y3);
}
if (pt_labels) {
var curve = [x1, y1, x2, y2, x3, y3];
ctx.fillStyle = "blue";
drawPoints(curve, PATH_QUAD, pt_labels == 2);
}
break;
case ACTIVE_CONIC_SPAN:
x3 = frags[SPAN_X3];
y3 = frags[SPAN_Y3];
w = frags[SPAN_K_W];
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawConicWithQuads(x1, y1, x2, y2, x3, y3, w);
if (draw_id) {
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawConicID(frags[0], x1, y1, x2, y2, x3, y3, w);
}
if (pt_labels) {
var curve = [x1, y1, x2, y2, x3, y3, w];
ctx.fillStyle = "blue";
drawPoints(curve, PATH_CONIC, pt_labels == 2);
}
break;
case ACTIVE_CUBIC_SPAN:
x3 = frags[SPAN_X3];
y3 = frags[SPAN_Y3];
x4 = frags[SPAN_X4];
y4 = frags[SPAN_Y4];
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawCubic(x1, y1, x2, y2, x3, y3, x4, y4);
if (draw_id) {
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawCubicID(frags[0], x1, y1, x2, y2, x3, y3, x4, y4);
}
if (pt_labels) {
var curve = [x1, y1, x2, y2, x3, y3, x4, y4];
ctx.fillStyle = "blue";
drawPoints(curve, PATH_CUBIC, pt_labels == 2);
}
break;
default:
console.log("unknown REC_TYPE_ACTIVE frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_ACTIVE_OP:
if (!draw_op || (step_limit > 0 && tIndex < lastOp)) {
continue;
}
focus_enabled = true;
ctx.lineWidth = 3;
var activeSpan = frags[7] == "1";
ctx.strokeStyle = activeSpan ? "rgba(45,160,0, 0.3)" : "rgba(255,45,0, 0.5)";
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
drawCurve(curve);
if (draw_op > 1) {
drawArc(curve, false, frags[3], frags[4]);
drawArc(curve, true, frags[5], frags[6]);
}
break;
case REC_TYPE_ADD:
if (!draw_add) {
continue;
}
ctx.lineWidth = 3;
ctx.strokeStyle = closeCount == 0 ? "rgba(0,0,255, 0.3)"
: closeCount == 1 ? "rgba(0,127,0, 0.3)"
: closeCount == 2 ? "rgba(0,127,127, 0.3)"
: closeCount == 3 ? "rgba(127,127,0, 0.3)"
: "rgba(127,0,127, 0.3)";
focus_enabled = true;
switch (fragType) {
case ADD_MOVETO:
break;
case ADD_LINETO:
if (step_limit == 0 || tIndex >= lastAdd) {
drawLine(frags[0], frags[1], frags[2], frags[3]);
}
break;
case ADD_QUADTO:
if (step_limit == 0 || tIndex >= lastAdd) {
drawQuad(frags[0], frags[1], frags[2], frags[3], frags[4], frags[5]);
}
break;
case ADD_CONICTO:
if (step_limit == 0 || tIndex >= lastAdd) {
drawConicWithQuads(frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6]);
}
break;
case ADD_CUBICTO:
if (step_limit == 0 || tIndex >= lastAdd) {
drawCubic(frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6], frags[7]);
}
break;
case ADD_CLOSE:
++closeCount;
break;
case ADD_FILL:
break;
default:
console.log("unknown REC_TYPE_ADD frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_ANGLE:
angleBetween = frags[18] == "T";
afterIndex = 0;
if (draw_angle == 0 || draw_angle == 3 || (step_limit > 0 && tIndex < lastAngle)) {
continue;
}
focus_enabled = true;
ctx.lineWidth = 3;
ctx.strokeStyle = "rgba(127,45,127, 0.3)";
var leftCurve = curvePartialByID(test, frags[0], frags[4], frags[5]);
var midCurve = curvePartialByID(test, frags[6], frags[10], frags[11]);
var rightCurve = curvePartialByID(test, frags[12], frags[16], frags[17]);
drawCurve(leftCurve);
drawCurve(rightCurve);
ctx.strokeStyle = angleBetween ? "rgba(0,160,45, 0.3)" : "rgba(255,0,45, 0.5)";
drawCurve(midCurve);
if (draw_angle > 1) {
drawVisibleOrder(leftCurve, 'L');
drawVisibleOrder(rightCurve, 'R');
}
if (draw_id) {
drawVisibleID(leftCurve, 0.5, frags[0]);
drawVisibleID(midCurve, 0.5, frags[6]);
drawVisibleID(rightCurve, 0.5, frags[12]);
}
break;
case REC_TYPE_AFTERPART:
if (draw_angle != 3 || (step_limit > 0 && tIndex < lastAngle)) {
continue;
}
ctx.strokeStyle = afterIndex == 0 ? "rgba(255,0,0, 1.0)"
: (afterIndex == 1) == angleBetween ? "rgba(0,128,0, 1.0)"
: "rgba(0,0,255, 1.0)";
var curve;
var id;
switch (fragType) {
case PATH_LINE:
curve = [ frags[0], frags[1], frags[2], frags[3] ];
id = frags[4];
break;
case PATH_QUAD:
curve = [ frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5] ];
id = frags[6];
break;
case PATH_CONIC:
curve = [ frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6] ];
id = frags[7];
break;
case PATH_CUBIC:
curve = [ frags[0], frags[1], frags[2], frags[3],
frags[4], frags[5], frags[6], frags[7] ];
id = frags[8];
break;
default:
console.log("unknown REC_TYPE_AFTERPART frag type: " + fragType);
throw "stop execution";
}
drawCurve(curve);
if (draw_id) {
drawVisibleID(curve, 0.5, id);
}
++afterIndex;
break;
case REC_TYPE_COINCIDENCE:
if (!draw_coincidence || (step_limit > 0 && tIndex < lastCoin)) {
continue;
}
focus_enabled = true;
ctx.lineWidth = 3;
ctx.strokeStyle = "rgba(127,45,63, 0.3)";
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
drawCurve(curve);
break;
case REC_TYPE_SECT:
if (!draw_intersection) {
continue;
}
if (draw_intersection != 1 && (step_limit > 0 && tIndex < lastSect)) {
continue;
}
// draw_intersection == 1 : show all
// draw_intersection == 2 : step == 0 ? show all : show intersection line #step
// draw_intersection == 3 : step == 0 ? show all : show intersection #step
ctx.lineWidth = 1;
ctx.strokeStyle = "rgba(0,0,255, 0.3)";
ctx.fillStyle = "blue";
focus_enabled = true;
var f = [];
var c1s;
var c1l;
var c2s;
var c2l;
switch (fragType) {
case INTERSECT_LINE:
f.push(5, 6, 0, 7);
c1s = 1; c1l = 4; c2s = 8; c2l = 4;
break;
case INTERSECT_LINE_2:
f.push(5, 6, 0, 10);
f.push(8, 9, 7, 15);
c1s = 1; c1l = 4; c2s = 11; c2l = 4;
break;
case INTERSECT_LINE_NO:
c1s = 0; c1l = 4; c2s = 4; c2l = 4;
break;
case INTERSECT_QUAD_LINE:
f.push(7, 8, 0, 9);
c1s = 1; c1l = 6; c2s = 10; c2l = 4;
break;
case INTERSECT_QUAD_LINE_2:
f.push(7, 8, 0, 12);
f.push(10, 11, 9, 17);
c1s = 1; c1l = 6; c2s = 13; c2l = 4;
break;
case INTERSECT_QUAD_LINE_NO:
c1s = 0; c1l = 6; c2s = 6; c2l = 4;
break;
case INTERSECT_QUAD:
f.push(7, 8, 0, 9);
c1s = 1; c1l = 6; c2s = 10; c2l = 6;
break;
case INTERSECT_QUAD_2:
f.push(7, 8, 0, 12);
f.push(10, 11, 9, 19);
c1s = 1; c1l = 6; c2s = 13; c2l = 6;
break;
case INTERSECT_QUAD_NO:
c1s = 0; c1l = 6; c2s = 6; c2l = 6;
break;
case INTERSECT_CONIC_LINE:
f.push(8, 9, 0, 10);
c1s = 1; c1l = 7; c2s = 11; c2l = 4;
break;
case INTERSECT_CONIC_LINE_2:
f.push(8, 9, 0, 12);
f.push(11, 12, 10, 18);
c1s = 1; c1l = 7; c2s = 14; c2l = 4;
break;
case INTERSECT_CONIC_LINE_NO:
c1s = 0; c1l = 7; c2s = 7; c2l = 4;
break;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD:
f.push(8, 9, 0, 10);
c1s = 1; c1l = 7; c2s = 11; c2l = 6;
break;
case INTERSECT_CONIC_QUAD_2:
f.push(8, 9, 0, 12);
f.push(11, 12, 10, 18);
c1s = 1; c1l = 7; c2s = 14; c2l = 6;
break;
case INTERSECT_CONIC_QUAD_3:
f.push(8, 9, 0, 15);
f.push(11, 12, 10, 21);
f.push(14, 15, 13, 22);
c1s = 1; c1l = 7; c2s = 17; c2l = 6;
break;
case INTERSECT_CONIC_QUAD_4:
f.push(8, 9, 0, 18);
f.push(11, 12, 10, 24);
f.push(14, 15, 13, 25);
f.push(17, 18, 16, 26);
c1s = 1; c1l = 7; c2s = 20; c2l = 6;
break;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case INTERSECT_CONIC_QUAD_NO:
c1s = 0; c1l = 7; c2s = 7; c2l = 6;
break;
case INTERSECT_CONIC:
f.push(8, 9, 0, 10);
c1s = 1; c1l = 7; c2s = 11; c2l = 7;
break;
case INTERSECT_CONIC_2:
f.push(8, 9, 0, 13);
f.push(11, 12, 10, 21);
c1s = 1; c1l = 7; c2s = 14; c2l = 7;
break;
case INTERSECT_CONIC_NO:
c1s = 0; c1l = 7; c2s = 7; c2l = 7;
break;
case INTERSECT_SELF_CUBIC:
f.push(9, 10, 0, 11);
c1s = 1; c1l = 8; c2s = 0; c2l = 0;
break;
case INTERSECT_SELF_CUBIC_NO:
c1s = 0; c1l = 8; c2s = 0; c2l = 0;
break;
case INTERSECT_CUBIC_LINE:
f.push(9, 10, 0, 11);
c1s = 1; c1l = 8; c2s = 12; c2l = 4;
break;
case INTERSECT_CUBIC_LINE_2:
f.push(9, 10, 0, 14);
f.push(12, 13, 11, 19);
c1s = 1; c1l = 8; c2s = 15; c2l = 4;
break;
case INTERSECT_CUBIC_LINE_3:
f.push(9, 10, 0, 17);
f.push(12, 13, 11, 22);
f.push(15, 16, 14, 23);
c1s = 1; c1l = 8; c2s = 18; c2l = 4;
break;
case INTERSECT_CUBIC_QUAD_NO:
c1s = 0; c1l = 8; c2s = 8; c2l = 6;
break;
case INTERSECT_CUBIC_QUAD:
f.push(9, 10, 0, 11);
c1s = 1; c1l = 8; c2s = 12; c2l = 6;
break;
case INTERSECT_CUBIC_QUAD_2:
f.push(9, 10, 0, 14);
f.push(12, 13, 11, 21);
c1s = 1; c1l = 8; c2s = 15; c2l = 6;
break;
case INTERSECT_CUBIC_QUAD_3:
f.push(9, 10, 0, 17);
f.push(12, 13, 11, 24);
f.push(15, 16, 14, 25);
c1s = 1; c1l = 8; c2s = 18; c2l = 6;
break;
case INTERSECT_CUBIC_QUAD_4:
f.push(9, 10, 0, 20);
f.push(12, 13, 11, 27);
f.push(15, 16, 14, 28);
f.push(18, 19, 17, 29);
c1s = 1; c1l = 8; c2s = 21; c2l = 6;
break;
case INTERSECT_CUBIC_LINE_NO:
c1s = 0; c1l = 8; c2s = 8; c2l = 4;
break;
case INTERSECT_CUBIC:
f.push(9, 10, 0, 11);
c1s = 1; c1l = 8; c2s = 12; c2l = 8;
break;
case INTERSECT_CUBIC_2:
f.push(9, 10, 0, 14);
f.push(12, 13, 11, 23);
c1s = 1; c1l = 8; c2s = 15; c2l = 8;
break;
case INTERSECT_CUBIC_3:
f.push(9, 10, 0, 17);
f.push(12, 13, 11, 26);
f.push(15, 16, 14, 27);
c1s = 1; c1l = 8; c2s = 18; c2l = 8;
break;
case INTERSECT_CUBIC_4:
f.push(9, 10, 0, 20);
f.push(12, 13, 11, 29);
f.push(15, 16, 14, 30);
f.push(18, 19, 17, 31);
c1s = 1; c1l = 8; c2s = 21; c2l = 8;
break;
case INTERSECT_CUBIC_NO:
c1s = 0; c1l = 8; c2s = 8; c2l = 8;
break;
default:
console.log("unknown REC_TYPE_SECT frag type: " + fragType);
throw "stop execution";
}
if (draw_intersection != 1) {
var id = -1;
var curve;
switch (c1l) {
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case 4:
drawLine(frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3]);
if (draw_id) {
curve = [frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3]];
id = idByCurve(test, curve, PATH_LINE);
}
break;
case 6:
drawQuad(frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5]);
if (draw_id) {
curve = [frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5]];
id = idByCurve(test, curve, PATH_QUAD);
}
break;
case 7:
drawConicWithQuads(frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5], frags[c1s + 6]);
if (draw_id) {
curve = [frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5], frags[c1s + 6]];
id = idByCurve(test, curve, PATH_CONIC);
}
break;
case 8:
drawCubic(frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5], frags[c1s + 6], frags[c1s + 7]);
if (draw_id) {
curve = [frags[c1s], frags[c1s + 1], frags[c1s + 2], frags[c1s + 3],
frags[c1s + 4], frags[c1s + 5], frags[c1s + 6], frags[c1s + 7]];
id = idByCurve(test, curve, PATH_CUBIC);
}
break;
}
if (id >= 0) {
drawVisibleID(curve, 0.5, id);
}
id = -1;
switch (c2l) {
case 0:
break;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
case 4:
drawLine(frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3]);
if (draw_id) {
curve = [frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3]];
id = idByCurve(test, curve, PATH_LINE);
}
break;
case 6:
drawQuad(frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5]);
if (draw_id) {
curve = [frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5]];
id = idByCurve(test, curve, PATH_QUAD);
}
break;
case 7:
drawConicWithQuads(frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5], frags[c2s + 6]);
if (draw_id) {
curve = [frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5], frags[c2s + 6]];
id = idByCurve(test, curve, PATH_CONIC);
}
break;
case 8:
drawCubic(frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5], frags[c2s + 6], frags[c2s + 7]);
if (draw_id) {
curve = [frags[c2s], frags[c2s + 1], frags[c2s + 2], frags[c2s + 3],
frags[c2s + 4], frags[c2s + 5], frags[c2s + 6], frags[c2s + 7]];
id = idByCurve(test, curve, PATH_CUBIC);
}
break;
}
if (id >= 0) {
drawVisibleID(curve, 0.5, id);
}
}
if (collect_bounds) {
break;
}
if (draw_intersection != 3 || step_limit == 0 || tIndex >= lastSect) {
for (var idx = 0; idx < f.length; idx += 4) {
drawPoint(frags[f[idx]], frags[f[idx + 1]], true);
}
}
if (!draw_intersectT) {
break;
}
ctx.fillStyle = "red";
if (draw_intersection != 3 || step_limit == 0 || tIndex >= lastSect) {
for (var idx = 0; idx < f.length; idx += 4) {
drawTAtPointUp(frags[f[idx]], frags[f[idx + 1]], frags[f[idx + 2]]);
drawTAtPointDown(frags[f[idx]], frags[f[idx + 1]], frags[f[idx + 3]]);
}
}
break;
case REC_TYPE_SORT:
if (!draw_sort || (step_limit > 0 && tIndex < lastSort)) {
continue;
}
ctx.lineWidth = 3;
ctx.strokeStyle = "rgba(127,127,0, 0.5)";
focus_enabled = true;
switch (fragType) {
case SORT_UNARY:
case SORT_BINARY:
var curve = curvePartialByID(test, frags[0], frags[6], frags[8]);
drawCurve(curve);
break;
default:
console.log("unknown REC_TYPE_SORT frag type: " + fragType);
throw "stop execution";
}
break;
case REC_TYPE_TOP:
if (!draw_top || (step_limit > 0 && tIndex < lastTop)) {
continue;
}
ctx.lineWidth = 3;
ctx.strokeStyle = "rgba(127,127,0, 0.5)";
focus_enabled = true;
{
var curve = curvePartialByID(test, frags[0], frags[1], frags[2]);
drawCurve(curve);
var type = PATH_LINE + (curve.length / 2 - 2);
var mid = pointAtT(curve, type, 0.5);
var d = dxy_at_t(curve, type, 0.5);
drawArrow(mid.x, mid.y, d.x, d.y, 0.3);
}
break;
case REC_TYPE_MARK:
if (!draw_mark || (step_limit > 0 && tIndex < lastMark)) {
continue;
}
ctx.lineWidth = 3;
ctx.strokeStyle = fragType >= MARK_DONE_LINE ?
"rgba(127,0,127, 0.5)" : "rgba(127,127,0, 0.5)";
focus_enabled = true;
switch (fragType) {
case MARK_LINE:
case MARK_DONE_LINE:
case MARK_UNSORTABLE_LINE:
case MARK_SIMPLE_LINE:
case MARK_SIMPLE_DONE_LINE:
case MARK_DONE_UNARY_LINE:
drawLinePartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[9]);
if (draw_id) {
drawLinePartialID(frags[0], frags[1], frags[2], frags[3], frags[4],
frags[5], frags[9]);
}
break;
case MARK_QUAD:
case MARK_DONE_QUAD:
case MARK_UNSORTABLE_QUAD:
case MARK_SIMPLE_QUAD:
case MARK_SIMPLE_DONE_QUAD:
case MARK_DONE_UNARY_QUAD:
drawQuadPartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[11]);
if (draw_id) {
drawQuadPartialID(frags[0], frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[11]);
}
break;
case MARK_CUBIC:
case MARK_DONE_CUBIC:
case MARK_UNSORTABLE_CUBIC:
case MARK_SIMPLE_CUBIC:
case MARK_SIMPLE_DONE_CUBIC:
case MARK_DONE_UNARY_CUBIC:
drawCubicPartial(frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[8], frags[9], frags[13]);
if (draw_id) {
drawCubicPartialID(frags[0], frags[1], frags[2], frags[3], frags[4],
frags[5], frags[6], frags[7], frags[8], frags[9], frags[13]);
}
break;
case MARK_ANGLE_LAST:
// FIXME: ignored for now
break;
default:
console.log("unknown REC_TYPE_MARK frag type: " + fragType);
throw "stop execution";
}
break;
default:
continue;
}
}
switch (recType) {
case REC_TYPE_SORT:
if (!draw_sort || (step_limit > 0 && tIndex < lastSort)) {
break;
}
var angles = []; // use tangent lines to describe arcs
var windFrom = [];
var windTo = [];
var opp = [];
var minXY = Number.MAX_VALUE;
var partial;
focus_enabled = true;
var someUnsortable = false;
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
var unsortable = (fragType == SORT_UNARY && frags[14]) ||
(fragType == SORT_BINARY && frags[16]);
someUnsortable |= unsortable;
switch (fragType) {
case SORT_UNARY:
case SORT_BINARY:
partial = curvePartialByID(test, frags[0], frags[6], frags[8]);
break;
default:
console.log("unknown REC_TYPE_SORT frag type: " + fragType);
throw "stop execution";
}
var dx = boundsWidth(partial);
var dy = boundsHeight(partial);
minXY = Math.min(minXY, dx * dx + dy * dy);
if (collect_bounds) {
continue;
}
angles.push(tangent(partial));
var from = frags[12];
var to = frags[12];
var sgn = frags[10];
if (sgn < 0) {
from -= frags[11];
} else if (sgn > 0) {
to -= frags[11];
}
windFrom.push(from + (unsortable ? "!" : ""));
windTo.push(to + (unsortable ? "!" : ""));
opp.push(fragType == SORT_BINARY);
if (draw_sort == 1) {
drawVisibleOrder(partial, frags[12]);
} else {
drawVisibleOrder(partial, (recordIndex / 2) + 1);
}
}
var radius = Math.sqrt(minXY) / 2 * scale;
radius = Math.min(50, radius);
var scaledRadius = radius / scale;
var centerX = partial[0];
var centerY = partial[1];
if (collect_bounds) {
if (focus_enabled) {
focusXmin = Math.min(focusXmin, centerX - scaledRadius);
focusYmin = Math.min(focusYmin, centerY - scaledRadius);
focusXmax = Math.max(focusXmax, centerX + scaledRadius);
focusYmax = Math.max(focusYmax, centerY + scaledRadius);
}
break;
}
break;
default:
break;
}
}
if (collect_bounds) {
return;
}
if (draw_log && logStart >= 0) {
ctx.font = "normal 10px Arial";
ctx.textAlign = "left";
ctx.beginPath();
var top = screenHeight - 20 - (logRange + 2) * 10;
ctx.rect(50, top, screenWidth - 100, (logRange + 2) * 10);
ctx.fillStyle = "white";
ctx.fill();
ctx.fillStyle = "rgba(0,0,0, 0.5)";
if (logStart > 0) {
ctx.fillText(lines[logStart - 1], 50, top + 8);
}
ctx.fillStyle = "black";
for (var idx = 0; idx < logRange; ++idx) {
ctx.fillText(lines[logStart + idx], 50, top + 18 + 10 * idx);
}
ctx.fillStyle = "rgba(0,0,0, 0.5)";
if (logStart + logRange < lines.length) {
ctx.fillText(lines[logStart + logRange], 50, top + 18 + 10 * logRange);
}
}
if (draw_legend) {
var pos = 0;
var drawSomething = draw_add | draw_active | draw_angle | draw_coincidence | draw_sort | draw_mark;
// drawBox(pos++, "yellow", "black", opLetter, true, '');
drawBox(pos++, "rgba(0,0,255, 0.3)", "black", draw_intersection > 1 ? sectCount : sectMax2, draw_intersection, intersectionKey);
drawBox(pos++, "rgba(0,0,255, 0.3)", "black", draw_add ? addCount : addMax, draw_add, addKey);
drawBox(pos++, "rgba(0,0,255, 0.3)", "black", draw_active ? activeCount : activeMax, draw_active, activeKey);
drawBox(pos++, "rgba(127,127,0, 0.3)", "black", draw_angle ? angleCount : angleMax, draw_angle, angleKey);
drawBox(pos++, "rgba(127,127,0, 0.3)", "black", draw_coincidence ? coinCount : coinMax, draw_coincidence, coincidenceKey);
drawBox(pos++, "rgba(127,127,0, 0.3)", "black", draw_op ? opCount : opMax, draw_op, opKey);
drawBox(pos++, "rgba(127,127,0, 0.3)", "black", draw_sort ? sortCount : sortMax, draw_sort, sortKey);
drawBox(pos++, "rgba(127,127,0, 0.3)", "black", draw_top ? topCount : topMax, draw_top, topKey);
drawBox(pos++, "rgba(127,0,127, 0.3)", "black", draw_mark ? markCount : markMax, draw_mark, markKey);
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
drawBox(pos++, "black", "white",
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
(new Array('P', 'P1', 'P2', 'P', 'p', 'p1', 'p2'))[draw_path], draw_path != 0, pathKey);
drawBox(pos++, "rgba(0,63,0, 0.7)", "white",
(new Array('Q', 'Q', 'C', 'QC', 'Qc', 'Cq'))[draw_computed],
draw_computed != 0, computedKey);
drawBox(pos++, "green", "black", step_limit, drawSomething, '');
drawBox(pos++, "green", "black", stepMax, drawSomething, '');
drawBox(pos++, "rgba(255,0,0, 0.6)", "black", lastIndex, drawSomething & draw_log, '');
drawBox(pos++, "rgba(255,0,0, 0.6)", "black", test.length - 1, drawSomething & draw_log, '');
if (curve_t) {
drawCurveTControl();
}
ctx.font = "normal 20px Arial";
ctx.fillStyle = "rgba(0,0,0, 0.3)";
ctx.textAlign = "right";
ctx.fillText(scale.toFixed(decimal_places) + 'x' , screenWidth - 10, screenHeight - 5);
}
if (draw_hints) {
ctx.font = "normal 10px Arial";
ctx.fillStyle = "rgba(0,0,0, 0.5)";
ctx.textAlign = "right";
var y = 4;
ctx.fillText("control lines : " + controlLinesKey, ctx.screenWidthwidth - 10, pos * 50 + y++ * 10);
ctx.fillText("curve t : " + curveTKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("deriviatives : " + deriviativesKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("intersect t : " + intersectTKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("log : " + logKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("log curve : " + logCurvesKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("mid point : " + midpointKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("points : " + ptsKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("sequence : " + sequenceKey, screenWidth - 10, pos * 50 + y++ * 10);
ctx.fillText("xy : " + xyKey, screenWidth - 10, pos * 50 + y++ * 10);
}
}
function drawBox(y, backC, foreC, str, enable, label) {
ctx.beginPath();
ctx.fillStyle = backC;
ctx.rect(screenWidth - 40, y * 50 + 10, 40, 30);
ctx.fill();
ctx.font = "normal 16px Arial";
ctx.fillStyle = foreC;
ctx.textAlign = "center";
ctx.fillText(str, screenWidth - 20, y * 50 + 32);
if (!enable) {
ctx.fillStyle = "rgba(255,255,255, 0.5)";
ctx.fill();
}
if (label != '') {
ctx.font = "normal 9px Arial";
ctx.fillStyle = "black";
ctx.fillText(label, screenWidth - 47, y * 50 + 40);
}
}
function drawCurveTControl() {
ctx.lineWidth = 2;
ctx.strokeStyle = "rgba(0,0,0, 0.3)";
ctx.beginPath();
ctx.rect(screenWidth - 80, 40, 28, screenHeight - 80);
ctx.stroke();
var ty = 40 + curveT * (screenHeight - 80);
ctx.beginPath();
ctx.moveTo(screenWidth - 80, ty);
ctx.lineTo(screenWidth - 85, ty - 5);
ctx.lineTo(screenWidth - 85, ty + 5);
ctx.lineTo(screenWidth - 80, ty);
ctx.fillStyle = "rgba(0,0,0, 0.6)";
ctx.fill();
var num = curveT.toFixed(decimal_places);
ctx.font = "normal 10px Arial";
ctx.textAlign = "left";
ctx.fillText(num, screenWidth - 78, ty);
}
function ptInTControl() {
var e = window.event;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var tgt = e.target || e.srcElement;
var left = tgt.offsetLeft;
var top = tgt.offsetTop;
var x = (e.clientX - left);
var y = (e.clientY - top);
if (x < screenWidth - 80 || x > screenWidth - 50) {
return false;
}
if (y < 40 || y > screenHeight - 80) {
return false;
}
curveT = (y - 40) / (screenHeight - 120);
if (curveT < 0 || curveT > 1) {
throw "stop execution";
}
return true;
}
function drawTop() {
if (tests[testIndex] == null) {
var str = testDivs[testIndex].textContent;
parse_all(str);
var title = testDivs[testIndex].id.toString();
testTitles[testIndex] = title;
}
init(tests[testIndex]);
redraw();
}
function redraw() {
if (focus_on_selection) {
collect_bounds = true;
draw(tests[testIndex], testLines[testIndex], testTitles[testIndex]);
collect_bounds = false;
if (focusXmin < focusXmax && focusYmin < focusYmax) {
setScale(focusXmin, focusXmax, focusYmin, focusYmax);
}
}
ctx.beginPath();
ctx.fillStyle = "white";
ctx.rect(0, 0, screenWidth, screenHeight);
ctx.fill();
draw(tests[testIndex], testLines[testIndex], testTitles[testIndex]);
}
function dumpCurvePartial(test, id, t0, t1) {
var curve = curveByID(test, id);
var name = ["line", "quad", "cubic"][curve.length / 2 - 2];
console.log("id=" + id + " " + name + "=" + curveToString(curve)
+ " t0=" + t0 + " t1=" + t1
+ " partial=" + curveToString(curvePartialByID(test, id, t0, t1)));
}
function dumpAngleTest(test, id, t0, t1) {
var curve = curveByID(test, id);
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
console.log(" { {" + curveToString(curve) + "}, "
+ curve.length / 2 + ", " + t0 + ", " + t1 + ", {} }, //");
}
function dumpLogToConsole() {
if (logStart < 0) {
return;
}
var test = tests[testIndex];
var recType = REC_TYPE_UNKNOWN;
var records;
for (var index = 0; index < test.length; index += 3) {
var lastLineNo = test[index + 1];
if (lastLineNo >= logStart && lastLineNo < logStart + logRange) {
recType = test[index];
records = test[index + 2];
break;
}
}
if (recType == REC_TYPE_UNKNOWN) {
return;
}
var lines = testLines[testIndex];
for (var idx = 0; idx < logRange; ++idx) {
var line = lines[logStart + idx];
console.log(line);
for (var recordIndex = 0; recordIndex < records.length; recordIndex += 2) {
var fragType = records[recordIndex];
var frags = records[recordIndex + 1];
if (recType == REC_TYPE_ANGLE && fragType == ANGLE_AFTER) {
dumpCurvePartial(test, frags[0], frags[4], frags[5]);
dumpCurvePartial(test, frags[6], frags[10], frags[11]);
dumpCurvePartial(test, frags[12], frags[16], frags[17]);
console.log("\nstatic IntersectData intersectDataSet[] = { //");
dumpAngleTest(test, frags[0], frags[4], frags[5]);
dumpAngleTest(test, frags[6], frags[10], frags[11]);
dumpAngleTest(test, frags[12], frags[16], frags[17]);
console.log("}; //");
}
}
}
}
var activeKey = 'a';
var pathKey = 'b';
var pathBackKey = 'B';
var centerKey = 'c';
var coincidenceKey = 'C';
var addKey = 'd';
var deriviativesKey = 'f';
var angleKey = 'g';
var angleBackKey = 'G';
var intersectionKey = 'i';
var intersectionBackKey = 'I';
var sequenceKey = 'j';
var midpointKey = 'k';
var logKey = 'l';
var logToConsoleKey = 'L';
var markKey = 'm';
var sortKey = 'o';
var opKey = 'p';
var opBackKey = 'P';
var computedKey = 'q';
var computedBackKey = 'Q';
var directionKey = 'r';
var stepKey = 's';
var stepBackKey = 'S';
var intersectTKey = 't';
var topKey = 'T';
var curveTKey = 'u';
var controlLinesBackKey = 'V';
var controlLinesKey = 'v';
var ptsKey = 'x';
var xyKey = 'y';
var logCurvesKey = 'z';
var focusKey = '`';
var idKey = '.';
var retinaKey = '\\';
function doKeyPress(evt) {
var char = String.fromCharCode(evt.charCode);
var focusWasOn = false;
switch (char) {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
decimal_places = char - '0';
redraw();
break;
case activeKey:
draw_active ^= true;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case addKey:
draw_add ^= true;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case angleKey:
draw_angle = (draw_angle + 1) % 4;
redraw();
break;
case angleBackKey:
draw_angle = (draw_angle + 2) % 3;
redraw();
break;
case centerKey:
setScale(xmin, xmax, ymin, ymax);
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case coincidenceKey:
draw_coincidence ^= true;
redraw();
break;
case controlLinesBackKey:
control_lines = (control_lines + 3) % 4;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case controlLinesKey:
control_lines = (control_lines + 1) % 4;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case computedBackKey:
draw_computed = (draw_computed + 5) % 6;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case computedKey:
draw_computed = (draw_computed + 1) % 6;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case curveTKey:
curve_t ^= true;
if (curve_t) {
draw_legend = true;
}
redraw();
break;
case deriviativesKey:
draw_deriviatives = (draw_deriviatives + 1) % 3;
redraw();
break;
case directionKey:
draw_direction ^= true;
redraw();
break;
case focusKey:
focus_on_selection ^= true;
setScale(xmin, xmax, ymin, ymax);
redraw();
break;
case idKey:
draw_id ^= true;
redraw();
break;
case intersectionBackKey:
draw_intersection = (draw_intersection + 3) % 4;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case intersectionKey:
draw_intersection = (draw_intersection + 1) % 4;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case intersectTKey:
draw_intersectT ^= true;
redraw();
break;
case logCurvesKey:
logCurves(tests[testIndex]);
break;
case logKey:
draw_log ^= true;
redraw();
break;
case logToConsoleKey:
if (draw_log) {
dumpLogToConsole();
}
break;
case markKey:
draw_mark ^= true;
redraw();
break;
case midpointKey:
draw_midpoint ^= true;
redraw();
break;
case opKey:
draw_op = (draw_op + 1) % 3;
redraw();
break;
case opBackKey:
draw_op = (draw_op + 2) % 3;
redraw();
break;
case pathKey:
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
draw_path = (draw_path + 1) % (4 + (hasAlignedPath ? 3 : 0));
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case pathBackKey:
Enabling clip stack flattening exercises path ops. Iterating through the 903K skps that represent the imagable 1M top web pages triggers a number of bugs, some of which are addressed here. Some web pages trigger intersecting cubic representations of arc with their conic counterparts. This exposed a flaw in coincident detection that caused an infinite loop. The loop alternatively extended the coincident section and, determining the that the bounds of the curve pairs did not overlap, deleted the extension. Track the number of times the coincident detection is called, and if it exceeds an empirically found limit, assume that the curves are coincident and force it to be so. The loop count limit can be determined by enabling DEBUG_T_SECT_LOOP_COUNT and running all tests. The largest count is reported on completion. Another class of bugs was caused by concident detection duplicating nearly identical points that had been merged earlier. To track these bugs, the 'handle coincidence' code was duplicated as a const debug variety that reported if one of a dozen or so irregularities are present; then it is easier to see when a block of code that fixes one irregularity regresses another. Creating the debug const code version exposed some non-debug code that could be const, and some that was experimental and could be removed. Set DEBUG_COINCIDENCE to track coincidence health and handling. For running on Chrome, DEBUG_VERIFY checks the result of pathops against the same operation using SkRegion to verify that the results are nearly the same. When visualizing the pathops work using tools/pathops_visualizer.htm, set DEBUG_DUMP_ALIGNMENT to see the curves after they've been aligned for coincidence. Other bugs fixed include detecting when a section of a pair of curves have devolved into lines and are coincident. TBR=reed@google.com Review URL: https://codereview.chromium.org/1394503003
2015-10-16 16:03:38 +00:00
draw_path = (draw_path + 3 + (hasAlignedPath ? 3 : 0)) % (4 + (hasAlignedPath ? 3 : 0));
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
redraw();
break;
case ptsKey:
pt_labels = (pt_labels + 1) % 3;
redraw();
break;
case retinaKey:
retina_scale ^= true;
drawTop();
break;
case sequenceKey:
draw_sequence ^= true;
redraw();
break;
case sortKey:
draw_sort = (draw_sort + 1) % 3;
drawTop();
break;
case stepKey:
step_limit++;
if (step_limit > stepMax) {
step_limit = stepMax;
}
redraw();
break;
case stepBackKey:
step_limit--;
if (step_limit < 0) {
step_limit = 0;
}
redraw();
break;
case topKey:
draw_top ^= true;
redraw();
break;
case xyKey:
debug_xy = (debug_xy + 1) % 3;
redraw();
break;
case '-':
focusWasOn = focus_on_selection;
if (focusWasOn) {
focus_on_selection = false;
scale /= 1.2;
} else {
scale /= 2;
calcLeftTop();
}
redraw();
focus_on_selection = focusWasOn;
break;
case '=':
case '+':
focusWasOn = focus_on_selection;
if (focusWasOn) {
focus_on_selection = false;
scale *= 1.2;
} else {
scale *= 2;
calcLeftTop();
}
redraw();
focus_on_selection = focusWasOn;
break;
case '?':
draw_hints ^= true;
if (draw_hints && !draw_legend) {
draw_legend = true;
}
redraw();
break;
case '/':
draw_legend ^= true;
redraw();
break;
}
}
function doKeyDown(evt) {
var char = evt.keyCode;
var preventDefault = false;
switch (char) {
case 37: // left arrow
if (evt.shiftKey) {
testIndex -= 9;
}
if (--testIndex < 0)
testIndex = tests.length - 1;
drawTop();
preventDefault = true;
break;
case 39: // right arrow
if (evt.shiftKey) {
testIndex += 9;
}
if (++testIndex >= tests.length)
testIndex = 0;
drawTop();
preventDefault = true;
break;
}
if (preventDefault) {
evt.preventDefault();
return false;
}
return true;
}
(function() {
var hidden = "hidden";
// Standards:
if (hidden in document)
document.addEventListener("visibilitychange", onchange);
else if ((hidden = "mozHidden") in document)
document.addEventListener("mozvisibilitychange", onchange);
else if ((hidden = "webkitHidden") in document)
document.addEventListener("webkitvisibilitychange", onchange);
else if ((hidden = "msHidden") in document)
document.addEventListener("msvisibilitychange", onchange);
// IE 9 and lower:
else if ('onfocusin' in document)
document.onfocusin = document.onfocusout = onchange;
// All others:
else
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
window.onpageshow = window.onpagehide
= window.onfocus = window.onblur = onchange;
function onchange (evt) {
var v = 'visible', h = 'hidden',
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
evtMap = {
focus:v, focusin:v, pageshow:v, blur:h, focusout:h, pagehide:h
};
evt = evt || window.event;
if (evt.type in evtMap)
document.body.className = evtMap[evt.type];
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
else
document.body.className = this[hidden] ? "hidden" : "visible";
}
})();
function calcXY() {
var e = window.event;
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
var tgt = e.target || e.srcElement;
var left = tgt.offsetLeft;
var top = tgt.offsetTop;
mouseX = (e.clientX - left) / scale + srcLeft;
mouseY = (e.clientY - top) / scale + srcTop;
}
function calcLeftTop() {
srcLeft = mouseX - screenWidth / 2 / scale;
srcTop = mouseY - screenHeight / 2 / scale;
}
var disableClick = false;
function handleMouseClick() {
if (disableClick) {
return;
}
if (!curve_t || !ptInTControl()) {
calcXY();
calcLeftTop();
}
redraw();
// if (!curve_t || !ptInTControl()) {
// mouseX = screenWidth / 2 / scale + srcLeft;
// mouseY = screenHeight / 2 / scale + srcTop;
// }
}
function handleMouseOver() {
calcXY();
if (debug_xy != 2) {
return;
}
var num = mouseX.toFixed(decimal_places) + ", " + mouseY.toFixed(decimal_places);
ctx.beginPath();
ctx.rect(300,100,num.length * 6,10);
ctx.fillStyle="white";
ctx.fill();
ctx.font = "normal 10px Arial";
ctx.fillStyle="black";
ctx.textAlign = "left";
ctx.fillText(num, 300, 108);
}
function start() {
for (var i = 0; i < testDivs.length; ++i) {
tests[i] = null;
}
testIndex = 0;
drawTop();
window.addEventListener('keypress', doKeyPress, true);
window.addEventListener('keydown', doKeyDown, true);
window.onresize = function() {
drawTop();
}
/*
window.onpagehide = function() {
disableClick = true;
}
*/
window.onpageshow = function () {
disableClick = false;
}
}
</script>
</head>
<body onLoad="start();">
<canvas id="canvas" width="750" height="500"
onmousemove="handleMouseOver()"
onclick="handleMouseClick()"
></canvas >
</body>
</html>