34 lines
686 B
Metal
34 lines
686 B
Metal
|
#include <metal_stdlib>
|
||
|
#include <simd/simd.h>
|
||
|
using namespace metal;
|
||
|
struct Inputs {
|
||
|
};
|
||
|
struct Outputs {
|
||
|
float4 sk_FragColor [[color(0)]];
|
||
|
};
|
||
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
||
|
Outputs _outputStruct;
|
||
|
thread Outputs* _out = &_outputStruct;
|
||
|
int i1 = 0;
|
||
|
i1++;
|
||
|
int i2 = 305441741;
|
||
|
i2++;
|
||
|
int i3 = 2147483647;
|
||
|
i3++;
|
||
|
int i4 = -1;
|
||
|
i4++;
|
||
|
int i5 = -48879;
|
||
|
i5++;
|
||
|
uint u1 = 0u;
|
||
|
u1++;
|
||
|
uint u2 = 305441741u;
|
||
|
u2++;
|
||
|
uint u3 = 2147483647u;
|
||
|
u3++;
|
||
|
uint u4 = 4294967295u;
|
||
|
u4++;
|
||
|
ushort u5 = 65535;
|
||
|
u5++;
|
||
|
return *_out;
|
||
|
}
|