Use scratch keys for stencil buffers.
BUG=skia:2889 Committed: https://skia.googlesource.com/skia/+/91175f19664a62851da4ca4e0984a7c7c45b258f Review URL: https://codereview.chromium.org/747043004
This commit is contained in:
parent
03bee31e55
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10e23caea3
@ -14,181 +14,63 @@
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#include "GrContext.h"
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#include "GrGpu.h"
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#include "GrResourceCache2.h"
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#include "GrStencilBuffer.h"
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#include "GrTexture.h"
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#include "GrTexturePriv.h"
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#include "SkCanvas.h"
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enum {
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CACHE_SIZE_COUNT = 2048,
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CACHE_SIZE_BYTES = 2 * 1024 * 1024,
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CACHE_SIZE_COUNT = 4096,
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};
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class StencilResource : public GrGpuResource {
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class BenchResource : public GrGpuResource {
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public:
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SK_DECLARE_INST_COUNT(StencilResource);
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StencilResource(GrGpu* gpu, int id)
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: INHERITED(gpu, false)
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, fID(id) {
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SK_DECLARE_INST_COUNT(BenchResource);
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BenchResource (GrGpu* gpu)
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: INHERITED(gpu, false) {
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this->registerWithCache();
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}
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static GrResourceKey ComputeKey(int width, int height, int sampleCnt) {
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return GrStencilBuffer::ComputeKey(width, height, sampleCnt);
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}
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int fID;
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private:
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virtual size_t onGpuMemorySize() const SK_OVERRIDE {
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return 100 + ((fID % 1 == 0) ? -5 : 6);
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}
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typedef GrGpuResource INHERITED;
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};
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class TextureResource : public GrGpuResource {
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public:
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SK_DECLARE_INST_COUNT(TextureResource);
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TextureResource(GrGpu* gpu, int id)
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: INHERITED(gpu, false)
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, fID(id) {
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this->registerWithCache();
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}
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static GrResourceKey ComputeKey(const GrSurfaceDesc& desc) {
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static GrResourceKey ComputeKey(int i) {
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GrCacheID::Key key;
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memset(&key, 0, sizeof(key));
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key.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
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key.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
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key.fData32[2] = desc.fFlags;
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key.fData32[0] = i;
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static int gType = GrResourceKey::GenerateResourceType();
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static int gDomain = GrCacheID::GenerateDomain();
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return GrResourceKey(GrCacheID(gDomain, key), gType, 0);
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}
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int fID;
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private:
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virtual size_t onGpuMemorySize() const SK_OVERRIDE {
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return 100 + ((fID % 1 == 0) ? -40 : 33);
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}
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size_t onGpuMemorySize() const SK_OVERRIDE { return 100; }
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typedef GrGpuResource INHERITED;
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};
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static void get_stencil(int i, int* w, int* h, int* s) {
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*w = i % 1024;
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*h = i * 2 % 1024;
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*s = i % 1 == 0 ? 0 : 4;
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}
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static void get_texture_desc(int i, GrSurfaceDesc* desc) {
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desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
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desc->fWidth = i % 1024;
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desc->fHeight = i * 2 % 1024;
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desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1));
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desc->fSampleCnt = ((i % 2) == 0) ? 0 : 4;
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}
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static void populate_cache(GrGpu* gpu, int resourceCount) {
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for (int i = 0; i < resourceCount; ++i) {
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int w, h, s;
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get_stencil(i, &w, &h, &s);
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GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s);
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GrGpuResource* resource = SkNEW_ARGS(StencilResource, (gpu, i));
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GrResourceKey key = BenchResource::ComputeKey(i);
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GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu));
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resource->cacheAccess().setContentKey(key);
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resource->unref();
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}
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for (int i = 0; i < resourceCount; ++i) {
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GrSurfaceDesc desc;
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get_texture_desc(i, &desc);
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GrResourceKey key = TextureResource::ComputeKey(desc);
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GrGpuResource* resource = SkNEW_ARGS(TextureResource, (gpu, i));
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resource->cacheAccess().setContentKey(key);
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resource->unref();
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}
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}
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static void check_cache_contents_or_die(GrResourceCache2* cache, int k) {
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// Benchmark find calls that succeed.
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{
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GrSurfaceDesc desc;
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get_texture_desc(k, &desc);
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GrResourceKey key = TextureResource::ComputeKey(desc);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (!item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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if (static_cast<TextureResource*>(item.get())->fID != k) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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{
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int w, h, s;
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get_stencil(k, &w, &h, &s);
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GrResourceKey key = StencilResource::ComputeKey(w, h, s);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (!item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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if (static_cast<TextureResource*>(item.get())->fID != k) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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// Benchmark also find calls that always fail.
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{
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GrSurfaceDesc desc;
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get_texture_desc(k, &desc);
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desc.fHeight |= 1;
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GrResourceKey key = TextureResource::ComputeKey(desc);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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{
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int w, h, s;
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get_stencil(k, &w, &h, &s);
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h |= 1;
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GrResourceKey key = StencilResource::ComputeKey(w, h, s);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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}
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class GrResourceCacheBenchAdd : public Benchmark {
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enum {
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RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
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};
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public:
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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const char* onGetName() SK_OVERRIDE {
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return "grresourcecache_add";
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}
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virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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if (NULL == context) {
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return;
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}
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// Set the cache budget to be very large so no purging occurs.
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context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
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context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
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GrResourceCache2* cache2 = context->getResourceCache2();
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@ -199,15 +81,8 @@ protected:
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GrGpu* gpu = context->getGpu();
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for (int i = 0; i < loops; ++i) {
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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populate_cache(gpu, RESOURCE_COUNT);
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// Check that cache works.
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for (int k = 0; k < RESOURCE_COUNT; k += 33) {
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check_cache_contents_or_die(cache2, k);
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}
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cache2->purgeAllUnlocked();
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populate_cache(gpu, CACHE_SIZE_COUNT);
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SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
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}
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}
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@ -216,46 +91,52 @@ private:
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};
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class GrResourceCacheBenchFind : public Benchmark {
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enum {
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RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
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};
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public:
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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const char* onGetName() SK_OVERRIDE {
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return "grresourcecache_find";
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}
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virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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if (NULL == context) {
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void onPreDraw() SK_OVERRIDE {
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fContext.reset(GrContext::CreateMockContext());
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if (!fContext) {
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return;
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}
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// Set the cache budget to be very large so no purging occurs.
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context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
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fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
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GrResourceCache2* cache2 = context->getResourceCache2();
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GrResourceCache2* cache2 = fContext->getResourceCache2();
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// Make sure the cache is empty.
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cache2->purgeAllUnlocked();
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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GrGpu* gpu = context->getGpu();
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GrGpu* gpu = fContext->getGpu();
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populate_cache(gpu, RESOURCE_COUNT);
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populate_cache(gpu, CACHE_SIZE_COUNT);
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}
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void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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if (!fContext) {
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return;
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}
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GrResourceCache2* cache2 = fContext->getResourceCache2();
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SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
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for (int i = 0; i < loops; ++i) {
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for (int k = 0; k < RESOURCE_COUNT; ++k) {
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check_cache_contents_or_die(cache2, k);
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for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
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GrResourceKey key = BenchResource::ComputeKey(k);
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SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentResource(key));
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SkASSERT(resource);
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}
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}
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}
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private:
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SkAutoTUnref<GrContext> fContext;
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typedef Benchmark INHERITED;
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};
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@ -3857,7 +3857,7 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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4938590834664658305
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18165407505633347407
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]
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],
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"reviewed-by-human": true
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@ -5852,7 +5852,7 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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]
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],
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"reviewed-by-human": true
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@ -5970,7 +5970,7 @@
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"allowed-digests": [
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"bitmap-64bitMD5",
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],
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"ignore-failure": false,
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@ -3857,7 +3857,7 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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4938590834664658305
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18165407505633347407
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]
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],
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"reviewed-by-human": true
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@ -5844,7 +5844,7 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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"reviewed-by-human": true
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@ -5962,7 +5962,7 @@
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"allowed-digests": [
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"bitmap-64bitMD5",
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]
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],
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"ignore-failure": false,
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|
@ -7059,7 +7059,7 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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|
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"reviewed-by-human": true
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@ -7061,7 +7061,7 @@
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"allowed-digests": [
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"bitmap-64bitMD5",
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"reviewed-by-human": true
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|
@ -7131,13 +7131,10 @@
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"allowed-digests": [
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"bitmap-64bitMD5",
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],
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"bugs": [
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2325
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],
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"dashing2_pdf-poppler.png": {
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"allowed-digests": [
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|
@ -7131,13 +7131,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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10566742216990551435
|
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]
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],
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"bugs": [
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2325
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],
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"dashing2_pdf-poppler.png": {
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"allowed-digests": [
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|
@ -7116,10 +7116,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
|
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10566742216990551435
|
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|
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]
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],
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"dashing2_pdf-poppler.png": {
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"allowed-digests": [
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@ -11911,10 +11911,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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|
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]
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],
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"glyph_pos_n_b_nvprmsaa4.png": {
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"allowed-digests": [
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|
@ -7116,10 +7116,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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10566742216990551435
|
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11009857797348161863
|
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]
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],
|
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"reviewed-by-human": false
|
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"reviewed-by-human": true
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},
|
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"dashing2_pdf-poppler.png": {
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"allowed-digests": [
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@ -11911,10 +11911,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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17326560431224736462
|
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12821620961617303185
|
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]
|
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],
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"glyph_pos_n_b_nvprmsaa4.png": {
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"allowed-digests": [
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|
@ -7116,10 +7116,10 @@
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"allowed-digests": [
|
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[
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"bitmap-64bitMD5",
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10566742216990551435
|
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11009857797348161863
|
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]
|
||||
],
|
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"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"dashing2_pdf-poppler.png": {
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"allowed-digests": [
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@ -11911,10 +11911,10 @@
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"allowed-digests": [
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[
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"bitmap-64bitMD5",
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17326560431224736462
|
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12821620961617303185
|
||||
]
|
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],
|
||||
"reviewed-by-human": false
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"reviewed-by-human": true
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},
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"glyph_pos_n_b_nvprmsaa4.png": {
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"allowed-digests": [
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@ -34,7 +34,6 @@ class GrPath;
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class GrPathRenderer;
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class GrResourceEntry;
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class GrResourceCache2;
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class GrStencilBuffer;
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class GrTestTarget;
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class GrTextContext;
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class GrTextureParams;
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@ -890,13 +889,6 @@ public:
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void addGpuTraceMarker(const GrGpuTraceMarker* marker);
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void removeGpuTraceMarker(const GrGpuTraceMarker* marker);
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/**
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* Stencil buffers add themselves to the cache using addStencilBuffer. findStencilBuffer is
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* called to check the cache for a SB that matches an RT's criteria.
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*/
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void addStencilBuffer(GrStencilBuffer* sb);
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GrStencilBuffer* findAndRefStencilBuffer(int width, int height, int sampleCnt);
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GrPathRenderer* getPathRenderer(
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const GrDrawTarget* target,
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const GrDrawState*,
|
||||
|
@ -223,6 +223,7 @@ private:
|
||||
bool setContentKey(const GrResourceKey& contentKey);
|
||||
void setBudgeted(bool countsAgainstBudget);
|
||||
void notifyIsPurgable() const;
|
||||
void removeScratchKey();
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
friend class GrGpu; // for assert in GrGpu to access getGpu
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "GrPathUtils.h"
|
||||
#include "GrResourceCache2.h"
|
||||
#include "GrSoftwarePathRenderer.h"
|
||||
#include "GrStencilBuffer.h"
|
||||
#include "GrStencilAndCoverTextContext.h"
|
||||
#include "GrStrokeInfo.h"
|
||||
#include "GrSurfacePriv.h"
|
||||
@ -252,22 +251,6 @@ bool GrContext::isTextureInCache(const GrSurfaceDesc& desc,
|
||||
return fResourceCache2->hasContentKey(resourceKey);
|
||||
}
|
||||
|
||||
void GrContext::addStencilBuffer(GrStencilBuffer* sb) {
|
||||
// TODO: Make GrStencilBuffers use the scratch mechanism rather than content keys.
|
||||
ASSERT_OWNED_RESOURCE(sb);
|
||||
|
||||
GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(sb->width(),
|
||||
sb->height(),
|
||||
sb->numSamples());
|
||||
SkAssertResult(sb->cacheAccess().setContentKey(resourceKey));
|
||||
}
|
||||
|
||||
GrStencilBuffer* GrContext::findAndRefStencilBuffer(int width, int height, int sampleCnt) {
|
||||
GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(width, height, sampleCnt);
|
||||
GrGpuResource* resource = this->findAndRefCachedResource(resourceKey);
|
||||
return static_cast<GrStencilBuffer*>(resource);
|
||||
}
|
||||
|
||||
static void stretch_image(void* dst,
|
||||
int dstW,
|
||||
int dstH,
|
||||
|
@ -13,14 +13,12 @@
|
||||
#include "GrContext.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrIndexBuffer.h"
|
||||
#include "GrResourceCache2.h"
|
||||
#include "GrStencilBuffer.h"
|
||||
#include "GrVertexBuffer.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define DEBUG_INVAL_BUFFER 0xdeadcafe
|
||||
#define DEBUG_INVAL_START_IDX -1
|
||||
|
||||
GrGpu::GrGpu(GrContext* context)
|
||||
: fResetTimestamp(kExpiredTimestamp+1)
|
||||
, fResetBits(kAll_GrBackendState)
|
||||
@ -78,8 +76,9 @@ GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc,
|
||||
|
||||
bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) {
|
||||
SkASSERT(NULL == rt->getStencilBuffer());
|
||||
SkAutoTUnref<GrStencilBuffer> sb(
|
||||
this->getContext()->findAndRefStencilBuffer(rt->width(), rt->height(), rt->numSamples()));
|
||||
GrResourceKey sbKey = GrStencilBuffer::ComputeKey(rt->width(), rt->height(), rt->numSamples());
|
||||
SkAutoTUnref<GrStencilBuffer> sb(static_cast<GrStencilBuffer*>(
|
||||
this->getContext()->getResourceCache2()->findAndRefScratchResource(sbKey)));
|
||||
if (sb) {
|
||||
rt->setStencilBuffer(sb);
|
||||
bool attached = this->attachStencilBufferToRenderTarget(sb, rt);
|
||||
|
@ -128,6 +128,13 @@ void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) {
|
||||
fScratchKey = scratchKey;
|
||||
}
|
||||
|
||||
void GrGpuResource::removeScratchKey() {
|
||||
if (!this->wasDestroyed() && !fScratchKey.isNullScratch()) {
|
||||
get_resource_cache2(fGpu)->resourceAccess().willRemoveScratchKey(this);
|
||||
fScratchKey = GrResourceKey::NullScratchKey();
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t GrGpuResource::CreateUniqueID() {
|
||||
static int32_t gUniqueID = SK_InvalidUniqueID;
|
||||
uint32_t id;
|
||||
|
@ -49,6 +49,12 @@ public:
|
||||
*/
|
||||
const GrResourceKey& getScratchKey() const { return fResource->fScratchKey; }
|
||||
|
||||
/**
|
||||
* If the resource has a scratch key, the key will be removed. Since scratch keys are installed
|
||||
* at resource creation time, this means the resource will never again be used as scratch.
|
||||
*/
|
||||
void removeScratchKey() const { fResource->removeScratchKey(); }
|
||||
|
||||
/**
|
||||
* If the resource is currently cached by a content key, the key is returned, otherwise NULL.
|
||||
*/
|
||||
|
@ -218,6 +218,11 @@ GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
|
||||
return resource;
|
||||
}
|
||||
|
||||
void GrResourceCache2::willRemoveScratchKey(const GrGpuResource* resource) {
|
||||
SkASSERT(resource->cacheAccess().isScratch());
|
||||
fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource);
|
||||
}
|
||||
|
||||
bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) {
|
||||
SkASSERT(!fPurging);
|
||||
SkASSERT(resource);
|
||||
|
@ -161,6 +161,7 @@ private:
|
||||
void notifyPurgable(GrGpuResource*);
|
||||
void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize);
|
||||
bool didSetContentKey(GrGpuResource*);
|
||||
void willRemoveScratchKey(const GrGpuResource*);
|
||||
void didChangeBudgetStatus(GrGpuResource*);
|
||||
void makeResourceMRU(GrGpuResource*);
|
||||
/// @}
|
||||
@ -277,6 +278,12 @@ private:
|
||||
*/
|
||||
bool didSetContentKey(GrGpuResource* resource) { return fCache->didSetContentKey(resource); }
|
||||
|
||||
/**
|
||||
* Called by GrGpuResources when the remove their scratch key.
|
||||
*/
|
||||
void willRemoveScratchKey(const GrGpuResource* resource) {
|
||||
fCache->willRemoveScratchKey(resource);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
|
||||
|
@ -12,14 +12,10 @@
|
||||
#include "GrGpu.h"
|
||||
#include "GrResourceCache2.h"
|
||||
|
||||
void GrStencilBuffer::transferToCache() {
|
||||
this->getGpu()->getContext()->addStencilBuffer(this);
|
||||
}
|
||||
|
||||
namespace {
|
||||
// we should never have more than one stencil buffer with same combo of (width,height,samplecount)
|
||||
void gen_cache_id(int width, int height, int sampleCnt, GrCacheID* cacheID) {
|
||||
static const GrCacheID::Domain gStencilBufferDomain = GrCacheID::GenerateDomain();
|
||||
static const GrCacheID::Domain gStencilBufferDomain = GrResourceKey::ScratchDomain();
|
||||
GrCacheID::Key key;
|
||||
uint32_t* keyData = key.fData32;
|
||||
keyData[0] = width;
|
||||
|
@ -47,9 +47,6 @@ public:
|
||||
!fLastClipStackRect.contains(clipSpaceRect);
|
||||
}
|
||||
|
||||
// Places the sb in the cache. The cache takes a ref of the stencil buffer.
|
||||
void transferToCache();
|
||||
|
||||
static GrResourceKey ComputeKey(int width, int height, int sampleCnt);
|
||||
|
||||
protected:
|
||||
@ -60,6 +57,7 @@ protected:
|
||||
, fBits(bits)
|
||||
, fSampleCnt(sampleCnt)
|
||||
, fLastClipStackGenID(SkClipStack::kInvalidGenID) {
|
||||
this->setScratchKey(ComputeKey(width, height, sampleCnt));
|
||||
fLastClipStackRect.setEmpty();
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "GrGpuGL.h"
|
||||
#include "GrGLStencilBuffer.h"
|
||||
#include "GrGLTextureRenderTarget.h"
|
||||
#include "GrGpuResourceCacheAccess.h"
|
||||
#include "GrOptDrawState.h"
|
||||
#include "GrSurfacePriv.h"
|
||||
#include "GrTemplates.h"
|
||||
@ -1121,8 +1122,7 @@ void inline get_stencil_rb_sizes(const GrGLInterface* gl,
|
||||
}
|
||||
}
|
||||
|
||||
bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
|
||||
int width, int height) {
|
||||
bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, int height) {
|
||||
|
||||
// All internally created RTs are also textures. We don't create
|
||||
// SBs for a client's standalone RT (that is a RT that isn't also a texture).
|
||||
@ -1171,15 +1171,16 @@ bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
|
||||
SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
|
||||
(this, kIsWrapped, sbID, width, height,
|
||||
samples, format)));
|
||||
// If we fail we have to create a new render buffer ID since we gave this one to the
|
||||
// GrGLStencilBuffer object.
|
||||
sbID = 0;
|
||||
if (this->attachStencilBufferToRenderTarget(sb, rt)) {
|
||||
fLastSuccessfulStencilFmtIdx = sIdx;
|
||||
sb->transferToCache();
|
||||
rt->setStencilBuffer(sb);
|
||||
return true;
|
||||
}
|
||||
// Remove the scratch key from this resource so we don't grab it from the cache ever
|
||||
// again.
|
||||
sb->cacheAccess().removeScratchKey();
|
||||
// Set this to 0 since we handed the valid ID off to the failed stencil buffer resource.
|
||||
sbID = 0;
|
||||
}
|
||||
}
|
||||
GL_CALL(DeleteRenderbuffers(1, &sbID));
|
||||
|
@ -313,6 +313,68 @@ static void test_duplicate_scratch_key(skiatest::Reporter* reporter) {
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
}
|
||||
|
||||
static void test_remove_scratch_key(skiatest::Reporter* reporter) {
|
||||
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
|
||||
REPORTER_ASSERT(reporter, SkToBool(context));
|
||||
if (NULL == context) {
|
||||
return;
|
||||
}
|
||||
context->setResourceCacheLimits(5, 30000);
|
||||
GrResourceCache2* cache2 = context->getResourceCache2();
|
||||
cache2->purgeAllUnlocked();
|
||||
SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
|
||||
|
||||
GrCacheID::Key keyData;
|
||||
memset(&keyData, 0, sizeof(keyData));
|
||||
GrCacheID::Domain domain = GrResourceKey::ScratchDomain();
|
||||
GrResourceKey::ResourceType t = GrResourceKey::GenerateResourceType();
|
||||
GrResourceKey scratchKey(GrCacheID(domain, keyData), t, 0);
|
||||
|
||||
// Create two resources that have the same scratch key.
|
||||
TestResource* a = new TestResource(context->getGpu(), scratchKey);
|
||||
TestResource* b = new TestResource(context->getGpu(), scratchKey);
|
||||
a->unref();
|
||||
b->unref();
|
||||
|
||||
// Scratch resources are registered with GrResourceCache2 just by existing. There are 2.
|
||||
REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 2 == cache2->getResourceCount());
|
||||
|
||||
// Find the first resource and remove its scratch key
|
||||
GrGpuResource* find;
|
||||
find = cache2->findAndRefScratchResource(scratchKey);
|
||||
find->cacheAccess().removeScratchKey();
|
||||
// It's still alive, but not cached by scratch key anymore
|
||||
REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 1 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 2 == cache2->getResourceCount());
|
||||
|
||||
// The cache should immediately delete it when it's unrefed since it isn't accessible.
|
||||
find->unref();
|
||||
REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 1 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 1 == cache2->getResourceCount());
|
||||
|
||||
// Repeat for the second resource.
|
||||
find = cache2->findAndRefScratchResource(scratchKey);
|
||||
find->cacheAccess().removeScratchKey();
|
||||
REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 1 == cache2->getResourceCount());
|
||||
|
||||
// Should be able to call this multiple times with no problem.
|
||||
find->cacheAccess().removeScratchKey();
|
||||
REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 1 == cache2->getResourceCount());
|
||||
|
||||
find->unref();
|
||||
REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive());
|
||||
SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache2->countScratchEntriesForKey(scratchKey));)
|
||||
REPORTER_ASSERT(reporter, 0 == cache2->getResourceCount());
|
||||
}
|
||||
|
||||
static void test_duplicate_content_key(skiatest::Reporter* reporter) {
|
||||
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
|
||||
REPORTER_ASSERT(reporter, SkToBool(context));
|
||||
@ -569,6 +631,76 @@ static void test_resource_size_changed(skiatest::Reporter* reporter) {
|
||||
}
|
||||
}
|
||||
|
||||
static void test_large_resource_count(skiatest::Reporter* reporter) {
|
||||
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
|
||||
REPORTER_ASSERT(reporter, SkToBool(context));
|
||||
if (NULL == context) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const int kResourceCnt = 2000;
|
||||
// Set the cache size to double the resource count because we're going to create 2x that number
|
||||
// resources, using two different key domains. Add a little slop to the bytes because we resize
|
||||
// down to 1 byte after creating the resource.
|
||||
context->setResourceCacheLimits(2 * kResourceCnt, 2 * kResourceCnt + 1000);
|
||||
GrResourceCache2* cache2 = context->getResourceCache2();
|
||||
cache2->purgeAllUnlocked();
|
||||
SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
|
||||
|
||||
GrCacheID::Domain domain0 = GrCacheID::GenerateDomain();
|
||||
GrCacheID::Domain domain1 = GrCacheID::GenerateDomain();
|
||||
GrResourceKey::ResourceType t = GrResourceKey::GenerateResourceType();
|
||||
|
||||
GrCacheID::Key keyData;
|
||||
memset(&keyData, 0, sizeof(keyData));
|
||||
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
TestResource* resource;
|
||||
keyData.fData32[0] = i;
|
||||
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
resource = SkNEW_ARGS(TestResource, (context->getGpu()));
|
||||
resource->cacheAccess().setContentKey(key0);
|
||||
resource->setSize(1);
|
||||
resource->unref();
|
||||
|
||||
GrResourceKey key1(GrCacheID(domain1, keyData), t, 0);
|
||||
resource = SkNEW_ARGS(TestResource, (context->getGpu()));
|
||||
resource->cacheAccess().setContentKey(key1);
|
||||
resource->setSize(1);
|
||||
resource->unref();
|
||||
}
|
||||
|
||||
REPORTER_ASSERT(reporter, TestResource::NumAlive() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceBytes() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceCount() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceBytes() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceCount() == 2 * kResourceCnt);
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
keyData.fData32[0] = i;
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, cache2->hasContentKey(key0));
|
||||
GrResourceKey key1(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, cache2->hasContentKey(key1));
|
||||
}
|
||||
|
||||
cache2->purgeAllUnlocked();
|
||||
REPORTER_ASSERT(reporter, TestResource::NumAlive() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceBytes() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceCount() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceBytes() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceCount() == 0);
|
||||
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
keyData.fData32[0] = i;
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, !cache2->hasContentKey(key0));
|
||||
GrResourceKey key1(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, !cache2->hasContentKey(key1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
DEF_GPUTEST(ResourceCache, reporter, factory) {
|
||||
for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
|
||||
@ -595,9 +727,11 @@ DEF_GPUTEST(ResourceCache, reporter, factory) {
|
||||
test_budgeting(reporter);
|
||||
test_duplicate_content_key(reporter);
|
||||
test_duplicate_scratch_key(reporter);
|
||||
test_remove_scratch_key(reporter);
|
||||
test_purge_invalidated(reporter);
|
||||
test_cache_chained_purge(reporter);
|
||||
test_resource_size_changed(reporter);
|
||||
test_large_resource_count(reporter);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user