Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp.
git-svn-id: http://skia.googlecode.com/svn/trunk@3852 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -9,6 +9,7 @@
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#include <GL/osmesa.h>
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#include "gl/SkMesaGLContext.h"
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#include "gl/GrGLDefines.h"
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SkMesaGLContext::AutoContextRestore::AutoContextRestore() {
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fOldContext = (Context)OSMesaGetCurrentContext();
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