[SkTrimPathEffect] Preserve wrap-around continuity
In inverted mode (Mode::kInverted), the trim result represents the logical segment [stop..start] (wrapping around at the path's end). We currently emit two segments [0..start] and [stop..1], in that exact order. This behavior breaks continuity for single closed contour paths. Update SkTrimPath to 1) emit the segments in the correct order ([stop..1],[0..start]) 2) skip the connecting moveTo for closed paths Bug: skia:10107 Change-Id: Icd280554ba7291c985f504793feff104df2a4a99 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281882 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
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@ -33,7 +33,7 @@ public:
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*
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* Note: for Mode::kNormal, this will return one (logical) segment (even if it is spread
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* across multiple contours). For Mode::kInverted, this will return 2 logical
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* segments: 0...stopT and startT...1
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* segments: stopT..1 and 0...startT, in this order.
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*/
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static sk_sp<SkPathEffect> Make(SkScalar startT, SkScalar stopT, Mode = Mode::kNormal);
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};
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resources/skottie/skottie-trimpath-fill.json
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resources/skottie/skottie-trimpath-fill.json
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@ -13,48 +13,41 @@
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namespace {
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class Segmentator : public SkNoncopyable {
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public:
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Segmentator(const SkPath& src, SkPath* dst)
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: fMeasure(src, false)
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, fDst(dst) {}
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// Returns the number of contours iterated to satisfy the request.
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static size_t add_segments(const SkPath& src, SkScalar start, SkScalar stop, SkPath* dst,
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bool requires_moveto = true) {
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SkASSERT(start < stop);
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void add(SkScalar start, SkScalar stop) {
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SkASSERT(start < stop);
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SkPathMeasure measure(src, false);
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// TODO: we appear to skip zero-length contours.
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do {
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const auto nextOffset = fCurrentSegmentOffset + fMeasure.getLength();
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SkScalar current_segment_offset = 0;
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size_t contour_count = 1;
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if (start < nextOffset) {
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fMeasure.getSegment(start - fCurrentSegmentOffset,
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stop - fCurrentSegmentOffset,
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fDst, true);
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do {
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const auto next_offset = current_segment_offset + measure.getLength();
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if (stop < nextOffset)
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break;
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}
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if (start < next_offset) {
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measure.getSegment(start - current_segment_offset,
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stop - current_segment_offset,
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dst, requires_moveto);
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fCurrentSegmentOffset = nextOffset;
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} while (fMeasure.nextContour());
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}
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if (stop <= next_offset)
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break;
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}
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private:
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SkPathMeasure fMeasure;
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SkPath* fDst;
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contour_count++;
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current_segment_offset = next_offset;
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} while (measure.nextContour());
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SkScalar fCurrentSegmentOffset = 0;
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using INHERITED = SkNoncopyable;
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};
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return contour_count;
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}
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} // namespace
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SkTrimPE::SkTrimPE(SkScalar startT, SkScalar stopT, SkTrimPathEffect::Mode mode)
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: fStartT(startT), fStopT(stopT), fMode(mode) {}
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bool SkTrimPE::onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec,
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const SkRect* cullRect) const {
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bool SkTrimPE::onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect*) const {
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if (fStartT >= fStopT) {
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SkASSERT(fMode == SkTrimPathEffect::Mode::kNormal);
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return true;
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@ -71,12 +64,33 @@ bool SkTrimPE::onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec,
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arcStop = len * fStopT;
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// Second pass: actually add segments.
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Segmentator segmentator(src, dst);
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if (fMode == SkTrimPathEffect::Mode::kNormal) {
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if (arcStart < arcStop) segmentator.add(arcStart, arcStop);
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// Normal mode -> one span.
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if (arcStart < arcStop) {
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add_segments(src, arcStart, arcStop, dst);
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}
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} else {
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if (0 < arcStart) segmentator.add(0, arcStart);
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if (arcStop < len) segmentator.add(arcStop, len);
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// Inverted mode -> one logical span which wraps around at the end -> two actual spans.
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// In order to preserve closed path continuity:
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//
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// 1) add the second/tail span first
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//
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// 2) skip the head span move-to for single-closed-contour paths
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bool requires_moveto = true;
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if (arcStop < len) {
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// since we're adding the "tail" first, this is the total number of contours
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const auto contour_count = add_segments(src, arcStop, len, dst);
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// if the path consists of a single closed contour, we don't want to disconnect
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// the two parts with a moveto.
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if (contour_count == 1 && src.isLastContourClosed()) {
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requires_moveto = false;
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}
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}
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if (0 < arcStart) {
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add_segments(src, 0, arcStart, dst, requires_moveto);
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}
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}
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return true;
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