skia2/docs/examples/text_shadow.cpp

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// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(text_shadow, 128, 64, false, 0) {
void draw(SkCanvas* canvas) {
const SkScalar sigma = 1.65f;
const SkScalar xDrop = 2.0f;
const SkScalar yDrop = 2.0f;
const SkScalar x = 8.0f;
const SkScalar y = 52.0f;
const SkScalar textSize = 48.0f;
const uint8_t blurAlpha = 127;
auto blob = SkTextBlob::MakeFromString("Skia", SkFont(nullptr, textSize));
SkPaint paint;
paint.setAntiAlias(true);
SkPaint blur(paint);
blur.setAlpha(blurAlpha);
blur.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, 0));
canvas->drawColor(SK_ColorWHITE);
canvas->drawTextBlob(blob.get(), x + xDrop, y + yDrop, blur);
canvas->drawTextBlob(blob.get(), x, y, paint);
}
} // END FIDDLE