Performance experiment: Disable SkSL inliner in nanobench/skpbench.
This is a reland of 3f35ac10b4
Time to run this experiment again.
Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
>
> Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
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@ -80,6 +80,10 @@ extern bool gSkVMJITViaDylib;
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#include "src/gpu/gl/GrGLUtil.h"
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#include "tools/gpu/GrContextFactory.h"
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namespace SkSL {
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extern bool gSkSLInliner;
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}
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using sk_gpu_test::ContextInfo;
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using sk_gpu_test::GrContextFactory;
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using sk_gpu_test::TestContext;
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@ -1241,6 +1245,7 @@ int main(int argc, char** argv) {
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gSkForceRasterPipelineBlitter = FLAGS_forceRasterPipeline;
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gUseSkVMBlitter = FLAGS_skvm;
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gSkVMAllowJIT = gSkVMJITViaDylib = FLAGS_jit;
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SkSL::gSkSLInliner = false; // Temporary experiment
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int runs = 0;
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BenchmarkStream benchStream;
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@ -88,6 +88,10 @@ static const char resultFormat[] =
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static constexpr int kNumFlushesToPrimeCache = 3;
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namespace SkSL {
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extern bool gSkSLInliner;
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}
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struct Sample {
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using duration = std::chrono::nanoseconds;
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@ -497,6 +501,8 @@ int main(int argc, char** argv) {
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exit(0); // This can be used to print the header and quit.
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}
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SkSL::gSkSLInliner = false; // Temporary experiment
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// Parse the config.
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const SkCommandLineConfigGpu* config = nullptr; // Initialize for spurious warning.
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SkCommandLineConfigArray configs;
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