2021-11-22 22:30:22 +00:00
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/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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2022-03-31 19:07:44 +00:00
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#include "include/core/SkColorSpace.h"
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2021-11-22 22:30:22 +00:00
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/core/SkAutoPixmapStorage.h"
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#include "tests/Test.h"
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(crbug_1271431, reporter, context_info) {
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GrDirectContext* dc = context_info.directContext();
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// Make sure we don't get recycled render targets that already have stencil attachments.
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dc->freeGpuResources();
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SkImageInfo ii = SkImageInfo::Make({100, 100},
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType,
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nullptr);
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sk_sp<SkSurface> surfs[2] {
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SkSurface::MakeRenderTarget(dc, SkBudgeted::kYes, ii, 1, nullptr),
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SkSurface::MakeRenderTarget(dc, SkBudgeted::kYes, ii, 1, nullptr)
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};
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// Make sure the surfaces' proxies are instantiated without stencil. Creating textures lazily
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// can invalidate the current tracked FBO since FBO state must be modified to during
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// GrGLRenderTarget creation.
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for (int i = 0; i < 2; ++i) {
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surfs[i]->getCanvas()->clear(SK_ColorWHITE);
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surfs[i]->flushAndSubmit();
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}
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auto drawWithStencilClip = [&](SkSurface& surf, SkColor color) {
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SkPath clip;
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clip.addCircle(50, 50, 50);
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clip.addCircle(50, 50, 10, SkPathDirection::kCCW);
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SkPaint paint;
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paint.setColor(color);
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surf.getCanvas()->clipPath(clip, false);
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surf.getCanvas()->drawRect(SkRect::MakeLTRB(0,0, 100, 100), paint);
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};
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// Use surfs[0] create to create a cached stencil buffer that is also sized for surfs[1].
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drawWithStencilClip(*surfs[0], SK_ColorRED);
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surfs[0]->flushAndSubmit();
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// Make sure surf[1]'s FBO is bound but without using draws that would attach stencil.
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surfs[1]->getCanvas()->clear(SK_ColorGREEN);
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surfs[1]->flushAndSubmit();
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// Now use stencil for clipping. We should now have the following properties:
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// 1) surf[1]'s FBO is already bound
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// 2) surf[1] doesn't have a stencil buffer
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// 3) There is an appropriately sized stencil buffer in the cache (used with surf[0]). This is
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// important because creating a new stencil buffer will invalidate the bound FBO tracking.
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// The bug was that because the correct FBO was already bound we would not rebind and would
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// skip the lazy stencil attachment in GrGLRenderTarget. This would cause the clip to fail.
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drawWithStencilClip(*surfs[1], SK_ColorBLUE);
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// Check that four pixels that should have been clipped out of the blue draw are green.
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SkAutoPixmapStorage rb;
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rb.alloc(surfs[1]->imageInfo().makeWH(1, 1));
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for (int x : {5, 95}) {
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for (int y : {5, 95}) {
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if (!surfs[1]->readPixels(rb, x, y)) {
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ERRORF(reporter, "readback failed");
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return;
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}
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if (*rb.addr32() != SK_ColorGREEN) {
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ERRORF(reporter,
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"Expected green at (%d, %d), instead got 0x%08x.",
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x,
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y,
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*rb.addr32());
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return;
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}
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}
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}
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}
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