[graphite] Add ResourceProvider to Gpu
Bug: skia:12466 Change-Id: I1224ad193bb9d866439673161075e29adedc0008 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456475 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
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@ -30,10 +30,10 @@ public:
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protected:
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Gpu(sk_sp<const Caps>);
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std::unique_ptr<ResourceProvider> fResourceProvider;
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private:
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sk_sp<const Caps> fCaps;
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std::unique_ptr<ResourceProvider> fResourceProvider;
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};
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} // namespace skgpu
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@ -8,6 +8,7 @@
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#include "experimental/graphite/src/mtl/MtlGpu.h"
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#include "experimental/graphite/src/Caps.h"
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#include "experimental/graphite/src/mtl/MtlResourceProvider.h"
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namespace skgpu::mtl {
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@ -24,6 +25,7 @@ Gpu::Gpu(sk_cfp<id<MTLDevice>> device, sk_cfp<id<MTLCommandQueue>> queue, sk_sp<
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: skgpu::Gpu(std::move(caps))
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, fDevice(std::move(device))
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, fQueue(std::move(queue)) {
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fResourceProvider.reset(new ResourceProvider(this));
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}
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Gpu::~Gpu() {
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