Add SSE4 check to BlurImage optimization.

Adds a build-time SSE4 check to SkBlurImage_opts_SSE2.cpp
in the SkBoxBlur_SSE2 function.

Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>

R=reed@google.com, mtklein@google.com, tomhudson@google.com, djsollen@google.com, joakim.landberg@intel.com, senorblanco@chromium.org

Author: henrik.smiding@intel.com

Review URL: https://codereview.chromium.org/281963002

git-svn-id: http://skia.googlecode.com/svn/trunk@14750 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-05-15 15:59:39 +00:00
parent bd0be25074
commit 0a68c5ad25

View File

@ -55,7 +55,7 @@ void SkBoxBlur_SSE2(const SkPMColor* src, int srcStride, SkPMColor* dst, int ker
const SkPMColor* sptr = src;
SkColor* dptr = dst;
for (int x = 0; x < width; ++x) {
#if 0
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
// In SSE4.1, this would be
__m128i result = _mm_mullo_epi32(sum, scale);
#else