remove DM status thread
Let's see if this helps iOS? BUG=skia:6748 Change-Id: Iec67eacef0058dfb79c0223a955a22c676a35278 Reviewed-on: https://skia-review.googlesource.com/20683 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
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25ad117ee8
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03a95ad622
59
dm/DM.cpp
59
dm/DM.cpp
@ -137,7 +137,7 @@ struct Running {
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// We use a spinlock to make locking this in a signal handler _somewhat_ safe.
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static SkSpinlock gMutex;
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static int32_t gPending;
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static int gPending;
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static SkTArray<Running> gRunning;
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static void done(const char* config, const char* src, const char* srcOptions, const char* name) {
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@ -154,10 +154,22 @@ static void done(const char* config, const char* src, const char* srcOptions, co
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}
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pending = --gPending;
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}
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// We write our dm.json file every once in a while in case we crash.
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// Notice this also handles the final dm.json when pending == 0.
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// We write out dm.json file and print out a progress update every once in a while.
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// Notice this also handles the final dm.json and progress update when pending == 0.
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if (pending % 500 == 0) {
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JsonWriter::DumpJson();
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int curr = sk_tools::getCurrResidentSetSizeMB(),
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peak = sk_tools::getMaxResidentSetSizeMB();
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SkString elapsed = HumanizeMs(SkTime::GetMSecs() - kStartMs);
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SkAutoMutexAcquire lock(gMutex);
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info("\n%dMB RAM, %dMB peak, %s elapsed, %d queued, %d active:\n",
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curr, peak, elapsed.c_str(), gPending - gRunning.count(), gRunning.count());
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for (auto& task : gRunning) {
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task.dump();
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}
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}
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}
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@ -168,19 +180,6 @@ static void start(const char* config, const char* src, const char* srcOptions, c
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gRunning.push_back({id,SkGetThreadID()});
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}
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static void print_status() {
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int curr = sk_tools::getCurrResidentSetSizeMB(),
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peak = sk_tools::getMaxResidentSetSizeMB();
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SkString elapsed = HumanizeMs(SkTime::GetMSecs() - kStartMs);
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SkAutoMutexAcquire lock(gMutex);
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info("\n%s elapsed, %d active, %d queued, %dMB RAM, %dMB peak\n",
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elapsed.c_str(), gRunning.count(), gPending - gRunning.count(), curr, peak);
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for (auto& task : gRunning) {
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task.dump();
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}
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}
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static void find_culprit() {
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// Assumes gMutex is locked.
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SkThreadID thisThread = SkGetThreadID();
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@ -1262,25 +1261,6 @@ static void run_test(skiatest::Test test, const GrContextOptions& grCtxOptions)
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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DEFINE_int32(status_sec, 15, "Print status this often (and if we crash).");
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static std::atomic<bool> gStopStatusThread{false};
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SkThread* start_status_thread() {
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auto thread = new SkThread([] (void*) {
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while (!gStopStatusThread.load()) {
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print_status();
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#if defined(SK_BUILD_FOR_WIN)
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Sleep(FLAGS_status_sec * 1000);
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#else
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sleep(FLAGS_status_sec);
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#endif
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}
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});
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thread->start();
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return thread;
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}
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#define PORTABLE_FONT_PREFIX "Toy Liberation "
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static sk_sp<SkTypeface> create_from_name(const char familyName[], SkFontStyle style) {
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@ -1346,7 +1326,6 @@ int main(int argc, char** argv) {
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gPending = gSrcs.count() * gSinks.count() + gParallelTests.count() + gSerialTests.count();
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info("%d srcs * %d sinks + %d tests == %d tasks",
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gSrcs.count(), gSinks.count(), gParallelTests.count() + gSerialTests.count(), gPending);
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std::unique_ptr<SkThread> statusThread(start_status_thread());
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// Kick off as much parallel work as we can, making note of any serial work we'll need to do.
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SkTaskGroup parallel;
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@ -1402,14 +1381,6 @@ int main(int argc, char** argv) {
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SkPDFImageDumpStats();
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#endif // SK_PDF_IMAGE_STATS
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// An experiment to work around problems with libmobiledevice driving DM.
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// Make sure the status thread has stopped completely before we exit.
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#if defined(SK_BUILD_FOR_IOS)
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gStopStatusThread.store(true);
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statusThread->join();
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#endif
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print_status();
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SkGraphics::PurgeAllCaches();
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info("Finished!\n");
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return 0;
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