back to Sk4f for SkPMColor

#floats

BUG=skia:
BUG=skia:3592

Review URL: https://codereview.chromium.org/1047823002
This commit is contained in:
mtklein 2015-03-31 08:17:00 -07:00 committed by Commit bot
parent 39383a1946
commit 0340df5b36
6 changed files with 26 additions and 26 deletions

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@ -103,7 +103,7 @@ struct PMFloatGradientBench : public Benchmark {
SkPMColor fDevice[100]; SkPMColor fDevice[100];
void onDraw(const int loops, SkCanvas*) override { void onDraw(const int loops, SkCanvas*) override {
Sk4s c0 = SkPMFloat::FromARGB(255, 255, 0, 0), Sk4f c0 = SkPMFloat::FromARGB(255, 255, 0, 0),
c1 = SkPMFloat::FromARGB(255, 0, 0, 255), c1 = SkPMFloat::FromARGB(255, 0, 0, 255),
dc = c1 - c0, dc = c1 - c0,
fx(0.1f), fx(0.1f),
@ -112,7 +112,7 @@ struct PMFloatGradientBench : public Benchmark {
dcdx4(dcdx+dcdx+dcdx+dcdx); dcdx4(dcdx+dcdx+dcdx+dcdx);
for (int n = 0; n < loops; n++) { for (int n = 0; n < loops; n++) {
Sk4s a = c0 + dc*fx + Sk4s(0.5f), // The +0.5f lets us call trunc() instead of get(). Sk4f a = c0 + dc*fx + Sk4f(0.5f), // The +0.5f lets us call trunc() instead of get().
b = a + dcdx, b = a + dcdx,
c = b + dcdx, c = b + dcdx,
d = c + dcdx; d = c + dcdx;

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@ -34,9 +34,9 @@ public:
#endif #endif
// Freely autoconvert between SkPMFloat and Sk4s. // Freely autoconvert between SkPMFloat and Sk4f.
/*implicit*/ SkPMFloat(const Sk4s& fs) { fColors = fs; } /*implicit*/ SkPMFloat(const Sk4f& fs) { fColors = fs; }
/*implicit*/ operator Sk4s() const { return fColors; } /*implicit*/ operator Sk4f() const { return fColors; }
float a() const { return fColors[SK_A32_SHIFT / 8]; } float a() const { return fColors[SK_A32_SHIFT / 8]; }
float r() const { return fColors[SK_R32_SHIFT / 8]; } float r() const { return fColors[SK_R32_SHIFT / 8]; }
@ -65,11 +65,11 @@ public:
} }
private: private:
Sk4s fColors; Sk4f fColors;
}; };
#ifdef SKNX_NO_SIMD #ifdef SKNX_NO_SIMD
// Platform implementations of SkPMFloat assume Sk4s uses SSE or NEON. _none is generic. // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _none is generic.
#include "../opts/SkPMFloat_none.h" #include "../opts/SkPMFloat_none.h"
#else #else
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3

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@ -255,9 +255,9 @@ uint32_t SkColorMatrixFilter::getFlags() const {
*/ */
static const float gInv255 = 0.0039215683f; // (1.0f / 255) - ULP == SkBits2Float(0x3B808080) static const float gInv255 = 0.0039215683f; // (1.0f / 255) - ULP == SkBits2Float(0x3B808080)
static Sk4s premul(const Sk4s& x) { static Sk4f premul(const Sk4f& x) {
float scale = SkPMFloat(x).a() * gInv255; float scale = SkPMFloat(x).a() * gInv255;
Sk4s pm = x * Sk4s(scale, scale, scale, 1); Sk4f pm = x * Sk4f(scale, scale, scale, 1);
#ifdef SK_DEBUG #ifdef SK_DEBUG
SkPMFloat pmf(pm); SkPMFloat pmf(pm);
@ -267,9 +267,9 @@ static Sk4s premul(const Sk4s& x) {
return pm; return pm;
} }
static Sk4s unpremul(const SkPMFloat& pm) { static Sk4f unpremul(const SkPMFloat& pm) {
float scale = 255 / pm.a(); // candidate for fast/approx invert? float scale = 255 / pm.a(); // candidate for fast/approx invert?
return Sk4s(pm) * Sk4s(scale, scale, scale, 1); return Sk4f(pm) * Sk4f(scale, scale, scale, 1);
} }
static Sk4f clamp_0_255(const Sk4f& value) { static Sk4f clamp_0_255(const Sk4f& value) {
@ -292,11 +292,11 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
#endif #endif
if (use_floats) { if (use_floats) {
const Sk4s c0 = Sk4s::Load(fTranspose + 0); const Sk4f c0 = Sk4f::Load(fTranspose + 0);
const Sk4s c1 = Sk4s::Load(fTranspose + 4); const Sk4f c1 = Sk4f::Load(fTranspose + 4);
const Sk4s c2 = Sk4s::Load(fTranspose + 8); const Sk4f c2 = Sk4f::Load(fTranspose + 8);
const Sk4s c3 = Sk4s::Load(fTranspose + 12); const Sk4f c3 = Sk4f::Load(fTranspose + 12);
const Sk4s c4 = Sk4s::Load(fTranspose + 16); // translates const Sk4f c4 = Sk4f::Load(fTranspose + 16); // translates
// todo: we could cache this in the constructor... // todo: we could cache this in the constructor...
SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_255(c4))).clamped(); SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_255(c4))).clamped();
@ -314,13 +314,13 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
srcf = unpremul(srcf); srcf = unpremul(srcf);
} }
Sk4s r4 = Sk4s(srcf.r()); Sk4f r4 = Sk4f(srcf.r());
Sk4s g4 = Sk4s(srcf.g()); Sk4f g4 = Sk4f(srcf.g());
Sk4s b4 = Sk4s(srcf.b()); Sk4f b4 = Sk4f(srcf.b());
Sk4s a4 = Sk4s(srcf.a()); Sk4f a4 = Sk4f(srcf.a());
// apply matrix // apply matrix
Sk4s dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4; Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
// clamp, re-premul, and write // clamp, re-premul, and write
dst[i] = SkPMFloat(premul(clamp_0_255(dst4))).get(); dst[i] = SkPMFloat(premul(clamp_0_255(dst4))).get();

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@ -33,7 +33,7 @@ inline SkPMColor SkPMFloat::trunc() const {
inline SkPMColor SkPMFloat::get() const { inline SkPMColor SkPMFloat::get() const {
SkASSERT(this->isValid()); SkASSERT(this->isValid());
return SkPMFloat(Sk4s(0.5f) + *this).trunc(); return SkPMFloat(Sk4f(0.5f) + *this).trunc();
} }
inline SkPMColor SkPMFloat::clamped() const { inline SkPMColor SkPMFloat::clamped() const {

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@ -32,7 +32,7 @@ inline SkPMColor SkPMFloat::trunc() const {
inline SkPMColor SkPMFloat::get() const { inline SkPMColor SkPMFloat::get() const {
SkASSERT(this->isValid()); SkASSERT(this->isValid());
return SkPMFloat(Sk4s(0.5f) + *this).trunc(); return SkPMFloat(Sk4f(0.5f) + *this).trunc();
} }
inline SkPMColor SkPMFloat::clamped() const { inline SkPMColor SkPMFloat::clamped() const {

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@ -32,9 +32,9 @@ DEF_TEST(SkPMFloat, r) {
REPORTER_ASSERT(r, SkScalarNearlyEqual( 1.0f, clamped.g())); REPORTER_ASSERT(r, SkScalarNearlyEqual( 1.0f, clamped.g()));
REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.0f, clamped.b())); REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.0f, clamped.b()));
// Test SkPMFloat <-> Sk4s conversion. // Test SkPMFloat <-> Sk4f conversion.
Sk4s fs = clamped; Sk4f fs = clamped;
SkPMFloat scaled = fs * Sk4s(0.25f); SkPMFloat scaled = fs * Sk4f(0.25f);
REPORTER_ASSERT(r, SkScalarNearlyEqual(63.75f, scaled.a())); REPORTER_ASSERT(r, SkScalarNearlyEqual(63.75f, scaled.a()));
REPORTER_ASSERT(r, SkScalarNearlyEqual(38.25f, scaled.r())); REPORTER_ASSERT(r, SkScalarNearlyEqual(38.25f, scaled.r()));
REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.25f, scaled.g())); REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.25f, scaled.g()));