skia2/include/core/SkPostConfig.h

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/*
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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* Copyright 2006 The Android Open Source Project
*
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// IWYU pragma: private, include "SkTypes.h"
#ifndef SkPostConfig_DEFINED
#define SkPostConfig_DEFINED
#if defined(SK_BUILD_FOR_WIN32)
# define SK_BUILD_FOR_WIN
#endif
#if defined(SK_DEBUG) && defined(SK_RELEASE)
# error "cannot define both SK_DEBUG and SK_RELEASE"
#elif !defined(SK_DEBUG) && !defined(SK_RELEASE)
# error "must define either SK_DEBUG or SK_RELEASE"
#endif
#if defined(SK_SUPPORT_UNITTEST) && !defined(SK_DEBUG)
# error "can't have unittests without debug"
#endif
/**
* Matrix calculations may be float or double.
* The default is float, as that's what Chromium's using.
*/
#if defined(SK_MSCALAR_IS_DOUBLE) && defined(SK_MSCALAR_IS_FLOAT)
# error "cannot define both SK_MSCALAR_IS_DOUBLE and SK_MSCALAR_IS_FLOAT"
#elif !defined(SK_MSCALAR_IS_DOUBLE) && !defined(SK_MSCALAR_IS_FLOAT)
# define SK_MSCALAR_IS_FLOAT
#endif
#if defined(SK_CPU_LENDIAN) && defined(SK_CPU_BENDIAN)
# error "cannot define both SK_CPU_LENDIAN and SK_CPU_BENDIAN"
#elif !defined(SK_CPU_LENDIAN) && !defined(SK_CPU_BENDIAN)
# error "must define either SK_CPU_LENDIAN or SK_CPU_BENDIAN"
#endif
/**
* Ensure the port has defined all of SK_X32_SHIFT, or none of them.
*/
#ifdef SK_A32_SHIFT
# if !defined(SK_R32_SHIFT) || !defined(SK_G32_SHIFT) || !defined(SK_B32_SHIFT)
# error "all or none of the 32bit SHIFT amounts must be defined"
# endif
#else
# if defined(SK_R32_SHIFT) || defined(SK_G32_SHIFT) || defined(SK_B32_SHIFT)
# error "all or none of the 32bit SHIFT amounts must be defined"
# endif
#endif
#if !defined(SK_HAS_COMPILER_FEATURE)
# if defined(__has_feature)
# define SK_HAS_COMPILER_FEATURE(x) __has_feature(x)
# else
# define SK_HAS_COMPILER_FEATURE(x) 0
# endif
#endif
#if !defined(SK_ATTRIBUTE)
# if defined(__clang__) || defined(__GNUC__)
# define SK_ATTRIBUTE(attr) __attribute__((attr))
# else
# define SK_ATTRIBUTE(attr)
# endif
#endif
// As usual, there are two ways to increase alignment... the MSVC way and the everyone-else way.
#ifndef SK_STRUCT_ALIGN
#ifdef _MSC_VER
#define SK_STRUCT_ALIGN(N) __declspec(align(N))
#else
#define SK_STRUCT_ALIGN(N) __attribute__((aligned(N)))
#endif
#endif
#if !defined(SK_SUPPORT_GPU)
# define SK_SUPPORT_GPU 1
#endif
/**
* The clang static analyzer likes to know that when the program is not
* expected to continue (crash, assertion failure, etc). It will notice that
* some combination of parameters lead to a function call that does not return.
* It can then make appropriate assumptions about the parameters in code
* executed only if the non-returning function was *not* called.
*/
#if !defined(SkNO_RETURN_HINT)
# if SK_HAS_COMPILER_FEATURE(attribute_analyzer_noreturn)
static inline void SkNO_RETURN_HINT() __attribute__((analyzer_noreturn));
static inline void SkNO_RETURN_HINT() {}
# else
# define SkNO_RETURN_HINT() do {} while (false)
# endif
#endif
///////////////////////////////////////////////////////////////////////////////
// TODO(mdempsky): Move elsewhere as appropriate.
#include <new>
#ifndef SK_CRASH
# ifdef SK_BUILD_FOR_WIN
# define SK_CRASH() __debugbreak()
# else
# if 1 // set to 0 for infinite loop, which can help connecting gdb
# define SK_CRASH() do { SkNO_RETURN_HINT(); *(int *)(uintptr_t)0xbbadbeef = 0; } while (false)
# else
# define SK_CRASH() do { SkNO_RETURN_HINT(); } while (true)
# endif
# endif
#endif
///////////////////////////////////////////////////////////////////////////////
#ifdef SK_BUILD_FOR_WIN
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# define WIN32_IS_MEAN_WAS_LOCALLY_DEFINED
# endif
# ifndef NOMINMAX
# define NOMINMAX
# define NOMINMAX_WAS_LOCALLY_DEFINED
# endif
#
# include <windows.h>
#
# ifdef WIN32_IS_MEAN_WAS_LOCALLY_DEFINED
# undef WIN32_IS_MEAN_WAS_LOCALLY_DEFINED
# undef WIN32_LEAN_AND_MEAN
# endif
# ifdef NOMINMAX_WAS_LOCALLY_DEFINED
# undef NOMINMAX_WAS_LOCALLY_DEFINED
# undef NOMINMAX
# endif
#
# ifndef SK_A32_SHIFT
# define SK_A32_SHIFT 24
# define SK_R32_SHIFT 16
# define SK_G32_SHIFT 8
# define SK_B32_SHIFT 0
# endif
#
#endif
#ifndef SK_ALWAYSBREAK
# if defined(GOOGLE3)
void DebugWriteToStderr(const char*, void*);
void DumpStackTrace(int skip_count, void w(const char*, void*),
void* arg);
# define SK_ALWAYSBREAK(cond) do { \
if (cond) break; \
SkNO_RETURN_HINT(); \
SkDebugf("%s:%d: failed assertion \"%s\"\n", __FILE__, __LINE__, #cond); \
DumpStackTrace(0, DebugWriteToStderr, nullptr); \
SK_CRASH(); \
} while (false)
# elif defined(SK_DEBUG)
# define SK_ALWAYSBREAK(cond) do { \
if (cond) break; \
SkNO_RETURN_HINT(); \
SkDebugf("%s:%d: failed assertion \"%s\"\n", __FILE__, __LINE__, #cond); \
SK_CRASH(); \
} while (false)
# else
# define SK_ALWAYSBREAK(cond) do { if (cond) break; SK_CRASH(); } while (false)
# endif
#endif
/**
* We check to see if the SHIFT value has already been defined.
* if not, we define it ourself to some default values. We default to OpenGL
* order (in memory: r,g,b,a)
*/
#ifndef SK_A32_SHIFT
# ifdef SK_CPU_BENDIAN
# define SK_R32_SHIFT 24
# define SK_G32_SHIFT 16
# define SK_B32_SHIFT 8
# define SK_A32_SHIFT 0
# else
# define SK_R32_SHIFT 0
# define SK_G32_SHIFT 8
# define SK_B32_SHIFT 16
# define SK_A32_SHIFT 24
# endif
#endif
/**
* SkColor has well defined shift values, but SkPMColor is configurable. This
* macro is a convenience that returns true if the shift values are equal while
* ignoring the machine's endianness.
*/
#define SK_COLOR_MATCHES_PMCOLOR_BYTE_ORDER \
(SK_A32_SHIFT == 24 && SK_R32_SHIFT == 16 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 0)
/**
* SK_PMCOLOR_BYTE_ORDER can be used to query the byte order of SkPMColor at compile time. The
* relationship between the byte order and shift values depends on machine endianness. If the shift
* order is R=0, G=8, B=16, A=24 then ((char*)&pmcolor)[0] will produce the R channel on a little
* endian machine and the A channel on a big endian machine. Thus, given those shifts values,
* SK_PMCOLOR_BYTE_ORDER(R,G,B,A) will be true on a little endian machine and
* SK_PMCOLOR_BYTE_ORDER(A,B,G,R) will be true on a big endian machine.
*/
#ifdef SK_CPU_BENDIAN
# define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \
(SK_ ## C3 ## 32_SHIFT == 0 && \
SK_ ## C2 ## 32_SHIFT == 8 && \
SK_ ## C1 ## 32_SHIFT == 16 && \
SK_ ## C0 ## 32_SHIFT == 24)
#else
# define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \
(SK_ ## C0 ## 32_SHIFT == 0 && \
SK_ ## C1 ## 32_SHIFT == 8 && \
SK_ ## C2 ## 32_SHIFT == 16 && \
SK_ ## C3 ## 32_SHIFT == 24)
#endif
//////////////////////////////////////////////////////////////////////////////////////////////
#if defined SK_DEBUG && defined SK_BUILD_FOR_WIN32
# ifdef free
# undef free
# endif
# include <crtdbg.h>
# undef free
#
# ifdef SK_DEBUGx
# if defined(SK_SIMULATE_FAILED_MALLOC) && defined(__cplusplus)
void * operator new(
size_t cb,
int nBlockUse,
const char * szFileName,
int nLine,
int foo
);
void * operator new[](
size_t cb,
int nBlockUse,
const char * szFileName,
int nLine,
int foo
);
void operator delete(
void *pUserData,
int, const char*, int, int
);
void operator delete(
void *pUserData
);
void operator delete[]( void * p );
# define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__, 0)
# else
# define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
# endif
# define new DEBUG_CLIENTBLOCK
# else
# define DEBUG_CLIENTBLOCK
# endif
#endif
//////////////////////////////////////////////////////////////////////
#if !defined(SK_UNUSED)
# define SK_UNUSED SK_ATTRIBUTE(unused)
#endif
#if !defined(SK_ATTR_DEPRECATED)
// FIXME: we ignore msg for now...
# define SK_ATTR_DEPRECATED(msg) SK_ATTRIBUTE(deprecated)
#endif
#if !defined(SK_ATTR_EXTERNALLY_DEPRECATED)
# if !defined(SK_INTERNAL)
# define SK_ATTR_EXTERNALLY_DEPRECATED(msg) SK_ATTR_DEPRECATED(msg)
# else
# define SK_ATTR_EXTERNALLY_DEPRECATED(msg)
# endif
#endif
/**
* If your judgment is better than the compiler's (i.e. you've profiled it),
* you can use SK_ALWAYS_INLINE to force inlining. E.g.
* inline void someMethod() { ... } // may not be inlined
* SK_ALWAYS_INLINE void someMethod() { ... } // should always be inlined
*/
#if !defined(SK_ALWAYS_INLINE)
# if defined(SK_BUILD_FOR_WIN)
# define SK_ALWAYS_INLINE __forceinline
# else
# define SK_ALWAYS_INLINE SK_ATTRIBUTE(always_inline) inline
# endif
#endif
De-templatize Sk4pxXfermode code a bit. This deduplicates a few pieces of code: - we end up with one copy of each xfer32() driver loop instead of one per xfermode; - we end up with two* copies of each xfermode implementation instead of ten**. * For a given Mode: Mode() itself and xfer_aa<Mode>(). ** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA. This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON. If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings. Performance is affected in proportion to the original xfermode speed: fast modes like Plus take the largest proportional hit, and slow modes like HardLight or SoftLight see essentially no hit at all. This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty. For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things. TBR=reed@google.com No public API changes. BUG=skia: Committed: https://skia.googlesource.com/skia/+/e617e1525916d7ee684142728c0905828caf49da CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm7-Debug-Android_NoNeon-Trybot Review URL: https://codereview.chromium.org/1242743004
2015-07-21 19:39:57 +00:00
#if defined(SK_BUILD_FOR_WIN)
#define SK_VECTORCALL __vectorcall
#elif defined(SK_CPU_ARM32)
#define SK_VECTORCALL __attribute__((pcs("aapcs-vfp")))
#else
#define SK_VECTORCALL
#endif
//////////////////////////////////////////////////////////////////////
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
#define SK_PREFETCH(ptr) _mm_prefetch(reinterpret_cast<const char*>(ptr), _MM_HINT_T0)
#define SK_WRITE_PREFETCH(ptr) _mm_prefetch(reinterpret_cast<const char*>(ptr), _MM_HINT_T0)
#elif defined(__GNUC__)
#define SK_PREFETCH(ptr) __builtin_prefetch(ptr)
#define SK_WRITE_PREFETCH(ptr) __builtin_prefetch(ptr, 1)
#else
#define SK_PREFETCH(ptr)
#define SK_WRITE_PREFETCH(ptr)
#endif
//////////////////////////////////////////////////////////////////////
#ifndef SK_PRINTF_LIKE
# if defined(__clang__) || defined(__GNUC__)
# define SK_PRINTF_LIKE(A, B) __attribute__((format(printf, (A), (B))))
# else
# define SK_PRINTF_LIKE(A, B)
# endif
#endif
//////////////////////////////////////////////////////////////////////
#ifndef SK_SIZE_T_SPECIFIER
# if defined(_MSC_VER)
# define SK_SIZE_T_SPECIFIER "%Iu"
# else
# define SK_SIZE_T_SPECIFIER "%zu"
# endif
#endif
//////////////////////////////////////////////////////////////////////
add optional manual global initialization M include/effects/SkAvoidXfermode.h M include/effects/SkDiscretePathEffect.h M include/effects/Sk1DPathEffect.h M include/effects/Sk2DPathEffect.h M include/effects/SkBlurDrawLooper.h M include/effects/SkPixelXorXfermode.h M include/effects/SkDashPathEffect.h M include/effects/SkColorMatrixFilter.h M include/effects/SkEmbossMaskFilter.h M include/effects/SkLayerDrawLooper.h M include/effects/SkGroupShape.h M include/effects/SkBlurImageFilter.h M include/effects/SkRectShape.h A include/effects/SkEffects.h M include/effects/SkCornerPathEffect.h M include/effects/SkGradientShader.h M include/effects/SkBlurMaskFilter.h M include/effects/SkLayerRasterizer.h M include/core/SkMallocPixelRef.h M include/core/SkFlattenable.h M include/core/SkShape.h M include/core/SkPixelRef.h M include/core/SkGraphics.h M include/core/SkPathEffect.h M include/core/SkPostConfig.h M include/core/SkXfermode.h M include/core/SkColorFilter.h M include/images/SkFlipPixelRef.h M include/images/SkImageRef_GlobalPool.h M src/effects/SkDashPathEffect.cpp M src/effects/SkColorMatrixFilter.cpp M src/effects/SkBlurImageFilter.cpp M src/effects/SkGroupShape.cpp M src/effects/SkCornerPathEffect.cpp M src/effects/SkGradientShader.cpp M src/effects/SkBlurMaskFilter.cpp M src/effects/SkAvoidXfermode.cpp M src/effects/Sk2DPathEffect.cpp M src/effects/SkBlurDrawLooper.cpp M src/effects/SkPixelXorXfermode.cpp M src/effects/SkColorFilters.cpp M src/effects/SkLayerDrawLooper.cpp M src/effects/SkRectShape.cpp A src/effects/SkEffects.cpp M src/effects/SkLayerRasterizer.cpp M src/effects/SkDiscretePathEffect.cpp M src/effects/Sk1DPathEffect.cpp A src/effects/SkEffects_none.cpp M src/core/SkPixelRef.cpp M src/core/SkGraphics.cpp M src/core/SkFlattenable.cpp M src/core/SkBitmapProcShader.h M src/core/SkPathEffect.cpp M src/core/SkShape.cpp M src/core/SkXfermode.cpp M src/core/SkMallocPixelRef.cpp M src/core/SkBitmapProcShader.cpp M src/images/SkFlipPixelRef.cpp M src/images/SkImageRef_GlobalPool.cpp A src/ports/SkGlobalInitialization_chromium.cpp M src/ports/SkImageRef_ashmem.h M src/ports/SkImageRef_ashmem.cpp A src/ports/SkGlobalInitialization_default.cpp M gyp/effects.gyp M gyp/tools.gyp M gyp/ports.gyp git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-15 14:16:43 +00:00
#ifndef SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
# define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 1
add optional manual global initialization M include/effects/SkAvoidXfermode.h M include/effects/SkDiscretePathEffect.h M include/effects/Sk1DPathEffect.h M include/effects/Sk2DPathEffect.h M include/effects/SkBlurDrawLooper.h M include/effects/SkPixelXorXfermode.h M include/effects/SkDashPathEffect.h M include/effects/SkColorMatrixFilter.h M include/effects/SkEmbossMaskFilter.h M include/effects/SkLayerDrawLooper.h M include/effects/SkGroupShape.h M include/effects/SkBlurImageFilter.h M include/effects/SkRectShape.h A include/effects/SkEffects.h M include/effects/SkCornerPathEffect.h M include/effects/SkGradientShader.h M include/effects/SkBlurMaskFilter.h M include/effects/SkLayerRasterizer.h M include/core/SkMallocPixelRef.h M include/core/SkFlattenable.h M include/core/SkShape.h M include/core/SkPixelRef.h M include/core/SkGraphics.h M include/core/SkPathEffect.h M include/core/SkPostConfig.h M include/core/SkXfermode.h M include/core/SkColorFilter.h M include/images/SkFlipPixelRef.h M include/images/SkImageRef_GlobalPool.h M src/effects/SkDashPathEffect.cpp M src/effects/SkColorMatrixFilter.cpp M src/effects/SkBlurImageFilter.cpp M src/effects/SkGroupShape.cpp M src/effects/SkCornerPathEffect.cpp M src/effects/SkGradientShader.cpp M src/effects/SkBlurMaskFilter.cpp M src/effects/SkAvoidXfermode.cpp M src/effects/Sk2DPathEffect.cpp M src/effects/SkBlurDrawLooper.cpp M src/effects/SkPixelXorXfermode.cpp M src/effects/SkColorFilters.cpp M src/effects/SkLayerDrawLooper.cpp M src/effects/SkRectShape.cpp A src/effects/SkEffects.cpp M src/effects/SkLayerRasterizer.cpp M src/effects/SkDiscretePathEffect.cpp M src/effects/Sk1DPathEffect.cpp A src/effects/SkEffects_none.cpp M src/core/SkPixelRef.cpp M src/core/SkGraphics.cpp M src/core/SkFlattenable.cpp M src/core/SkBitmapProcShader.h M src/core/SkPathEffect.cpp M src/core/SkShape.cpp M src/core/SkXfermode.cpp M src/core/SkMallocPixelRef.cpp M src/core/SkBitmapProcShader.cpp M src/images/SkFlipPixelRef.cpp M src/images/SkImageRef_GlobalPool.cpp A src/ports/SkGlobalInitialization_chromium.cpp M src/ports/SkImageRef_ashmem.h M src/ports/SkImageRef_ashmem.cpp A src/ports/SkGlobalInitialization_default.cpp M gyp/effects.gyp M gyp/tools.gyp M gyp/ports.gyp git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-15 14:16:43 +00:00
#endif
//////////////////////////////////////////////////////////////////////
#ifndef SK_EGL
# if defined(SK_BUILD_FOR_ANDROID)
# define SK_EGL 1
# else
# define SK_EGL 0
# endif
#endif
//////////////////////////////////////////////////////////////////////
#if defined(SK_GAMMA_EXPONENT) && defined(SK_GAMMA_SRGB)
# error "cannot define both SK_GAMMA_EXPONENT and SK_GAMMA_SRGB"
#elif defined(SK_GAMMA_SRGB)
# define SK_GAMMA_EXPONENT (0.0f)
#elif !defined(SK_GAMMA_EXPONENT)
# define SK_GAMMA_EXPONENT (2.2f)
#endif
//////////////////////////////////////////////////////////////////////
#ifndef GR_TEST_UTILS
# define GR_TEST_UTILS 1
#endif
#endif // SkPostConfig_DEFINED