Revert "Allow distance field path renderer to store bitmaps at low resolutions"
This reverts commit c0bc1bb869
.
Reason for revert: broke build with SkTDynamicHash error
Original change's description:
> Allow distance field path renderer to store bitmaps at low resolutions
>
> BUG=chromium:682918
>
> Change-Id: I1a0608f7e6394ab05eebc4b78fb7087ca718f617
> Reviewed-on: https://skia-review.googlesource.com/8971
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:682918
Change-Id: I4a3c370a248915fe7c7e77dd0346d6ab6f0d10c6
Reviewed-on: https://skia-review.googlesource.com/9063
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
This commit is contained in:
parent
c8f1e3a5c0
commit
0755bb1db7
@ -224,54 +224,6 @@ static void make_accessibility(SkPath* path) {
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path->close();
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}
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// test case for http://crbug.com/695196
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static void make_visualizer(SkPath* path) {
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path->moveTo(1.9520f, 2.0000f);
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path->conicTo(1.5573f, 1.9992f, 1.2782f, 2.2782f, 0.9235f);
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path->conicTo(0.9992f, 2.5573f, 1.0000f, 2.9520f, 0.9235f);
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path->lineTo(1.0000f, 5.4300f);
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path->lineTo(17.0000f, 5.4300f);
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path->lineTo(17.0000f, 2.9520f);
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path->conicTo(17.0008f, 2.5573f, 16.7218f, 2.2782f, 0.9235f);
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path->conicTo(16.4427f, 1.9992f, 16.0480f, 2.0000f, 0.9235f);
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path->lineTo(1.9520f, 2.0000f);
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path->close();
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path->moveTo(2.7140f, 3.1430f);
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path->conicTo(3.0547f, 3.1287f, 3.2292f, 3.4216f, 0.8590f);
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path->conicTo(3.4038f, 3.7145f, 3.2292f, 4.0074f, 0.8590f);
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path->conicTo(3.0547f, 4.3003f, 2.7140f, 4.2860f, 0.8590f);
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path->conicTo(2.1659f, 4.2631f, 2.1659f, 3.7145f, 0.7217f);
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path->conicTo(2.1659f, 3.1659f, 2.7140f, 3.1430f, 0.7217f);
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path->lineTo(2.7140f, 3.1430f);
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path->close();
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path->moveTo(5.0000f, 3.1430f);
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path->conicTo(5.3407f, 3.1287f, 5.5152f, 3.4216f, 0.8590f);
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path->conicTo(5.6898f, 3.7145f, 5.5152f, 4.0074f, 0.8590f);
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path->conicTo(5.3407f, 4.3003f, 5.0000f, 4.2860f, 0.8590f);
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path->conicTo(4.4519f, 4.2631f, 4.4519f, 3.7145f, 0.7217f);
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path->conicTo(4.4519f, 3.1659f, 5.0000f, 3.1430f, 0.7217f);
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path->lineTo(5.0000f, 3.1430f);
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path->close();
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path->moveTo(7.2860f, 3.1430f);
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path->conicTo(7.6267f, 3.1287f, 7.8012f, 3.4216f, 0.8590f);
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path->conicTo(7.9758f, 3.7145f, 7.8012f, 4.0074f, 0.8590f);
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path->conicTo(7.6267f, 4.3003f, 7.2860f, 4.2860f, 0.8590f);
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path->conicTo(6.7379f, 4.2631f, 6.7379f, 3.7145f, 0.7217f);
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path->conicTo(6.7379f, 3.1659f, 7.2860f, 3.1430f, 0.7217f);
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path->close();
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path->moveTo(1.0000f, 6.1900f);
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path->lineTo(1.0000f, 14.3810f);
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path->conicTo(0.9992f, 14.7757f, 1.2782f, 15.0548f, 0.9235f);
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path->conicTo(1.5573f, 15.3338f, 1.9520f, 15.3330f, 0.9235f);
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path->lineTo(16.0480f, 15.3330f);
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path->conicTo(16.4427f, 15.3338f, 16.7218f, 15.0548f, 0.9235f);
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path->conicTo(17.0008f, 14.7757f, 17.0000f, 14.3810f, 0.9235f);
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path->lineTo(17.0000f, 6.1910f);
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path->lineTo(1.0000f, 6.1910f);
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path->lineTo(1.0000f, 6.1900f);
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path->close();
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}
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constexpr MakePathProc gProcs[] = {
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make_frame,
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make_triangle,
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@ -292,7 +244,6 @@ class PathFillGM : public skiagm::GM {
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SkScalar fDY[N];
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SkPath fInfoPath;
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SkPath fAccessibilityPath;
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SkPath fVisualizerPath;
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protected:
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void onOnceBeforeDraw() override {
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for (size_t i = 0; i < N; i++) {
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@ -301,7 +252,6 @@ protected:
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make_info(&fInfoPath);
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make_accessibility(&fAccessibilityPath);
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make_visualizer(&fVisualizerPath);
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}
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@ -331,10 +281,6 @@ protected:
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canvas->scale(2, 2);
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canvas->translate(5, 15);
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canvas->drawPath(fAccessibilityPath, paint);
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canvas->scale(0.5f, 0.5f);
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canvas->translate(5, 50);
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canvas->drawPath(fVisualizerPath, paint);
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}
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private:
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@ -518,7 +518,7 @@ GrDistanceFieldPathGeoProc::GrDistanceFieldPathGeoProc(
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fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
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kHigh_GrSLPrecision);
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fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
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fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType);
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fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2f_GrVertexAttribType);
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this->addTextureSampler(&fTextureSampler);
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}
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@ -542,7 +542,7 @@ GrDistanceFieldPathGeoProc::GrDistanceFieldPathGeoProc(
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fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
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kHigh_GrSLPrecision);
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fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
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fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType);
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fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2f_GrVertexAttribType);
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this->addTextureSampler(&fTextureSampler);
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}
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@ -18,7 +18,6 @@
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#include "GrSWMaskHelper.h"
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#include "GrSurfacePriv.h"
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#include "GrTexturePriv.h"
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#include "effects/GrBitmapTextGeoProc.h"
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#include "effects/GrDistanceFieldGeoProc.h"
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#include "ops/GrMeshDrawOp.h"
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@ -166,36 +165,16 @@ private:
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bool gammaCorrect)
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: INHERITED(ClassID()) {
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SkASSERT(shape.hasUnstyledKey());
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// Compute bounds
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this->setTransformedBounds(shape.bounds(), viewMatrix, HasAABloat::kYes, IsZeroArea::kNo);
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#ifdef SK_BUILD_FOR_ANDROID
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fUsesDistanceField = true;
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#else
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// only use distance fields on desktop to save space in the atlas
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fUsesDistanceField = this->bounds().width() > kMaxMIP || this->bounds().height() > kMaxMIP;
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#endif
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fViewMatrix = viewMatrix;
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SkVector translate = SkVector::Make(0, 0);
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if (!fUsesDistanceField) {
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// In this case we don't apply a view matrix, so we need to remove the non-subpixel
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// translation and add it back when we generate the quad for the path
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SkScalar translateX = viewMatrix.getTranslateX();
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SkScalar translateY = viewMatrix.getTranslateY();
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translate = SkVector::Make(SkScalarFloorToScalar(translateX),
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SkScalarFloorToScalar(translateY));
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// Only store the fractional part of the translation in the view matrix
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fViewMatrix.setTranslateX(translateX - translate.fX);
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fViewMatrix.setTranslateY(translateY - translate.fY);
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}
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fShapes.emplace_back(Entry{color, shape, translate});
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fShapes.emplace_back(Entry{color, shape});
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fAtlas = atlas;
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fShapeCache = shapeCache;
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fShapeList = shapeList;
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fGammaCorrect = gammaCorrect;
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// Compute bounds
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this->setTransformedBounds(shape.bounds(), viewMatrix, HasAABloat::kYes, IsZeroArea::kNo);
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}
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void getFragmentProcessorAnalysisInputs(FragmentProcessorAnalysisInputs* input) const override {
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@ -219,45 +198,34 @@ private:
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void onPrepareDraws(Target* target) const override {
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int instanceCount = fShapes.count();
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SkMatrix invert;
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if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) {
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SkDebugf("Could not invert viewmatrix\n");
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return;
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}
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const SkMatrix& ctm = this->viewMatrix();
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uint32_t flags = 0;
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flags |= ctm.isScaleTranslate() ? kScaleOnly_DistanceFieldEffectFlag : 0;
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flags |= ctm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
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flags |= fGammaCorrect ? kGammaCorrect_DistanceFieldEffectFlag : 0;
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GrSamplerParams params(SkShader::kRepeat_TileMode, GrSamplerParams::kBilerp_FilterMode);
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FlushInfo flushInfo;
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// Setup GrGeometryProcessor
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GrDrawOpAtlas* atlas = fAtlas;
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if (fUsesDistanceField) {
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GrSamplerParams params(SkShader::kClamp_TileMode, GrSamplerParams::kBilerp_FilterMode);
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uint32_t flags = 0;
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flags |= ctm.isScaleTranslate() ? kScaleOnly_DistanceFieldEffectFlag : 0;
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flags |= ctm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
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flags |= fGammaCorrect ? kGammaCorrect_DistanceFieldEffectFlag : 0;
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flushInfo.fGeometryProcessor = GrDistanceFieldPathGeoProc::Make(
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this->color(), this->viewMatrix(), atlas->getTexture(), params, flags,
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this->usesLocalCoords());
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} else {
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GrSamplerParams params(SkShader::kClamp_TileMode, GrSamplerParams::kNone_FilterMode);
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SkMatrix invert;
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if (this->usesLocalCoords()) {
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if (!this->viewMatrix().invert(&invert)) {
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SkDebugf("Could not invert viewmatrix\n");
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return;
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}
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// for local coords, we need to add the translation back in that we removed
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// from the stored view matrix
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invert.preTranslate(-fShapes[0].fTranslate.fX, -fShapes[0].fTranslate.fY);
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}
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flushInfo.fGeometryProcessor = GrBitmapTextGeoProc::Make(
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this->color(), atlas->getTexture(), params, kA8_GrMaskFormat, invert,
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this->usesLocalCoords());
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}
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flushInfo.fGeometryProcessor = GrDistanceFieldPathGeoProc::Make(this->color(),
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this->viewMatrix(),
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atlas->getTexture(),
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params,
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flags,
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this->usesLocalCoords());
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// allocate vertices
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size_t vertexStride = flushInfo.fGeometryProcessor->getVertexStride();
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SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(GrColor) + 2*sizeof(uint16_t));
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SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor));
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const GrBuffer* vertexBuffer;
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void* vertices = target->makeVertexSpace(vertexStride,
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@ -277,94 +245,65 @@ private:
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for (int i = 0; i < instanceCount; i++) {
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const Entry& args = fShapes[i];
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ShapeData* shapeData;
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SkScalar maxScale;
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if (fUsesDistanceField) {
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// get mip level
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maxScale = SkScalarAbs(this->viewMatrix().getMaxScale());
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const SkRect& bounds = args.fShape.bounds();
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SkScalar maxDim = SkMaxScalar(bounds.width(), bounds.height());
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// We try to create the DF at a 2^n scaled path resolution (1/2, 1, 2, 4, etc.)
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// In the majority of cases this will yield a crisper rendering.
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SkScalar mipScale = 1.0f;
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// Our mipscale is the maxScale clamped to the next highest power of 2
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if (maxScale <= SK_ScalarHalf) {
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SkScalar log = SkScalarFloorToScalar(SkScalarLog2(SkScalarInvert(maxScale)));
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mipScale = SkScalarPow(2, -log);
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} else if (maxScale > SK_Scalar1) {
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SkScalar log = SkScalarCeilToScalar(SkScalarLog2(maxScale));
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mipScale = SkScalarPow(2, log);
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}
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SkASSERT(maxScale <= mipScale);
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// get mip level
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SkScalar maxScale = SkScalarAbs(this->viewMatrix().getMaxScale());
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const SkRect& bounds = args.fShape.bounds();
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SkScalar maxDim = SkMaxScalar(bounds.width(), bounds.height());
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// We try to create the DF at a power of two scaled path resolution (1/2, 1, 2, 4, etc)
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// In the majority of cases this will yield a crisper rendering.
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SkScalar mipScale = 1.0f;
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// Our mipscale is the maxScale clamped to the next highest power of 2
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if (maxScale <= SK_ScalarHalf) {
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SkScalar log = SkScalarFloorToScalar(SkScalarLog2(SkScalarInvert(maxScale)));
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mipScale = SkScalarPow(2, -log);
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} else if (maxScale > SK_Scalar1) {
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SkScalar log = SkScalarCeilToScalar(SkScalarLog2(maxScale));
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mipScale = SkScalarPow(2, log);
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}
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SkASSERT(maxScale <= mipScale);
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SkScalar mipSize = mipScale*SkScalarAbs(maxDim);
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// For sizes less than kIdealMinMIP we want to use as large a distance field as we can
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// so we can preserve as much detail as possible. However, we can't scale down more
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// than a 1/4 of the size without artifacts. So the idea is that we pick the mipsize
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// just bigger than the ideal, and then scale down until we are no more than 4x the
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// original mipsize.
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if (mipSize < kIdealMinMIP) {
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SkScalar newMipSize = mipSize;
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do {
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newMipSize *= 2;
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} while (newMipSize < kIdealMinMIP);
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while (newMipSize > 4 * mipSize) {
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newMipSize *= 0.25f;
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}
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mipSize = newMipSize;
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SkScalar mipSize = mipScale*SkScalarAbs(maxDim);
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// For sizes less than kIdealMinMIP we want to use as large a distance field as we can
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// so we can preserve as much detail as possible. However, we can't scale down more
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// than a 1/4 of the size without artifacts. So the idea is that we pick the mipsize
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// just bigger than the ideal, and then scale down until we are no more than 4x the
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// original mipsize.
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if (mipSize < kIdealMinMIP) {
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SkScalar newMipSize = mipSize;
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do {
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newMipSize *= 2;
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} while (newMipSize < kIdealMinMIP);
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while (newMipSize > 4*mipSize) {
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newMipSize *= 0.25f;
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}
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SkScalar desiredDimension = SkTMin(mipSize, kMaxMIP);
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mipSize = newMipSize;
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}
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SkScalar desiredDimension = SkTMin(mipSize, kMaxMIP);
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// check to see if df path is cached
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ShapeData::Key key(args.fShape, SkScalarCeilToInt(desiredDimension));
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shapeData = fShapeCache->find(key);
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if (nullptr == shapeData || !atlas->hasID(shapeData->fID)) {
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// Remove the stale cache entry
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if (shapeData) {
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fShapeCache->remove(shapeData->fKey);
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fShapeList->remove(shapeData);
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delete shapeData;
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}
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SkScalar scale = desiredDimension / maxDim;
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shapeData = new ShapeData;
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if (!this->addDFPathToAtlas(target,
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&flushInfo,
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atlas,
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shapeData,
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args.fShape,
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SkScalarCeilToInt(desiredDimension),
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scale)) {
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delete shapeData;
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SkDebugf("Can't rasterize path\n");
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continue;
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}
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// check to see if path is cached
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ShapeData::Key key(args.fShape, SkScalarCeilToInt(desiredDimension));
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ShapeData* shapeData = fShapeCache->find(key);
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if (nullptr == shapeData || !atlas->hasID(shapeData->fID)) {
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// Remove the stale cache entry
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if (shapeData) {
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fShapeCache->remove(shapeData->fKey);
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fShapeList->remove(shapeData);
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delete shapeData;
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}
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} else {
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// check to see if bitmap path is cached
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ShapeData::Key key(args.fShape, this->viewMatrix());
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shapeData = fShapeCache->find(key);
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if (nullptr == shapeData || !atlas->hasID(shapeData->fID)) {
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// Remove the stale cache entry
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if (shapeData) {
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fShapeCache->remove(shapeData->fKey);
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fShapeList->remove(shapeData);
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delete shapeData;
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}
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SkScalar scale = desiredDimension/maxDim;
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shapeData = new ShapeData;
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if (!this->addBMPathToAtlas(target,
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&flushInfo,
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atlas,
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shapeData,
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args.fShape,
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this->viewMatrix())) {
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delete shapeData;
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SkDebugf("Can't rasterize path\n");
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continue;
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}
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shapeData = new ShapeData;
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if (!this->addPathToAtlas(target,
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&flushInfo,
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atlas,
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shapeData,
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args.fShape,
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SkScalarCeilToInt(desiredDimension),
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scale)) {
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delete shapeData;
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SkDebugf("Can't rasterize path\n");
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continue;
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}
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maxScale = 1;
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}
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atlas->setLastUseToken(shapeData->fID, target->nextDrawToken());
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@ -375,7 +314,6 @@ private:
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args.fColor,
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vertexStride,
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maxScale,
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args.fTranslate,
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shapeData);
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offset += kVerticesPerQuad * vertexStride;
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flushInfo.fInstancesToFlush++;
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@ -384,9 +322,9 @@ private:
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this->flush(target, &flushInfo);
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}
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bool addDFPathToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo, GrDrawOpAtlas* atlas,
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ShapeData* shapeData, const GrShape& shape, uint32_t dimension,
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SkScalar scale) const {
|
||||
bool addPathToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo, GrDrawOpAtlas* atlas,
|
||||
ShapeData* shapeData, const GrShape& shape, uint32_t dimension,
|
||||
SkScalar scale) const {
|
||||
const SkRect& bounds = shape.bounds();
|
||||
|
||||
// generate bounding rect for bitmap draw
|
||||
@ -501,121 +439,23 @@ private:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool addBMPathToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo,
|
||||
GrDrawOpAtlas* atlas, ShapeData* shapeData,
|
||||
const GrShape& shape, const SkMatrix& ctm) const {
|
||||
const SkRect& bounds = shape.bounds();
|
||||
if (bounds.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
SkMatrix drawMatrix(ctm);
|
||||
drawMatrix.set(SkMatrix::kMTransX, SkScalarFraction(ctm.get(SkMatrix::kMTransX)));
|
||||
drawMatrix.set(SkMatrix::kMTransY, SkScalarFraction(ctm.get(SkMatrix::kMTransY)));
|
||||
SkRect shapeDevBounds;
|
||||
drawMatrix.mapRect(&shapeDevBounds, bounds);
|
||||
SkScalar dx = SkScalarFloorToScalar(shapeDevBounds.fLeft);
|
||||
SkScalar dy = SkScalarFloorToScalar(shapeDevBounds.fTop);
|
||||
|
||||
// get integer boundary
|
||||
SkIRect devPathBounds;
|
||||
shapeDevBounds.roundOut(&devPathBounds);
|
||||
// pad to allow room for antialiasing
|
||||
const int intPad = SkScalarCeilToInt(kAntiAliasPad);
|
||||
// place devBounds at origin
|
||||
int width = devPathBounds.width() + 2 * intPad;
|
||||
int height = devPathBounds.height() + 2 * intPad;
|
||||
devPathBounds = SkIRect::MakeWH(width, height);
|
||||
SkScalar translateX = intPad - dx;
|
||||
SkScalar translateY = intPad - dy;
|
||||
|
||||
SkASSERT(devPathBounds.fLeft == 0);
|
||||
SkASSERT(devPathBounds.fTop == 0);
|
||||
SkASSERT(devPathBounds.width() > 0);
|
||||
SkASSERT(devPathBounds.height() > 0);
|
||||
|
||||
SkPath path;
|
||||
shape.asPath(&path);
|
||||
// setup bitmap backing
|
||||
SkAutoPixmapStorage dst;
|
||||
if (!dst.tryAlloc(SkImageInfo::MakeA8(devPathBounds.width(),
|
||||
devPathBounds.height()))) {
|
||||
return false;
|
||||
}
|
||||
sk_bzero(dst.writable_addr(), dst.getSafeSize());
|
||||
|
||||
// rasterize path
|
||||
SkPaint paint;
|
||||
paint.setStyle(SkPaint::kFill_Style);
|
||||
paint.setAntiAlias(true);
|
||||
|
||||
SkDraw draw;
|
||||
sk_bzero(&draw, sizeof(draw));
|
||||
|
||||
SkRasterClip rasterClip;
|
||||
rasterClip.setRect(devPathBounds);
|
||||
draw.fRC = &rasterClip;
|
||||
drawMatrix.postTranslate(translateX, translateY);
|
||||
draw.fMatrix = &drawMatrix;
|
||||
draw.fDst = dst;
|
||||
|
||||
draw.drawPathCoverage(path, paint);
|
||||
|
||||
// add to atlas
|
||||
SkIPoint16 atlasLocation;
|
||||
GrDrawOpAtlas::AtlasID id;
|
||||
if (!atlas->addToAtlas(&id, target, dst.width(), dst.height(), dst.addr(),
|
||||
&atlasLocation)) {
|
||||
this->flush(target, flushInfo);
|
||||
if (!atlas->addToAtlas(&id, target, dst.width(), dst.height(), dst.addr(),
|
||||
&atlasLocation)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// add to cache
|
||||
shapeData->fKey.set(shape, drawMatrix);
|
||||
shapeData->fID = id;
|
||||
|
||||
// set the bounds rect to the original bounds
|
||||
shapeData->fBounds = SkRect::Make(devPathBounds);
|
||||
shapeData->fBounds.offset(-translateX, -translateY);
|
||||
|
||||
// set up path to texture coordinate transform
|
||||
shapeData->fScale = SK_Scalar1;
|
||||
shapeData->fTranslate.fX = atlasLocation.fX + translateX;
|
||||
shapeData->fTranslate.fY = atlasLocation.fY + translateY;
|
||||
|
||||
fShapeCache->add(shapeData);
|
||||
fShapeList->addToTail(shapeData);
|
||||
#ifdef DF_PATH_TRACKING
|
||||
++g_NumCachedPaths;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void writePathVertices(GrDrawOp::Target* target,
|
||||
GrDrawOpAtlas* atlas,
|
||||
intptr_t offset,
|
||||
GrColor color,
|
||||
size_t vertexStride,
|
||||
SkScalar maxScale,
|
||||
const SkVector& preTranslate,
|
||||
const ShapeData* shapeData) const {
|
||||
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
|
||||
|
||||
// outset bounds to include ~1 pixel of AA in device space
|
||||
SkRect bounds = shapeData->fBounds;
|
||||
if (fUsesDistanceField) {
|
||||
// outset bounds to include ~1 pixel of AA in device space
|
||||
SkScalar outset = SkScalarInvert(maxScale);
|
||||
bounds.outset(outset, outset);
|
||||
}
|
||||
SkScalar outset = SkScalarInvert(maxScale);
|
||||
bounds.outset(outset, outset);
|
||||
|
||||
// vertex positions
|
||||
// TODO make the vertex attributes a struct
|
||||
positions->setRectFan(bounds.left() + preTranslate.fX,
|
||||
bounds.top() + preTranslate.fY,
|
||||
bounds.right() + preTranslate.fX,
|
||||
bounds.bottom() + preTranslate.fY,
|
||||
positions->setRectFan(bounds.left(), bounds.top(), bounds.right(), bounds.bottom(),
|
||||
vertexStride);
|
||||
|
||||
// colors
|
||||
@ -642,32 +482,15 @@ private:
|
||||
texRight += translate.fX;
|
||||
texBottom += translate.fY;
|
||||
|
||||
// convert texcoords to unsigned short format
|
||||
// vertex texture coords
|
||||
// TODO make these int16_t
|
||||
SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(GrColor));
|
||||
GrTexture* texture = atlas->getTexture();
|
||||
SkScalar uFactor = 65535.f / texture->width();
|
||||
SkScalar vFactor = 65535.f / texture->height();
|
||||
uint16_t l = (uint16_t)(texLeft*uFactor);
|
||||
uint16_t t = (uint16_t)(texTop*vFactor);
|
||||
uint16_t r = (uint16_t)(texRight*uFactor);
|
||||
uint16_t b = (uint16_t)(texBottom*vFactor);
|
||||
|
||||
// set vertex texture coords
|
||||
intptr_t textureCoordOffset = offset + sizeof(SkPoint) + sizeof(GrColor);
|
||||
uint16_t* textureCoords = (uint16_t*) textureCoordOffset;
|
||||
textureCoords[0] = l;
|
||||
textureCoords[1] = t;
|
||||
textureCoordOffset += vertexStride;
|
||||
textureCoords = (uint16_t*)textureCoordOffset;
|
||||
textureCoords[0] = l;
|
||||
textureCoords[1] = b;
|
||||
textureCoordOffset += vertexStride;
|
||||
textureCoords = (uint16_t*)textureCoordOffset;
|
||||
textureCoords[0] = r;
|
||||
textureCoords[1] = b;
|
||||
textureCoordOffset += vertexStride;
|
||||
textureCoords = (uint16_t*)textureCoordOffset;
|
||||
textureCoords[0] = r;
|
||||
textureCoords[1] = t;
|
||||
textureCoords->setRectFan(texLeft / texture->width(),
|
||||
texTop / texture->height(),
|
||||
texRight / texture->width(),
|
||||
texBottom / texture->height(),
|
||||
vertexStride);
|
||||
}
|
||||
|
||||
void flush(GrMeshDrawOp::Target* target, FlushInfo* flushInfo) const {
|
||||
@ -687,7 +510,6 @@ private:
|
||||
GrColor color() const { return fShapes[0].fColor; }
|
||||
const SkMatrix& viewMatrix() const { return fViewMatrix; }
|
||||
bool usesLocalCoords() const { return fUsesLocalCoords; }
|
||||
bool usesDistanceField() const { return fUsesDistanceField; }
|
||||
|
||||
bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
|
||||
AADistanceFieldPathOp* that = t->cast<AADistanceFieldPathOp>();
|
||||
@ -696,20 +518,11 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->usesDistanceField() != that->usesDistanceField()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO We can position on the cpu for distance field paths
|
||||
// TODO We can position on the cpu
|
||||
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!this->usesDistanceField() && this->usesLocalCoords() &&
|
||||
!this->fShapes[0].fTranslate.equalsWithinTolerance(that->fShapes[0].fTranslate)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
fShapes.push_back_n(that->fShapes.count(), that->fShapes.begin());
|
||||
this->joinBounds(*that);
|
||||
return true;
|
||||
@ -717,12 +530,10 @@ private:
|
||||
|
||||
SkMatrix fViewMatrix;
|
||||
bool fUsesLocalCoords;
|
||||
bool fUsesDistanceField;
|
||||
|
||||
struct Entry {
|
||||
GrColor fColor;
|
||||
GrShape fShape;
|
||||
SkVector fTranslate;
|
||||
GrColor fColor;
|
||||
GrShape fShape;
|
||||
};
|
||||
|
||||
SkSTArray<1, Entry> fShapes;
|
||||
|
@ -38,7 +38,6 @@ private:
|
||||
Key() {}
|
||||
Key(const Key& that) { *this = that; }
|
||||
Key(const GrShape& shape, uint32_t dim) { this->set(shape, dim); }
|
||||
Key(const GrShape& shape, const SkMatrix& ctm) { this->set(shape, ctm); }
|
||||
|
||||
Key& operator=(const Key& that) {
|
||||
fKey.reset(that.fKey.count());
|
||||
@ -57,37 +56,6 @@ private:
|
||||
shape.writeUnstyledKey(&fKey[1]);
|
||||
}
|
||||
|
||||
void set(const GrShape& shape, const SkMatrix& ctm) {
|
||||
GrUniqueKey maskKey;
|
||||
struct KeyData {
|
||||
SkScalar fFractionalTranslateX;
|
||||
SkScalar fFractionalTranslateY;
|
||||
};
|
||||
|
||||
// Shapes' keys are for their pre-style geometry, but by now we shouldn't have any
|
||||
// relevant styling information.
|
||||
SkASSERT(shape.style().isSimpleFill());
|
||||
SkASSERT(shape.hasUnstyledKey());
|
||||
// We require the upper left 2x2 of the matrix to match exactly for a cache hit.
|
||||
SkScalar sx = ctm.get(SkMatrix::kMScaleX);
|
||||
SkScalar sy = ctm.get(SkMatrix::kMScaleY);
|
||||
SkScalar kx = ctm.get(SkMatrix::kMSkewX);
|
||||
SkScalar ky = ctm.get(SkMatrix::kMSkewY);
|
||||
SkScalar tx = ctm.get(SkMatrix::kMTransX);
|
||||
SkScalar ty = ctm.get(SkMatrix::kMTransY);
|
||||
// Allow 8 bits each in x and y of subpixel positioning.
|
||||
SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00;
|
||||
SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00;
|
||||
int shapeKeySize = shape.unstyledKeySize();
|
||||
fKey.reset(5 + shapeKeySize);
|
||||
fKey[0] = SkFloat2Bits(sx);
|
||||
fKey[1] = SkFloat2Bits(sy);
|
||||
fKey[2] = SkFloat2Bits(kx);
|
||||
fKey[3] = SkFloat2Bits(ky);
|
||||
fKey[4] = fracX | (fracY >> 8);
|
||||
shape.writeUnstyledKey(&fKey[5]);
|
||||
}
|
||||
|
||||
bool operator==(const Key& that) const {
|
||||
return fKey.count() == that.fKey.count() &&
|
||||
0 == memcmp(fKey.get(), that.fKey.get(), sizeof(uint32_t) * fKey.count());
|
||||
@ -97,9 +65,8 @@ private:
|
||||
const uint32_t* data() const { return fKey.get(); }
|
||||
|
||||
private:
|
||||
// The key is composed of the GrShape's key, and either the dimensions of the DF
|
||||
// generated for the path (32x32 max, 64x64 max, 128x128 max) if an SDF image or
|
||||
// the matrix for the path with only fractional translation.
|
||||
// The key is composed of the dimensions of the DF generated for the path (32x32 max,
|
||||
// 64x64 max, 128x128 max) and the GrShape's key.
|
||||
SkAutoSTArray<24, uint32_t> fKey;
|
||||
};
|
||||
Key fKey;
|
||||
|
Loading…
Reference in New Issue
Block a user