skia2/tests/SGTest.cpp

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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkRect.h"
#if !defined(SK_BUILD_FOR_GOOGLE3)
#include "SkSGColor.h"
#include "SkSGDraw.h"
#include "SkSGGroup.h"
#include "SkSGInvalidationController.h"
#include "SkSGRect.h"
#include "SkSGTransform.h"
#include "Test.h"
#include <vector>
static void check_inval(skiatest::Reporter* reporter, const sk_sp<sksg::Node>& root,
const SkRect& expected_bounds,
const SkRect& expected_inval_bounds,
const std::vector<SkRect>* expected_damage) {
sksg::InvalidationController ic;
const auto bbox = root->revalidate(&ic, SkMatrix::I());
if (0) {
SkDebugf("** bbox: [%f %f %f %f], ibbox: [%f %f %f %f]\n",
bbox.fLeft, bbox.fTop, bbox.fRight, bbox.fBottom,
ic.bounds().left(), ic.bounds().top(), ic.bounds().right(), ic.bounds().bottom());
}
REPORTER_ASSERT(reporter, bbox == expected_bounds);
REPORTER_ASSERT(reporter, ic.bounds() == expected_inval_bounds);
if (expected_damage) {
REPORTER_ASSERT(reporter, expected_damage->size() == SkTo<size_t>(ic.end() - ic.begin()));
for (size_t i = 0; i < expected_damage->size(); ++i) {
const auto r1 = (*expected_damage)[i],
r2 = ic.begin()[i];
if (0) {
SkDebugf("*** expected inval: [%f %f %f %f], actual: [%f %f %f %f]\n",
r1.left(), r1.top(), r1.right(), r1.bottom(),
r2.left(), r2.top(), r2.right(), r2.bottom());
}
REPORTER_ASSERT(reporter, r1 == r2);
}
}
}
DEF_TEST(SGInvalidation, reporter) {
auto color = sksg::Color::Make(0xff000000);
auto r1 = sksg::Rect::Make(SkRect::MakeWH(100, 100)),
r2 = sksg::Rect::Make(SkRect::MakeWH(100, 100));
auto grp = sksg::Group::Make();
auto tr = sksg::Transform::Make(grp, SkMatrix::I());
grp->addChild(sksg::Draw::Make(r1, color));
grp->addChild(sksg::Draw::Make(r2, color));
{
// Initial revalidation.
check_inval(reporter, tr,
SkRect::MakeWH(100, 100),
SkRect::MakeLargestS32(),
nullptr);
}
{
// Move r2 to (200 100).
r2->setL(200); r2->setT(100); r2->setR(300); r2->setB(200);
std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
check_inval(reporter, tr,
SkRect::MakeWH(300, 200),
SkRect::MakeWH(300, 200),
&damage);
}
{
// Update the common color.
// TODO: this doesn't work ATM as expected; fix and enable.
// color->setColor(0xffff0000);
// std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
// check_inval(reporter, tr,
// SkRect::MakeWH(300, 200),
// SkRect::MakeWH(300, 200),
// &damage);
}
{
// Shrink r1.
r1->setR(50);
std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} };
check_inval(reporter, tr,
SkRect::MakeWH(300, 200),
SkRect::MakeWH(100, 100),
&damage);
}
{
// Update transform.
tr->setMatrix(SkMatrix::MakeScale(2, 2));
std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} };
check_inval(reporter, tr,
SkRect::MakeWH(600, 400),
SkRect::MakeWH(600, 400),
&damage);
}
{
// Shrink r2 under transform.
r2->setR(250);
std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} };
check_inval(reporter, tr,
SkRect::MakeWH(500, 400),
SkRect::MakeLTRB(400, 200, 600, 400),
&damage);
}
}
#endif // !defined(SK_BUILD_FOR_GOOGLE3)