2013-08-21 19:27:48 +00:00
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrTest.h"
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2015-02-13 22:20:05 +00:00
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#include "GrGpuResourceCacheAccess.h"
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2014-11-03 20:31:14 +00:00
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#include "GrInOrderDrawBuffer.h"
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2015-02-11 18:49:59 +00:00
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#include "GrResourceCache.h"
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2015-02-03 02:26:03 +00:00
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#include "SkString.h"
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2013-08-21 19:27:48 +00:00
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void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target) {
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SkASSERT(!fContext);
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fContext.reset(SkRef(ctx));
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fDrawTarget.reset(SkRef(target));
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SkNEW_IN_TLAZY(&fACR, GrDrawTarget::AutoClipRestore, (target));
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SkNEW_IN_TLAZY(&fAGP, GrDrawTarget::AutoGeometryPush, (target));
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}
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void GrContext::getTestTarget(GrTestTarget* tar) {
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this->flush();
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// We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and
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// then disconnects. This would help prevent test writers from mixing using the returned
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// GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
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// until ~GrTestTarget().
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2014-11-03 20:31:14 +00:00
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tar->init(this, fDrawBuffer);
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2013-08-21 19:27:48 +00:00
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}
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///////////////////////////////////////////////////////////////////////////////
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void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) {
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fMaxTextureSizeOverride = maxTextureSizeOverride;
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}
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2013-12-18 17:25:33 +00:00
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void GrContext::purgeAllUnlockedResources() {
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2015-02-11 18:49:59 +00:00
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fResourceCache->purgeAllUnlocked();
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2013-12-18 17:25:33 +00:00
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}
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2014-11-05 22:47:41 +00:00
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2015-02-03 02:26:03 +00:00
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void GrContext::dumpCacheStats(SkString* out) const {
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#if GR_CACHE_STATS
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2015-02-11 18:49:59 +00:00
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fResourceCache->dumpStats(out);
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2015-02-03 02:26:03 +00:00
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#endif
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}
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void GrContext::printCacheStats() const {
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SkString out;
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this->dumpCacheStats(&out);
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SkDebugf(out.c_str());
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}
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void GrContext::dumpGpuStats(SkString* out) const {
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#if GR_GPU_STATS
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return fGpu->stats()->dump(out);
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#endif
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}
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void GrContext::printGpuStats() const {
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SkString out;
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this->dumpGpuStats(&out);
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SkDebugf(out.c_str());
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}
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#if GR_GPU_STATS
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void GrGpu::Stats::dump(SkString* out) {
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out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
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out->appendf("Shader Compilations: %d\n", fShaderCompilations);
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2015-02-03 05:19:50 +00:00
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out->appendf("Textures Created: %d\n", fTextureCreates);
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out->appendf("Texture Uploads: %d\n", fTextureUploads);
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2015-02-03 02:26:03 +00:00
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}
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#endif
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#if GR_CACHE_STATS
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2015-02-11 18:49:59 +00:00
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void GrResourceCache::dumpStats(SkString* out) const {
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2015-02-03 02:26:03 +00:00
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this->validate();
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2015-02-17 23:09:34 +00:00
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int locked = fNonpurgeableResources.count();
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struct Stats {
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int fScratch;
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int fWrapped;
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size_t fUnbudgetedSize;
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Stats() : fScratch(0), fWrapped(0), fUnbudgetedSize(0) {}
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void update(GrGpuResource* resource) {
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if (resource->cacheAccess().isScratch()) {
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++fScratch;
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}
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if (resource->cacheAccess().isWrapped()) {
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++fWrapped;
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}
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if (!resource->resourcePriv().isBudgeted()) {
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fUnbudgetedSize += resource->gpuMemorySize();
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}
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}
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};
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2015-02-03 02:26:03 +00:00
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2015-02-17 23:09:34 +00:00
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Stats stats;
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2015-02-03 02:26:03 +00:00
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2015-02-17 23:09:34 +00:00
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for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
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stats.update(fNonpurgeableResources[i]);
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}
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for (int i = 0; i < fPurgeableQueue.count(); ++i) {
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stats.update(fPurgeableQueue.at(i));
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2015-02-03 02:26:03 +00:00
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}
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float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
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float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
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out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
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out->appendf("\t\tEntry Count: current %d"
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" (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
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2015-02-17 23:09:34 +00:00
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fCount, fBudgetedCount, stats.fWrapped, locked, stats.fScratch, countUtilization,
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2015-02-03 02:26:03 +00:00
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fHighWaterCount);
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out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
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2015-02-17 23:09:34 +00:00
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SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
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SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
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2015-02-03 02:26:03 +00:00
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}
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#endif
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2014-11-05 22:47:41 +00:00
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///////////////////////////////////////////////////////////////////////////////
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// Code for the mock context. It's built on a mock GrGpu class that does nothing.
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////
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#include "GrBufferAllocPool.h"
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#include "GrInOrderDrawBuffer.h"
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#include "GrGpu.h"
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2015-01-22 18:16:09 +00:00
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class GrPipeline;
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2014-11-11 00:03:14 +00:00
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2014-11-05 22:47:41 +00:00
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class MockGpu : public GrGpu {
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public:
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MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps)); }
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2014-11-26 20:28:00 +00:00
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~MockGpu() SK_OVERRIDE {}
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bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return true;
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}
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2014-11-26 20:28:00 +00:00
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bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
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int left, int top,
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int width, int height,
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GrPixelConfig config,
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size_t rowBytes) const SK_OVERRIDE { return false; }
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2015-01-20 17:08:51 +00:00
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void buildProgramDesc(GrProgramDesc*,const GrPrimitiveProcessor&,
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2015-01-22 18:16:09 +00:00
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const GrPipeline&,
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2015-01-20 17:08:51 +00:00
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const GrBatchTracker&) const SK_OVERRIDE {}
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2014-11-26 20:28:00 +00:00
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void discard(GrRenderTarget*) SK_OVERRIDE {}
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bool canCopySurface(const GrSurface* dst,
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const GrSurface* src,
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const SkIRect& srcRect,
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const SkIPoint& dstPoint) SK_OVERRIDE { return false; };
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bool copySurface(GrSurface* dst,
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GrSurface* src,
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const SkIRect& srcRect,
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const SkIPoint& dstPoint) SK_OVERRIDE { return false; };
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bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OVERRIDE {
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return false;
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}
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2014-11-05 22:47:41 +00:00
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2014-11-26 18:20:45 +00:00
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private:
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2014-11-26 20:28:00 +00:00
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void onResetContext(uint32_t resetBits) SK_OVERRIDE {}
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2014-11-05 22:47:41 +00:00
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2015-01-14 18:42:08 +00:00
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GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData,
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2014-11-26 20:28:00 +00:00
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size_t rowBytes) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return NULL;
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}
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2015-01-14 18:42:08 +00:00
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GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgeted,
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2014-11-26 20:28:00 +00:00
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const void* srcData) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return NULL;
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}
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2014-11-26 20:28:00 +00:00
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GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE { return NULL; }
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2014-11-05 22:47:41 +00:00
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2014-11-26 20:28:00 +00:00
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GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE {
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2014-11-26 18:20:45 +00:00
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return NULL;
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}
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2014-11-05 22:47:41 +00:00
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2014-11-26 20:28:00 +00:00
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GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; }
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2014-11-05 22:47:41 +00:00
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2014-11-26 20:28:00 +00:00
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GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; }
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2014-11-26 16:45:30 +00:00
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2014-11-26 20:28:00 +00:00
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void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
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bool canIgnoreRect) SK_OVERRIDE {}
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2014-11-26 16:45:30 +00:00
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2014-11-26 20:28:00 +00:00
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void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) SK_OVERRIDE {}
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2015-01-20 17:08:51 +00:00
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void onDraw(const DrawArgs&, const GrDrawTarget::DrawInfo&) SK_OVERRIDE {}
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2014-11-26 20:28:00 +00:00
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2014-12-17 21:43:13 +00:00
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void onStencilPath(const GrPath* path, const StencilPathState& state) SK_OVERRIDE {}
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2014-12-16 21:05:12 +00:00
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2015-01-20 17:08:51 +00:00
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void onDrawPath(const DrawArgs&, const GrPath*, const GrStencilSettings&) SK_OVERRIDE {}
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2014-12-16 21:05:12 +00:00
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2015-01-20 17:08:51 +00:00
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void onDrawPaths(const DrawArgs&,
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2014-12-16 21:05:12 +00:00
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const GrPathRange*,
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const void* indices,
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GrDrawTarget::PathIndexType,
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const float transformValues[],
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GrDrawTarget::PathTransformType,
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int count,
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const GrStencilSettings&) SK_OVERRIDE {}
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2014-11-26 20:28:00 +00:00
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bool onReadPixels(GrRenderTarget* target,
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int left, int top, int width, int height,
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GrPixelConfig,
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void* buffer,
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size_t rowBytes) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return false;
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}
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2014-11-26 20:28:00 +00:00
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bool onWriteTexturePixels(GrTexture* texture,
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int left, int top, int width, int height,
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GrPixelConfig config, const void* buffer,
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size_t rowBytes) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return false;
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}
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2014-11-26 20:28:00 +00:00
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void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { return; }
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2014-11-05 22:47:41 +00:00
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2015-01-27 08:30:18 +00:00
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bool createStencilBufferForRenderTarget(GrRenderTarget*, bool budgeted,
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int width, int height) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return false;
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}
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2014-11-26 20:28:00 +00:00
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bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK_OVERRIDE {
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2014-11-05 22:47:41 +00:00
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return false;
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}
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2014-11-26 20:28:00 +00:00
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void clearStencil(GrRenderTarget* target) SK_OVERRIDE {}
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2014-11-05 22:47:41 +00:00
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2014-12-16 21:05:12 +00:00
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void didAddGpuTraceMarker() SK_OVERRIDE {}
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2014-11-05 22:47:41 +00:00
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2014-12-16 21:05:12 +00:00
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void didRemoveGpuTraceMarker() SK_OVERRIDE {}
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2014-11-05 22:47:41 +00:00
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typedef GrGpu INHERITED;
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};
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GrContext* GrContext::CreateMockContext() {
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GrContext* context = SkNEW_ARGS(GrContext, (Options()));
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context->initMockContext();
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return context;
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}
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void GrContext::initMockContext() {
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SkASSERT(NULL == fGpu);
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fGpu = SkNEW_ARGS(MockGpu, (this));
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SkASSERT(fGpu);
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this->initCommon();
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// We delete these because we want to test the cache starting with zero resources. Also, none of
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// these objects are required for any of tests that use this context. TODO: make stop allocating
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// resources in the buffer pools.
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SkDELETE(fDrawBuffer);
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SkDELETE(fDrawBufferVBAllocPool);
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SkDELETE(fDrawBufferIBAllocPool);
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fDrawBuffer = NULL;
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fDrawBufferVBAllocPool = NULL;
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fDrawBufferIBAllocPool = NULL;
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}
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