Allow swizzles on Boolean scalar expressions.

Boolean vector expressions already allowed swizzles (see the
SwizzleBoolConstants.sksl test), but scalars had been inadvertently
disallowed.

Change-Id: I89e7139db50981f0ee1a9a5086b02603e57f967d
Bug: skia:12195
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427196
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This commit is contained in:
John Stiles 2021-07-12 15:05:54 -04:00 committed by Skia Commit-Bot
parent 5643e55f09
commit 010c0ec061
5 changed files with 144 additions and 17 deletions

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@ -138,7 +138,7 @@ std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
const int offset = base->fOffset;
const Type& baseType = base->type();
if (!baseType.isVector() && !baseType.isNumber()) {
if (!baseType.isVector() && !baseType.isScalar()) {
context.fErrors.error(
offset, "cannot swizzle value of type '" + baseType.displayName() + "'");
return nullptr;
@ -229,7 +229,7 @@ std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
// scalar.x0x0 -> type4(type2(x), 0).xyxy
// vector.y111 -> type4(vector.y, 1).xyyy
// vector.z10x -> type4(vector.zx, 1, 0).xzwy
const Type* numberType = &baseType.componentType();
const Type* scalarType = &baseType.componentType();
ComponentArray swizzleComponents;
int maskFieldIdx = 0;
int constantFieldIdx = maskComponents.size();
@ -241,7 +241,7 @@ std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
if (constantZeroIdx == -1) {
// Synthesize a 'type(0)' argument at the end of the constructor.
constructorArgs.push_back(ConstructorScalarCast::Make(
context, offset, *numberType,
context, offset, *scalarType,
IntLiteral::Make(context, offset, /*value=*/0)));
constantZeroIdx = constantFieldIdx++;
}
@ -251,7 +251,7 @@ std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
if (constantOneIdx == -1) {
// Synthesize a 'type(1)' argument at the end of the constructor.
constructorArgs.push_back(ConstructorScalarCast::Make(
context, offset, *numberType,
context, offset, *scalarType,
IntLiteral::Make(context, offset, /*value=*/1)));
constantOneIdx = constantFieldIdx++;
}
@ -265,7 +265,7 @@ std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
}
expr = Constructor::Convert(context, offset,
numberType->toCompound(context, constantFieldIdx, /*rows=*/1),
scalarType->toCompound(context, constantFieldIdx, /*rows=*/1),
std::move(constructorArgs));
if (!expr) {
return nullptr;

View File

@ -278,7 +278,7 @@ SKSL_TEST(SkSLSwizzleConstants, "shared/SwizzleConstants.sksl")
SKSL_TEST(SkSLSwizzleLTRB, "shared/SwizzleLTRB.sksl")
SKSL_TEST(SkSLSwizzleOpt, "shared/SwizzleOpt.sksl")
SKSL_TEST(SkSLSwizzleScalar, "shared/SwizzleScalar.sksl")
//SKSL_TEST(SkSLSwizzleScalarBool, "shared/SwizzleScalarBool.sksl")
SKSL_TEST(SkSLSwizzleScalarBool, "shared/SwizzleScalarBool.sksl")
SKSL_TEST(SkSLSwizzleScalarInt, "shared/SwizzleScalarInt.sksl")
SKSL_TEST(SkSLTernaryAsLValueEntirelyFoldable, "shared/TernaryAsLValueEntirelyFoldable.sksl")
SKSL_TEST(SkSLTernaryAsLValueFoldableTest, "shared/TernaryAsLValueFoldableTest.sksl")

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@ -1,4 +1,106 @@
### Compilation failed:
error: 5: cannot swizzle value of type 'bool'
1 error
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
OpExecutionMode %_entrypoint_v OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %_UniformBuffer "_UniformBuffer"
OpMemberName %_UniformBuffer 0 "unknownInput"
OpName %_entrypoint_v "_entrypoint_v"
OpName %main "main"
OpName %b "b"
OpName %b4 "b4"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpMemberDecorate %_UniformBuffer 0 Offset 0
OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
OpDecorate %_UniformBuffer Block
OpDecorate %10 Binding 0
OpDecorate %10 DescriptorSet 0
OpDecorate %32 RelaxedPrecision
OpDecorate %37 RelaxedPrecision
OpDecorate %39 RelaxedPrecision
OpDecorate %47 RelaxedPrecision
OpDecorate %49 RelaxedPrecision
OpDecorate %50 RelaxedPrecision
OpDecorate %52 RelaxedPrecision
OpDecorate %54 RelaxedPrecision
OpDecorate %57 RelaxedPrecision
OpDecorate %59 RelaxedPrecision
OpDecorate %61 RelaxedPrecision
OpDecorate %62 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%_UniformBuffer = OpTypeStruct %float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
%void = OpTypeVoid
%15 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%float_0 = OpConstant %float 0
%19 = OpConstantComposite %v2float %float_0 %float_0
%_ptr_Function_v2float = OpTypePointer Function %v2float
%23 = OpTypeFunction %v4float %_ptr_Function_v2float
%_ptr_Function_bool = OpTypePointer Function %bool
%_ptr_Uniform_float = OpTypePointer Uniform %float
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%v4bool = OpTypeVector %bool 4
%_ptr_Function_v4bool = OpTypePointer Function %v4bool
%v2bool = OpTypeVector %bool 2
%false = OpConstantFalse %bool
%true = OpConstantTrue %bool
%float_1 = OpConstant %float 1
%_entrypoint_v = OpFunction %void None %15
%16 = OpLabel
%20 = OpVariable %_ptr_Function_v2float Function
OpStore %20 %19
%22 = OpFunctionCall %v4float %main %20
OpStore %sk_FragColor %22
OpReturn
OpFunctionEnd
%main = OpFunction %v4float None %23
%24 = OpFunctionParameter %_ptr_Function_v2float
%25 = OpLabel
%b = OpVariable %_ptr_Function_bool Function
%b4 = OpVariable %_ptr_Function_v4bool Function
%28 = OpAccessChain %_ptr_Uniform_float %10 %int_0
%32 = OpLoad %float %28
%33 = OpFUnordNotEqual %bool %32 %float_0
OpStore %b %33
%37 = OpLoad %bool %b
%38 = OpCompositeConstruct %v4bool %37 %37 %37 %37
OpStore %b4 %38
%39 = OpLoad %bool %b
%40 = OpCompositeConstruct %v2bool %39 %39
%42 = OpCompositeExtract %bool %40 0
%43 = OpCompositeExtract %bool %40 1
%46 = OpCompositeConstruct %v4bool %42 %43 %false %true
OpStore %b4 %46
%47 = OpLoad %bool %b
%48 = OpCompositeConstruct %v4bool %false %47 %true %false
OpStore %b4 %48
%49 = OpLoad %bool %b
%50 = OpLoad %bool %b
%51 = OpCompositeConstruct %v4bool %false %49 %false %50
OpStore %b4 %51
%52 = OpLoad %v4bool %b4
%53 = OpCompositeExtract %bool %52 0
%54 = OpSelect %float %53 %float_1 %float_0
%56 = OpCompositeExtract %bool %52 1
%57 = OpSelect %float %56 %float_1 %float_0
%58 = OpCompositeExtract %bool %52 2
%59 = OpSelect %float %58 %float_1 %float_0
%60 = OpCompositeExtract %bool %52 3
%61 = OpSelect %float %60 %float_1 %float_0
%62 = OpCompositeConstruct %v4float %54 %57 %59 %61
OpReturnValue %62
OpFunctionEnd

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@ -1,4 +1,11 @@
### Compilation failed:
error: 5: cannot swizzle value of type 'bool'
1 error
out vec4 sk_FragColor;
uniform float unknownInput;
vec4 main() {
bool b = bool(unknownInput);
bvec4 b4 = bvec4(b);
b4 = bvec4(bvec2(b), false, true);
b4 = bvec4(false, b, true, false);
b4 = bvec4(false, b, false, b);
return vec4(b4);
}

View File

@ -1,4 +1,22 @@
### Compilation failed:
error: 5: cannot swizzle value of type 'bool'
1 error
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
float unknownInput;
};
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
bool b = bool(_uniforms.unknownInput);
bool4 b4 = bool4(b);
b4 = bool4(bool2(b), false, true);
b4 = bool4(false, b, true, false);
b4 = bool4(false, b, false, b);
_out.sk_FragColor = float4(b4);
return _out;
}