[graphite] Add ResourceProvider to Gpu

Bug: skia:12466
Change-Id: I1224ad193bb9d866439673161075e29adedc0008
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456475
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This commit is contained in:
Jim Van Verth 2021-10-06 14:11:00 -04:00 committed by SkCQ
parent daa3c703b0
commit 1190301c3d
2 changed files with 4 additions and 2 deletions

View File

@ -30,10 +30,10 @@ public:
protected:
Gpu(sk_sp<const Caps>);
std::unique_ptr<ResourceProvider> fResourceProvider;
private:
sk_sp<const Caps> fCaps;
std::unique_ptr<ResourceProvider> fResourceProvider;
};
} // namespace skgpu

View File

@ -8,6 +8,7 @@
#include "experimental/graphite/src/mtl/MtlGpu.h"
#include "experimental/graphite/src/Caps.h"
#include "experimental/graphite/src/mtl/MtlResourceProvider.h"
namespace skgpu::mtl {
@ -24,6 +25,7 @@ Gpu::Gpu(sk_cfp<id<MTLDevice>> device, sk_cfp<id<MTLCommandQueue>> queue, sk_sp<
: skgpu::Gpu(std::move(caps))
, fDevice(std::move(device))
, fQueue(std::move(queue)) {
fResourceProvider.reset(new ResourceProvider(this));
}
Gpu::~Gpu() {