Eliminate some clutter in SkFlattenable
The Registrar class is unnecessary, as SkFlattenable factory registration is now handled via initialization routines that can just call the Register function directly. Also, no need to lazily initialize gCount to 0, as initializing an int to a constant value does not require dynamic initialization. (C++ actually guarantees zero initialization of global ints anyway, but existing practice in Skia appears to favor the explicit "= 0"). Relatedly, this requires removing the unused/unimplemented SkLayerDrawLooper::MyRegistrar class. And removing that allows Clang to realize that SkLayerDrawLooper::fTopRec is unneeded too, so remove that too to squelch the compiler warning/error. This doesn't change any public API. TBR=reed@google.com Review URL: https://codereview.chromium.org/1361323002
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@ -43,8 +43,8 @@ class SkPrivateEffectInitializer;
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}
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#define SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(flattenable) \
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SkFlattenable::Registrar(#flattenable, flattenable::CreateProc, \
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flattenable::GetFlattenableType());
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SkFlattenable::Register(#flattenable, flattenable::CreateProc, \
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flattenable::GetFlattenableType());
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#define SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(flattenable) \
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private: \
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@ -102,13 +102,6 @@ public:
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static void Register(const char name[], Factory, Type);
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class Registrar {
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public:
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Registrar(const char name[], Factory factory, Type type) {
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SkFlattenable::Register(name, factory, type);
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}
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};
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/**
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* Override this if your subclass needs to record data that it will need to recreate itself
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* from its CreateProc (returned by getFactory()).
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@ -94,7 +94,6 @@ private:
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LayerInfo fInfo;
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};
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Rec* fRecs;
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Rec* fTopRec;
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int fCount;
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// state-machine during the init/next cycle
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@ -111,11 +110,6 @@ private:
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static void ApplyInfo(SkPaint* dst, const SkPaint& src, const LayerInfo&);
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};
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class MyRegistrar : public SkFlattenable::Registrar {
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public:
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MyRegistrar();
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};
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typedef SkDrawLooper INHERITED;
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public:
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@ -56,19 +56,12 @@ struct Entry {
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SkFlattenable::Type fType;
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};
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static int gCount;
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static int gCount = 0;
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static Entry gEntries[MAX_ENTRY_COUNT];
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void SkFlattenable::Register(const char name[], Factory factory, SkFlattenable::Type type) {
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SkASSERT(name);
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SkASSERT(factory);
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static bool gOnce = false;
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if (!gOnce) {
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gCount = 0;
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gOnce = true;
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}
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SkASSERT(gCount < MAX_ENTRY_COUNT);
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gEntries[gCount].fName = name;
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@ -23,7 +23,6 @@ SkLayerDrawLooper::LayerInfo::LayerInfo() {
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SkLayerDrawLooper::SkLayerDrawLooper()
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: fRecs(nullptr),
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fTopRec(nullptr),
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fCount(0) {
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}
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