Render batch bounds as stroke rects
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1745063002 Review URL: https://codereview.chromium.org/1745063002
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@ -125,6 +125,19 @@ public:
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void setClientID(int clientID) { fClientID = clientID; }
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// We could just return our internal bookkeeping struct if copying the data out becomes
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// a performance issue, but until then its nice to decouple
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struct BatchInfo {
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SkRect fBounds;
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struct Batch {
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int fClientID;
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SkRect fBounds;
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};
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SkTArray<Batch> fBatches;
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};
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void getBoundsByClientID(SkTArray<BatchInfo>* outInfo, int clientID);
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void fullReset() {
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SkASSERT(fEnabled);
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fBatchList.reset();
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@ -40,6 +40,40 @@ void GrAuditTrail::batchingResultNew(GrBatch* batch) {
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fBatchList.emplace_back(batchNode);
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}
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void GrAuditTrail::getBoundsByClientID(SkTArray<BatchInfo>* outInfo, int clientID) {
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Batches** batchesLookup = fClientIDLookup.find(clientID);
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if (batchesLookup) {
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// We track which batchlistID we're currently looking at. If it changes, then we
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// need to push back a new batch info struct. We happen to know that batches are
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// in sequential order in the batchlist, otherwise we'd have to do more bookkeeping
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int currentBatchListID = kGrAuditTrailInvalidID;
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for (int i = 0; i < (*batchesLookup)->count(); i++) {
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const Batch* batch = (**batchesLookup)[i];
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// Because we will copy out all of the batches associated with a given
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// batch list id everytime the id changes, we only have to update our struct
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// when the id changes.
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if (kGrAuditTrailInvalidID == currentBatchListID ||
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batch->fBatchListID != currentBatchListID) {
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BatchInfo& outBatchInfo = outInfo->push_back();
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currentBatchListID = batch->fBatchListID;
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// copy out all of the batches so the client can display them even if
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// they have a different clientID
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const BatchNode* bn = fBatchList[currentBatchListID];
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outBatchInfo.fBounds = bn->fBounds;
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for (int j = 0; j < bn->fChildren.count(); j++) {
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BatchInfo::Batch& outBatch = outBatchInfo.fBatches.push_back();
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const Batch* currentBatch = bn->fChildren[j];
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outBatch.fBounds = currentBatch->fBounds;
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outBatch.fClientID = currentBatch->fClientID;
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}
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}
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}
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}
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}
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template <typename T>
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void GrAuditTrail::JsonifyTArray(SkString* json, const char* name, const T& array,
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bool addComma) {
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@ -13,6 +13,12 @@
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#include "SkPaintFilterCanvas.h"
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#include "SkOverdrawMode.h"
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#if SK_SUPPORT_GPU
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#include "GrAuditTrail.h"
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#include "GrContext.h"
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#include "GrRenderTarget.h"
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#endif
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#define SKDEBUGCANVAS_VERSION 1
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#define SKDEBUGCANVAS_ATTRIBUTE_VERSION "version"
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#define SKDEBUGCANVAS_ATTRIBUTE_COMMANDS "commands"
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@ -68,7 +74,8 @@ SkDebugCanvas::SkDebugCanvas(int width, int height)
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, fOverdrawViz(false)
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, fOverrideFilterQuality(false)
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, fFilterQuality(kNone_SkFilterQuality)
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, fClipVizColor(SK_ColorTRANSPARENT) {
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, fClipVizColor(SK_ColorTRANSPARENT)
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, fDrawGpuBatchBounds(true) {
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fUserMatrix.reset();
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// SkPicturePlayback uses the base-class' quickReject calls to cull clipped
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@ -209,16 +216,36 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
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if (fPaintFilterCanvas) {
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fPaintFilterCanvas->addCanvas(canvas);
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canvas = fPaintFilterCanvas.get();
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}
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if (fMegaVizMode) {
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this->markActiveCommands(index);
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}
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// If we have a GPU backend we can also visualize the batching information
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#if SK_SUPPORT_GPU
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GrAuditTrail* at = nullptr;
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GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
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if (rt && fDrawGpuBatchBounds) {
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GrContext* ctx = rt->getContext();
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if (ctx) {
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at = ctx->getAuditTrail();
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}
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}
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#endif
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for (int i = 0; i <= index; i++) {
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if (i == index && fFilter) {
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canvas->clear(0xAAFFFFFF);
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}
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#if SK_SUPPORT_GPU
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GrAuditTrail::AutoCollectBatches* acb = nullptr;
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if (at) {
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acb = new GrAuditTrail::AutoCollectBatches(at, i);
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}
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#endif
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if (fCommandVector[i]->isVisible()) {
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if (fMegaVizMode && fCommandVector[i]->active()) {
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@ -232,6 +259,11 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
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fCommandVector[i]->execute(canvas);
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}
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}
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#if SK_SUPPORT_GPU
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if (at && acb) {
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delete acb;
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}
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#endif
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}
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if (SkColorGetA(fClipVizColor) != 0) {
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@ -294,6 +326,34 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
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if (fPaintFilterCanvas) {
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fPaintFilterCanvas->removeAll();
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}
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#if SK_SUPPORT_GPU
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// draw any batches if required and issue a full reset onto GrAuditTrail
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if (at) {
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GrAuditTrail::AutoEnable ae(at);
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SkTArray<GrAuditTrail::BatchInfo> childrenBounds;
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at->getBoundsByClientID(&childrenBounds, index);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(1);
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for (int i = 0; i < childrenBounds.count(); i++) {
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paint.setColor(SK_ColorBLACK);
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canvas->drawRect(childrenBounds[i].fBounds, paint);
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for (int j = 0; j < childrenBounds[i].fBatches.count(); j++) {
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const GrAuditTrail::BatchInfo::Batch& batch = childrenBounds[i].fBatches[j];
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if (batch.fClientID != index) {
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paint.setColor(SK_ColorBLUE);
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} else {
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paint.setColor(SK_ColorRED);
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}
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canvas->drawRect(batch.fBounds, paint);
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}
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}
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at->fullReset();
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}
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#endif
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}
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void SkDebugCanvas::deleteDrawCommandAt(int index) {
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@ -43,6 +43,10 @@ public:
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void setClipVizColor(SkColor clipVizColor) { this->fClipVizColor = clipVizColor; }
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SkColor getClipVizColor() const { return fClipVizColor; }
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void setDrawGpuBatchBounds(bool drawGpuBatchBounds) {
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fDrawGpuBatchBounds = drawGpuBatchBounds;
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}
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bool getAllowSimplifyClip() const { return fAllowSimplifyClip; }
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void setPicture(SkPicture* picture) { fPicture = picture; }
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@ -245,6 +249,7 @@ private:
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bool fOverrideFilterQuality;
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SkFilterQuality fFilterQuality;
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SkColor fClipVizColor;
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bool fDrawGpuBatchBounds;
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SkAutoTUnref<SkNWayCanvas> fPaintFilterCanvas;
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@ -39,6 +39,7 @@ public:
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fHandlers.push_back(new DataHandler);
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fHandlers.push_back(new BreakHandler);
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fHandlers.push_back(new BatchesHandler);
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fHandlers.push_back(new BatchBoundsHandler);
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}
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~UrlManager() {
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38
tools/skiaserve/urlhandlers/BatchBoundsHandler.cpp
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38
tools/skiaserve/urlhandlers/BatchBoundsHandler.cpp
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@ -0,0 +1,38 @@
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "UrlHandler.h"
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#include "microhttpd.h"
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#include "../Request.h"
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#include "../Response.h"
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using namespace Response;
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bool BatchBoundsHandler::canHandle(const char* method, const char* url) {
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static const char* kBasePath = "/batchBounds/";
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return 0 == strcmp(method, MHD_HTTP_METHOD_POST) &&
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0 == strncmp(url, kBasePath, strlen(kBasePath));
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}
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int BatchBoundsHandler::handle(Request* request, MHD_Connection* connection,
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const char* url, const char* method,
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const char* upload_data, size_t* upload_data_size) {
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SkTArray<SkString> commands;
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SkStrSplit(url, "/", &commands);
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if (!request->hasPicture() || commands.count() != 2) {
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return MHD_NO;
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}
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int enabled;
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sscanf(commands[1].c_str(), "%d", &enabled);
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request->fDebugCanvas->setDrawGpuBatchBounds(enabled);
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return SendOK(connection);
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}
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@ -112,6 +112,17 @@ public:
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const char* upload_data, size_t* upload_data_size) override;
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};
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/*
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* Enables drawing of batch bounds
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*/
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class BatchBoundsHandler : public UrlHandler {
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public:
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bool canHandle(const char* method, const char* url) override;
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int handle(Request* request, MHD_Connection* connection,
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const char* url, const char* method,
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const char* upload_data, size_t* upload_data_size) override;
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};
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class RootHandler : public UrlHandler {
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public:
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bool canHandle(const char* method, const char* url) override;
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