Add GrMtlUtil class
Currently just adding support functions to go back and forth between GrPixelConfigs and MTLPixelFormats. Bug: skia: Change-Id: I01a7d6877ebed87b87090ac2b920fee45dc0e856 Reviewed-on: https://skia-review.googlesource.com/29080 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
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@ -587,6 +587,8 @@ skia_metal_sources = [
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"$_src/gpu/mtl/GrMtlGpu.mm",
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"$_src/gpu/mtl/GrMtlTrampoline.h",
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"$_src/gpu/mtl/GrMtlTrampoline.mm",
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"$_src/gpu/mtl/GrMtlUtil.h",
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"$_src/gpu/mtl/GrMtlUtil.mm",
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]
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skia_native_gpu_sources = [
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26
src/gpu/mtl/GrMtlUtil.h
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26
src/gpu/mtl/GrMtlUtil.h
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrMtlUtil_DEFINED
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#define GrMtlUtil_DEFINED
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#include "GrTypes.h"
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#import <Metal/Metal.h>
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/**
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* Returns the Metal texture format for the given GrPixelConfig
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*/
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bool GrPixelConfigToMTLFormat(GrPixelConfig config, MTLPixelFormat* format);
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/**
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* Returns the GrPixelConfig for the given Metal texture format
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*/
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GrPixelConfig GrMTLFormatToPixelConfig(MTLPixelFormat format);
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#endif
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src/gpu/mtl/GrMtlUtil.mm
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src/gpu/mtl/GrMtlUtil.mm
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrMtlUtil.h"
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bool GrPixelConfigToMTLFormat(GrPixelConfig config, MTLPixelFormat* format) {
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MTLPixelFormat dontCare;
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if (!format) {
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format = &dontCare;
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}
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switch (config) {
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case kUnknown_GrPixelConfig:
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return false;
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case kRGBA_8888_GrPixelConfig:
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*format = MTLPixelFormatRGBA8Unorm;
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return true;
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case kBGRA_8888_GrPixelConfig:
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*format = MTLPixelFormatBGRA8Unorm;
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return true;
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case kSRGBA_8888_GrPixelConfig:
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*format = MTLPixelFormatRGBA8Unorm_sRGB;
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return true;
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case kSBGRA_8888_GrPixelConfig:
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*format = MTLPixelFormatBGRA8Unorm_sRGB;
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return true;
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case kRGBA_8888_sint_GrPixelConfig:
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*format = MTLPixelFormatRGBA8Sint;
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return true;
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case kRGB_565_GrPixelConfig:
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#ifdef SK_BUILD_FOR_IOS
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*format = MTLPixelFormatR5G6B5Unorm;
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return true;
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#else
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return false;
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#endif
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case kRGBA_4444_GrPixelConfig:
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#ifdef SK_BUILD_FOR_IOS
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*format = MTLPixelFormatABGR4Unorm;
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return true;
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#else
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return false;
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#endif
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case kAlpha_8_GrPixelConfig:
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*format = MTLPixelFormatR8Unorm;
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return true;
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case kGray_8_GrPixelConfig:
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*format = MTLPixelFormatR8Unorm;
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return true;
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case kRGBA_float_GrPixelConfig:
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*format = MTLPixelFormatRGBA32Float;
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return true;
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case kRG_float_GrPixelConfig:
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*format = MTLPixelFormatRG32Float;
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return true;
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case kRGBA_half_GrPixelConfig:
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*format = MTLPixelFormatRGBA16Float;
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return true;
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case kAlpha_half_GrPixelConfig:
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*format = MTLPixelFormatR16Float;
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return true;
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}
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SkFAIL("Unexpected config");
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return false;
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}
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GrPixelConfig GrMTLFormatToPixelConfig(MTLPixelFormat format) {
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switch (format) {
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case MTLPixelFormatRGBA8Unorm:
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return kRGBA_8888_GrPixelConfig;
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case MTLPixelFormatBGRA8Unorm:
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return kBGRA_8888_GrPixelConfig;
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case MTLPixelFormatRGBA8Unorm_sRGB:
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return kSRGBA_8888_GrPixelConfig;
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case MTLPixelFormatBGRA8Unorm_sRGB:
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return kSBGRA_8888_GrPixelConfig;
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case MTLPixelFormatRGBA8Sint:
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return kRGBA_8888_sint_GrPixelConfig;
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#ifdef SK_BUILD_FOR_IOS
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case MTLPixelFormatB5G6R5Unorm:
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return kRGB_565_GrPixelConfig;
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case MTLPixelFormatABGR4Unorm:
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return kRGBA_4444_GrPixelConfig;
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#endif
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case MTLPixelFormatR8Unorm:
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// We currently set this to be Alpha_8 and have no way to go to Gray_8
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return kAlpha_8_GrPixelConfig;
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case MTLPixelFormatRGBA32Float:
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return kRGBA_float_GrPixelConfig;
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case MTLPixelFormatRG32Float:
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return kRG_float_GrPixelConfig;
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case MTLPixelFormatRGBA16Float:
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return kRGBA_half_GrPixelConfig;
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case MTLPixelFormatR16Float:
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return kAlpha_half_GrPixelConfig;
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default:
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return kUnknown_GrPixelConfig;
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}
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}
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