Remove misc. dead code.

These files are not referenced by any .gyp file in Skia or Chromium.
ninja -C out/Debug everything still builds.

BUG=skia:
R=halcanary@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/222683003

git-svn-id: http://skia.googlecode.com/svn/trunk@14035 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-04-02 22:01:38 +00:00
parent 8b30d9a3cc
commit 050c0aef85
3 changed files with 0 additions and 1002 deletions

View File

@ -1,290 +0,0 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkRegion.h"
#include "SkChunkAlloc.h"
#include "SkTDArray.h"
#include "SkTemplates.h"
#if 0
struct VEdge {
VEdge* fPrev;
VEdge* fNext;
SkRegion::RunType fX;
SkRegion::RunType fTop;
SkRegion::RunType fBottom;
int fWinding;
void removeFromList() {
fPrev->fNext = fNext;
fNext->fPrev = fPrev;
}
void backwardsInsert() {
while (fPrev->fX > fX) {
VEdge* prev = fPrev;
VEdge* next = this;
// remove prev from the list
prev->fPrev->fNext = next;
next->fPrev = prev->fPrev;
// insert prev after next
prev->fNext = next->fNext;
next->fNext->fPrev = prev;
next->fNext = prev;
prev->fPrev = next;
}
}
static void SetFromRect(VEdge edges[], const SkIRect& r) {
edges[0].fX = r.fLeft;
edges[0].fTop = r.fTop;
edges[0].fBottom = r.fBottom;
edges[0].fWinding = -1;
edges[1].fX = r.fRight;
edges[1].fTop = r.fTop;
edges[1].fBottom = r.fBottom;
edges[1].fWinding = 1;
}
};
class Accumulator {
public:
Accumulator(SkRegion::RunType top, int numRects);
~Accumulator() {}
SkRegion::RunType append(SkRegion::RunType top, const VEdge* edge);
int count() const { return fTotalCount; }
void copyTo(SkRegion::RunType dst[]);
private:
struct Row {
SkRegion::RunType* fPtr;
SkRegion::RunType fBottom;
int fCount; // just [L R] count
};
SkChunkAlloc fAlloc;
SkTDArray<Row> fRows;
SkRegion::RunType fTop;
int fTotalCount;
int fRectCount;
};
Accumulator::Accumulator(SkRegion::RunType top, int numRects)
: fAlloc((1 + numRects * 2 + 1) * sizeof(int32_t)) {
fRectCount = numRects;
fTop = top;
fTotalCount = 2; // Top + final sentinel
}
//#define TRACE_ROW(code) code
#define TRACE_ROW(code)
SkRegion::RunType Accumulator::append(SkRegion::RunType currY, const VEdge* edge) {
// worst-case size
size_t size = fRectCount * 2 * sizeof(SkRegion::RunType);
SkRegion::RunType* row = (SkRegion::RunType*)fAlloc.allocThrow(size);
SkRegion::RunType* rowHead = row;
SkRegion::RunType nextY = SkRegion::kRunTypeSentinel;
int winding = edge->fWinding;
// record the L R values for this row
if (edge->fTop > currY) {
nextY = SkMin32(nextY, edge->fTop);
TRACE_ROW(SkDebugf("Y %d\n", currY);)
} else {
SkRegion::RunType currR;
*row++ = edge->fX;
TRACE_ROW(SkDebugf("Y %d [%d", currY, edge->fX);)
edge = edge->fNext;
for (;;) {
if (edge->fTop > currY) {
nextY = SkMin32(nextY, edge->fTop);
break;
}
int prevWinding = winding;
winding += edge->fWinding;
if (0 == winding) { // we finished an interval
currR = edge->fX;
} else if (0 == prevWinding && edge->fX > currR) {
*row++ = currR;
*row++ = edge->fX;
TRACE_ROW(SkDebugf(" %d] [%d", currR, edge->fX);)
}
nextY = SkMin32(nextY, edge->fBottom);
edge = edge->fNext;
}
SkASSERT(0 == winding);
*row++ = currR;
TRACE_ROW(SkDebugf(" %d]\n", currR);)
}
int rowCount = row - rowHead;
// now see if we have already seen this row, or if its unique
Row* r = fRows.count() ? &fRows[fRows.count() - 1] : NULL;
if (r && (r->fCount == rowCount) &&
!memcmp(r->fPtr, rowHead,
rowCount * sizeof(SkRegion::RunType))) {
r->fBottom = nextY; // update bottom
fAlloc.unalloc(rowHead);
} else {
Row* r = fRows.append();
r->fPtr = rowHead;
r->fBottom = nextY;
r->fCount = rowCount;
fTotalCount += 1 + rowCount + 1;
}
return nextY;
}
void Accumulator::copyTo(SkRegion::RunType dst[]) {
SkDEBUGCODE(SkRegion::RunType* startDst = dst;)
*dst++ = fTop;
const Row* curr = fRows.begin();
const Row* stop = fRows.end();
while (curr < stop) {
*dst++ = curr->fBottom;
memcpy(dst, curr->fPtr, curr->fCount * sizeof(SkRegion::RunType));
dst += curr->fCount;
*dst++ = SkRegion::kRunTypeSentinel;
curr += 1;
}
*dst++ = SkRegion::kRunTypeSentinel;
SkASSERT(dst - startDst == fTotalCount);
}
///////////////////////////////////////////////////////////////////////////////
template <typename T> int SkTCmp2Int(const T& a, const T& b) {
return (a < b) ? -1 : ((b < a) ? 1 : 0);
}
static inline int SkCmp32(int32_t a, int32_t b) {
return (a < b) ? -1 : ((b < a) ? 1 : 0);
}
static int compare_edgeptr(const void* p0, const void* p1) {
const VEdge* e0 = *static_cast<VEdge*const*>(p0);
const VEdge* e1 = *static_cast<VEdge*const*>(p1);
SkRegion::RunType v0 = e0->fTop;
SkRegion::RunType v1 = e1->fTop;
if (v0 == v1) {
v0 = e0->fX;
v1 = e1->fX;
}
return SkCmp32(v0, v1);
}
// fillout edge[] from rects[], sorted. Return the head, and set the tail
//
static VEdge* sort_edges(VEdge** edgePtr, VEdge edge[], const SkIRect rects[],
int rectCount, VEdge** edgeTail) {
int i;
VEdge** ptr = edgePtr;
for (int i = 0; i < rectCount; i++) {
if (!rects[i].isEmpty()) {
VEdge::SetFromRect(edge, rects[i]);
*ptr++ = edge++;
*ptr++ = edge++;
}
}
int edgeCount = ptr - edgePtr;
if (0 == edgeCount) {
// all the rects[] were empty
return NULL;
}
qsort(edgePtr, edgeCount, sizeof(*edgePtr), compare_edgeptr);
for (i = 1; i < edgeCount; i++) {
edgePtr[i - 1]->fNext = edgePtr[i];
edgePtr[i]->fPrev = edgePtr[i - 1];
}
*edgeTail = edgePtr[edgeCount - 1];
return edgePtr[0];
}
bool SkRegion::setRects(const SkIRect rects[], int rectCount) {
if (0 == rectCount) {
return this->setEmpty();
}
if (1 == rectCount) {
return this->setRect(rects[0]);
}
int edgeCount = rectCount * 2;
SkAutoMalloc memory((sizeof(VEdge) + sizeof(VEdge*)) * edgeCount);
VEdge** edgePtr = (VEdge**)memory.get();
VEdge* tail, *head = (VEdge*)(edgePtr + edgeCount);
head = sort_edges(edgePtr, head, rects, rectCount, &tail);
// check if we have no edges
if (NULL == head) {
return this->setEmpty();
}
// at this stage, we don't really care about edgeCount, or if rectCount is
// larger that it should be (since sort_edges might have skipped some
// empty rects[]). rectCount now is just used for worst-case allocations
VEdge headEdge, tailEdge;
headEdge.fPrev = NULL;
headEdge.fNext = head;
headEdge.fTop = SK_MinS32;
headEdge.fX = SK_MinS32;
head->fPrev = &headEdge;
tailEdge.fPrev = tail;
tailEdge.fNext = NULL;
tailEdge.fTop = SK_MaxS32;
tail->fNext = &tailEdge;
int32_t currY = head->fTop;
Accumulator accum(currY, rectCount);
while (head->fNext) {
VEdge* edge = head;
// accumulate the current
SkRegion::RunType nextY = accum.append(currY, edge);
// remove the old
while (edge->fTop <= currY) {
VEdge* next = edge->fNext;
if (edge->fBottom <= nextY) {
edge->removeFromList();
}
edge = next;
}
// insert (sorted) the new
while (edge->fTop == nextY) {
VEdge* next = edge->fNext;
edge->backwardsInsert();
edge = next;
}
currY = nextY;
head = headEdge.fNext;
}
SkAutoTArray<RunType> runs(accum.count());
accum.copyTo(runs.get());
return this->setRuns(runs.get(), accum.count());
}
#endif

View File

@ -1,78 +0,0 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTextLayout.h"
SkTextStyle::SkTextStyle() {
fPaint.setAntiAlias(true);
}
SkTextStyle::SkTextStyle(const SkTextStyle& src) : fPaint(src.fPaint) {}
SkTextStyle::SkTextStyle(const SkPaint& paint) : fPaint(paint) {}
SkTextStyle::~SkTextStyle() {}
///////////////////////////////////////////////////////////////////////////////
SkTextLayout::SkTextLayout() {
fBounds.setEmpty();
fDefaultStyle = new SkTextStyle;
}
SkTextLayout::~SkTextLayout() {
fDefaultStyle->unref();
fLines.deleteAll();
}
void SkTextLayout::setText(const char text[], size_t length) {
fText.setCount(length);
memcpy(fText.begin(), text, length);
}
void SkTextLayout::setBounds(const SkRect& bounds) {
fBounds = bounds;
// if width changed, inval cache
}
SkTextStyle* SkTextLayout::setDefaultStyle(SkTextStyle* style) {
SkRefCnt_SafeAssign(fDefaultStyle, style);
return style;
}
///////////////////////////////////////////////////////////////////////////////
struct SkTextLayout::GlyphRun {
GlyphRun();
~GlyphRun();
SkPoint* fLocs;
uint16_t* fGlyphIDs;
int fCount;
};
SkTextLayout::GlyphRun::GlyphRun() : fLocs(NULL), fGlyphIDs(NULL), fCount(0) {}
SkTextLayout::GlyphRun::~GlyphRun() {
delete[] fLocs;
delete[] fGlyphIDs;
}
struct SkTextLayout::Line {
Line() {}
~Line();
SkScalar fBaselineY;
SkTDArray<GlyphRun*> fRuns;
};
SkTextLayout::Line::~Line() {
fRuns.deleteAll();
}
void SkTextLayout::draw(SkCanvas* canvas) {
}

View File

@ -1,634 +0,0 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkJSON.h"
#include "SkString.h"
#ifdef SK_DEBUG
// #define TRACE_SKJSON_LEAKS
#endif
#ifdef TRACE_SKJSON_LEAKS
static int gStringCount;
static int gSlotCount;
static int gObjectCount;
static int gArrayCount;
#define LEAK_CODE(code) code
#else
#define LEAK_CODE(code)
#endif
///////////////////////////////////////////////////////////////////////////////
static char* alloc_string(size_t len) {
LEAK_CODE(SkDebugf(" string[%d]\n", gStringCount++);)
char* str = (char*)sk_malloc_throw(len + 1);
str[len] = 0;
return str;
}
static char* dup_string(const char src[]) {
if (NULL == src) {
return NULL;
}
size_t len = strlen(src);
char* dst = alloc_string(len);
memcpy(dst, src, len);
return dst;
}
static void free_string(char* str) {
if (str) {
sk_free(str);
LEAK_CODE(SkASSERT(gStringCount > 0); SkDebugf("~string[%d]\n", --gStringCount);)
}
}
///////////////////////////////////////////////////////////////////////////////
struct SkJSON::Object::Slot {
Slot(const char name[], Type type) {
LEAK_CODE(SkDebugf(" slot[%d]\n", gSlotCount++);)
SkASSERT(name);
fNext = NULL;
size_t len = strlen(name);
// extra 1 for str[0] which stores the type
char* str = alloc_string(1 + len);
str[0] = (char)type;
// str[1] skips the type, len+1 includes the terminating 0 byte.
memcpy(&str[1], name, len + 1);
fName = str;
// fValue is uninitialized
}
~Slot();
Type type() const { return (Type)fName[0]; }
const char* name() const { return &fName[1]; }
Slot* fNext;
char* fName; // fName[0] is the type, &fName[1] is the "name"
union {
Object* fObject;
Array* fArray;
char* fString;
int32_t fInt;
float fFloat;
bool fBool;
} fValue;
};
SkJSON::Object::Slot::~Slot() {
free_string(fName);
switch (this->type()) {
case kObject:
delete fValue.fObject;
break;
case kArray:
delete fValue.fArray;
break;
case kString:
free_string(fValue.fString);
break;
default:
break;
}
LEAK_CODE(SkASSERT(gSlotCount > 0); SkDebugf("~slot[%d]\n", --gSlotCount);)
}
///////////////////////////////////////////////////////////////////////////////
SkJSON::Object::Iter::Iter(const Object& obj) : fSlot(obj.fHead) {}
bool SkJSON::Object::Iter::done() const {
return NULL == fSlot;
}
void SkJSON::Object::Iter::next() {
SkASSERT(fSlot);
fSlot = fSlot->fNext;
}
SkJSON::Type SkJSON::Object::Iter::type() const {
SkASSERT(fSlot);
return fSlot->type();
}
const char* SkJSON::Object::Iter::name() const {
SkASSERT(fSlot);
return fSlot->name();
}
SkJSON::Object* SkJSON::Object::Iter::objectValue() const {
SkASSERT(fSlot);
SkASSERT(kObject == fSlot->type());
return fSlot->fValue.fObject;
}
SkJSON::Array* SkJSON::Object::Iter::arrayValue() const {
SkASSERT(fSlot);
SkASSERT(kArray == fSlot->type());
return fSlot->fValue.fArray;
}
const char* SkJSON::Object::Iter::stringValue() const {
SkASSERT(fSlot);
SkASSERT(kString == fSlot->type());
return fSlot->fValue.fString;
}
int32_t SkJSON::Object::Iter::intValue() const {
SkASSERT(fSlot);
SkASSERT(kInt == fSlot->type());
return fSlot->fValue.fInt;
}
float SkJSON::Object::Iter::floatValue() const {
SkASSERT(fSlot);
SkASSERT(kFloat == fSlot->type());
return fSlot->fValue.fFloat;
}
bool SkJSON::Object::Iter::boolValue() const {
SkASSERT(fSlot);
SkASSERT(kBool == fSlot->type());
return fSlot->fValue.fBool;
}
///////////////////////////////////////////////////////////////////////////////
SkJSON::Object::Object() : fHead(NULL), fTail(NULL) {
LEAK_CODE(SkDebugf(" object[%d]\n", gObjectCount++);)
}
SkJSON::Object::Object(const Object& other) : fHead(NULL), fTail(NULL) {
LEAK_CODE(SkDebugf(" object[%d]\n", gObjectCount++);)
Iter iter(other);
while (!iter.done()) {
switch (iter.type()) {
case kObject:
this->addObject(iter.name(), new Object(*iter.objectValue()));
break;
case kArray:
this->addArray(iter.name(), new Array(*iter.arrayValue()));
break;
case kString:
this->addString(iter.name(), dup_string(iter.stringValue()));
break;
case kInt:
this->addInt(iter.name(), iter.intValue());
break;
case kFloat:
this->addFloat(iter.name(), iter.floatValue());
break;
case kBool:
this->addBool(iter.name(), iter.boolValue());
break;
}
iter.next();
}
}
SkJSON::Object::~Object() {
Slot* slot = fHead;
while (slot) {
Slot* next = slot->fNext;
delete slot;
slot = next;
}
LEAK_CODE(SkASSERT(gObjectCount > 0); SkDebugf("~object[%d]\n", --gObjectCount);)
}
int SkJSON::Object::count() const {
int n = 0;
for (const Slot* slot = fHead; slot; slot = slot->fNext) {
n += 1;
}
return n;
}
SkJSON::Object::Slot* SkJSON::Object::addSlot(Slot* slot) {
SkASSERT(NULL == slot->fNext);
if (NULL == fHead) {
SkASSERT(NULL == fTail);
fHead = fTail = slot;
} else {
SkASSERT(fTail);
SkASSERT(NULL == fTail->fNext);
fTail->fNext = slot;
fTail = slot;
}
return slot;
}
void SkJSON::Object::addObject(const char name[], SkJSON::Object* value) {
this->addSlot(new Slot(name, kObject))->fValue.fObject = value;
}
void SkJSON::Object::addArray(const char name[], SkJSON::Array* value) {
this->addSlot(new Slot(name, kArray))->fValue.fArray = value;
}
void SkJSON::Object::addString(const char name[], const char value[]) {
this->addSlot(new Slot(name, kString))->fValue.fString = dup_string(value);
}
void SkJSON::Object::addInt(const char name[], int32_t value) {
this->addSlot(new Slot(name, kInt))->fValue.fInt = value;
}
void SkJSON::Object::addFloat(const char name[], float value) {
this->addSlot(new Slot(name, kFloat))->fValue.fFloat = value;
}
void SkJSON::Object::addBool(const char name[], bool value) {
this->addSlot(new Slot(name, kBool))->fValue.fBool = value;
}
///////////////////////////////////////////////////////////////////////////////
const SkJSON::Object::Slot* SkJSON::Object::findSlot(const char name[],
Type t) const {
for (const Slot* slot = fHead; slot; slot = slot->fNext) {
if (t == slot->type() && !strcmp(slot->name(), name)) {
return slot;
}
}
return NULL;
}
bool SkJSON::Object::find(const char name[], Type t) const {
return this->findSlot(name, t) != NULL;
}
bool SkJSON::Object::findObject(const char name[], SkJSON::Object** value) const {
const Slot* slot = this->findSlot(name, kObject);
if (slot) {
if (value) {
*value = slot->fValue.fObject;
}
return true;
}
return false;
}
bool SkJSON::Object::findArray(const char name[], SkJSON::Array** value) const {
const Slot* slot = this->findSlot(name, kArray);
if (slot) {
if (value) {
*value = slot->fValue.fArray;
}
return true;
}
return false;
}
bool SkJSON::Object::findString(const char name[], SkString* value) const {
const Slot* slot = this->findSlot(name, kString);
if (slot) {
if (value) {
value->set(slot->fValue.fString);
}
return true;
}
return false;
}
bool SkJSON::Object::findInt(const char name[], int32_t* value) const {
const Slot* slot = this->findSlot(name, kInt);
if (slot) {
if (value) {
*value = slot->fValue.fInt;
}
return true;
}
return false;
}
bool SkJSON::Object::findFloat(const char name[], float* value) const {
const Slot* slot = this->findSlot(name, kFloat);
if (slot) {
if (value) {
*value = slot->fValue.fFloat;
}
return true;
}
return false;
}
bool SkJSON::Object::findBool(const char name[], bool* value) const {
const Slot* slot = this->findSlot(name, kBool);
if (slot) {
if (value) {
*value = slot->fValue.fBool;
}
return true;
}
return false;
}
bool SkJSON::Object::remove(const char name[], Type t) {
SkDEBUGCODE(int count = this->count();)
Slot* prev = NULL;
Slot* slot = fHead;
while (slot) {
Slot* next = slot->fNext;
if (t == slot->type() && !strcmp(slot->name(), name)) {
if (prev) {
SkASSERT(fHead != slot);
prev->fNext = next;
} else {
SkASSERT(fHead == slot);
fHead = next;
}
if (fTail == slot) {
fTail = prev;
}
delete slot;
SkASSERT(count - 1 == this->count());
return true;
}
prev = slot;
slot = next;
}
SkASSERT(count == this->count());
return false;
}
///////////////////////////////////////////////////////////////////////////////
static void tabForLevel(int level) {
for (int i = 0; i < level; ++i) {
SkDebugf(" ");
}
}
void SkJSON::Object::toDebugf() const {
SkDebugf("{\n");
this->dumpLevel(0);
SkDebugf("}\n");
}
void SkJSON::Object::dumpLevel(int level) const {
for (Slot* slot = fHead; slot; slot = slot->fNext) {
Type t = slot->type();
tabForLevel(level + 1);
SkDebugf("\"%s\" : ", slot->name());
switch (slot->type()) {
case kObject:
if (slot->fValue.fObject) {
SkDebugf("{\n");
slot->fValue.fObject->dumpLevel(level + 1);
tabForLevel(level + 1);
SkDebugf("}");
} else {
SkDebugf("null");
}
break;
case kArray:
if (slot->fValue.fArray) {
SkDebugf("[");
slot->fValue.fArray->dumpLevel(level + 1);
SkDebugf("]");
} else {
SkDebugf("null");
}
break;
case kString:
SkDebugf("\"%s\"", slot->fValue.fString);
break;
case kInt:
SkDebugf("%d", slot->fValue.fInt);
break;
case kFloat:
SkDebugf("%g", slot->fValue.fFloat);
break;
case kBool:
SkDebugf("%s", slot->fValue.fBool ? "true" : "false");
break;
default:
SkDEBUGFAIL("how did I get here");
break;
}
if (slot->fNext) {
SkDebugf(",");
}
SkDebugf("\n");
}
}
void SkJSON::Array::dumpLevel(int level) const {
if (0 == fCount) {
return;
}
int last = fCount - 1;
switch (this->type()) {
case kObject: {
SkDebugf("\n");
for (int i = 0; i <= last; ++i) {
Object* obj = fArray.fObjects[i];
tabForLevel(level + 1);
if (obj) {
SkDebugf("{\n");
obj->dumpLevel(level + 1);
tabForLevel(level + 1);
SkDebugf(i < last ? "}," : "}");
} else {
SkDebugf(i < last ? "null," : "null");
}
SkDebugf("\n");
}
} break;
case kArray: {
SkDebugf("\n");
for (int i = 0; i <= last; ++i) {
Array* array = fArray.fArrays[i];
tabForLevel(level + 1);
if (array) {
SkDebugf("[");
array->dumpLevel(level + 1);
tabForLevel(level + 1);
SkDebugf(i < last ? "]," : "]");
} else {
SkDebugf(i < last ? "null," : "null");
}
SkDebugf("\n");
}
} break;
case kString: {
for (int i = 0; i < last; ++i) {
const char* str = fArray.fStrings[i];
SkDebugf(str ? " \"%s\"," : " null,", str);
}
const char* str = fArray.fStrings[last];
SkDebugf(str ? " \"%s\" " : " null ", str);
} break;
case kInt: {
for (int i = 0; i < last; ++i) {
SkDebugf(" %d,", fArray.fInts[i]);
}
SkDebugf(" %d ", fArray.fInts[last]);
} break;
case kFloat: {
for (int i = 0; i < last; ++i) {
SkDebugf(" %g,", fArray.fFloats[i]);
}
SkDebugf(" %g ", fArray.fFloats[last]);
} break;
case kBool: {
for (int i = 0; i < last; ++i) {
SkDebugf(" %s,", fArray.fBools[i] ? "true" : "false");
}
SkDebugf(" %s ", fArray.fInts[last] ? "true" : "false");
} break;
default:
SkDEBUGFAIL("unsupported array type");
break;
}
}
///////////////////////////////////////////////////////////////////////////////
static const uint8_t gBytesPerType[] = {
sizeof(SkJSON::Object*),
sizeof(SkJSON::Array*),
sizeof(char*),
sizeof(int32_t),
sizeof(float),
sizeof(bool)
};
typedef void* (*DupProc)(const void*);
static void* dup_object(const void* src) {
return SkNEW_ARGS(SkJSON::Object, (*(SkJSON::Object*)src));
}
static void* dup_array(const void* src) {
return SkNEW_ARGS(SkJSON::Array, (*(SkJSON::Array*)src));
}
static const DupProc gDupProcs[] = {
dup_object, // Object
dup_array, // Array
(DupProc)dup_string, // String
NULL, // int
NULL, // float
NULL, // bool
};
void SkJSON::Array::init(Type type, int count, const void* src) {
LEAK_CODE(SkDebugf(" array[%d]\n", gArrayCount++);)
SkASSERT((unsigned)type < SK_ARRAY_COUNT(gBytesPerType));
if (count < 0) {
count = 0;
}
size_t size = count * gBytesPerType[type];
fCount = count;
fType = type;
fArray.fVoids = sk_malloc_throw(size);
if (src) {
DupProc proc = gDupProcs[fType];
if (!proc) {
memcpy(fArray.fVoids, src, size);
} else {
void** srcPtr = (void**)src;
void** dstPtr = (void**)fArray.fVoids;
for (int i = 0; i < fCount; ++i) {
dstPtr[i] = proc(srcPtr[i]);
}
}
} else {
sk_bzero(fArray.fVoids, size);
}
}
SkJSON::Array::Array(Type type, int count) {
this->init(type, count, NULL);
}
SkJSON::Array::Array(const int32_t values[], int count) {
this->init(kInt, count, values);
}
SkJSON::Array::Array(const float values[], int count) {
this->init(kFloat, count, values);
}
SkJSON::Array::Array(const bool values[], int count) {
this->init(kBool, count, values);
}
SkJSON::Array::Array(const Array& other) {
this->init(other.type(), other.count(), other.fArray.fVoids);
}
typedef void (*FreeProc)(void*);
static void free_object(void* obj) {
delete (SkJSON::Object*)obj;
}
static void free_array(void* array) {
delete (SkJSON::Array*)array;
}
static const FreeProc gFreeProcs[] = {
free_object, // Object
free_array, // Array
(FreeProc)free_string, // String
NULL, // int
NULL, // float
NULL, // bool
};
SkJSON::Array::~Array() {
FreeProc proc = gFreeProcs[fType];
if (proc) {
void** ptr = (void**)fArray.fVoids;
for (int i = 0; i < fCount; ++i) {
proc(ptr[i]);
}
}
sk_free(fArray.fVoids);
LEAK_CODE(SkASSERT(gArrayCount > 0); SkDebugf("~array[%d]\n", --gArrayCount);)
}
void SkJSON::Array::setObject(int index, Object* object) {
SkASSERT((unsigned)index < (unsigned)fCount);
Object*& prev = fArray.fObjects[index];
if (prev != object) {
delete prev;
prev = object;
}
}
void SkJSON::Array::setArray(int index, Array* array) {
SkASSERT((unsigned)index < (unsigned)fCount);
Array*& prev = fArray.fArrays[index];
if (prev != array) {
delete prev;
prev = array;
}
}
void SkJSON::Array::setString(int index, const char str[]) {
SkASSERT((unsigned)index < (unsigned)fCount);
char*& prev = fArray.fStrings[index];
if (prev != str) {
free_string(prev);
prev = dup_string(str);
}
}