add bool argument to canvas' clipRect and clipPath for antialiasing
(currently ignored) git-svn-id: http://skia.googlecode.com/svn/trunk@2459 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -245,7 +245,8 @@ public:
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@return true if the canvas' clip is non-empty
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*/
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virtual bool clipRect(const SkRect& rect,
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SkRegion::Op op = SkRegion::kIntersect_Op);
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SkRegion::Op op = SkRegion::kIntersect_Op,
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bool doAntiAlias = false);
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/** Modify the current clip with the specified path.
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@param path The path to apply to the current clip
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@ -253,7 +254,8 @@ public:
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@return true if the canvas' new clip is non-empty
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*/
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virtual bool clipPath(const SkPath& path,
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SkRegion::Op op = SkRegion::kIntersect_Op);
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SkRegion::Op op = SkRegion::kIntersect_Op,
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bool doAntiAlias = false);
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/** Modify the current clip with the specified region. Note that unlike
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clipRect() and clipPath() which transform their arguments by the current
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@ -70,10 +70,8 @@ public:
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virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
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virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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virtual bool clipRect(const SkRect& rect,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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virtual bool clipPath(const SkPath& path,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& deviceRgn,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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@ -33,10 +33,8 @@ public:
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virtual bool skew(SkScalar sx, SkScalar sy);
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virtual bool concat(const SkMatrix& matrix);
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virtual void setMatrix(const SkMatrix& matrix);
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virtual bool clipRect(const SkRect& rect,
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SkRegion::Op op = SkRegion::kIntersect_Op);
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virtual bool clipPath(const SkPath& path,
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SkRegion::Op op = SkRegion::kIntersect_Op);
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& deviceRgn,
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SkRegion::Op op = SkRegion::kIntersect_Op);
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@ -38,10 +38,8 @@ public:
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virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
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virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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virtual bool clipRect(const SkRect& rect,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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virtual bool clipPath(const SkPath& path,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& deviceRgn,
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SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
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@ -163,7 +163,7 @@ void SkPictureRecord::recordOffsetForRestore(SkRegion::Op op) {
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fRestoreOffsetStack.top() = offset;
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}
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bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op) {
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bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
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addDraw(CLIP_RECT);
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addRect(rect);
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addInt(op);
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@ -171,10 +171,10 @@ bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op) {
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this->recordOffsetForRestore(op);
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validate();
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return this->INHERITED::clipRect(rect, op);
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return this->INHERITED::clipRect(rect, op, doAA);
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}
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bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op) {
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bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
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addDraw(CLIP_PATH);
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addPath(path);
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addInt(op);
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@ -184,9 +184,9 @@ bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op) {
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validate();
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if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
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return this->INHERITED::clipRect(path.getBounds(), op);
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return this->INHERITED::clipRect(path.getBounds(), op, doAA);
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} else {
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return this->INHERITED::clipPath(path, op);
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return this->INHERITED::clipPath(path, op, doAA);
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}
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}
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@ -30,8 +30,8 @@ public:
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virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
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virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
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virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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virtual bool clipRect(const SkRect& rect, SkRegion::Op op) SK_OVERRIDE;
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virtual bool clipPath(const SkPath& path, SkRegion::Op op) SK_OVERRIDE;
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& region, SkRegion::Op op) SK_OVERRIDE;
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virtual void clear(SkColor) SK_OVERRIDE;
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virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
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@ -233,18 +233,24 @@ void SkDumpCanvas::setMatrix(const SkMatrix& matrix) {
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///////////////////////////////////////////////////////////////////////////////
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bool SkDumpCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
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SkString str;
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toString(rect, &str);
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this->dump(kClip_Verb, NULL, "clipRect(%s %s)", str.c_str(), toString(op));
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return this->INHERITED::clipRect(rect, op);
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static const char* bool_to_aastring(bool doAA) {
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return doAA ? "AA" : "BW";
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}
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bool SkDumpCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
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bool SkDumpCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
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SkString str;
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toString(rect, &str);
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this->dump(kClip_Verb, NULL, "clipRect(%s %s %s)", str.c_str(), toString(op),
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bool_to_aastring(doAA));
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return this->INHERITED::clipRect(rect, op, doAA);
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}
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bool SkDumpCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
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SkString str;
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toString(path, &str);
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this->dump(kClip_Verb, NULL, "clipPath(%s %s)", str.c_str(), toString(op));
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return this->INHERITED::clipPath(path, op);
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this->dump(kClip_Verb, NULL, "clipPath(%s %s %s)", str.c_str(), toString(op),
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bool_to_aastring(doAA));
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return this->INHERITED::clipPath(path, op, doAA);
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}
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bool SkDumpCanvas::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
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@ -129,20 +129,20 @@ void SkNWayCanvas::setMatrix(const SkMatrix& matrix) {
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this->INHERITED::setMatrix(matrix);
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}
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bool SkNWayCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
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bool SkNWayCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
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Iter iter(fList);
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while (iter.next()) {
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iter->clipRect(rect, op);
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iter->clipRect(rect, op, doAA);
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}
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return this->INHERITED::clipRect(rect, op);
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return this->INHERITED::clipRect(rect, op, doAA);
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}
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bool SkNWayCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
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bool SkNWayCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
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Iter iter(fList);
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while (iter.next()) {
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iter->clipPath(path, op);
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iter->clipPath(path, op, doAA);
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}
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return this->INHERITED::clipPath(path, op);
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return this->INHERITED::clipPath(path, op, doAA);
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}
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bool SkNWayCanvas::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
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@ -58,12 +58,12 @@ void SkProxyCanvas::setMatrix(const SkMatrix& matrix) {
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fProxy->setMatrix(matrix);
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}
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bool SkProxyCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
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return fProxy->clipRect(rect, op);
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bool SkProxyCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
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return fProxy->clipRect(rect, op, doAA);
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}
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bool SkProxyCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
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return fProxy->clipPath(path, op);
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bool SkProxyCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
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return fProxy->clipPath(path, op, doAA);
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}
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bool SkProxyCanvas::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
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