Move GrFixedClip into src directory
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254343003 Review-Url: https://codereview.chromium.org/2254343003
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@ -12,6 +12,7 @@
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#include "SkColorPriv.h"
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#include "SkColorPriv.h"
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#include "effects/GrPorterDuffXferProcessor.h"
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#include "effects/GrPorterDuffXferProcessor.h"
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#include "effects/GrSimpleTextureEffect.h"
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#include "effects/GrSimpleTextureEffect.h"
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@ -84,7 +84,6 @@
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'<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
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'<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
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'<(skia_src_path)/gpu/GrBufferAllocPool.h',
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'<(skia_src_path)/gpu/GrBufferAllocPool.h',
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'<(skia_src_path)/gpu/GrCaps.cpp',
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'<(skia_src_path)/gpu/GrCaps.cpp',
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'<(skia_src_path)/gpu/GrClip.cpp',
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'<(skia_src_path)/gpu/GrClipStackClip.h',
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'<(skia_src_path)/gpu/GrClipStackClip.h',
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'<(skia_src_path)/gpu/GrClipStackClip.cpp',
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'<(skia_src_path)/gpu/GrClipStackClip.cpp',
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'<(skia_src_path)/gpu/GrColorSpaceXform.cpp',
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'<(skia_src_path)/gpu/GrColorSpaceXform.cpp',
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@ -101,6 +100,8 @@
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'<(skia_src_path)/gpu/GrDrawingManager.h',
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'<(skia_src_path)/gpu/GrDrawingManager.h',
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'<(skia_src_path)/gpu/GrDrawTarget.cpp',
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'<(skia_src_path)/gpu/GrDrawTarget.cpp',
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'<(skia_src_path)/gpu/GrDrawTarget.h',
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'<(skia_src_path)/gpu/GrDrawTarget.h',
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'<(skia_src_path)/gpu/GrFixedClip.cpp',
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'<(skia_src_path)/gpu/GrFixedClip.h',
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'<(skia_src_path)/gpu/GrFragmentProcessor.cpp',
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'<(skia_src_path)/gpu/GrFragmentProcessor.cpp',
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'<(skia_src_path)/gpu/GrGeometryProcessor.h',
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'<(skia_src_path)/gpu/GrGeometryProcessor.h',
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'<(skia_src_path)/gpu/GrGlyph.h',
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'<(skia_src_path)/gpu/GrGlyph.h',
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@ -8,10 +8,11 @@
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#ifndef GrClip_DEFINED
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#ifndef GrClip_DEFINED
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#define GrClip_DEFINED
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#define GrClip_DEFINED
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#include "GrFragmentProcessor.h"
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#include "SkRect.h"
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#include "GrTypesPriv.h"
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#include "SkRRect.h"
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class GrAppliedClip;
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class GrAppliedClip;
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class GrContext;
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class GrDrawContext;
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class GrDrawContext;
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/**
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/**
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@ -108,46 +109,19 @@ public:
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*/
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*/
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class GrNoClip final : public GrClip {
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class GrNoClip final : public GrClip {
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private:
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private:
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bool quickContains(const SkRect&) const final { return true; }
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bool quickContains(const SkRect&) const final {
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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return true;
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bool* isIntersectionOfRects) const final;
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bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip*) const final { return true; }
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};
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/**
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* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
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* stencil buffer itself, but can be configured to use whatever clip is already there.
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*/
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class GrFixedClip final : public GrClip {
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public:
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GrFixedClip() : fHasStencilClip(false) {}
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GrFixedClip(const SkIRect& scissorRect)
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: fScissorState(scissorRect)
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, fHasStencilClip(false) {}
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void reset() {
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fScissorState.setDisabled();
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fHasStencilClip = false;
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}
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}
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void reset(const SkIRect& scissorRect) {
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fScissorState.set(scissorRect);
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fHasStencilClip = false;
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}
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void enableStencilClip() { fHasStencilClip = true; }
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void disableStencilClip() { fHasStencilClip = false; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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bool* isIntersectionOfRects) const final {
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devResult->setXYWH(0, 0, width, height);
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private:
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if (isIntersectionOfRects) {
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bool apply(GrContext*, GrDrawContext*, bool useHWAA, bool hasUserStencilSettings,
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*isIntersectionOfRects = true;
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GrAppliedClip* out) const final;
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}
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}
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GrScissorState fScissorState;
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bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip*) const final {
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bool fHasStencilClip;
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return true;
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}
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};
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};
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#endif
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#endif
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@ -21,6 +21,7 @@
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#endif
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#endif
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#ifndef SK_IGNORE_TO_STRING
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#ifndef SK_IGNORE_TO_STRING
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@ -17,6 +17,7 @@
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#include "GrAlphaThresholdFragmentProcessor.h"
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#include "GrAlphaThresholdFragmentProcessor.h"
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#endif
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#endif
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class SK_API SkAlphaThresholdFilterImpl : public SkImageFilter {
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class SK_API SkAlphaThresholdFilterImpl : public SkImageFilter {
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@ -15,6 +15,7 @@
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrCaps.h"
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#include "GrCaps.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#define MAX_BLUR_SIGMA 4.0f
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#define MAX_BLUR_SIGMA 4.0f
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@ -17,6 +17,7 @@
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#include "GrFragmentProcessor.h"
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#include "GrFragmentProcessor.h"
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#include "GrInvariantOutput.h"
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#include "GrInvariantOutput.h"
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#include "GrPaint.h"
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#include "GrPaint.h"
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@ -18,6 +18,7 @@
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrFixedClip.h"
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#include "GrInvariantOutput.h"
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#include "GrInvariantOutput.h"
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#include "GrTexture.h"
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#include "GrTexture.h"
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#include "SkGr.h"
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#include "SkGr.h"
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@ -9,6 +9,7 @@
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrCaps.h"
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#include "GrCaps.h"
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrFixedClip.h"
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#include "effects/GrSimpleTextureEffect.h"
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#include "effects/GrSimpleTextureEffect.h"
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#include "GrStyle.h"
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#include "GrStyle.h"
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#include "GrTexture.h"
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#include "GrTexture.h"
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@ -10,6 +10,7 @@
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#include "GrAppliedClip.h"
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#include "GrAppliedClip.h"
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#include "GrDrawingManager.h"
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#include "GrDrawingManager.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContextPriv.h"
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#include "GrFixedClip.h"
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#include "GrGpuResourcePriv.h"
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#include "GrGpuResourcePriv.h"
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#include "GrRenderTargetPriv.h"
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#include "GrRenderTargetPriv.h"
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#include "GrStencilAttachment.h"
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#include "GrStencilAttachment.h"
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#define GrClipStackClip_DEFINED
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#define GrClipStackClip_DEFINED
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#include "GrClip.h"
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#include "GrClip.h"
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#include "GrReducedClip.h"
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#include "GrReducedClip.h"
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#include "SkClipStack.h"
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#include "SkClipStack.h"
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class GrTextureProvider;
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class GrPathRenderer;
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class GrPathRenderer;
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class GrTexture;
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class GrTextureProvider;
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class GrUniqueKey;
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/**
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/**
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* GrClipStackClip can apply a generic SkClipStack to the draw state. It may need to generate an
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* GrClipStackClip can apply a generic SkClipStack to the draw state. It may need to generate an
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@ -10,6 +10,7 @@
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawingManager.h"
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#include "GrDrawingManager.h"
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#include "GrFixedClip.h"
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#include "GrGpuResourcePriv.h"
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#include "GrGpuResourcePriv.h"
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#include "GrOvalRenderer.h"
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#include "GrOvalRenderer.h"
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#include "GrPathRenderer.h"
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#include "GrPathRenderer.h"
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@ -5,19 +5,11 @@
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* found in the LICENSE file.
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* found in the LICENSE file.
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*/
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*/
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#include "GrClip.h"
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#include "GrFixedClip.h"
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#include "GrAppliedClip.h"
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#include "GrAppliedClip.h"
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#include "GrDrawContext.h"
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#include "GrDrawContext.h"
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void GrNoClip::getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const {
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devResult->setXYWH(0, 0, width, height);
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if (isIntersectionOfRects) {
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*isIntersectionOfRects = true;
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}
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}
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bool GrFixedClip::quickContains(const SkRect& rect) const {
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bool GrFixedClip::quickContains(const SkRect& rect) const {
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if (fHasStencilClip) {
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if (fHasStencilClip) {
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return false;
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return false;
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50
src/gpu/GrFixedClip.h
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50
src/gpu/GrFixedClip.h
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrFixedClip_DEFINED
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#define GrFixedClip_DEFINED
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#include "GrClip.h"
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#include "GrTypesPriv.h"
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/**
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* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
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* stencil buffer itself, but can be configured to use whatever clip is already there.
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*/
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class GrFixedClip final : public GrClip {
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public:
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GrFixedClip() : fHasStencilClip(false) {}
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GrFixedClip(const SkIRect& scissorRect)
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: fScissorState(scissorRect)
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, fHasStencilClip(false) {}
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void reset() {
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fScissorState.setDisabled();
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fHasStencilClip = false;
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}
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void reset(const SkIRect& scissorRect) {
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fScissorState.set(scissorRect);
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fHasStencilClip = false;
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}
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void enableStencilClip() { fHasStencilClip = true; }
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void disableStencilClip() { fHasStencilClip = false; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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private:
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bool apply(GrContext*, GrDrawContext*, bool useHWAA, bool hasUserStencilSettings,
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GrAppliedClip* out) const final;
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GrScissorState fScissorState;
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bool fHasStencilClip;
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};
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#endif
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@ -11,6 +11,7 @@
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#include "GrBatchTest.h"
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#include "GrBatchTest.h"
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrFixedClip.h"
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#include "GrMesh.h"
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#include "GrMesh.h"
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#include "GrPathUtils.h"
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#include "GrPathUtils.h"
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#include "GrPipelineBuilder.h"
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#include "GrPipelineBuilder.h"
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#include "GrBatchFlushState.h"
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#include "GrBatchFlushState.h"
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#include "GrClip.h"
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#include "GrClip.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrFixedClip.h"
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#include "GrPathStencilSettings.h"
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#include "GrPathStencilSettings.h"
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#include "GrPathUtils.h"
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#include "GrPathUtils.h"
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#include "GrPipelineBuilder.h"
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#include "GrPipelineBuilder.h"
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#include "GrContext.h"
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#include "GrContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawPathBatch.h"
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#include "GrDrawPathBatch.h"
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#include "GrFixedClip.h"
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#include "GrGpu.h"
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#include "GrGpu.h"
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#include "GrPath.h"
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#include "GrPath.h"
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#include "GrPipelineBuilder.h"
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#include "GrPipelineBuilder.h"
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