Reland "Make GrVkBackendContext no longer derive from SkRefCnt."

This reverts commit 059a9ab4bc.

Reason for revert: Fix landed in Fuchsia

Original change's description:
> Revert "Make GrVkBackendContext no longer derive from SkRefCnt."
> 
> This reverts commit 93ae233773.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GrVkBackendContext no longer derive from SkRefCnt.
> > 
> > Also moves the helper Create functions to VkTestUtils since no clients
> > are using them anymore.
> > 
> > Bug: skia:
> > Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
> > Reviewed-on: https://skia-review.googlesource.com/135323
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:
> Change-Id: If7201917631dc22753ea3fa6e9d2984463e38e4c
> Reviewed-on: https://skia-review.googlesource.com/137903
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Ia4b7c0bb2c7b5dba809d85c69f0b41b473140526
Reviewed-on: https://skia-review.googlesource.com/138181
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2018-06-28 16:47:48 +00:00 committed by Skia Commit-Bot
parent 8849c95710
commit 0db3a8846a
13 changed files with 540 additions and 576 deletions

View File

@ -543,7 +543,6 @@ skia_vk_sources = [
"$_include/private/GrVkTypesPriv.h",
"$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp",
"$_src/gpu/vk/GrVkAMDMemoryAllocator.h",
"$_src/gpu/vk/GrVkBackendContext.cpp",
"$_src/gpu/vk/GrVkBuffer.cpp",
"$_src/gpu/vk/GrVkBuffer.h",
"$_src/gpu/vk/GrVkBufferView.cpp",

View File

@ -71,10 +71,6 @@ public:
#ifdef SK_VULKAN
static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&, const GrContextOptions&);
static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&);
// These calls that take an sk_sp GrVkBackendContext are deprecated. Use the previous calls and
// set fOwnsInstanceAndDevice to false on the GrVkBackendContext.
static sk_sp<GrContext> MakeVulkan(sk_sp<const GrVkBackendContext>, const GrContextOptions&);
static sk_sp<GrContext> MakeVulkan(sk_sp<const GrVkBackendContext>);
#endif
#ifdef SK_METAL

View File

@ -34,9 +34,11 @@ enum GrVkFeatureFlags {
// is that the client will set these up and pass them to the GrVkGpu constructor. The VkDevice
// created must support at least one graphics queue, which is passed in as well.
// The QueueFamilyIndex must match the family of the given queue. It is needed for CommandPool
// creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) need to be created
// in or transitioned to that family.
struct SK_API GrVkBackendContext : public SkRefCnt {
// creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) needs to be created
// in or transitioned to that family. The refs held by members of this struct must be released
// (either by deleting the struct or manually releasing the refs) before the underlying vulkan
// device and instance are destroyed.
struct SK_API GrVkBackendContext {
VkInstance fInstance;
VkPhysicalDevice fPhysicalDevice;
VkDevice fDevice;
@ -48,50 +50,9 @@ struct SK_API GrVkBackendContext : public SkRefCnt {
sk_sp<const GrVkInterface> fInterface;
sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
/**
* Controls whether this object destroys the instance and device upon destruction. The default
* is temporarily 'true' to avoid breaking existing clients but will be changed to 'false'.
*/
bool fOwnsInstanceAndDevice = true;
#if GR_TEST_UTILS || defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice,
uint32_t queueFamilyIndex)>;
/**
* Helper function to create the Vulkan objects needed for a Vulkan-backed GrContext.
* Note that the version that uses the unified "GetProc" instead of separate "GetInstanceProc"
* and "GetDeviceProc" functions will be removed.
*
* If presentQueueIndex is non-NULL, will try to set up presentQueue as part of device
* creation using the platform-specific canPresent() function.
*
* This will set fOwnsInstanceAndDevice to 'true'. If it is subsequently set to 'false' then
* the client owns the lifetime of the created VkDevice and VkInstance.
*/
static const GrVkBackendContext* Create(uint32_t* presentQueueIndex = nullptr,
CanPresentFn = CanPresentFn(),
GrVkInterface::GetProc getProc = nullptr);
static const GrVkBackendContext* Create(const GrVkInterface::GetInstanceProc& getInstanceProc,
const GrVkInterface::GetDeviceProc& getDeviceProc,
uint32_t* presentQueueIndex = nullptr,
CanPresentFn canPresent = CanPresentFn()) {
if (!getInstanceProc || !getDeviceProc) {
return nullptr;
}
auto getProc = [&getInstanceProc, &getDeviceProc](const char* proc_name,
VkInstance instance, VkDevice device) {
if (device != VK_NULL_HANDLE) {
return getDeviceProc(device, proc_name);
}
return getInstanceProc(instance, proc_name);
};
return Create(presentQueueIndex, canPresent, getProc);
}
#endif // GR_TEST_UTILS || defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
~GrVkBackendContext() override;
// This is deprecated and should be set to false. The client is responsible for managing the
// lifetime of the VkInstance and VkDevice objects.
bool fOwnsInstanceAndDevice = false;
};
#endif

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@ -156,43 +156,7 @@ sk_sp<GrContext> GrContext::MakeVulkan(const GrVkBackendContext& backendContext,
const GrContextOptions& options) {
sk_sp<GrContext> context(new GrDirectContext(kVulkan_GrBackend));
sk_sp<GrVkBackendContext> backendContextRef(new GrVkBackendContext());
backendContextRef->fInstance = backendContext.fInstance;
backendContextRef->fPhysicalDevice = backendContext.fPhysicalDevice;
backendContextRef->fDevice = backendContext.fDevice;
backendContextRef->fQueue = backendContext.fQueue;
backendContextRef->fGraphicsQueueIndex = backendContext.fGraphicsQueueIndex;
backendContextRef->fMinAPIVersion = backendContext.fMinAPIVersion;
backendContextRef->fExtensions = backendContext.fExtensions;
backendContextRef->fFeatures = backendContext.fFeatures;
backendContextRef->fInterface = backendContext.fInterface;
backendContextRef->fMemoryAllocator = backendContext.fMemoryAllocator;
SkASSERT(!backendContext.fOwnsInstanceAndDevice);
backendContextRef->fOwnsInstanceAndDevice = false;
context->fGpu = GrVkGpu::Make(std::move(backendContextRef), options, context.get());
if (!context->fGpu) {
return nullptr;
}
context->fCaps = context->fGpu->refCaps();
if (!context->init(options)) {
return nullptr;
}
return context;
}
sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext) {
GrContextOptions defaultOptions;
return MakeVulkan(std::move(backendContext), defaultOptions);
}
sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext,
const GrContextOptions& options) {
sk_sp<GrContext> context(new GrDirectContext(kVulkan_GrBackend));
context->fGpu = GrVkGpu::Make(std::move(backendContext), options, context.get());
context->fGpu = GrVkGpu::Make(backendContext, options, context.get());
if (!context->fGpu) {
return nullptr;
}

View File

@ -1,338 +0,0 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkAutoMalloc.h"
#include "vk/GrVkBackendContext.h"
#include "vk/GrVkExtensions.h"
#include "vk/GrVkUtil.h"
#if GR_TEST_UTILS || defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
////////////////////////////////////////////////////////////////////////////////
// Helper code to set up Vulkan context objects
#ifdef SK_ENABLE_VK_LAYERS
const char* kDebugLayerNames[] = {
// elements of VK_LAYER_LUNARG_standard_validation
"VK_LAYER_GOOGLE_threading",
"VK_LAYER_LUNARG_parameter_validation",
"VK_LAYER_LUNARG_object_tracker",
"VK_LAYER_LUNARG_image",
"VK_LAYER_LUNARG_core_validation",
"VK_LAYER_LUNARG_swapchain",
"VK_LAYER_GOOGLE_unique_objects",
// not included in standard_validation
//"VK_LAYER_LUNARG_api_dump",
//"VK_LAYER_LUNARG_vktrace",
//"VK_LAYER_LUNARG_screenshot",
};
#endif
// the minimum version of Vulkan supported
#ifdef SK_BUILD_FOR_ANDROID
const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 3);
#else
const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 8);
#endif
#define ACQUIRE_VK_PROC(name, instance, device) \
PFN_vk##name grVk##name = \
reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
if (grVk##name == nullptr) { \
SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
return nullptr; \
}
// Create the base Vulkan objects needed by the GrVkGpu object
const GrVkBackendContext* GrVkBackendContext::Create(uint32_t* presentQueueIndexPtr,
CanPresentFn canPresent,
GrVkInterface::GetProc getProc) {
if (!getProc) {
return nullptr;
}
SkASSERT(getProc);
VkPhysicalDevice physDev;
VkDevice device;
VkInstance inst;
VkResult err;
const VkApplicationInfo app_info = {
VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
nullptr, // pNext
"vktest", // pApplicationName
0, // applicationVersion
"vktest", // pEngineName
0, // engineVerison
kGrVkMinimumVersion, // apiVersion
};
GrVkExtensions extensions(getProc);
extensions.initInstance(kGrVkMinimumVersion);
SkTArray<const char*> instanceLayerNames;
SkTArray<const char*> instanceExtensionNames;
uint32_t extensionFlags = 0;
#ifdef SK_ENABLE_VK_LAYERS
for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
if (extensions.hasInstanceLayer(kDebugLayerNames[i])) {
instanceLayerNames.push_back(kDebugLayerNames[i]);
}
}
if (extensions.hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
extensionFlags |= kEXT_debug_report_GrVkExtensionFlag;
}
#endif
if (extensions.hasInstanceExtension(VK_KHR_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_surface_GrVkExtensionFlag;
}
if (extensions.hasInstanceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
}
#ifdef SK_BUILD_FOR_WIN
if (extensions.hasInstanceExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_win32_surface_GrVkExtensionFlag;
}
#elif defined(SK_BUILD_FOR_ANDROID)
if (extensions.hasInstanceExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_android_surface_GrVkExtensionFlag;
}
#elif defined(SK_BUILD_FOR_UNIX) && !defined(__Fuchsia__)
if (extensions.hasInstanceExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_xcb_surface_GrVkExtensionFlag;
}
#endif
const VkInstanceCreateInfo instance_create = {
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
&app_info, // pApplicationInfo
(uint32_t) instanceLayerNames.count(), // enabledLayerNameCount
instanceLayerNames.begin(), // ppEnabledLayerNames
(uint32_t) instanceExtensionNames.count(), // enabledExtensionNameCount
instanceExtensionNames.begin(), // ppEnabledExtensionNames
};
ACQUIRE_VK_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE);
err = grVkCreateInstance(&instance_create, nullptr, &inst);
if (err < 0) {
SkDebugf("vkCreateInstance failed: %d\n", err);
return nullptr;
}
ACQUIRE_VK_PROC(DestroyInstance, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE);
uint32_t gpuCount;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
if (err) {
SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
if (!gpuCount) {
SkDebugf("vkEnumeratePhysicalDevices returned no supported devices.\n");
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
// Just returning the first physical device instead of getting the whole array.
// TODO: find best match for our needs
gpuCount = 1;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, &physDev);
// VK_INCOMPLETE is returned when the count we provide is less than the total device count.
if (err && VK_INCOMPLETE != err) {
SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
// query to get the initial queue props size
uint32_t queueCount;
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
if (!queueCount) {
SkDebugf("vkGetPhysicalDeviceQueueFamilyProperties returned no queues.\n");
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
// now get the actual queue props
VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get();
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
// iterate to find the graphics queue
uint32_t graphicsQueueIndex = queueCount;
for (uint32_t i = 0; i < queueCount; i++) {
if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
graphicsQueueIndex = i;
break;
}
}
if (graphicsQueueIndex == queueCount) {
SkDebugf("Could not find any supported graphics queues.\n");
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
// iterate to find the present queue, if needed
uint32_t presentQueueIndex = queueCount;
if (presentQueueIndexPtr && canPresent) {
for (uint32_t i = 0; i < queueCount; i++) {
if (canPresent(inst, physDev, i)) {
presentQueueIndex = i;
break;
}
}
if (presentQueueIndex == queueCount) {
SkDebugf("Could not find any supported present queues.\n");
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
*presentQueueIndexPtr = presentQueueIndex;
} else {
// Just setting this so we end up make a single queue for graphics since there was no
// request for a present queue.
presentQueueIndex = graphicsQueueIndex;
}
extensions.initDevice(kGrVkMinimumVersion, inst, physDev);
SkTArray<const char*> deviceLayerNames;
SkTArray<const char*> deviceExtensionNames;
#ifdef SK_ENABLE_VK_LAYERS
for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
if (extensions.hasDeviceLayer(kDebugLayerNames[i])) {
deviceLayerNames.push_back(kDebugLayerNames[i]);
}
}
#endif
if (extensions.hasDeviceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
deviceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
}
if (extensions.hasDeviceExtension("VK_NV_glsl_shader")) {
deviceExtensionNames.push_back("VK_NV_glsl_shader");
extensionFlags |= kNV_glsl_shader_GrVkExtensionFlag;
}
// query to get the physical device properties
VkPhysicalDeviceFeatures deviceFeatures;
grVkGetPhysicalDeviceFeatures(physDev, &deviceFeatures);
// this looks like it would slow things down,
// and we can't depend on it on all platforms
deviceFeatures.robustBufferAccess = VK_FALSE;
uint32_t featureFlags = 0;
if (deviceFeatures.geometryShader) {
featureFlags |= kGeometryShader_GrVkFeatureFlag;
}
if (deviceFeatures.dualSrcBlend) {
featureFlags |= kDualSrcBlend_GrVkFeatureFlag;
}
if (deviceFeatures.sampleRateShading) {
featureFlags |= kSampleRateShading_GrVkFeatureFlag;
}
float queuePriorities[1] = { 0.0 };
// Here we assume no need for swapchain queue
// If one is needed, the client will need its own setup code
const VkDeviceQueueCreateInfo queueInfo[2] = {
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceQueueCreateFlags
graphicsQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
},
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceQueueCreateFlags
presentQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
}
};
uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1;
const VkDeviceCreateInfo deviceInfo = {
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceCreateFlags
queueInfoCount, // queueCreateInfoCount
queueInfo, // pQueueCreateInfos
(uint32_t) deviceLayerNames.count(), // layerCount
deviceLayerNames.begin(), // ppEnabledLayerNames
(uint32_t) deviceExtensionNames.count(), // extensionCount
deviceExtensionNames.begin(), // ppEnabledExtensionNames
&deviceFeatures // ppEnabledFeatures
};
err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device);
if (err) {
SkDebugf("CreateDevice failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
auto interface =
sk_make_sp<GrVkInterface>(getProc, inst, device, extensionFlags);
if (!interface->validate(extensionFlags)) {
SkDebugf("Vulkan interface validation failed\n");
grVkDeviceWaitIdle(device);
grVkDestroyDevice(device, nullptr);
grVkDestroyInstance(inst, nullptr);
return nullptr;
}
VkQueue queue;
grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
GrVkBackendContext* ctx = new GrVkBackendContext();
ctx->fInstance = inst;
ctx->fPhysicalDevice = physDev;
ctx->fDevice = device;
ctx->fQueue = queue;
ctx->fGraphicsQueueIndex = graphicsQueueIndex;
ctx->fMinAPIVersion = kGrVkMinimumVersion;
ctx->fExtensions = extensionFlags;
ctx->fFeatures = featureFlags;
ctx->fInterface.reset(interface.release());
ctx->fOwnsInstanceAndDevice = true;
return ctx;
}
#endif // GR_TEST_UTILS || defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
GrVkBackendContext::~GrVkBackendContext() {
fMemoryAllocator.reset();
if (fInterface == nullptr || !fOwnsInstanceAndDevice) {
return;
}
fInterface->fFunctions.fDeviceWaitIdle(fDevice);
fInterface->fFunctions.fDestroyDevice(fDevice, nullptr);
fDevice = VK_NULL_HANDLE;
fInterface->fFunctions.fDestroyInstance(fInstance, nullptr);
fInstance = VK_NULL_HANDLE;
}

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@ -73,33 +73,38 @@ VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
}
#endif
sk_sp<GrGpu> GrVkGpu::Make(sk_sp<const GrVkBackendContext> backendContext,
sk_sp<GrGpu> GrVkGpu::Make(const GrVkBackendContext& backendContext,
const GrContextOptions& options, GrContext* context) {
if (!backendContext) {
if (backendContext.fInstance == VK_NULL_HANDLE ||
backendContext.fPhysicalDevice == VK_NULL_HANDLE ||
backendContext.fDevice == VK_NULL_HANDLE ||
backendContext.fQueue == VK_NULL_HANDLE) {
return nullptr;
}
if (!backendContext.fInterface ||
!backendContext.fInterface->validate(backendContext.fExtensions)) {
return nullptr;
}
if (!backendContext->fInterface->validate(backendContext->fExtensions)) {
return nullptr;
}
return sk_sp<GrGpu>(new GrVkGpu(context, options, std::move(backendContext)));
return sk_sp<GrGpu>(new GrVkGpu(context, options, backendContext));
}
////////////////////////////////////////////////////////////////////////////////
GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
sk_sp<const GrVkBackendContext> backendCtx)
const GrVkBackendContext& backendContext)
: INHERITED(context)
, fBackendContext(std::move(backendCtx))
, fMemoryAllocator(fBackendContext->fMemoryAllocator)
, fDevice(fBackendContext->fDevice)
, fQueue(fBackendContext->fQueue)
, fInterface(std::move(backendContext.fInterface))
, fMemoryAllocator(backendContext.fMemoryAllocator)
, fInstance(backendContext.fInstance)
, fDevice(backendContext.fDevice)
, fQueue(backendContext.fQueue)
, fResourceProvider(this)
, fDisconnected(false) {
SkASSERT(!backendContext.fOwnsInstanceAndDevice);
#ifdef SK_ENABLE_VK_LAYERS
fCallback = VK_NULL_HANDLE;
if (fBackendContext->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
if (backendContext.fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
// Setup callback creation information
VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
@ -114,32 +119,32 @@ GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
// Register the callback
GR_VK_CALL_ERRCHECK(this->vkInterface(),
CreateDebugReportCallbackEXT(fBackendContext->fInstance,
CreateDebugReportCallbackEXT(backendContext.fInstance,
&callbackCreateInfo, nullptr, &fCallback));
}
#endif
if (!fMemoryAllocator) {
// We were not given a memory allocator at creation
fMemoryAllocator.reset(new GrVkAMDMemoryAllocator(fBackendContext->fPhysicalDevice,
fDevice, fBackendContext->fInterface));
fMemoryAllocator.reset(new GrVkAMDMemoryAllocator(backendContext.fPhysicalDevice,
fDevice, backendContext.fInterface));
}
fCompiler = new SkSL::Compiler();
fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), fBackendContext->fPhysicalDevice,
fBackendContext->fFeatures, fBackendContext->fExtensions));
fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendContext.fPhysicalDevice,
backendContext.fFeatures, backendContext.fExtensions));
fCaps.reset(SkRef(fVkCaps.get()));
VK_CALL(GetPhysicalDeviceProperties(fBackendContext->fPhysicalDevice, &fPhysDevProps));
VK_CALL(GetPhysicalDeviceMemoryProperties(fBackendContext->fPhysicalDevice, &fPhysDevMemProps));
VK_CALL(GetPhysicalDeviceProperties(backendContext.fPhysicalDevice, &fPhysDevProps));
VK_CALL(GetPhysicalDeviceMemoryProperties(backendContext.fPhysicalDevice, &fPhysDevMemProps));
const VkCommandPoolCreateInfo cmdPoolInfo = {
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
nullptr, // pNext
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // CmdPoolCreateFlags
fBackendContext->fGraphicsQueueIndex, // queueFamilyIndex
backendContext.fGraphicsQueueIndex, // queueFamilyIndex
};
GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
&fCmdPool));
@ -201,10 +206,15 @@ void GrVkGpu::destroyResources() {
#ifdef SK_ENABLE_VK_LAYERS
if (fCallback) {
VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
VK_CALL(DestroyDebugReportCallbackEXT(fInstance, fCallback, nullptr));
}
#endif
fMemoryAllocator.reset();
fQueue = VK_NULL_HANDLE;
fDevice = VK_NULL_HANDLE;
fInstance = VK_NULL_HANDLE;
}
GrVkGpu::~GrVkGpu() {

View File

@ -38,13 +38,13 @@ namespace SkSL {
class GrVkGpu : public GrGpu {
public:
static sk_sp<GrGpu> Make(sk_sp<const GrVkBackendContext>, const GrContextOptions&, GrContext*);
static sk_sp<GrGpu> Make(const GrVkBackendContext&, const GrContextOptions&, GrContext*);
~GrVkGpu() override;
void disconnect(DisconnectType) override;
const GrVkInterface* vkInterface() const { return fBackendContext->fInterface.get(); }
const GrVkInterface* vkInterface() const { return fInterface.get(); }
const GrVkCaps& vkCaps() const { return *fVkCaps; }
GrVkMemoryAllocator* memoryAllocator() const { return fMemoryAllocator.get(); }
@ -144,7 +144,7 @@ public:
bool updateBuffer(GrVkBuffer* buffer, const void* src, VkDeviceSize offset, VkDeviceSize size);
private:
GrVkGpu(GrContext*, const GrContextOptions&, sk_sp<const GrVkBackendContext> backendContext);
GrVkGpu(GrContext*, const GrContextOptions&, const GrVkBackendContext& backendContext);
void onResetContext(uint32_t resetBits) override {}
@ -222,28 +222,27 @@ private:
GrVkImageInfo* info);
#endif
sk_sp<const GrVkBackendContext> fBackendContext;
sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
sk_sp<GrVkCaps> fVkCaps;
sk_sp<const GrVkInterface> fInterface;
sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
sk_sp<GrVkCaps> fVkCaps;
// These Vulkan objects are provided by the client, and also stored in fBackendContext.
// They're copied here for convenient access.
VkDevice fDevice;
VkQueue fQueue; // Must be Graphics queue
VkInstance fInstance;
VkDevice fDevice;
VkQueue fQueue; // Must be Graphics queue
// Created by GrVkGpu
GrVkResourceProvider fResourceProvider;
VkCommandPool fCmdPool;
GrVkResourceProvider fResourceProvider;
VkCommandPool fCmdPool;
GrVkPrimaryCommandBuffer* fCurrentCmdBuffer;
GrVkPrimaryCommandBuffer* fCurrentCmdBuffer;
SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToWaitOn;
SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToSignal;
SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToWaitOn;
SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToSignal;
VkPhysicalDeviceProperties fPhysDevProps;
VkPhysicalDeviceMemoryProperties fPhysDevMemProps;
VkPhysicalDeviceProperties fPhysDevProps;
VkPhysicalDeviceMemoryProperties fPhysDevMemProps;
GrVkCopyManager fCopyManager;
GrVkCopyManager fCopyManager;
#ifdef SK_ENABLE_VK_LAYERS
// For reporting validation layer errors
@ -252,11 +251,11 @@ private:
// compiler used for compiling sksl into spirv. We only want to create the compiler once since
// there is significant overhead to the first compile of any compiler.
SkSL::Compiler* fCompiler;
SkSL::Compiler* fCompiler;
// We need a bool to track whether or not we've already disconnected all the gpu resources from
// vulkan context.
bool fDisconnected;
bool fDisconnected;
typedef GrGpu INHERITED;
};

View File

@ -110,21 +110,24 @@ GR_STATIC_ASSERT(sizeof(VkFence) <= sizeof(sk_gpu_test::PlatformFence));
class VkTestContextImpl : public sk_gpu_test::VkTestContext {
public:
static VkTestContext* Create(VkTestContext* sharedContext) {
sk_sp<const GrVkBackendContext> backendContext;
GrVkBackendContext backendContext;
bool ownsContext = true;
if (sharedContext) {
backendContext = sharedContext->getVkBackendContext();
// We always delete the parent context last so make sure the child does not think they
// own the vulkan context.
ownsContext = false;
} else {
PFN_vkGetInstanceProcAddr instProc;
PFN_vkGetDeviceProcAddr devProc;
if (!sk_gpu_test::LoadVkLibraryAndGetProcAddrFuncs(&instProc, &devProc)) {
return nullptr;
}
backendContext.reset(GrVkBackendContext::Create(instProc, devProc));
if (!sk_gpu_test::CreateVkBackendContext(instProc, devProc, &backendContext)) {
return nullptr;
}
}
if (!backendContext) {
return nullptr;
}
return new VkTestContextImpl(std::move(backendContext));
return new VkTestContextImpl(backendContext, ownsContext);
}
~VkTestContextImpl() override { this->teardown(); }
@ -143,14 +146,19 @@ public:
protected:
void teardown() override {
INHERITED::teardown();
fVk.reset(nullptr);
fVk.fMemoryAllocator.reset();
if (fOwnsContext) {
GR_VK_CALL(this->vk(), DeviceWaitIdle(fVk.fDevice));
GR_VK_CALL(this->vk(), DestroyDevice(fVk.fDevice, nullptr));
GR_VK_CALL(this->vk(), DestroyInstance(fVk.fInstance, nullptr));
}
}
private:
VkTestContextImpl(sk_sp<const GrVkBackendContext> backendContext)
: VkTestContext(std::move(backendContext)) {
fFenceSync.reset(new VkFenceSync(fVk->fInterface, fVk->fDevice, fVk->fQueue,
fVk->fGraphicsQueueIndex));
VkTestContextImpl(const GrVkBackendContext& backendContext, bool ownsContext)
: VkTestContext(backendContext, ownsContext) {
fFenceSync.reset(new VkFenceSync(fVk.fInterface, fVk.fDevice, fVk.fQueue,
fVk.fGraphicsQueueIndex));
}
void onPlatformMakeCurrent() const override {}

View File

@ -19,16 +19,18 @@ class VkTestContext : public TestContext {
public:
virtual GrBackend backend() override { return kVulkan_GrBackend; }
sk_sp<const GrVkBackendContext> getVkBackendContext() {
const GrVkBackendContext& getVkBackendContext() {
return fVk;
}
const GrVkInterface* vk() const { return fVk->fInterface.get(); }
const GrVkInterface* vk() const { return fVk.fInterface.get(); }
protected:
VkTestContext(sk_sp<const GrVkBackendContext> vk) : fVk(std::move(vk)) {}
VkTestContext(const GrVkBackendContext& vk, bool ownsContext)
: fVk(vk), fOwnsContext(ownsContext) {}
sk_sp<const GrVkBackendContext> fVk;
GrVkBackendContext fVk;
bool fOwnsContext;
private:
typedef TestContext INHERITED;

View File

@ -9,6 +9,9 @@
#ifdef SK_VULKAN
#include "SkAutoMalloc.h"
#include "vk/GrVkBackendContext.h"
#include "vk/GrVkExtensions.h"
#include "../ports/SkOSLibrary.h"
namespace sk_gpu_test {
@ -46,6 +49,323 @@ bool LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr* instProc,
return true;
#endif
}
////////////////////////////////////////////////////////////////////////////////
// Helper code to set up Vulkan context objects
#ifdef SK_ENABLE_VK_LAYERS
const char* kDebugLayerNames[] = {
// elements of VK_LAYER_LUNARG_standard_validation
"VK_LAYER_GOOGLE_threading",
"VK_LAYER_LUNARG_parameter_validation",
"VK_LAYER_LUNARG_object_tracker",
"VK_LAYER_LUNARG_image",
"VK_LAYER_LUNARG_core_validation",
"VK_LAYER_LUNARG_swapchain",
"VK_LAYER_GOOGLE_unique_objects",
// not included in standard_validation
//"VK_LAYER_LUNARG_api_dump",
//"VK_LAYER_LUNARG_vktrace",
//"VK_LAYER_LUNARG_screenshot",
};
#endif
// the minimum version of Vulkan supported
#ifdef SK_BUILD_FOR_ANDROID
const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 3);
#else
const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 8);
#endif
#define ACQUIRE_VK_PROC(name, instance, device) \
PFN_vk##name grVk##name = \
reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
if (grVk##name == nullptr) { \
SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
return false; \
}
bool CreateVkBackendContext(const GrVkInterface::GetInstanceProc& getInstanceProc,
const GrVkInterface::GetDeviceProc& getDeviceProc,
GrVkBackendContext* ctx,
uint32_t* presentQueueIndexPtr,
CanPresentFn canPresent) {
auto getProc = [&getInstanceProc, &getDeviceProc](const char* proc_name,
VkInstance instance, VkDevice device) {
if (device != VK_NULL_HANDLE) {
return getDeviceProc(device, proc_name);
}
return getInstanceProc(instance, proc_name);
};
VkPhysicalDevice physDev;
VkDevice device;
VkInstance inst;
VkResult err;
const VkApplicationInfo app_info = {
VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
nullptr, // pNext
"vktest", // pApplicationName
0, // applicationVersion
"vktest", // pEngineName
0, // engineVerison
kGrVkMinimumVersion, // apiVersion
};
GrVkExtensions extensions(getProc);
extensions.initInstance(kGrVkMinimumVersion);
SkTArray<const char*> instanceLayerNames;
SkTArray<const char*> instanceExtensionNames;
uint32_t extensionFlags = 0;
#ifdef SK_ENABLE_VK_LAYERS
for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
if (extensions.hasInstanceLayer(kDebugLayerNames[i])) {
instanceLayerNames.push_back(kDebugLayerNames[i]);
}
}
if (extensions.hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
extensionFlags |= kEXT_debug_report_GrVkExtensionFlag;
}
#endif
if (extensions.hasInstanceExtension(VK_KHR_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_surface_GrVkExtensionFlag;
}
if (extensions.hasInstanceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
}
#ifdef SK_BUILD_FOR_WIN
if (extensions.hasInstanceExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_win32_surface_GrVkExtensionFlag;
}
#elif defined(SK_BUILD_FOR_ANDROID)
if (extensions.hasInstanceExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_android_surface_GrVkExtensionFlag;
}
#elif defined(SK_BUILD_FOR_UNIX) && !defined(__Fuchsia__)
if (extensions.hasInstanceExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME)) {
instanceExtensionNames.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
extensionFlags |= kKHR_xcb_surface_GrVkExtensionFlag;
}
#endif
const VkInstanceCreateInfo instance_create = {
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
&app_info, // pApplicationInfo
(uint32_t) instanceLayerNames.count(), // enabledLayerNameCount
instanceLayerNames.begin(), // ppEnabledLayerNames
(uint32_t) instanceExtensionNames.count(), // enabledExtensionNameCount
instanceExtensionNames.begin(), // ppEnabledExtensionNames
};
ACQUIRE_VK_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE);
err = grVkCreateInstance(&instance_create, nullptr, &inst);
if (err < 0) {
SkDebugf("vkCreateInstance failed: %d\n", err);
return false;
}
ACQUIRE_VK_PROC(DestroyInstance, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE);
uint32_t gpuCount;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
if (err) {
SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return false;
}
if (!gpuCount) {
SkDebugf("vkEnumeratePhysicalDevices returned no supported devices.\n");
grVkDestroyInstance(inst, nullptr);
return false;
}
// Just returning the first physical device instead of getting the whole array.
// TODO: find best match for our needs
gpuCount = 1;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, &physDev);
// VK_INCOMPLETE is returned when the count we provide is less than the total device count.
if (err && VK_INCOMPLETE != err) {
SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return false;
}
// query to get the initial queue props size
uint32_t queueCount;
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
if (!queueCount) {
SkDebugf("vkGetPhysicalDeviceQueueFamilyProperties returned no queues.\n");
grVkDestroyInstance(inst, nullptr);
return false;
}
SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
// now get the actual queue props
VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get();
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
// iterate to find the graphics queue
uint32_t graphicsQueueIndex = queueCount;
for (uint32_t i = 0; i < queueCount; i++) {
if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
graphicsQueueIndex = i;
break;
}
}
if (graphicsQueueIndex == queueCount) {
SkDebugf("Could not find any supported graphics queues.\n");
grVkDestroyInstance(inst, nullptr);
return false;
}
// iterate to find the present queue, if needed
uint32_t presentQueueIndex = queueCount;
if (presentQueueIndexPtr && canPresent) {
for (uint32_t i = 0; i < queueCount; i++) {
if (canPresent(inst, physDev, i)) {
presentQueueIndex = i;
break;
}
}
if (presentQueueIndex == queueCount) {
SkDebugf("Could not find any supported present queues.\n");
grVkDestroyInstance(inst, nullptr);
return false;
}
*presentQueueIndexPtr = presentQueueIndex;
} else {
// Just setting this so we end up make a single queue for graphics since there was no
// request for a present queue.
presentQueueIndex = graphicsQueueIndex;
}
extensions.initDevice(kGrVkMinimumVersion, inst, physDev);
SkTArray<const char*> deviceLayerNames;
SkTArray<const char*> deviceExtensionNames;
#ifdef SK_ENABLE_VK_LAYERS
for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
if (extensions.hasDeviceLayer(kDebugLayerNames[i])) {
deviceLayerNames.push_back(kDebugLayerNames[i]);
}
}
#endif
if (extensions.hasDeviceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
deviceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
}
if (extensions.hasDeviceExtension("VK_NV_glsl_shader")) {
deviceExtensionNames.push_back("VK_NV_glsl_shader");
extensionFlags |= kNV_glsl_shader_GrVkExtensionFlag;
}
// query to get the physical device properties
VkPhysicalDeviceFeatures deviceFeatures;
grVkGetPhysicalDeviceFeatures(physDev, &deviceFeatures);
// this looks like it would slow things down,
// and we can't depend on it on all platforms
deviceFeatures.robustBufferAccess = VK_FALSE;
uint32_t featureFlags = 0;
if (deviceFeatures.geometryShader) {
featureFlags |= kGeometryShader_GrVkFeatureFlag;
}
if (deviceFeatures.dualSrcBlend) {
featureFlags |= kDualSrcBlend_GrVkFeatureFlag;
}
if (deviceFeatures.sampleRateShading) {
featureFlags |= kSampleRateShading_GrVkFeatureFlag;
}
float queuePriorities[1] = { 0.0 };
// Here we assume no need for swapchain queue
// If one is needed, the client will need its own setup code
const VkDeviceQueueCreateInfo queueInfo[2] = {
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceQueueCreateFlags
graphicsQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
},
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceQueueCreateFlags
presentQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
}
};
uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1;
const VkDeviceCreateInfo deviceInfo = {
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceCreateFlags
queueInfoCount, // queueCreateInfoCount
queueInfo, // pQueueCreateInfos
(uint32_t) deviceLayerNames.count(), // layerCount
deviceLayerNames.begin(), // ppEnabledLayerNames
(uint32_t) deviceExtensionNames.count(), // extensionCount
deviceExtensionNames.begin(), // ppEnabledExtensionNames
&deviceFeatures // ppEnabledFeatures
};
err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device);
if (err) {
SkDebugf("CreateDevice failed: %d\n", err);
grVkDestroyInstance(inst, nullptr);
return false;
}
auto interface =
sk_make_sp<GrVkInterface>(getProc, inst, device, extensionFlags);
if (!interface->validate(extensionFlags)) {
SkDebugf("Vulkan interface validation failed\n");
grVkDeviceWaitIdle(device);
grVkDestroyDevice(device, nullptr);
grVkDestroyInstance(inst, nullptr);
return false;
}
VkQueue queue;
grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
ctx->fInstance = inst;
ctx->fPhysicalDevice = physDev;
ctx->fDevice = device;
ctx->fQueue = queue;
ctx->fGraphicsQueueIndex = graphicsQueueIndex;
ctx->fMinAPIVersion = kGrVkMinimumVersion;
ctx->fExtensions = extensionFlags;
ctx->fFeatures = featureFlags;
ctx->fInterface.reset(interface.release());
ctx->fOwnsInstanceAndDevice = false;
return true;
}
}
#endif

View File

@ -13,9 +13,21 @@
#ifdef SK_VULKAN
#include "vk/GrVkDefines.h"
#include "vk/GrVkInterface.h"
struct GrVkBackendContext;
namespace sk_gpu_test {
bool LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr*, PFN_vkGetDeviceProcAddr*);
using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice,
uint32_t queueFamilyIndex)>;
bool CreateVkBackendContext(const GrVkInterface::GetInstanceProc& getInstanceProc,
const GrVkInterface::GetDeviceProc& getDeviceProc,
GrVkBackendContext* ctx,
uint32_t* presentQueueIndexPtr = nullptr,
CanPresentFn canPresent = CanPresentFn());
}
#endif

View File

@ -13,7 +13,6 @@
#include "VulkanWindowContext.h"
#include "vk/GrVkImage.h"
#include "vk/GrVkInterface.h"
#include "vk/GrVkUtil.h"
#include "vk/GrVkTypes.h"
@ -22,8 +21,8 @@
#undef CreateSemaphore
#endif
#define GET_PROC(F) f ## F = (PFN_vk ## F) fGetInstanceProcAddr(instance, "vk" #F)
#define GET_DEV_PROC(F) f ## F = (PFN_vk ## F) fGetDeviceProcAddr(device, "vk" #F)
#define GET_PROC(F) f ## F = (PFN_vk ## F) fGetInstanceProcAddr(fInstance, "vk" #F)
#define GET_DEV_PROC(F) f ## F = (PFN_vk ## F) fGetDeviceProcAddr(fDevice, "vk" #F)
namespace sk_app {
@ -49,22 +48,34 @@ VulkanWindowContext::VulkanWindowContext(const DisplayParams& params,
void VulkanWindowContext::initializeContext() {
// any config code here (particularly for msaa)?
fBackendContext.reset(GrVkBackendContext::Create(fGetInstanceProcAddr, fGetDeviceProcAddr,
&fPresentQueueIndex, fCanPresentFn));
if (!(fBackendContext->fExtensions & kKHR_surface_GrVkExtensionFlag) ||
!(fBackendContext->fExtensions & kKHR_swapchain_GrVkExtensionFlag)) {
fBackendContext.reset(nullptr);
GrVkBackendContext backendContext;
if (!sk_gpu_test::CreateVkBackendContext(fGetInstanceProcAddr, fGetDeviceProcAddr,
&backendContext, &fPresentQueueIndex, fCanPresentFn)) {
return;
}
VkInstance instance = fBackendContext->fInstance;
VkDevice device = fBackendContext->fDevice;
if (!(backendContext.fExtensions & kKHR_surface_GrVkExtensionFlag) ||
!(backendContext.fExtensions & kKHR_swapchain_GrVkExtensionFlag)) {
return;
}
fInstance = backendContext.fInstance;
fPhysicalDevice = backendContext.fPhysicalDevice;
fDevice = backendContext.fDevice;
fGraphicsQueueIndex = backendContext.fGraphicsQueueIndex;
fGraphicsQueue = backendContext.fQueue;
fInterface = backendContext.fInterface;
GET_PROC(DestroyInstance);
GET_PROC(DestroySurfaceKHR);
GET_PROC(GetPhysicalDeviceSurfaceSupportKHR);
GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR);
GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR);
GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR);
GET_DEV_PROC(DeviceWaitIdle);
GET_DEV_PROC(QueueWaitIdle);
GET_DEV_PROC(DestroyDevice);
GET_DEV_PROC(CreateSwapchainKHR);
GET_DEV_PROC(DestroySwapchainKHR);
GET_DEV_PROC(GetSwapchainImagesKHR);
@ -72,18 +83,17 @@ void VulkanWindowContext::initializeContext() {
GET_DEV_PROC(QueuePresentKHR);
GET_DEV_PROC(GetDeviceQueue);
fContext = GrContext::MakeVulkan(fBackendContext, fDisplayParams.fGrContextOptions);
fContext = GrContext::MakeVulkan(backendContext, fDisplayParams.fGrContextOptions);
fSurface = fCreateVkSurfaceFn(instance);
fSurface = fCreateVkSurfaceFn(fInstance);
if (VK_NULL_HANDLE == fSurface) {
fBackendContext.reset(nullptr);
this->destroyContext();
return;
}
VkBool32 supported;
VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fBackendContext->fPhysicalDevice,
fPresentQueueIndex, fSurface,
&supported);
VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fPhysicalDevice, fPresentQueueIndex,
fSurface, &supported);
if (VK_SUCCESS != res) {
this->destroyContext();
return;
@ -95,45 +105,44 @@ void VulkanWindowContext::initializeContext() {
}
// create presentQueue
fGetDeviceQueue(fBackendContext->fDevice, fPresentQueueIndex, 0, &fPresentQueue);
fGetDeviceQueue(fDevice, fPresentQueueIndex, 0, &fPresentQueue);
}
bool VulkanWindowContext::createSwapchain(int width, int height,
const DisplayParams& params) {
// check for capabilities
VkSurfaceCapabilitiesKHR caps;
VkResult res = fGetPhysicalDeviceSurfaceCapabilitiesKHR(fBackendContext->fPhysicalDevice,
fSurface, &caps);
VkResult res = fGetPhysicalDeviceSurfaceCapabilitiesKHR(fPhysicalDevice, fSurface, &caps);
if (VK_SUCCESS != res) {
return false;
}
uint32_t surfaceFormatCount;
res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface,
&surfaceFormatCount, nullptr);
res = fGetPhysicalDeviceSurfaceFormatsKHR(fPhysicalDevice, fSurface, &surfaceFormatCount,
nullptr);
if (VK_SUCCESS != res) {
return false;
}
SkAutoMalloc surfaceFormatAlloc(surfaceFormatCount * sizeof(VkSurfaceFormatKHR));
VkSurfaceFormatKHR* surfaceFormats = (VkSurfaceFormatKHR*)surfaceFormatAlloc.get();
res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface,
&surfaceFormatCount, surfaceFormats);
res = fGetPhysicalDeviceSurfaceFormatsKHR(fPhysicalDevice, fSurface, &surfaceFormatCount,
surfaceFormats);
if (VK_SUCCESS != res) {
return false;
}
uint32_t presentModeCount;
res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface,
&presentModeCount, nullptr);
res = fGetPhysicalDeviceSurfacePresentModesKHR(fPhysicalDevice, fSurface, &presentModeCount,
nullptr);
if (VK_SUCCESS != res) {
return false;
}
SkAutoMalloc presentModeAlloc(presentModeCount * sizeof(VkPresentModeKHR));
VkPresentModeKHR* presentModes = (VkPresentModeKHR*)presentModeAlloc.get();
res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface,
&presentModeCount, presentModes);
res = fGetPhysicalDeviceSurfacePresentModesKHR(fPhysicalDevice, fSurface, &presentModeCount,
presentModes);
if (VK_SUCCESS != res) {
return false;
}
@ -234,8 +243,8 @@ bool VulkanWindowContext::createSwapchain(int width, int height,
swapchainCreateInfo.imageArrayLayers = 1;
swapchainCreateInfo.imageUsage = usageFlags;
uint32_t queueFamilies[] = { fBackendContext->fGraphicsQueueIndex, fPresentQueueIndex };
if (fBackendContext->fGraphicsQueueIndex != fPresentQueueIndex) {
uint32_t queueFamilies[] = { fGraphicsQueueIndex, fPresentQueueIndex };
if (fGraphicsQueueIndex != fPresentQueueIndex) {
swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
swapchainCreateInfo.queueFamilyIndexCount = 2;
swapchainCreateInfo.pQueueFamilyIndices = queueFamilies;
@ -251,18 +260,18 @@ bool VulkanWindowContext::createSwapchain(int width, int height,
swapchainCreateInfo.clipped = true;
swapchainCreateInfo.oldSwapchain = fSwapchain;
res = fCreateSwapchainKHR(fBackendContext->fDevice, &swapchainCreateInfo, nullptr, &fSwapchain);
res = fCreateSwapchainKHR(fDevice, &swapchainCreateInfo, nullptr, &fSwapchain);
if (VK_SUCCESS != res) {
return false;
}
// destroy the old swapchain
if (swapchainCreateInfo.oldSwapchain != VK_NULL_HANDLE) {
GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice));
fDeviceWaitIdle(fDevice);
this->destroyBuffers();
fDestroySwapchainKHR(fBackendContext->fDevice, swapchainCreateInfo.oldSwapchain, nullptr);
fDestroySwapchainKHR(fDevice, swapchainCreateInfo.oldSwapchain, nullptr);
}
this->createBuffers(swapchainCreateInfo.imageFormat, colorType);
@ -271,10 +280,10 @@ bool VulkanWindowContext::createSwapchain(int width, int height,
}
void VulkanWindowContext::createBuffers(VkFormat format, SkColorType colorType) {
fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, nullptr);
fGetSwapchainImagesKHR(fDevice, fSwapchain, &fImageCount, nullptr);
SkASSERT(fImageCount);
fImages = new VkImage[fImageCount];
fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, fImages);
fGetSwapchainImagesKHR(fDevice, fSwapchain, &fImageCount, fImages);
// set up initial image layouts and create surfaces
fImageLayouts = new VkImageLayout[fImageCount];
@ -306,10 +315,10 @@ void VulkanWindowContext::createBuffers(VkFormat format, SkColorType colorType)
memset(&commandPoolInfo, 0, sizeof(VkCommandPoolCreateInfo));
commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
// this needs to be on the render queue
commandPoolInfo.queueFamilyIndex = fBackendContext->fGraphicsQueueIndex;
commandPoolInfo.queueFamilyIndex = fGraphicsQueueIndex;
commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
CreateCommandPool(fBackendContext->fDevice, &commandPoolInfo,
GR_VK_CALL_ERRCHECK(fInterface,
CreateCommandPool(fDevice, &commandPoolInfo,
nullptr, &fCommandPool));
}
@ -337,20 +346,20 @@ void VulkanWindowContext::createBuffers(VkFormat format, SkColorType colorType)
fBackbuffers = new BackbufferInfo[fImageCount + 1];
for (uint32_t i = 0; i < fImageCount + 1; ++i) {
fBackbuffers[i].fImageIndex = -1;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo,
GR_VK_CALL_ERRCHECK(fInterface,
CreateSemaphore(fDevice, &semaphoreInfo,
nullptr, &fBackbuffers[i].fAcquireSemaphore));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo,
GR_VK_CALL_ERRCHECK(fInterface,
CreateSemaphore(fDevice, &semaphoreInfo,
nullptr, &fBackbuffers[i].fRenderSemaphore));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
AllocateCommandBuffers(fBackendContext->fDevice, &commandBuffersInfo,
GR_VK_CALL_ERRCHECK(fInterface,
AllocateCommandBuffers(fDevice, &commandBuffersInfo,
fBackbuffers[i].fTransitionCmdBuffers));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr,
GR_VK_CALL_ERRCHECK(fInterface,
CreateFence(fDevice, &fenceInfo, nullptr,
&fBackbuffers[i].fUsageFences[0]));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr,
GR_VK_CALL_ERRCHECK(fInterface,
CreateFence(fDevice, &fenceInfo, nullptr,
&fBackbuffers[i].fUsageFences[1]));
}
fCurrentBackbufferIndex = fImageCount;
@ -360,26 +369,26 @@ void VulkanWindowContext::destroyBuffers() {
if (fBackbuffers) {
for (uint32_t i = 0; i < fImageCount + 1; ++i) {
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
WaitForFences(fBackendContext->fDevice, 2,
GR_VK_CALL_ERRCHECK(fInterface,
WaitForFences(fDevice, 2,
fBackbuffers[i].fUsageFences,
true, UINT64_MAX));
fBackbuffers[i].fImageIndex = -1;
GR_VK_CALL(fBackendContext->fInterface,
DestroySemaphore(fBackendContext->fDevice,
GR_VK_CALL(fInterface,
DestroySemaphore(fDevice,
fBackbuffers[i].fAcquireSemaphore,
nullptr));
GR_VK_CALL(fBackendContext->fInterface,
DestroySemaphore(fBackendContext->fDevice,
GR_VK_CALL(fInterface,
DestroySemaphore(fDevice,
fBackbuffers[i].fRenderSemaphore,
nullptr));
GR_VK_CALL(fBackendContext->fInterface,
FreeCommandBuffers(fBackendContext->fDevice, fCommandPool, 2,
GR_VK_CALL(fInterface,
FreeCommandBuffers(fDevice, fCommandPool, 2,
fBackbuffers[i].fTransitionCmdBuffers));
GR_VK_CALL(fBackendContext->fInterface,
DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[0], 0));
GR_VK_CALL(fBackendContext->fInterface,
DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[1], 0));
GR_VK_CALL(fInterface,
DestroyFence(fDevice, fBackbuffers[i].fUsageFences[0], 0));
GR_VK_CALL(fInterface,
DestroyFence(fDevice, fBackbuffers[i].fUsageFences[1], 0));
}
}
@ -400,34 +409,43 @@ VulkanWindowContext::~VulkanWindowContext() {
}
void VulkanWindowContext::destroyContext() {
if (!fBackendContext.get()) {
if (!this->isValid()) {
return;
}
GR_VK_CALL(fBackendContext->fInterface, QueueWaitIdle(fPresentQueue));
GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice));
fQueueWaitIdle(fPresentQueue);
fDeviceWaitIdle(fDevice);
this->destroyBuffers();
if (VK_NULL_HANDLE != fCommandPool) {
GR_VK_CALL(fBackendContext->fInterface, DestroyCommandPool(fBackendContext->fDevice,
fCommandPool, nullptr));
GR_VK_CALL(fInterface, DestroyCommandPool(fDevice, fCommandPool, nullptr));
fCommandPool = VK_NULL_HANDLE;
}
if (VK_NULL_HANDLE != fSwapchain) {
fDestroySwapchainKHR(fBackendContext->fDevice, fSwapchain, nullptr);
fDestroySwapchainKHR(fDevice, fSwapchain, nullptr);
fSwapchain = VK_NULL_HANDLE;
}
if (VK_NULL_HANDLE != fSurface) {
fDestroySurfaceKHR(fBackendContext->fInstance, fSurface, nullptr);
fDestroySurfaceKHR(fInstance, fSurface, nullptr);
fSurface = VK_NULL_HANDLE;
}
fContext.reset();
fInterface.reset();
fBackendContext.reset(nullptr);
if (VK_NULL_HANDLE != fDevice) {
fDestroyDevice(fDevice, nullptr);
fDevice = VK_NULL_HANDLE;
}
fPhysicalDevice = VK_NULL_HANDLE;
if (VK_NULL_HANDLE != fInstance) {
fDestroyInstance(fInstance, nullptr);
fInstance = VK_NULL_HANDLE;
}
}
VulkanWindowContext::BackbufferInfo* VulkanWindowContext::getAvailableBackbuffer() {
@ -439,8 +457,8 @@ VulkanWindowContext::BackbufferInfo* VulkanWindowContext::getAvailableBackbuffer
}
BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
WaitForFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences,
GR_VK_CALL_ERRCHECK(fInterface,
WaitForFences(fDevice, 2, backbuffer->fUsageFences,
true, UINT64_MAX));
return backbuffer;
}
@ -450,12 +468,12 @@ sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() {
SkASSERT(backbuffer);
// reset the fence
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences));
GR_VK_CALL_ERRCHECK(fInterface,
ResetFences(fDevice, 2, backbuffer->fUsageFences));
// semaphores should be in unsignaled state
// acquire the image
VkResult res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX,
VkResult res = fAcquireNextImageKHR(fDevice, fSwapchain, UINT64_MAX,
backbuffer->fAcquireSemaphore, VK_NULL_HANDLE,
&backbuffer->fImageIndex);
if (VK_ERROR_SURFACE_LOST_KHR == res) {
@ -469,11 +487,11 @@ sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() {
return nullptr;
}
backbuffer = this->getAvailableBackbuffer();
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences));
GR_VK_CALL_ERRCHECK(fInterface,
ResetFences(fDevice, 2, backbuffer->fUsageFences));
// acquire the image
res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX,
res = fAcquireNextImageKHR(fDevice, fSwapchain, UINT64_MAX,
backbuffer->fAcquireSemaphore, VK_NULL_HANDLE,
&backbuffer->fImageIndex);
@ -501,27 +519,27 @@ sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() {
layout, // oldLayout
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // newLayout
fPresentQueueIndex, // srcQueueFamilyIndex
fBackendContext->fGraphicsQueueIndex, // dstQueueFamilyIndex
fGraphicsQueueIndex, // dstQueueFamilyIndex
fImages[backbuffer->fImageIndex], // image
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange
};
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[0], 0));
VkCommandBufferBeginInfo info;
memset(&info, 0, sizeof(VkCommandBufferBeginInfo));
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
info.flags = 0;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[0], &info));
GR_VK_CALL(fBackendContext->fInterface,
GR_VK_CALL(fInterface,
CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[0],
srcStageMask, dstStageMask, 0,
0, nullptr,
0, nullptr,
1, &imageMemoryBarrier));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
EndCommandBuffer(backbuffer->fTransitionCmdBuffers[0]));
VkPipelineStageFlags waitDstStageFlags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
@ -536,8 +554,8 @@ sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() {
submitInfo.pCommandBuffers = &backbuffer->fTransitionCmdBuffers[0];
submitInfo.signalSemaphoreCount = 0;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
QueueSubmit(fBackendContext->fQueue, 1, &submitInfo,
GR_VK_CALL_ERRCHECK(fInterface,
QueueSubmit(fGraphicsQueue, 1, &submitInfo,
backbuffer->fUsageFences[0]));
SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get();
@ -574,26 +592,26 @@ void VulkanWindowContext::swapBuffers() {
dstAccessMask, // inputMask
layout, // oldLayout
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // newLayout
fBackendContext->fGraphicsQueueIndex, // srcQueueFamilyIndex
fGraphicsQueueIndex, // srcQueueFamilyIndex
fPresentQueueIndex, // dstQueueFamilyIndex
fImages[backbuffer->fImageIndex], // image
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange
};
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[1], 0));
VkCommandBufferBeginInfo info;
memset(&info, 0, sizeof(VkCommandBufferBeginInfo));
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
info.flags = 0;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[1], &info));
GR_VK_CALL(fBackendContext->fInterface,
GR_VK_CALL(fInterface,
CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[1],
srcStageMask, dstStageMask, 0,
0, nullptr,
0, nullptr,
1, &imageMemoryBarrier));
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
GR_VK_CALL_ERRCHECK(fInterface,
EndCommandBuffer(backbuffer->fTransitionCmdBuffers[1]));
fImageLayouts[backbuffer->fImageIndex] = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
@ -609,8 +627,8 @@ void VulkanWindowContext::swapBuffers() {
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &backbuffer->fRenderSemaphore;
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
QueueSubmit(fBackendContext->fQueue, 1, &submitInfo,
GR_VK_CALL_ERRCHECK(fInterface,
QueueSubmit(fGraphicsQueue, 1, &submitInfo,
backbuffer->fUsageFences[1]));
// Submit present operation to present queue

View File

@ -13,6 +13,8 @@
#ifdef SK_VULKAN
#include "vk/GrVkBackendContext.h"
#include "vk/GrVkInterface.h"
#include "vk/VkTestUtils.h"
#include "WindowContext.h"
class GrRenderTarget;
@ -26,7 +28,7 @@ public:
sk_sp<SkSurface> getBackbufferSurface() override;
void swapBuffers() override;
bool isValid() override { return SkToBool(fBackendContext.get()); }
bool isValid() override { return fDevice != VK_NULL_HANDLE; }
void resize(int w, int h) override {
this->createSwapchain(w, h, fDisplayParams);
@ -41,7 +43,7 @@ public:
/** Platform specific function that creates a VkSurfaceKHR for a window */
using CreateVkSurfaceFn = std::function<VkSurfaceKHR(VkInstance)>;
/** Platform specific function that determines whether presentation will succeed. */
using CanPresentFn = GrVkBackendContext::CanPresentFn;
using CanPresentFn = sk_gpu_test::CanPresentFn;
VulkanWindowContext(const DisplayParams&, CreateVkSurfaceFn, CanPresentFn,
PFN_vkGetInstanceProcAddr, PFN_vkGetDeviceProcAddr);
@ -63,7 +65,9 @@ private:
void createBuffers(VkFormat format, SkColorType colorType);
void destroyBuffers();
sk_sp<const GrVkBackendContext> fBackendContext;
VkInstance fInstance = VK_NULL_HANDLE;
VkPhysicalDevice fPhysicalDevice = VK_NULL_HANDLE;
VkDevice fDevice = VK_NULL_HANDLE;
// simple wrapper class that exists only to initialize a pointer to NULL
template <typename FNPTR_TYPE> class VkPtr {
@ -95,10 +99,19 @@ private:
VkPtr<PFN_vkGetSwapchainImagesKHR> fGetSwapchainImagesKHR;
VkPtr<PFN_vkAcquireNextImageKHR> fAcquireNextImageKHR;
VkPtr<PFN_vkQueuePresentKHR> fQueuePresentKHR;
VkPtr<PFN_vkDestroyInstance> fDestroyInstance;
VkPtr<PFN_vkDeviceWaitIdle> fDeviceWaitIdle;
VkPtr<PFN_vkQueueWaitIdle> fQueueWaitIdle;
VkPtr<PFN_vkDestroyDevice> fDestroyDevice;
VkPtr<PFN_vkGetDeviceQueue> fGetDeviceQueue;
sk_sp<const GrVkInterface> fInterface;
VkSurfaceKHR fSurface;
VkSwapchainKHR fSwapchain;
uint32_t fGraphicsQueueIndex;
VkQueue fGraphicsQueue;
uint32_t fPresentQueueIndex;
VkQueue fPresentQueue;