Use SkBitmapCache to optimize readPixels on a texture-backed bitmap
BUG=skia:2786 R=junov@chromium.org, reed@google.com, bsalomon@google.com Author: piotaixr@chromium.org Review URL: https://codereview.chromium.org/533323002
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@ -145,6 +145,7 @@ void* SkBitmapDevice::onAccessPixels(SkImageInfo* info, size_t* rowBytes) {
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}
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#include "SkConfig8888.h"
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#include "SkPixelRef.h"
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bool SkBitmapDevice::onWritePixels(const SkImageInfo& srcInfo, const void* srcPixels,
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size_t srcRowBytes, int x, int y) {
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@ -261,8 +262,14 @@ void SkBitmapDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
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// the bitmap, we extract a subset.
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SkIRect srcIR;
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tmpSrc.roundOut(&srcIR);
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if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
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return;
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if(bitmap.pixelRef()->getTexture()) {
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// Accelerated source canvas, don't use extractSubset but readPixels to get the subset.
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// This way, the pixels are copied in CPU memory instead of GPU memory.
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bitmap.pixelRef()->readPixels(&tmpBitmap, &srcIR);
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} else {
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if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
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return;
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}
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}
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bitmapPtr = &tmpBitmap;
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@ -9,8 +9,10 @@
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#include "SkGrPixelRef.h"
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#include "GrContext.h"
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#include "GrTexture.h"
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#include "SkBitmapCache.h"
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#include "SkGr.h"
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#include "SkRect.h"
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@ -143,7 +145,7 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) {
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if (NULL == fSurface) {
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return NULL;
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}
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// Note that when copying a render-target-backed pixel ref, we
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// return a texture-backed pixel ref instead. This is because
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// render-target pixel refs are usually created in conjunction with
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@ -153,30 +155,59 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) {
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return copyToTexturePixelRef(fSurface->asTexture(), dstCT, subset);
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}
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static bool tryAllocBitmapPixels(SkBitmap* bitmap) {
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SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator();
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if (NULL != allocator) {
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return allocator->allocPixelRef(bitmap, 0);
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} else {
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// DiscardableMemory is not available, fallback to default allocator
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return bitmap->tryAllocPixels();
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}
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}
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bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
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if (NULL == fSurface || fSurface->wasDestroyed()) {
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return false;
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}
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int left, top, width, height;
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SkIRect bounds;
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if (subset) {
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left = subset->fLeft;
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width = subset->width();
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top = subset->fTop;
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height = subset->height();
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bounds = *subset;
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} else {
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left = 0;
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width = this->info().width();
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top = 0;
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height = this->info().height();
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bounds = SkIRect::MakeWH(this->info().width(), this->info().height());
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}
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if (!dst->tryAllocN32Pixels(width, height)) {
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SkDebugf("SkGrPixelRef::onReadPixels failed to alloc bitmap for result!\n");
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return false;
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}
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SkAutoLockPixels al(*dst);
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void* buffer = dst->getPixels();
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return fSurface->readPixels(left, top, width, height,
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//Check the cache
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if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) {
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//Cache miss
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SkBitmap cachedBitmap;
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cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height()));
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// If we can't alloc the pixels, then fail
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if (!tryAllocBitmapPixels(&cachedBitmap)) {
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return false;
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}
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// Try to read the pixels from the surface
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void* buffer = cachedBitmap.getPixels();
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bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop,
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bounds.width(), bounds.height(),
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kSkia8888_GrPixelConfig,
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buffer, dst->rowBytes());
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buffer, cachedBitmap.rowBytes());
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if (!readPixelsOk) {
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return false;
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}
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// If we are here, pixels were read correctly from the surface.
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cachedBitmap.setImmutable();
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//Add to the cache
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SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap);
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dst->swap(cachedBitmap);
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}
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return true;
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}
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