skia2/tests/sksl/shared/golden/Functions.metal

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Metal
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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
float arr(float v[3][2]) {
return v[0][0] * v[1][2];
}
float foo(float v[2]) {
return v[0] * v[1];
}
void bar(thread float* x) {
float y[2];
float z;
y[0] = x;
y[1] = x * 2.0;
z = foo(y);
float a[2][3];
a[0][0] = 123.0;
a[1][2] = 456.0;
*x = z + arr(a);
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
float x = 10.0;
bar(&x);
_out->sk_FragColor = float4(x);
return *_out;
}