SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in
bitmap_8888 benchmarks on top of last week's SSSE3 patch. Thanks to Jin Yang. http://codereview.appspot.com/5685055/ git-svn-id: http://skia.googlecode.com/svn/trunk@3227 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -136,5 +136,9 @@ void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
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int count, SkPMColor colors[]);
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int count, SkPMColor colors[]);
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void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
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void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
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int count, SkPMColor colors[]);
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int count, SkPMColor colors[]);
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void ClampX_ClampY_filter_scale(const SkBitmapProcState& s, uint32_t xy[],
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int count, int x, int y);
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void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
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int count, int x, int y);
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#endif
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#endif
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@ -232,3 +232,254 @@ void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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*colors++ = _mm_cvtsi128_si32(sum);
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*colors++ = _mm_cvtsi128_si32(sum);
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} while (--count > 0);
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} while (--count > 0);
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}
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}
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static inline uint32_t ClampX_ClampY_pack_filter(SkFixed f, unsigned max,
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SkFixed one) {
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unsigned i = SkClampMax(f >> 16, max);
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i = (i << 4) | ((f >> 12) & 0xF);
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return (i << 14) | SkClampMax((f + one) >> 16, max);
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}
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/* SSE version of ClampX_ClampY_filter_scale()
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* portable version is in core/SkBitmapProcState_matrix.h
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*/
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void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
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int count, int x, int y) {
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SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
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SkMatrix::kScale_Mask)) == 0);
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SkASSERT(s.fInvKy == 0);
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const unsigned maxX = s.fBitmap->width() - 1;
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const SkFixed one = s.fFilterOneX;
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const SkFixed dx = s.fInvSx;
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SkFixed fx;
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SkPoint pt;
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s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
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SkIntToScalar(y) + SK_ScalarHalf, &pt);
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const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
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const unsigned maxY = s.fBitmap->height() - 1;
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// compute our two Y values up front
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*xy++ = ClampX_ClampY_pack_filter(fy, maxY, s.fFilterOneY);
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// now initialize fx
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fx = SkScalarToFixed(pt.fX) - (one >> 1);
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// test if we don't need to apply the tile proc
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if (dx > 0 && (unsigned)(fx >> 16) <= maxX &&
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(unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
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if (count >= 4) {
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// SSE version of decal_filter_scale
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while ((size_t(xy) & 0x0F) != 0) {
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SkASSERT((fx >> (16 + 14)) == 0);
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*xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
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fx += dx;
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count--;
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}
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__m128i wide_1 = _mm_set1_epi32(1);
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__m128i wide_dx4 = _mm_set1_epi32(dx * 4);
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__m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
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fx + dx, fx);
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while (count >= 4) {
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__m128i wide_out;
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wide_out = _mm_slli_epi32(_mm_srai_epi32(wide_fx, 12), 14);
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wide_out = _mm_or_si128(wide_out, _mm_add_epi32(
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_mm_srai_epi32(wide_fx, 16), wide_1));
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_mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_out);
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xy += 4;
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fx += dx * 4;
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wide_fx = _mm_add_epi32(wide_fx, wide_dx4);
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count -= 4;
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} // while count >= 4
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} // if count >= 4
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while (count-- > 0) {
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SkASSERT((fx >> (16 + 14)) == 0);
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*xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
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fx += dx;
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}
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} else {
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// SSE2 only support 16bit interger max & min, so only process the case
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// maxX less than the max 16bit interger. Actually maxX is the bitmap's
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// height, there should be rare bitmap whose height will be greater
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// than max 16bit interger in the real world.
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if ((count >= 4) && (maxX <= 0xFFFF)) {
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while (((size_t)xy & 0x0F) != 0) {
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*xy++ = ClampX_ClampY_pack_filter(fx, maxX, one);
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fx += dx;
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count--;
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}
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__m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
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fx + dx, fx);
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__m128i wide_dx4 = _mm_set1_epi32(dx * 4);
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__m128i wide_one = _mm_set1_epi32(one);
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__m128i wide_maxX = _mm_set1_epi32(maxX);
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__m128i wide_mask = _mm_set1_epi32(0xF);
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while (count >= 4) {
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__m128i wide_i;
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__m128i wide_lo;
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__m128i wide_fx1;
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// i = SkClampMax(f>>16,maxX)
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wide_i = _mm_max_epi16(_mm_srli_epi32(wide_fx, 16),
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_mm_setzero_si128());
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wide_i = _mm_min_epi16(wide_i, wide_maxX);
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// i<<4 | TILEX_LOW_BITS(fx)
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wide_lo = _mm_srli_epi32(wide_fx, 12);
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wide_lo = _mm_and_si128(wide_lo, wide_mask);
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wide_i = _mm_slli_epi32(wide_i, 4);
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wide_i = _mm_or_si128(wide_i, wide_lo);
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// i<<14
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wide_i = _mm_slli_epi32(wide_i, 14);
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// SkClampMax(((f+one))>>16,max)
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wide_fx1 = _mm_add_epi32(wide_fx, wide_one);
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wide_fx1 = _mm_max_epi16(_mm_srli_epi32(wide_fx1, 16),
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_mm_setzero_si128());
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wide_fx1 = _mm_min_epi16(wide_fx1, wide_maxX);
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// final combination
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wide_i = _mm_or_si128(wide_i, wide_fx1);
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_mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_i);
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wide_fx = _mm_add_epi32(wide_fx, wide_dx4);
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fx += dx * 4;
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xy += 4;
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count -= 4;
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} // while count >= 4
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} // if count >= 4
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while (count-- > 0) {
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*xy++ = ClampX_ClampY_pack_filter(fx, maxX, one);
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fx += dx;
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}
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}
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}
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/* SSE version of ClampX_ClampY_nofilter_scale()
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* portable version is in core/SkBitmapProcState_matrix.h
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*/
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void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
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uint32_t xy[], int count, int x, int y) {
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SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
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SkMatrix::kScale_Mask)) == 0);
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// we store y, x, x, x, x, x
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const unsigned maxX = s.fBitmap->width() - 1;
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SkFixed fx;
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SkPoint pt;
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s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
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SkIntToScalar(y) + SK_ScalarHalf, &pt);
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fx = SkScalarToFixed(pt.fY);
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const unsigned maxY = s.fBitmap->height() - 1;
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*xy++ = SkClampMax(fx >> 16, maxY);
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fx = SkScalarToFixed(pt.fX);
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if (0 == maxX) {
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// all of the following X values must be 0
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memset(xy, 0, count * sizeof(uint16_t));
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return;
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}
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const SkFixed dx = s.fInvSx;
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// test if we don't need to apply the tile proc
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if ((unsigned)(fx >> 16) <= maxX &&
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(unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
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// SSE version of decal_nofilter_scale
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if (count >= 8) {
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while (((size_t)xy & 0x0F) != 0) {
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*xy++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
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fx += 2 * dx;
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count -= 2;
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}
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__m128i wide_dx4 = _mm_set1_epi32(dx * 4);
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__m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4);
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__m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
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fx + dx, fx);
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__m128i wide_high = _mm_add_epi32(wide_low, wide_dx4);
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while (count >= 8) {
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__m128i wide_out_low = _mm_srli_epi32(wide_low, 16);
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__m128i wide_out_high = _mm_srli_epi32(wide_high, 16);
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__m128i wide_result = _mm_packs_epi32(wide_out_low,
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wide_out_high);
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_mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result);
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wide_low = _mm_add_epi32(wide_low, wide_dx8);
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wide_high = _mm_add_epi32(wide_high, wide_dx8);
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xy += 4;
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fx += dx * 8;
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count -= 8;
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}
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} // if count >= 8
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uint16_t* xx = reinterpret_cast<uint16_t*>(xy);
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while (count-- > 0) {
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*xx++ = SkToU16(fx >> 16);
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fx += dx;
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}
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} else {
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// SSE2 only support 16bit interger max & min, so only process the case
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// maxX less than the max 16bit interger. Actually maxX is the bitmap's
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// height, there should be rare bitmap whose height will be greater
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// than max 16bit interger in the real world.
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if ((count >= 8) && (maxX <= 0xFFFF)) {
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while (((size_t)xy & 0x0F) != 0) {
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*xy++ = SkClampMax((fx + dx) >> 16, maxX) |
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SkClampMax(fx >> 16, maxX);
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fx += 2 * dx;
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count -= 2;
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}
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__m128i wide_dx4 = _mm_set1_epi32(dx * 4);
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__m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4);
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__m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
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fx + dx, fx);
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__m128i wide_high = _mm_add_epi32(wide_low, wide_dx4);
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__m128i wide_maxX = _mm_set1_epi32(maxX);
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while (count >= 8) {
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__m128i wide_out_low = _mm_srli_epi32(wide_low, 16);
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__m128i wide_out_high = _mm_srli_epi32(wide_high, 16);
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wide_out_low = _mm_max_epi16(wide_out_low,
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_mm_setzero_si128());
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wide_out_low = _mm_min_epi16(wide_out_low, wide_maxX);
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wide_out_high = _mm_max_epi16(wide_out_high,
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_mm_setzero_si128());
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wide_out_high = _mm_min_epi16(wide_out_high, wide_maxX);
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__m128i wide_result = _mm_packs_epi32(wide_out_low,
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wide_out_high);
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_mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result);
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wide_low = _mm_add_epi32(wide_low, wide_dx8);
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wide_high = _mm_add_epi32(wide_high, wide_dx8);
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xy += 4;
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fx += dx * 8;
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count -= 8;
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}
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} // if count >= 8
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uint16_t* xx = reinterpret_cast<uint16_t*>(xy);
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while (count-- > 0) {
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*xx++ = SkClampMax(fx >> 16, maxX);
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fx += dx;
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}
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}
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}
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@ -17,3 +17,7 @@ void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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int count, uint32_t* colors);
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int count, uint32_t* colors);
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void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count,
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void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count,
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SkPMColor color);
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SkPMColor color);
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void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
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int count, int x, int y);
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void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
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uint32_t xy[], int count, int x, int y);
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@ -85,19 +85,27 @@ static bool cachedHasSSSE3() {
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}
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}
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void SkBitmapProcState::platformProcs() {
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void SkBitmapProcState::platformProcs() {
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if (cachedHasSSSE3()) {
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if (cachedHasSSSE3()) {
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if (fSampleProc32 == S32_opaque_D32_filter_DX) {
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if (fSampleProc32 == S32_opaque_D32_filter_DX) {
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fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
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fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
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} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
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} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
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fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
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fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
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}
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}
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} else if (cachedHasSSE2()) {
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} else if (cachedHasSSE2()) {
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if (fSampleProc32 == S32_opaque_D32_filter_DX) {
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if (fSampleProc32 == S32_opaque_D32_filter_DX) {
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fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
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fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
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} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
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} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
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fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
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fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
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}
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}
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}
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}
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if (cachedHasSSSE3() || cachedHasSSE2()) {
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if (fMatrixProc == ClampX_ClampY_filter_scale) {
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fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
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} else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
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fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
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}
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}
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}
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}
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static SkBlitRow::Proc32 platform_32_procs[] = {
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static SkBlitRow::Proc32 platform_32_procs[] = {
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