Reland "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
This reverts commitcf43fc6768
. Reason for revert: Fixed g3 Original change's description: > Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"" > > This reverts commitff13ffbeac
. > > Reason for revert: Blink in g3 > > Original change's description: > > Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext" > > > > This reverts commit89bdc90ac8
. > > > > Reason for revert: Fix metal > > > > Original change's description: > > > Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext" > > > > > > This reverts commitd2daa94ede
. > > > > > > Reason for revert: Metaru > > > > > > Original change's description: > > > > Take GrContext private, GrDDLContext inherit from GrRecordingContext > > > > > > > > Woo! > > > > > > > > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35 > > > > Docs-Preview: https://skia.org/?cl=317436 > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436 > > > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > > Commit-Queue: Adlai Holler <adlai@google.com> > > > > > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > > > > > Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787 > > > No-Presubmit: true > > > No-Tree-Checks: true > > > No-Try: true > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758 > > > Reviewed-by: Adlai Holler <adlai@google.com> > > > Commit-Queue: Adlai Holler <adlai@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > > > > > Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a > > Docs-Preview: https://skia.org/?cl=318759 > > Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759 > > Commit-Queue: Adlai Holler <adlai@google.com> > > Reviewed-by: Adlai Holler <adlai@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > Change-Id: Ib20fe933120d56b72efaec73a0bedec60bc28def > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319184 > Commit-Queue: Adlai Holler <adlai@google.com> > Reviewed-by: Adlai Holler <adlai@google.com> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com Change-Id: I4f01291f4b3bfbb8fd7dd8cf2bf8415430c3392e Docs-Preview: https://skia.org/?cl=322437 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322437 Reviewed-by: Adlai Holler <adlai@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Adlai Holler <adlai@google.com> Auto-Submit: Adlai Holler <adlai@google.com>
This commit is contained in:
parent
88f3b68ec2
commit
0ce2c54094
@ -9,6 +9,12 @@ Milestone 88
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* <insert new release notes here>
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* GrContext has been replaced by two separate classes: GrDirectContext which is
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the traditional notion of GrContext, and GrRecordingContext which is a context
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that is recording an SkDeferredDisplayList and therefore has reduced functionality.
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Unless you are using SkDeferredDisplayList, migrate directly to GrDirectContext in
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all cases.
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* CPU sync bool added to SkSurface::flushAndSubmit() and GrContext::flushAndSubmit()
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* Removed legacy variant of SkImage::MakeFromYUVAPixmaps. Use the version that
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@ -31,7 +31,7 @@
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#ifdef SK_GL
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#include "include/core/SkImageInfo.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/gl/GrGLInterface.h"
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#include "include/gpu/gl/GrGLTypes.h"
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@ -214,6 +214,7 @@ SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) {
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}
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#ifdef SK_GL
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// TODO: Migrate this to GrDirectContext.
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sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
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{
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EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context);
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@ -221,10 +222,10 @@ sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
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printf("failed to make webgl context current %d\n", r);
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return nullptr;
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}
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// setup GrContext
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// setup GrDirectContext
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auto interface = GrGLMakeNativeInterface();
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// setup contexts
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sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
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sk_sp<GrContext> grContext(GrDirectContext::MakeGL(interface));
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return grContext;
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}
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@ -33,7 +33,7 @@
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#ifdef SK_GL
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/gl/GrGLInterface.h"
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#include "include/gpu/gl/GrGLTypes.h"
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@ -436,7 +436,7 @@ sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
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return nullptr;
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}
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// setup contexts
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sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
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sk_sp<GrContext> grContext(GrDirectContext::MakeGL(interface));
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return grContext;
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}
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@ -13,7 +13,6 @@ skia_gpu_sources = [
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"$_include/gpu/GrBackendSurface.h",
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"$_include/gpu/GrBackendSurfaceMutableState.h",
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"$_include/gpu/GrConfig.h",
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"$_include/gpu/GrContext.h",
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"$_include/gpu/GrContextOptions.h",
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"$_include/gpu/GrContextThreadSafeProxy.h",
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"$_include/gpu/GrDirectContext.h",
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@ -22,6 +21,7 @@ skia_gpu_sources = [
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"$_include/gpu/GrTypes.h",
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# Private includes
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"$_include/private/GrContext.h",
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"$_include/private/GrContext_Base.h",
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"$_include/private/GrGLTypesPriv.h",
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"$_include/private/GrImageContext.h",
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@ -8,7 +8,7 @@
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#ifndef GrDirectContext_DEFINED
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#define GrDirectContext_DEFINED
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#include "include/gpu/GrContext.h"
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#include "include/private/GrContext.h"
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class GrAtlasManager;
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class GrSmallPathAtlasMgr;
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@ -49,62 +49,6 @@ class SkTraceMemoryDump;
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class SK_API GrContext : public GrRecordingContext {
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public:
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#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
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#ifdef SK_GL
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/**
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* Creates a GrContext for a backend context. If no GrGLInterface is provided then the result of
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* GrGLMakeNativeInterface() is used if it succeeds.
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*/
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static sk_sp<GrContext> MakeGL(sk_sp<const GrGLInterface>, const GrContextOptions&);
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static sk_sp<GrContext> MakeGL(sk_sp<const GrGLInterface>);
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static sk_sp<GrContext> MakeGL(const GrContextOptions&);
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static sk_sp<GrContext> MakeGL();
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#endif
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#ifdef SK_VULKAN
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/**
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* The Vulkan context (VkQueue, VkDevice, VkInstance) must be kept alive until the returned
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* GrContext is destroyed. This also means that any objects created with this GrContext (e.g.
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* SkSurfaces, SkImages, etc.) must also be released as they may hold refs on the GrContext.
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* Once all these objects and the GrContext are released, then it is safe to delete the vulkan
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* objects.
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*/
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static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&, const GrContextOptions&);
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static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&);
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#endif
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#ifdef SK_METAL
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/**
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* Makes a GrContext which uses Metal as the backend. The device parameter is an MTLDevice
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* and queue is an MTLCommandQueue which should be used by the backend. These objects must
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* have a ref on them which can be transferred to Ganesh which will release the ref when the
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* GrContext is destroyed.
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*/
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static sk_sp<GrContext> MakeMetal(void* device, void* queue, const GrContextOptions& options);
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static sk_sp<GrContext> MakeMetal(void* device, void* queue);
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#endif
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#ifdef SK_DIRECT3D
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/**
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* Makes a GrContext which uses Direct3D as the backend. The Direct3D context
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* must be kept alive until the returned GrContext is first destroyed or abandoned.
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*/
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static sk_sp<GrContext> MakeDirect3D(const GrD3DBackendContext&,
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const GrContextOptions& options);
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static sk_sp<GrContext> MakeDirect3D(const GrD3DBackendContext&);
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#endif
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#ifdef SK_DAWN
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static sk_sp<GrContext> MakeDawn(const wgpu::Device& device, const GrContextOptions& options);
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static sk_sp<GrContext> MakeDawn(const wgpu::Device& device);
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#endif
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static sk_sp<GrContext> MakeMock(const GrMockOptions*, const GrContextOptions&);
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static sk_sp<GrContext> MakeMock(const GrMockOptions*);
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#endif // SK_DISABLE_LEGACY_CONTEXT_FACTORIES
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~GrContext() override;
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// TODO: Remove this from public after migrating Chrome.
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@ -150,21 +150,21 @@ struct ColorSettings {
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GrGLenum pixFormat;
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};
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sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
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sk_sp<GrDirectContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
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{
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EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context);
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if (r < 0) {
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printf("failed to make webgl context current %d\n", r);
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return nullptr;
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}
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// setup GrContext
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// setup GrDirectContext
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auto interface = GrGLMakeNativeInterface();
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// setup contexts
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sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
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return grContext;
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sk_sp<GrDirectContext> dContext(GrDirectContext::MakeGL(interface));
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return dContext;
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}
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sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, int height,
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sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrDirectContext> dContext, int width, int height,
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sk_sp<SkColorSpace> colorSpace) {
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// WebGL should already be clearing the color and stencil buffers, but do it again here to
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// ensure Skia receives them in the expected state.
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@ -172,7 +172,7 @@ sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, in
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glClearColor(0, 0, 0, 0);
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glClearStencil(0);
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glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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grContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState);
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dContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState);
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// The on-screen canvas is FBO 0. Wrap it in a Skia render target so Skia can render to it.
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GrGLFramebufferInfo info;
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@ -187,15 +187,15 @@ sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, in
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const auto colorSettings = ColorSettings(colorSpace);
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info.fFormat = colorSettings.pixFormat;
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GrBackendRenderTarget target(width, height, sampleCnt, stencil, info);
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sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target,
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sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(dContext.get(), target,
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kBottomLeft_GrSurfaceOrigin, colorSettings.colorType, colorSpace, nullptr));
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return surface;
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}
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int height) {
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrDirectContext> dContext, int width, int height) {
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SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType);
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(dContext.get(),
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SkBudgeted::kYes,
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info, 0,
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kBottomLeft_GrSurfaceOrigin,
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@ -203,8 +203,8 @@ sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int hei
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return surface;
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}
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, SimpleImageInfo sii) {
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrDirectContext> dContext, SimpleImageInfo sii) {
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(dContext.get(),
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SkBudgeted::kYes,
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toSkImageInfo(sii), 0,
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kBottomLeft_GrSurfaceOrigin,
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@ -737,8 +737,8 @@ EMSCRIPTEN_BINDINGS(Skia) {
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function("setCurrentContext", &emscripten_webgl_make_context_current);
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function("MakeGrContext", &MakeGrContext);
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function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface);
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function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, int, int)>(&MakeRenderTarget));
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function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, SimpleImageInfo)>(&MakeRenderTarget));
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function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrDirectContext>, int, int)>(&MakeRenderTarget));
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function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrDirectContext>, SimpleImageInfo)>(&MakeRenderTarget));
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constant("gpu", true);
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#endif
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@ -910,22 +910,26 @@ EMSCRIPTEN_BINDINGS(Skia) {
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}), allow_raw_pointers());
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#ifdef SK_GL
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class_<GrContext>("GrContext")
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.smart_ptr<sk_sp<GrContext>>("sk_sp<GrContext>")
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.function("getResourceCacheLimitBytes", optional_override([](GrContext& self)->size_t {
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class_<GrDirectContext>("GrDirectContext")
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.smart_ptr<sk_sp<GrDirectContext>>("sk_sp<GrDirectContext>")
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.function("getResourceCacheLimitBytes",
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optional_override([](GrDirectContext& self)->size_t {
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int maxResources = 0;// ignored
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size_t currMax = 0;
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self.getResourceCacheLimits(&maxResources, &currMax);
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return currMax;
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}))
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.function("getResourceCacheUsageBytes", optional_override([](GrContext& self)->size_t {
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.function("getResourceCacheUsageBytes",
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optional_override([](GrDirectContext& self)->size_t {
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int usedResources = 0;// ignored
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size_t currUsage = 0;
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self.getResourceCacheUsage(&usedResources, &currUsage);
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return currUsage;
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}))
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.function("releaseResourcesAndAbandonContext", &GrContext::releaseResourcesAndAbandonContext)
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.function("setResourceCacheLimitBytes", optional_override([](GrContext& self, size_t maxResourceBytes)->void {
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.function("releaseResourcesAndAbandonContext",
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&GrDirectContext::releaseResourcesAndAbandonContext)
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.function("setResourceCacheLimitBytes",
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optional_override([](GrDirectContext& self, size_t maxResourceBytes)->void {
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int maxResources = 0;
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size_t currMax = 0; // ignored
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self.getResourceCacheLimits(&maxResources, &currMax);
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@ -9,7 +9,6 @@
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#include <emscripten/bind.h>
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#include "include/core/SkCanvas.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrContext.h"
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#include "tools/skui/InputState.h"
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#include "tools/skui/ModifierKey.h"
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#include "tools/viewer/SKPSlide.h"
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@ -84,7 +84,7 @@ has been made current to the current thread when Skia calls are made.
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<!--?prettify lang=cc?-->
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#include "GrContext.h"
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#include "GrDirectContext.h"
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#include "gl/GrGLInterface.h"
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#include "SkData.h"
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#include "SkImage.h"
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/core/SkLRUCache.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrContextThreadSafeProxyPriv.h"
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@ -18,7 +18,7 @@
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* The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and
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* cannot allocate any GPU resources.
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*/
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class GrDDLContext final : public GrContext {
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class GrDDLContext final : public GrRecordingContext {
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public:
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GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy)
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: INHERITED(std::move(proxy)) {
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@ -31,21 +31,7 @@ public:
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INHERITED::abandonContext();
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}
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void releaseResourcesAndAbandonContext() override {
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SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
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INHERITED::releaseResourcesAndAbandonContext();
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}
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void freeGpuResources() override {
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// freeing resources in a DDL Recorder doesn't make a whole lot of sense but some of
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// our tests do it anyways
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}
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private:
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// TODO: Here we're pretending this isn't derived from GrContext. Switch this to be derived from
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// GrRecordingContext!
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GrDirectContext* asDirectContext() override { return nullptr; }
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bool init() override {
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if (!INHERITED::init()) {
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return false;
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@ -58,16 +44,6 @@ private:
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return true;
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}
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GrAtlasManager* onGetAtlasManager() override {
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SkASSERT(0); // the DDL Recorders should never invoke this
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return nullptr;
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}
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GrSmallPathAtlasMgr* onGetSmallPathAtlasMgr() override {
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SkASSERT(0); // DDL recorders should never invoke this
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return nullptr;
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}
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// Add to the set of unique program infos required by this DDL
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void recordProgramInfo(const GrProgramInfo* programInfo) final {
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if (!programInfo) {
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@ -149,7 +125,7 @@ private:
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ProgramInfoMap fProgramInfoMap;
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using INHERITED = GrContext;
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using INHERITED = GrRecordingContext;
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};
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sk_sp<GrRecordingContext> GrRecordingContextPriv::MakeDDL(sk_sp<GrContextThreadSafeProxy> proxy) {
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@ -138,27 +138,6 @@ GrSmallPathAtlasMgr* GrDirectContext::onGetSmallPathAtlasMgr() {
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}
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#ifdef SK_GL
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/*************************************************************************************************/
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#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
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sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> glInterface) {
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return GrDirectContext::MakeGL(std::move(glInterface));
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}
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sk_sp<GrContext> GrContext::MakeGL(const GrContextOptions& options) {
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return GrDirectContext::MakeGL(options);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeGL() {
|
||||
return GrDirectContext::MakeGL();
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> glInterface,
|
||||
const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeGL(std::move(glInterface), options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInterface) {
|
||||
@ -227,20 +206,6 @@ sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInte
|
||||
}
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions) {
|
||||
return GrDirectContext::MakeMock(mockOptions);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions,
|
||||
const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeMock(mockOptions, options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeMock(const GrMockOptions* mockOptions) {
|
||||
GrContextOptions defaultOptions;
|
||||
@ -260,20 +225,6 @@ sk_sp<GrDirectContext> GrDirectContext::MakeMock(const GrMockOptions* mockOption
|
||||
}
|
||||
|
||||
#ifdef SK_VULKAN
|
||||
/*************************************************************************************************/
|
||||
#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeVulkan(const GrVkBackendContext& backendContext) {
|
||||
return GrDirectContext::MakeVulkan(backendContext);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeVulkan(const GrVkBackendContext& backendContext,
|
||||
const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeVulkan(backendContext, options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeVulkan(const GrVkBackendContext& backendContext) {
|
||||
GrContextOptions defaultOptions;
|
||||
@ -294,19 +245,6 @@ sk_sp<GrDirectContext> GrDirectContext::MakeVulkan(const GrVkBackendContext& bac
|
||||
#endif
|
||||
|
||||
#ifdef SK_METAL
|
||||
/*************************************************************************************************/
|
||||
#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue) {
|
||||
return GrDirectContext::MakeMetal(device, queue);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue, const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeMetal(device, queue, options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeMetal(void* device, void* queue) {
|
||||
GrContextOptions defaultOptions;
|
||||
@ -327,20 +265,6 @@ sk_sp<GrDirectContext> GrDirectContext::MakeMetal(void* device, void* queue,
|
||||
#endif
|
||||
|
||||
#ifdef SK_DIRECT3D
|
||||
/*************************************************************************************************/
|
||||
#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeDirect3D(const GrD3DBackendContext& backendContext) {
|
||||
return GrDirectContext::MakeDirect3D(backendContext);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeDirect3D(const GrD3DBackendContext& backendContext,
|
||||
const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeDirect3D(backendContext, options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext) {
|
||||
GrContextOptions defaultOptions;
|
||||
@ -361,19 +285,6 @@ sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext&
|
||||
#endif
|
||||
|
||||
#ifdef SK_DAWN
|
||||
/*************************************************************************************************/
|
||||
#ifndef SK_DISABLE_LEGACY_CONTEXT_FACTORIES
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeDawn(const wgpu::Device& device) {
|
||||
return GrDirectContext::MakeDawn(device);
|
||||
}
|
||||
|
||||
sk_sp<GrContext> GrContext::MakeDawn(const wgpu::Device& device, const GrContextOptions& options) {
|
||||
return GrDirectContext::MakeDawn(device, options);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*************************************************************************************************/
|
||||
sk_sp<GrDirectContext> GrDirectContext::MakeDawn(const wgpu::Device& device) {
|
||||
GrContextOptions defaultOptions;
|
||||
|
@ -13,7 +13,7 @@
|
||||
#include "include/core/SkPictureRecorder.h"
|
||||
#include "include/core/SkStream.h"
|
||||
#include "include/core/SkSurface.h"
|
||||
#include "include/gpu/GrContext.h"
|
||||
#include "include/gpu/GrDirectContext.h"
|
||||
#include "include/gpu/gl/GrGLAssembleInterface.h"
|
||||
#include "include/gpu/gl/GrGLInterface.h"
|
||||
#else
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include "tools/gpu/BackendSurfaceFactory.h"
|
||||
|
||||
#include "include/core/SkSurface.h"
|
||||
#include "include/gpu/GrContext.h"
|
||||
#include "include/gpu/GrDirectContext.h"
|
||||
#include "src/gpu/GrContextPriv.h"
|
||||
#include "src/gpu/GrGpu.h"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user