Draw path onto a canvas when fuzzing
BUG=skia: NOTRY=true TBR=jcgregorio@google.com Change-Id: Icd6b1b884705f7599be23b5d6283adfcfcbe727b Reviewed-on: https://skia-review.googlesource.com/8767 Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>
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@ -480,6 +480,8 @@ static void fuzz_path_deserialize(sk_sp<SkData> bytes) {
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SkDebugf("[terminated] Couldn't initialize SkPath.\n");
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return;
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}
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auto s = SkSurface::MakeRasterN32Premul(1024, 1024);
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s->getCanvas()->drawPath(path, SkPaint());
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SkDebugf("[terminated] Success! Initialized SkPath.\n");
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}
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