Expand partial render target write pixels workaround.

The workaround is extended in the following ways:

1) It now applies to any texture whose base level has *ever* been attached to a FBO.
2) It applies to Adreno 5xx in addition to Adreno 4xx
3) It applies in the atlas upload code path.

This workaround (and a similar one) are narrowed to GLCaps rather than Caps.

Bug: skia:
Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
Reviewed-on: https://skia-review.googlesource.com/18150
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2017-05-31 09:55:04 -04:00 committed by Skia Commit-Bot
parent 59a8b9c12e
commit 0cc507d225
9 changed files with 89 additions and 44 deletions

View File

@ -53,13 +53,6 @@ public:
bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; }
bool useDrawInsteadOfPartialRenderTargetWrite() const {
return fUseDrawInsteadOfPartialRenderTargetWrite;
}
bool useDrawInsteadOfAllRenderTargetWrites() const {
return fUseDrawInsteadOfAllRenderTargetWrites;
}
bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
@ -222,8 +215,6 @@ protected:
// Driver workaround
bool fUseDrawInsteadOfClear : 1;
bool fUseDrawInsteadOfPartialRenderTargetWrite : 1;
bool fUseDrawInsteadOfAllRenderTargetWrites : 1;
bool fAvoidInstancedDrawsToFPTargets : 1;
bool fAvoidStencilBuffers : 1;

View File

@ -72,8 +72,6 @@ GrCaps::GrCaps(const GrContextOptions& options) {
fImmediateFlush = options.fImmediateMode;
fWireframeMode = options.fWireframeMode;
fBufferMapThreshold = options.fBufferMapThreshold;
fUseDrawInsteadOfPartialRenderTargetWrite = options.fUseDrawInsteadOfPartialRenderTargetWrite;
fUseDrawInsteadOfAllRenderTargetWrites = false;
fAvoidInstancedDrawsToFPTargets = false;
fAvoidStencilBuffers = false;
@ -141,8 +139,6 @@ SkString GrCaps::dump() const {
r.appendf("Cross context texture support : %s\n", gNY[fCrossContextTextureSupport]);
r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]);
r.appendf("Draw Instead of TexSubImage [workaround] : %s\n",
gNY[fUseDrawInsteadOfPartialRenderTargetWrite]);
r.appendf("Prefer VRAM Use over flushes [workaround] : %s\n", gNY[fPreferVRAMUseOverFlushes]);
if (this->advancedBlendEquationSupport()) {

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@ -291,15 +291,6 @@ bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, int width, int height,
SkASSERT(dstSurface);
SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
if (SkToBool(dstSurface->asRenderTarget())) {
if (this->caps()->useDrawInsteadOfAllRenderTargetWrites()) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
} else if (this->caps()->useDrawInsteadOfPartialRenderTargetWrite() &&
(width < dstSurface->width() || height < dstSurface->height())) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
}
if (!this->onGetWritePixelsInfo(dstSurface, width, height, srcConfig, drawPreference,
tempDrawInfo)) {
return false;

View File

@ -8,7 +8,7 @@
#include "GrOpFlushState.h"
#include "GrDrawOpAtlas.h"
#include "GrPipeline.h"
#include "GrResourceProvider.h"
GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider)
: fGpu(gpu)
@ -29,3 +29,33 @@ uint16_t* GrOpFlushState::makeIndexSpace(int indexCount,
const GrBuffer** buffer, int* startIndex) {
return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex));
}
void GrOpFlushState::doUpload(GrDrawOp::DeferredUploadFn& upload) {
GrDrawOp::WritePixelsFn wp = [this](GrSurface* surface, int left, int top, int width,
int height, GrPixelConfig config, const void* buffer,
size_t rowBytes) {
GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference;
GrGpu::WritePixelTempDrawInfo tempInfo;
fGpu->getWritePixelsInfo(surface, width, height, surface->config(), &drawPreference,
&tempInfo);
if (GrGpu::kNoDraw_DrawPreference == drawPreference) {
return this->fGpu->writePixels(surface, left, top, width, height, config, buffer,
rowBytes);
}
GrSurfaceDesc desc;
desc.fConfig = surface->config();
desc.fWidth = width;
desc.fHeight = height;
desc.fOrigin = surface->origin();
sk_sp<GrTexture> temp(this->fResourceProvider->createApproxTexture(
desc, GrResourceProvider::kNoPendingIO_Flag));
if (!temp) {
return false;
}
if (!fGpu->writePixels(temp.get(), 0, 0, width, height, desc.fConfig, buffer, rowBytes)) {
return false;
}
return fGpu->copySurface(surface, temp.get(), SkIRect::MakeWH(width, height), {left, top});
};
upload(wp);
}

View File

@ -72,16 +72,7 @@ public:
fAsapUploads.reset();
}
void doUpload(GrDrawOp::DeferredUploadFn& upload) {
GrDrawOp::WritePixelsFn wp = [this] (GrSurface* surface,
int left, int top, int width, int height,
GrPixelConfig config, const void* buffer,
size_t rowBytes) -> bool {
return this->fGpu->writePixels(surface, left, top, width, height, config, buffer,
rowBytes);
};
upload(wp);
}
void doUpload(GrDrawOp::DeferredUploadFn&);
void putBackIndices(size_t indices) { fIndexPool.putBack(indices * sizeof(uint16_t)); }

View File

@ -56,6 +56,8 @@ GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
fClearToBoundaryValuesIsBroken = false;
fClearTextureSupport = false;
fDrawArraysBaseVertexIsBroken = false;
fDisallowTexSubImageForTexturesEverBoundToFBO = false;
fUseDrawInsteadOfAllRenderTargetWrites = false;
fBlitFramebufferFlags = kNoSupport_BlitFramebufferFlag;
@ -497,12 +499,12 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
}
if (kAdreno4xx_GrGLRenderer == ctxInfo.renderer()) {
fUseDrawInsteadOfPartialRenderTargetWrite = true;
fDisallowTexSubImageForTexturesEverBoundToFBO = true;
}
// Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3.
if (kTegra3_GrGLRenderer == ctxInfo.renderer()) {
fUseDrawInsteadOfPartialRenderTargetWrite = true;
fDisallowTexSubImageForTexturesEverBoundToFBO = true;
fUseDrawInsteadOfAllRenderTargetWrites = true;
}
@ -1253,6 +1255,10 @@ SkString GrGLCaps::dump() const {
r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" : "NO"));
r.appendf("BGRA to RGBA readback conversions are slow: %s\n",
(fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO"));
r.appendf("Intermediate texture for partial updates of textures ever bound to FBOs: %s\n",
fDisallowTexSubImageForTexturesEverBoundToFBO ? "YES" : "NO");
r.appendf("Intermediate texture for all updates of textures bound to FBOs: %s\n",
fUseDrawInsteadOfAllRenderTargetWrites ? "YES" : "NO");
r.append("Configs\n-------\n");
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
@ -2147,4 +2153,7 @@ void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {
fAvoidInstancedDrawsToFPTargets = true;
#endif
}
if (options.fUseDrawInsteadOfPartialRenderTargetWrite) {
fUseDrawInsteadOfAllRenderTargetWrites = true;
}
}

View File

@ -368,6 +368,18 @@ public:
// https://bugs.chromium.org/p/skia/issues/detail?id=6650
bool drawArraysBaseVertexIsBroken() const { return fDrawArraysBaseVertexIsBroken; }
// If true then we must use an intermediate surface to perform partial updates to a texture that
// has ever been bound to a FBO.
bool disallowTexSubImageForTexturesEverBoundToFBO() const {
return fDisallowTexSubImageForTexturesEverBoundToFBO;
}
// Use an intermediate surface to write pixels (full or partial overwrite) to into a texture
// that is bound to an FBO.
bool useDrawInsteadOfAllRenderTargetWrites() const {
return fUseDrawInsteadOfAllRenderTargetWrites;
}
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
bool* rectsMustMatch, bool* disallowSubrect) const override;
@ -442,6 +454,8 @@ private:
bool fClearToBoundaryValuesIsBroken : 1;
bool fClearTextureSupport : 1;
bool fDrawArraysBaseVertexIsBroken : 1;
bool fDisallowTexSubImageForTexturesEverBoundToFBO : 1;
bool fUseDrawInsteadOfAllRenderTargetWrites : 1;
uint32_t fBlitFramebufferFlags;

View File

@ -582,7 +582,10 @@ sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTe
if (!this->createRenderTargetObjects(surfDesc, idDesc.fInfo, &rtIDDesc)) {
return nullptr;
}
return GrGLTextureRenderTarget::MakeWrapped(this, surfDesc, idDesc, rtIDDesc);
sk_sp<GrGLTextureRenderTarget> texRT(
GrGLTextureRenderTarget::MakeWrapped(this, surfDesc, idDesc, rtIDDesc));
texRT->baseLevelWasBoundToFBO();
return texRT;
}
return GrGLTexture::MakeWrapped(this, surfDesc, idDesc);
@ -662,16 +665,28 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
GrPixelConfig srcConfig,
DrawPreference* drawPreference,
WritePixelTempDrawInfo* tempDrawInfo) {
// This subclass only allows writes to textures. If the dst is not a texture we have to draw
// into it. We could use glDrawPixels on GLs that have it, but we don't today.
if (!dstSurface->asTexture()) {
if (SkToBool(dstSurface->asRenderTarget())) {
if (this->glCaps().useDrawInsteadOfAllRenderTargetWrites()) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
} else {
}
}
GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture());
if (texture) {
if (GR_GL_TEXTURE_EXTERNAL == texture->target()) {
// We don't currently support writing pixels to EXTERNAL textures.
return false;
}
if (texture->hasBaseLevelBeenBoundToFBO() &&
this->glCaps().disallowTexSubImageForTexturesEverBoundToFBO() &&
(width < dstSurface->width() || height < dstSurface->height())) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
} else {
// This subclass only allows writes to textures. If the dst is not a texture we have to draw
// into it. We could use glDrawPixels on GLs that have it, but we don't today.
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
// If the dst is MSAA, we have to draw, or we'll just be writing to the resolve target.
@ -1373,6 +1388,7 @@ GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc,
}
tex = new GrGLTextureRenderTarget(this, budgeted, desc, idDesc, rtIDDesc,
wasMipMapDataProvided);
tex->baseLevelWasBoundToFBO();
} else {
tex = new GrGLTexture(this, budgeted, desc, idDesc, wasMipMapDataProvided);
}
@ -3217,8 +3233,9 @@ void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget,
GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(surface->asRenderTarget());
if (!rt) {
SkASSERT(surface->asTexture());
GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID();
GrGLenum target = static_cast<GrGLTexture*>(surface->asTexture())->target();
GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture());
GrGLuint texID = texture->textureID();
GrGLenum target = texture->target();
GrGLuint* tempFBOID;
tempFBOID = kSrc_TempFBOTarget == tempFBOTarget ? &fTempSrcFBOID : &fTempDstFBOID;
@ -3233,6 +3250,7 @@ void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget,
target,
texID,
0));
texture->baseLevelWasBoundToFBO();
viewport->fLeft = 0;
viewport->fBottom = 0;
viewport->fWidth = surface->width();

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@ -66,7 +66,11 @@ public:
GrGLenum target() const { return fInfo.fTarget; }
bool hasBaseLevelBeenBoundToFBO() const { return fBaseLevelHasBeenBoundToFBO; }
void baseLevelWasBoundToFBO() { fBaseLevelHasBeenBoundToFBO = true; }
static sk_sp<GrGLTexture> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&);
protected:
// Constructor for subclasses.
GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, bool wasMipMapDataProvided);
@ -96,6 +100,7 @@ private:
// direct interaction with the GL object.
GrGLTextureInfo fInfo;
GrBackendObjectOwnership fTextureIDOwnership;
bool fBaseLevelHasBeenBoundToFBO = false;
ReleaseProc fReleaseProc = nullptr;
ReleaseCtx fReleaseCtx = nullptr;