Clean up shadow assert.
When drawing an analytic rrect shadow, the mask filter could pass the devRect into the drawOp. If we have a small scale that could make the radii less than SK_ScalarNearlyZero. We might also have a rect that we outset by a value less than SK_ScalarNearlyZero to the penumbra border. So the best we can check is that the the two radii are equal. Bug: skia:6608 Change-Id: I8bdafe089b302fbc5c9042ff30798d3688e9e781 Reviewed-on: https://skia-review.googlesource.com/16364 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
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@ -643,9 +643,7 @@ std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor color,
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SkScalar insetWidth) {
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// Shadow rrect ops only handle simple circular rrects.
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SkASSERT(viewMatrix.isSimilarity() &&
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(rrect.isSimple() || rrect.isRect() || rrect.isOval()));
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SkASSERT(rrect.getSimpleRadii().fX > SK_ScalarNearlyZero &&
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SkScalarNearlyEqual(rrect.getSimpleRadii().fX, rrect.getSimpleRadii().fY));
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(rrect.isSimpleCircular() || rrect.isRect() || rrect.isCircle()));
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// Do any matrix crunching before we reset the draw state for device coords.
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const SkRect& rrectBounds = rrect.getBounds();
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