diff --git a/gm/showmiplevels.cpp b/gm/showmiplevels.cpp index 385d713fe1..013adda23f 100644 --- a/gm/showmiplevels.cpp +++ b/gm/showmiplevels.cpp @@ -18,28 +18,28 @@ #include "Resources.h" #include "sk_tool_utils.h" -static SkBitmap make_bitmap(int size) { +static SkBitmap make_bitmap(int w, int h) { SkBitmap bm; - bm.allocN32Pixels(size, size); + bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); - paint.setStrokeWidth(size / 16.0f); - canvas.drawCircle(size/2.0f, size/2.0f, size/3.0f, paint); + paint.setStrokeWidth(w / 16.0f); + canvas.drawCircle(w/2.0f, h/2.0f, w/3.0f, paint); return bm; } -static SkBitmap make_bitmap2(int size) { +static SkBitmap make_bitmap2(int w, int h) { SkBitmap bm; - bm.allocN32Pixels(size, size); + bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); SkScalar inset = 2; - SkRect r = SkRect::MakeIWH(size, size).makeInset(0.5f, 0.5f); + SkRect r = SkRect::MakeIWH(w, h).makeInset(0.5f, 0.5f); while (r.width() > 4) { canvas.drawRect(r, paint); r.inset(inset, inset); @@ -49,16 +49,16 @@ static SkBitmap make_bitmap2(int size) { } #include "SkNx.h" -static SkBitmap make_bitmap3(int size) { +static SkBitmap make_bitmap3(int w, int h) { SkBitmap bm; - bm.allocN32Pixels(size, size); + bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(2.1f); - SkScalar s = SkIntToScalar(size); + SkScalar s = SkIntToScalar(w); Sk4f p(s, -s, -s, s); Sk4f d(5); while (p.kth<1>() < s) { @@ -103,9 +103,9 @@ public: ShowMipLevels(int N) : fN(N) { fBM[0] = sk_tool_utils::create_checkerboard_bitmap(N, N, SK_ColorBLACK, SK_ColorWHITE, 2); - fBM[1] = make_bitmap(N); - fBM[2] = make_bitmap2(N); - fBM[3] = make_bitmap3(N); + fBM[1] = make_bitmap(N, N); + fBM[2] = make_bitmap2(N, N); + fBM[3] = make_bitmap3(N, N); } protected: @@ -146,7 +146,8 @@ protected: SkMipMap::Level level; SkScalar scale = 0.5f; while (mm->extractLevel(scale, &level)) { - SkImageInfo info = SkImageInfo::MakeN32Premul(level.fWidth, level.fHeight); + SkImageInfo info = SkImageInfo::Make(level.fWidth, level.fHeight, + baseBM.colorType(), baseBM.alphaType()); SkPixmap levelPM{ info, level.fPixels, level.fRowBytes }; SkBitmap bm = func(prevPM, levelPM); @@ -210,3 +211,103 @@ private: DEF_GM( return new ShowMipLevels(255); ) DEF_GM( return new ShowMipLevels(256); ) +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** + * Show mip levels that were built, for all supported colortypes + */ +class ShowMipLevels2 : public skiagm::GM { + const int fW, fH; + SkBitmap fBM[4]; + +public: + ShowMipLevels2(int w, int h) : fW(w), fH(h) { + fBM[0] = sk_tool_utils::create_checkerboard_bitmap(w, h, SK_ColorBLACK, SK_ColorWHITE, 2); + fBM[1] = make_bitmap(w, h); + fBM[2] = make_bitmap2(w, h); + fBM[3] = make_bitmap3(w, h); + } + +protected: + + SkString onShortName() override { + SkString str; + str.printf("showmiplevels2_%dx%d", fW, fH); + return str; + } + + SkISize onISize() override { + return { 824, 862 }; + } + + static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& bm, SkScalar x, SkScalar y) { + canvas->drawBitmap(bm, x, y, nullptr); + SkPaint paint; + paint.setStyle(SkPaint::kStroke_Style); + paint.setColor(0xFFFFCCCC); + canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint); + } + + void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM) { + SkScalar x = 4; + SkScalar y = 4; + + SkAutoTUnref mm(SkMipMap::Build(baseBM, nullptr)); + + int index = 0; + SkMipMap::Level level; + SkScalar scale = 0.5f; + while (mm->extractLevel(scale, &level)) { + SkImageInfo info = SkImageInfo::Make(level.fWidth, level.fHeight, + baseBM.colorType(), baseBM.alphaType()); + + SkBitmap bm; + bm.installPixels(info, level.fPixels, level.fRowBytes); + DrawAndFrame(canvas, bm, x, y); + + if (info.width() <= 2 || info.height() <= 2) { + break; + } + if (index & 1) { + x += info.width() + 4; + } else { + y += info.height() + 4; + } + scale /= 2; + index += 1; + } + } + + void drawSet(SkCanvas* canvas, const SkBitmap& orig) { + const SkColorType ctypes[] = { + kN32_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kGray_8_SkColorType + }; + + SkAutoCanvasRestore acr(canvas, true); + + for (auto ctype : ctypes) { + SkBitmap bm; + orig.copyTo(&bm, ctype); + drawLevels(canvas, bm); + canvas->translate(orig.width()/2 + 8.0f, 0); + } + } + + void onDraw(SkCanvas* canvas) override { + canvas->translate(4, 4); + for (const auto& bm : fBM) { + this->drawSet(canvas, bm); + // round so we always produce an integral translate, so the GOLD tool won't show + // unimportant diffs if this is drawn on a GPU with different rounding rules + // since we draw the bitmaps using nearest-neighbor + canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f)); + } + } + +private: + typedef skiagm::GM INHERITED; +}; +DEF_GM( return new ShowMipLevels2(255, 255); ) +DEF_GM( return new ShowMipLevels2(256, 255); ) +DEF_GM( return new ShowMipLevels2(255, 256); ) +DEF_GM( return new ShowMipLevels2(256, 256); )