use surface in SkView/SampleApp

BUG=skia:
R=bsalomon@google.com, robertphillips@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/580073003
This commit is contained in:
reed 2014-09-18 11:29:01 -07:00 committed by Commit bot
parent 9b222a5ddd
commit 0397e9f341
6 changed files with 25 additions and 33 deletions

View File

@ -21,8 +21,7 @@
#endif
//#define USE_GX_SCREEN
class SkCanvas;
class SkSurface;
class SkOSMenu;
class SkWindow : public SkView {
@ -59,7 +58,7 @@ public:
void preConcat(const SkMatrix&);
void postConcat(const SkMatrix&);
virtual SkCanvas* createCanvas();
virtual SkSurface* createSurface();
virtual void onPDFSaved(const char title[], const char desc[],
const char path[]) {}

View File

@ -271,17 +271,14 @@ public:
fBackend = kNone_BackEndType;
}
virtual SkCanvas* createCanvas(SampleWindow::DeviceType dType,
SampleWindow* win) {
virtual SkSurface* createSurface(SampleWindow::DeviceType dType,
SampleWindow* win) SK_OVERRIDE {
#if SK_SUPPORT_GPU
if (IsGpuDeviceType(dType) && fCurContext) {
SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(fCurRenderTarget));
return new SkCanvas(device);
} else
#endif
{
return NULL;
return SkSurface::NewRenderTargetDirect(fCurRenderTarget);
}
#endif
return NULL;
}
virtual void publishCanvas(SampleWindow::DeviceType dType,

View File

@ -76,7 +76,7 @@ public:
// called before drawing. should install correct device
// type on the canvas. Will skip drawing if returns false.
virtual SkCanvas* createCanvas(DeviceType dType, SampleWindow* win) = 0;
virtual SkSurface* createSurface(DeviceType dType, SampleWindow* win) = 0;
// called after drawing, should get the results onto the
// screen.
@ -100,18 +100,18 @@ public:
SampleWindow(void* hwnd, int argc, char** argv, DeviceManager*);
virtual ~SampleWindow();
virtual SkCanvas* createCanvas() SK_OVERRIDE {
SkCanvas* canvas = NULL;
virtual SkSurface* createSurface() SK_OVERRIDE {
SkSurface* surface = NULL;
if (fDevManager) {
canvas = fDevManager->createCanvas(fDeviceType, this);
surface = fDevManager->createSurface(fDeviceType, this);
}
if (NULL == canvas) {
canvas = this->INHERITED::createCanvas();
if (NULL == surface) {
surface = this->INHERITED::createSurface();
}
return canvas;
return surface;
}
virtual void draw(SkCanvas* canvas);
virtual void draw(SkCanvas*) SK_OVERRIDE;
void setDeviceType(DeviceType type);
void toggleRendering();

View File

@ -24,12 +24,6 @@
#include "SkOSFile.h"
#include "SkStream.h"
#if SK_SUPPORT_GPU
#include "SkGpuDevice.h"
#else
class GrContext;
#endif
#define INT_SIZE 64
#define SCALAR_SIZE SkIntToScalar(INT_SIZE)

View File

@ -1,14 +1,14 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkWindow.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkOSMenu.h"
#include "SkSurface.h"
#include "SkSystemEventTypes.h"
#include "SkTime.h"
@ -32,8 +32,9 @@ SkWindow::~SkWindow() {
fMenus.deleteAll();
}
SkCanvas* SkWindow::createCanvas() {
return new SkCanvas(this->getBitmap());
SkSurface* SkWindow::createSurface() {
const SkBitmap& bm = this->getBitmap();
return SkSurface::NewRasterDirect(bm.info(), bm.getPixels(), bm.rowBytes());
}
void SkWindow::setMatrix(const SkMatrix& matrix) {
@ -126,7 +127,8 @@ bool SkWindow::update(SkIRect* updateArea) {
bm.setPixels(buffer);
#endif
SkAutoTUnref<SkCanvas> canvas(this->createCanvas());
SkAutoTUnref<SkSurface> surface(this->createSurface());
SkCanvas* canvas = surface->getCanvas();
canvas->clipRegion(fDirtyRgn);
if (updateArea)

View File

@ -1,4 +1,3 @@
/*
* Copyright 2011 Google Inc.
*
@ -8,6 +7,7 @@
#import "SkNSView.h"
#include "SkCanvas.h"
#include "SkSurface.h"
#include "SkCGUtils.h"
#include "SkEvent.h"
SK_COMPILE_ASSERT(SK_SUPPORT_GPU, not_implemented_for_non_gpu_build);
@ -129,8 +129,8 @@ SK_COMPILE_ASSERT(SK_SUPPORT_GPU, not_implemented_for_non_gpu_build);
- (void)drawSkia {
fRedrawRequestPending = false;
if (fWind) {
SkAutoTUnref<SkCanvas> canvas(fWind->createCanvas());
fWind->draw(canvas);
SkAutoTUnref<SkSurface> surface(fWind->createSurface());
fWind->draw(surface->getCanvas());
#ifdef FORCE_REDRAW
fWind->inval(NULL);
#endif