Move GrSwizzle.h from include/private to src/gpu.
Change-Id: I2d992404f540c7f8a1cd5ff633148d92ec50d4fa Reviewed-on: https://skia-review.googlesource.com/135860 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com>
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@ -40,7 +40,6 @@ skia_gpu_sources = [
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"$_include/private/GrRenderTargetProxy.h",
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"$_include/private/GrSurfaceProxy.h",
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"$_include/private/GrSurfaceProxyRef.h",
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"$_include/private/GrSwizzle.h",
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"$_include/private/GrTextureProxy.h",
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"$_include/private/GrTypesPriv.h",
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@ -190,6 +189,7 @@ skia_gpu_sources = [
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"$_src/gpu/GrSurfaceContextPriv.h",
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"$_src/gpu/GrSurfaceProxyPriv.h",
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"$_src/gpu/GrSurfaceProxyRef.cpp",
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"$_src/gpu/GrSwizzle.h",
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"$_src/gpu/GrTessellator.cpp",
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"$_src/gpu/GrTessellator.h",
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"$_src/gpu/GrTextureOpList.cpp",
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@ -8,7 +8,7 @@
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#ifndef GrShaderCaps_DEFINED
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#define GrShaderCaps_DEFINED
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#include "../private/GrSwizzle.h"
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#include "GrSwizzle.h"
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#include "GrTypesPriv.h"
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#include "SkRefCnt.h"
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#include "glsl/GrGLSL.h"
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