2016-03-04 21:27:35 +00:00
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Resources.h"
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#include "SkCodec.h"
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#include "SkColorSpace.h"
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#include "Test.h"
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2016-03-08 01:25:12 +00:00
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#include "png.h"
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2016-03-04 21:27:35 +00:00
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static SkStreamAsset* resource(const char path[]) {
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SkString fullPath = GetResourcePath(path);
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return SkStream::NewFromFile(fullPath.c_str());
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}
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2016-03-08 01:25:12 +00:00
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#if (PNG_LIBPNG_VER_MAJOR > 1) || (PNG_LIBPNG_VER_MAJOR == 1 && PNG_LIBPNG_VER_MINOR >= 6)
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2016-03-04 21:27:35 +00:00
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static bool almost_equal(float a, float b) {
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return SkTAbs(a - b) < 0.0001f;
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}
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2016-03-08 01:25:12 +00:00
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#endif
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2016-03-04 21:27:35 +00:00
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DEF_TEST(ColorSpaceParseICCProfile, r) {
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SkAutoTDelete<SkStream> stream(resource("color_wheel_with_profile.png"));
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REPORTER_ASSERT(r, nullptr != stream);
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach()));
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REPORTER_ASSERT(r, nullptr != codec);
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2016-03-08 01:25:12 +00:00
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#if (PNG_LIBPNG_VER_MAJOR > 1) || (PNG_LIBPNG_VER_MAJOR == 1 && PNG_LIBPNG_VER_MINOR >= 6)
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2016-03-04 21:27:35 +00:00
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SkColorSpace* colorSpace = codec->getColorSpace();
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REPORTER_ASSERT(r, nullptr != colorSpace);
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// No need to use almost equal here. The color profile that we have extracted
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// actually has a table of gammas. And our current implementation guesses 2.2f.
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SkFloat3 gammas = colorSpace->gamma();
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REPORTER_ASSERT(r, 2.2f == gammas.fVec[0]);
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REPORTER_ASSERT(r, 2.2f == gammas.fVec[1]);
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REPORTER_ASSERT(r, 2.2f == gammas.fVec[2]);
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// These nine values were extracted from the color profile in isolation (before
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// we embedded it in the png). Here we check that we still extract the same values.
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SkFloat3x3 xyz = colorSpace->xyz();
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REPORTER_ASSERT(r, almost_equal(0.436066f, xyz.fMat[0]));
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REPORTER_ASSERT(r, almost_equal(0.222488f, xyz.fMat[1]));
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REPORTER_ASSERT(r, almost_equal(0.013916f, xyz.fMat[2]));
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REPORTER_ASSERT(r, almost_equal(0.385147f, xyz.fMat[3]));
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REPORTER_ASSERT(r, almost_equal(0.716873f, xyz.fMat[4]));
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REPORTER_ASSERT(r, almost_equal(0.0970764f, xyz.fMat[5]));
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REPORTER_ASSERT(r, almost_equal(0.143066f, xyz.fMat[6]));
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REPORTER_ASSERT(r, almost_equal(0.0606079f, xyz.fMat[7]));
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REPORTER_ASSERT(r, almost_equal(0.714096f, xyz.fMat[8]));
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2016-03-08 01:25:12 +00:00
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#endif
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2016-03-04 21:27:35 +00:00
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}
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