change isRect to return true for 3-sided rectangular paths
BUG=skia: R=caryclark@google.com, yunchao.he@intel.com Author: reed@google.com Review URL: https://codereview.chromium.org/139483002 git-svn-id: http://skia.googlecode.com/svn/trunk@13092 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -359,10 +359,13 @@ The test fails if:
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There's more than four changes of direction.
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There's a discontinuity on the line (e.g., a move in the middle)
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The line reverses direction.
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The rectangle doesn't complete a cycle.
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The path contains a quadratic or cubic.
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The path contains fewer than four points.
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The final point isn't equal to the first point.
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*The rectangle doesn't complete a cycle.
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*The final point isn't equal to the first point.
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*These last two conditions we relax if we have a 3-edge path that would
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form a rectangle if it were closed (as we do when we fill a path)
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It's OK if the path has:
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Several colinear line segments composing a rectangle side.
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@ -374,7 +377,18 @@ must travel in opposite directions.
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FIXME: Allow colinear quads and cubics to be treated like lines.
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FIXME: If the API passes fill-only, return true if the filled stroke
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is a rectangle, though the caller failed to close the path.
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first,last,next direction state-machine:
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0x1 is set if the segment is horizontal
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0x2 is set if the segment is moving to the right or down
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thus:
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two directions are opposites iff (dirA ^ dirB) == 0x2
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two directions are perpendicular iff (dirA ^ dirB) == 0x1
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*/
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static int rect_make_dir(SkScalar dx, SkScalar dy) {
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return ((0 != dx) << 0) | ((dx > 0 || dy > 0) << 1);
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}
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bool SkPath::isRectContour(bool allowPartial, int* currVerb, const SkPoint** ptsPtr,
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bool* isClosed, Direction* direction) const {
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int corners = 0;
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@ -407,8 +421,7 @@ bool SkPath::isRectContour(bool allowPartial, int* currVerb, const SkPoint** pts
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if (left == right && top == bottom) {
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break; // single point on side OK
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}
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nextDirection = (left != right) << 0 |
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(left < right || top < bottom) << 1;
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nextDirection = rect_make_dir(right - left, bottom - top);
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if (0 == corners) {
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firstDirection = nextDirection;
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first = last;
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@ -460,6 +473,25 @@ bool SkPath::isRectContour(bool allowPartial, int* currVerb, const SkPoint** pts
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}
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// Success if 4 corners and first point equals last
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bool result = 4 == corners && (first == last || autoClose);
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if (!result) {
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// check if we are just an incomplete rectangle, in which case we can
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// return true, but not claim to be closed.
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// e.g.
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// 3 sided rectangle
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// 4 sided but the last edge is not long enough to reach the start
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//
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SkScalar closeX = first.x() - last.x();
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SkScalar closeY = first.y() - last.y();
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if (closeX && closeY) {
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return false; // we're diagonal, abort (can we ever reach this?)
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}
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int closeDirection = rect_make_dir(closeX, closeY);
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// make sure the close-segment doesn't double-back on itself
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if (3 == corners || (4 == corners && closeDirection == lastDirection)) {
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result = true;
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autoClose = false; // we are not closed
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}
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}
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if (savePts) {
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*ptsPtr = savePts;
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}
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@ -1438,16 +1438,8 @@ static void test_isRect_open_close(skiatest::Reporter* reporter) {
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bool isClosed;
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path.moveTo(0, 0); path.lineTo(1, 0); path.lineTo(1, 1); path.lineTo(0, 1);
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if (false) {
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// I think these should pass, but isRect() doesn't behave
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// this way... yet
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REPORTER_ASSERT(reporter, path.isRect(NULL, NULL));
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REPORTER_ASSERT(reporter, path.isRect(&isClosed, NULL));
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REPORTER_ASSERT(reporter, !isClosed);
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}
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path.close();
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REPORTER_ASSERT(reporter, path.isRect(NULL, NULL));
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REPORTER_ASSERT(reporter, path.isRect(&isClosed, NULL));
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REPORTER_ASSERT(reporter, isClosed);
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@ -1488,9 +1480,16 @@ static void test_isRect(skiatest::Reporter* reporter) {
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SkPoint fa[] = {{1, 0}, {8, 0}, {8, 8}, {0, 8}, {0, -1}, {1, -1}}; // non colinear gap
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SkPoint fb[] = {{1, 0}, {8, 0}, {8, 8}, {0, 8}, {0, 1}}; // falls short
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// failing, no close
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SkPoint c1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; // close doesn't match
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SkPoint c2[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}}; // ditto
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// no close, but we should detect them as fillably the same as a rect
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SkPoint c1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
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SkPoint c2[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}};
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SkPoint c3[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}, {0, 0}}; // hit the start
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// like c2, but we double-back on ourselves
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SkPoint d1[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}, {0, 2}};
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// like c2, but we overshoot the start point
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SkPoint d2[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, -1}};
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SkPoint d3[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, -1}, {0, 0}};
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struct IsRectTest {
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SkPoint *fPoints;
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@ -1526,8 +1525,13 @@ static void test_isRect(skiatest::Reporter* reporter) {
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{ fa, SK_ARRAY_COUNT(fa), true, false },
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{ fb, SK_ARRAY_COUNT(fb), true, false },
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{ c1, SK_ARRAY_COUNT(c1), false, false },
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{ c2, SK_ARRAY_COUNT(c2), false, false },
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{ c1, SK_ARRAY_COUNT(c1), false, true },
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{ c2, SK_ARRAY_COUNT(c2), false, true },
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{ c3, SK_ARRAY_COUNT(c3), false, true },
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{ d1, SK_ARRAY_COUNT(d1), false, false },
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{ d2, SK_ARRAY_COUNT(d2), false, false },
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{ d3, SK_ARRAY_COUNT(d3), false, false },
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};
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const size_t testCount = SK_ARRAY_COUNT(tests);
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@ -3246,7 +3250,7 @@ public:
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}
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};
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DEF_TEST(Path, reporter) {
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DEF_TEST(Paths, reporter) {
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SkTSize<SkScalar>::Make(3,4);
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SkPath p, empty;
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