Clean up some GrContext uses in the GMs
This is part of the effort to replace GrContext with the GrDirectContext/GrRecordingContext pair. It also tries out, a bit, the context naming proposal (i.e., rContext and dContext). Change-Id: Ib4d9881f820a7f8a8c525eba7448b1015526400c Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303627 Reviewed-by: Adlai Holler <adlai@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
parent
9f1760bf73
commit
057c33fe63
@ -26,9 +26,10 @@
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#include "include/core/SkSurface.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrSamplerState.h"
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#include "src/gpu/GrSurfaceContext.h"
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#include "src/gpu/GrTextureProxy.h"
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@ -125,7 +126,8 @@ DEF_GM( return new ImagePictGM; )
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static std::unique_ptr<SkImageGenerator> make_pic_generator(GrContext*, sk_sp<SkPicture> pic) {
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static std::unique_ptr<SkImageGenerator> make_pic_generator(GrRecordingContext*,
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sk_sp<SkPicture> pic) {
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SkMatrix matrix;
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matrix.setTranslate(-100, -100);
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return SkImageGenerator::MakeFromPicture({ 100, 100 }, std::move(pic), &matrix, nullptr,
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@ -148,7 +150,8 @@ protected:
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private:
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SkBitmap fBM;
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};
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static std::unique_ptr<SkImageGenerator> make_ras_generator(GrContext*, sk_sp<SkPicture> pic) {
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static std::unique_ptr<SkImageGenerator> make_ras_generator(GrRecordingContext*,
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sk_sp<SkPicture> pic) {
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SkBitmap bm;
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bm.allocN32Pixels(100, 100);
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SkCanvas canvas(bm);
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@ -165,31 +168,31 @@ public:
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class TextureGenerator : public SkImageGenerator {
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public:
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TextureGenerator(GrContext* ctx, const SkImageInfo& info, sk_sp<SkPicture> pic)
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TextureGenerator(GrRecordingContext* rContext, const SkImageInfo& info, sk_sp<SkPicture> pic)
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: SkImageGenerator(info)
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, fCtx(SkRef(ctx)) {
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, fRContext(SkRef(rContext)) {
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kYes, info, 0,
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(rContext, SkBudgeted::kYes, info, 0,
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kTopLeft_GrSurfaceOrigin, nullptr));
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if (surface) {
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surface->getCanvas()->clear(0);
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surface->getCanvas()->translate(-100, -100);
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surface->getCanvas()->drawPicture(pic);
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sk_sp<SkImage> image(surface->makeImageSnapshot());
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const GrSurfaceProxyView* view = as_IB(image)->view(fCtx.get());
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const GrSurfaceProxyView* view = as_IB(image)->view(rContext);
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if (view) {
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fView = *view;
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}
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}
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}
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protected:
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GrSurfaceProxyView onGenerateTexture(GrRecordingContext* ctx,
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GrSurfaceProxyView onGenerateTexture(GrRecordingContext* rContext,
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const SkImageInfo& info,
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const SkIPoint& origin,
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GrMipMapped mipMapped,
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GrImageTexGenPolicy policy) override {
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SkASSERT(ctx);
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SkASSERT(ctx == fCtx.get());
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SkASSERT(rContext);
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SkASSERT(rContext == fRContext.get());
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if (!fView) {
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return {};
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@ -202,37 +205,37 @@ protected:
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auto budgeted = policy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted ? SkBudgeted::kNo
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: SkBudgeted::kYes;
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return GrSurfaceProxyView::Copy(
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fCtx.get(), fView, mipMapped,
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fRContext.get(), fView, mipMapped,
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SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()),
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SkBackingFit::kExact, budgeted);
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}
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private:
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sk_sp<GrContext> fCtx;
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sk_sp<GrRecordingContext> fRContext;
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GrSurfaceProxyView fView;
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};
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static std::unique_ptr<SkImageGenerator> make_tex_generator(GrContext* ctx, sk_sp<SkPicture> pic) {
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static std::unique_ptr<SkImageGenerator> make_tex_generator(GrRecordingContext* rContext,
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sk_sp<SkPicture> pic) {
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const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
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if (!ctx) {
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if (!rContext) {
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return std::make_unique<EmptyGenerator>(info);
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}
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return std::make_unique<TextureGenerator>(ctx, info, pic);
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return std::make_unique<TextureGenerator>(rContext, info, pic);
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}
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class ImageCacheratorGM : public skiagm::GM {
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typedef std::unique_ptr<SkImageGenerator> (*FactoryFunc)(GrRecordingContext*, sk_sp<SkPicture>);
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SkString fName;
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std::unique_ptr<SkImageGenerator> (*fFactory)(GrContext*, sk_sp<SkPicture>);
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FactoryFunc fFactory;
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sk_sp<SkPicture> fPicture;
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sk_sp<SkImage> fImage;
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sk_sp<SkImage> fImageSubset;
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public:
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ImageCacheratorGM(const char suffix[],
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std::unique_ptr<SkImageGenerator> (*factory)(GrContext*, sk_sp<SkPicture>))
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: fFactory(factory)
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{
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ImageCacheratorGM(const char suffix[], FactoryFunc factory) : fFactory(factory) {
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fName.printf("image-cacherator-from-%s", suffix);
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}
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@ -252,13 +255,13 @@ protected:
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fPicture = recorder.finishRecordingAsPicture();
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}
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void makeCaches(GrContext* ctx) {
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auto gen = fFactory(ctx, fPicture);
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void makeCaches(GrRecordingContext* rContext) {
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auto gen = fFactory(rContext, fPicture);
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fImage = SkImage::MakeFromGenerator(std::move(gen));
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const SkIRect subset = SkIRect::MakeLTRB(50, 50, 100, 100);
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gen = fFactory(ctx, fPicture);
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gen = fFactory(rContext, fPicture);
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fImageSubset = SkImage::MakeFromGenerator(std::move(gen), &subset);
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SkASSERT(fImage->dimensions() == SkISize::Make(100, 100));
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@ -286,8 +289,11 @@ protected:
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return;
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}
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// CONTEXT TODO: remove this use of the 'backdoor' to create an image
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GrContext* tmp = canvas->recordingContext()->priv().backdoor();
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// No API to draw a GrTexture directly, so we cheat and create a private image subclass
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sk_sp<SkImage> texImage(new SkImage_Gpu(sk_ref_sp(canvas->getGrContext()),
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sk_sp<SkImage> texImage(new SkImage_Gpu(sk_ref_sp(tmp),
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image->uniqueID(), std::move(view),
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image->colorType(), image->alphaType(),
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image->refColorSpace()));
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@ -309,7 +315,7 @@ protected:
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}
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void onDraw(SkCanvas* canvas) override {
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this->makeCaches(canvas->getGrContext());
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this->makeCaches(canvas->recordingContext());
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canvas->translate(20, 20);
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@ -1156,7 +1156,7 @@ protected:
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}
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// Resize all the backend textures in 'yuvaTextures' to a quarter their size.
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sk_sp<SkImage> resizeOnGpu(GrContext* context,
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sk_sp<SkImage> resizeOnGpu(GrDirectContext* dContext,
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YUVFormat yuvFormat,
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SkYUVColorSpace yuvColorSpace,
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bool opaque,
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@ -1164,14 +1164,14 @@ protected:
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const SkYUVAIndex yuvaIndices[4],
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int numTextures,
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SkISize imageSize) {
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auto releaseContext = new YUVABackendReleaseContext(context);
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auto releaseContext = new YUVABackendReleaseContext(dContext);
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for (int i = 0; i < numTextures; ++i) {
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const GrBackendTexture& curTex = yuvaTextures[i];
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SkColorType ct = get_color_type(curTex.getBackendFormat());
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if (ct == kUnknown_SkColorType || !context->colorTypeSupportedAsSurface(ct)) {
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YUVABackendReleaseContext::Unwind(context, releaseContext, true);
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if (ct == kUnknown_SkColorType || !dContext->colorTypeSupportedAsSurface(ct)) {
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YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
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return nullptr;
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}
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@ -1179,25 +1179,25 @@ protected:
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// We disallow resizing AYUV and Y410 formats on the GPU bc resizing them w/ a
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// premul draw combines the YUV channels w/ the A channel in an inappropriate
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// manner.
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YUVABackendReleaseContext::Unwind(context, releaseContext, true);
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YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
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return nullptr;
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}
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SkISize shrunkPlaneSize = {curTex.width() / 2, curTex.height() / 2 };
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sk_sp<SkImage> wrappedOrig = SkImage::MakeFromTexture(context, curTex,
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sk_sp<SkImage> wrappedOrig = SkImage::MakeFromTexture(dContext, curTex,
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kTopLeft_GrSurfaceOrigin,
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ct,
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kPremul_SkAlphaType,
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nullptr);
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GrBackendTexture tmp = context->createBackendTexture(shrunkPlaneSize.width(),
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GrBackendTexture tmp = dContext->createBackendTexture(shrunkPlaneSize.width(),
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shrunkPlaneSize.height(),
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curTex.getBackendFormat(),
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GrMipMapped::kNo,
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GrRenderable::kYes);
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if (!tmp.isValid()) {
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YUVABackendReleaseContext::Unwind(context, releaseContext, true);
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YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
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return nullptr;
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}
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@ -1205,11 +1205,11 @@ protected:
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// uninitialized beTextures don't have any pending work
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releaseContext->setCreationComplete(i);
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sk_sp<SkSurface> s = SkSurface::MakeFromBackendTexture(context, tmp,
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sk_sp<SkSurface> s = SkSurface::MakeFromBackendTexture(dContext, tmp,
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kTopLeft_GrSurfaceOrigin, 0,
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ct, nullptr, nullptr);
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if (!s) {
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YUVABackendReleaseContext::Unwind(context, releaseContext, true);
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YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
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return nullptr;
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}
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SkCanvas* c = s->getCanvas();
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@ -1226,7 +1226,7 @@ protected:
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SkISize shrunkImageSize = { imageSize.width() / 2, imageSize.height() / 2 };
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return SkImage::MakeFromYUVATextures(context,
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return SkImage::MakeFromYUVATextures(dContext,
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yuvColorSpace,
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releaseContext->beTextures(),
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yuvaIndices,
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@ -1237,7 +1237,7 @@ protected:
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releaseContext);
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}
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bool createImages(GrDirectContext* context) {
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bool createImages(GrDirectContext* dContext) {
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int counter = 0;
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for (bool opaque : { false, true }) {
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for (int cs = kJPEG_SkYUVColorSpace; cs <= kLastEnum_SkYUVColorSpace; ++cs) {
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@ -1250,24 +1250,24 @@ protected:
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int numTextures = create_YUV(planes, format, resultBMs, opaque);
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if (context) {
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if (dContext) {
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fGpuGeneratedImages = true;
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if (context->abandoned()) {
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if (dContext->abandoned()) {
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return false;
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}
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if (!is_format_natively_supported(context, format)) {
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if (!is_format_natively_supported(dContext, format)) {
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continue;
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}
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auto releaseCtx = new YUVABackendReleaseContext(context);
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auto releaseCtx = new YUVABackendReleaseContext(dContext);
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for (int i = 0; i < numTextures; ++i) {
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GrBackendTexture tmp = create_yuva_texture(context, resultBMs[i], i,
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GrBackendTexture tmp = create_yuva_texture(dContext, resultBMs[i], i,
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releaseCtx);
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if (!tmp.isValid()) {
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YUVABackendReleaseContext::Unwind(context, releaseCtx, false);
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YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
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return false;
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}
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releaseCtx->set(i, tmp);
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@ -1278,13 +1278,13 @@ protected:
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bool externalAlphaPlane = !opaque && !planarConfig.hasAlpha();
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if (!planarConfig.getYUVAIndices(releaseCtx->beTextures(), numTextures,
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externalAlphaPlane, yuvaIndices)) {
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YUVABackendReleaseContext::Unwind(context, releaseCtx, false);
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YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
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continue;
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}
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if (fQuarterSize) {
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fImages[opaque][cs][format] =
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this->resizeOnGpu(context,
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this->resizeOnGpu(dContext,
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format,
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(SkYUVColorSpace)cs,
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opaque,
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@ -1292,7 +1292,7 @@ protected:
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yuvaIndices,
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numTextures,
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fOriginalBMs[opaque].dimensions());
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YUVABackendReleaseContext::Unwind(context, releaseCtx, true);
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YUVABackendReleaseContext::Unwind(dContext, releaseCtx, true);
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} else {
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int counterMod = counter % 3;
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if (fUseDomain && counterMod == 0) {
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@ -1307,17 +1307,17 @@ protected:
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switch (counterMod) {
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case 0:
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fImages[opaque][cs][format] = SkImage::MakeFromYUVATexturesCopy(
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context,
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dContext,
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(SkYUVColorSpace)cs,
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releaseCtx->beTextures(),
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yuvaIndices,
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imgSize,
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kTopLeft_GrSurfaceOrigin);
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YUVABackendReleaseContext::Unwind(context, releaseCtx, true);
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YUVABackendReleaseContext::Unwind(dContext, releaseCtx, true);
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break;
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case 1:
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fImages[opaque][cs][format] = SkImage::MakeFromYUVATextures(
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context,
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dContext,
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(SkYUVColorSpace)cs,
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releaseCtx->beTextures(),
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yuvaIndices,
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@ -1330,7 +1330,7 @@ protected:
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case 2:
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default: {
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// TODO: we did a lot of work to delete these here
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YUVABackendReleaseContext::Unwind(context, releaseCtx, false);
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YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
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SkPixmap yuvaPixmaps[4];
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for (int i = 0; i < numTextures; ++i) {
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@ -1338,7 +1338,7 @@ protected:
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}
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fImages[opaque][cs][format] = SkImage::MakeFromYUVAPixmaps(
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context,
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dContext,
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(SkYUVColorSpace)cs,
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yuvaPixmaps,
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yuvaIndices,
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@ -1360,27 +1360,27 @@ protected:
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}
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}
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if (context) {
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if (dContext) {
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// Some backends (e.g., Vulkan) require all work be completed for backend textures
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// before they are deleted. Since we don't know when we'll next have access to a
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// direct context, flush all the work now.
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context->flush();
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context->submit(true);
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dContext->flush();
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dContext->submit(true);
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}
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return true;
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}
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DrawResult onGpuSetup(GrDirectContext* context, SkString* errorMsg) override {
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DrawResult onGpuSetup(GrDirectContext* dContext, SkString* errorMsg) override {
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this->createBitmaps();
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if (context && context->abandoned()) {
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if (dContext && dContext->abandoned()) {
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// This isn't a GpuGM so a null 'context' is okay but an abandoned context
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// if forbidden.
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return DrawResult::kSkip;
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}
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if (!this->createImages(context)) {
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if (!this->createImages(dContext)) {
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*errorMsg = "Failed to create YUV images";
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return DrawResult::kFail;
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}
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@ -42,8 +42,8 @@ protected:
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return SkISize::Make(2*kPad+kImageSize, 2*kPad+kImageSize);
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}
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DrawResult createYCbCrImage(GrContext* context, SkString* errorMsg) {
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std::unique_ptr<VkYcbcrSamplerHelper> ycbcrHelper(new VkYcbcrSamplerHelper(context));
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DrawResult createYCbCrImage(GrDirectContext* dContext, SkString* errorMsg) {
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std::unique_ptr<VkYcbcrSamplerHelper> ycbcrHelper(new VkYcbcrSamplerHelper(dContext));
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if (!ycbcrHelper->isYCbCrSupported()) {
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*errorMsg = "YCbCr sampling not supported.";
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@ -56,7 +56,7 @@ protected:
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}
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SkASSERT(!fYCbCrImage);
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fYCbCrImage = SkImage::MakeFromTexture(context, ycbcrHelper->backendTexture(),
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fYCbCrImage = SkImage::MakeFromTexture(dContext, ycbcrHelper->backendTexture(),
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kTopLeft_GrSurfaceOrigin, kRGB_888x_SkColorType,
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kPremul_SkAlphaType, nullptr,
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release_ycbcrhelper, ycbcrHelper.get());
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@ -8,7 +8,7 @@
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#include "tools/gpu/YUVUtils.h"
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#include "include/core/SkData.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/codec/SkCodecImageGenerator.h"
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#include "src/gpu/GrContextPriv.h"
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@ -86,7 +86,8 @@ bool LazyYUVImage::ensureYUVImage(GrContext* context) {
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void YUVABackendReleaseContext::Unwind(GrContext* context, YUVABackendReleaseContext* beContext,
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void YUVABackendReleaseContext::Unwind(GrDirectContext* dContext,
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YUVABackendReleaseContext* beContext,
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bool fullFlush) {
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// Some backends (e.g., Vulkan) require that all work associated w/ texture
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@ -94,29 +95,28 @@ void YUVABackendReleaseContext::Unwind(GrContext* context, YUVABackendReleaseCon
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if (fullFlush) {
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// If the release context client performed some operations other than backend texture
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// creation then we may require a full flush to ensure that all the work is completed.
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context->flush();
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context->submit(true);
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dContext->flush();
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dContext->submit(true);
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||||
} else {
|
||||
context->submit();
|
||||
dContext->submit();
|
||||
|
||||
while (!beContext->creationCompleted()) {
|
||||
context->checkAsyncWorkCompletion();
|
||||
dContext->checkAsyncWorkCompletion();
|
||||
}
|
||||
}
|
||||
|
||||
delete beContext;
|
||||
}
|
||||
|
||||
YUVABackendReleaseContext::YUVABackendReleaseContext(GrContext* context) : fContext(context) {
|
||||
SkASSERT(context->priv().getGpu());
|
||||
SkASSERT(context->asDirectContext());
|
||||
YUVABackendReleaseContext::YUVABackendReleaseContext(GrDirectContext* dContext)
|
||||
: fDContext(dContext) {
|
||||
}
|
||||
|
||||
YUVABackendReleaseContext::~YUVABackendReleaseContext() {
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (fBETextures[i].isValid()) {
|
||||
SkASSERT(fCreationComplete[i]);
|
||||
fContext->deleteBackendTexture(fBETextures[i]);
|
||||
fDContext->deleteBackendTexture(fBETextures[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -64,9 +64,9 @@ public:
|
||||
|
||||
// Given how and when backend textures are created, just deleting this object often
|
||||
// isn't enough. This helper encapsulates the extra work needed.
|
||||
static void Unwind(GrContext* context, YUVABackendReleaseContext* beContext, bool fullFlush);
|
||||
static void Unwind(GrDirectContext*, YUVABackendReleaseContext* beContext, bool fullFlush);
|
||||
|
||||
YUVABackendReleaseContext(GrContext* context);
|
||||
YUVABackendReleaseContext(GrDirectContext*);
|
||||
~YUVABackendReleaseContext();
|
||||
|
||||
void set(int index, const GrBackendTexture& beTex) {
|
||||
@ -104,7 +104,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
GrContext* fContext;
|
||||
GrDirectContext* fDContext;
|
||||
GrBackendTexture fBETextures[4];
|
||||
bool fCreationComplete[4] = { false };
|
||||
};
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
#ifdef SK_VULKAN
|
||||
|
||||
#include "include/gpu/GrContext.h"
|
||||
#include "include/gpu/GrDirectContext.h"
|
||||
#include "src/gpu/GrContextPriv.h"
|
||||
#include "src/gpu/vk/GrVkGpu.h"
|
||||
#include "src/gpu/vk/GrVkUtil.h"
|
||||
@ -23,11 +23,11 @@ std::pair<int, int> VkYcbcrSamplerHelper::GetExpectedUV(int x, int y, int width,
|
||||
}
|
||||
|
||||
GrVkGpu* VkYcbcrSamplerHelper::vkGpu() {
|
||||
return (GrVkGpu*) fContext->priv().getGpu();
|
||||
return (GrVkGpu*) fDContext->priv().getGpu();
|
||||
}
|
||||
|
||||
VkYcbcrSamplerHelper::VkYcbcrSamplerHelper(GrContext* context) : fContext(context) {
|
||||
SkASSERT_RELEASE(context->backend() == GrBackendApi::kVulkan);
|
||||
VkYcbcrSamplerHelper::VkYcbcrSamplerHelper(GrDirectContext* dContext) : fDContext(dContext) {
|
||||
SkASSERT_RELEASE(dContext->backend() == GrBackendApi::kVulkan);
|
||||
}
|
||||
|
||||
VkYcbcrSamplerHelper::~VkYcbcrSamplerHelper() {
|
||||
|
@ -21,7 +21,7 @@ class GrVkGpu;
|
||||
// particularly interesting because its sampler is immutable.
|
||||
class VkYcbcrSamplerHelper {
|
||||
public:
|
||||
VkYcbcrSamplerHelper(GrContext*);
|
||||
VkYcbcrSamplerHelper(GrDirectContext*);
|
||||
~VkYcbcrSamplerHelper();
|
||||
|
||||
bool isYCbCrSupported();
|
||||
@ -36,7 +36,7 @@ public:
|
||||
private:
|
||||
GrVkGpu* vkGpu();
|
||||
|
||||
GrContext* fContext;
|
||||
GrDirectContext* fDContext;
|
||||
|
||||
VkImage fImage = VK_NULL_HANDLE;
|
||||
VkDeviceMemory fImageMemory = VK_NULL_HANDLE;
|
||||
|
Loading…
Reference in New Issue
Block a user