Speculative fix for ASAN build.
Check for NULL GrContext in TessellatingPathRendererTests. Also fix an upload nag (no #includes before GPU #ifdef). TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1097943004
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@ -5,6 +5,8 @@
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* found in the LICENSE file.
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*/
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#include "SkPath.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#include "GrTessellatingPathRenderer.h"
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@ -240,6 +242,9 @@ static void test_path(GrDrawTarget* dt, GrRenderTarget* rt, const SkPath& path)
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DEF_GPUTEST(TessellatingPathRendererTests, reporter, factory) {
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GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0));
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if (!context) {
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return;
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}
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = 800;
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