Fix ref leak on GrGpu.
Review URL: http://codereview.appspot.com/4323043/ git-svn-id: http://skia.googlecode.com/svn/trunk@1015 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -34,11 +34,14 @@ GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu,
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size_t blockSize,
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int preallocBufferCnt) :
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fBlocks(GrMax(8, 2*preallocBufferCnt)) {
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GrAssert(NULL != gpu);
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fGpu = gpu;
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fGpu->ref();
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fGpuIsReffed = true;
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fBufferType = bufferType;
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fFrequentResetHint = frequentResetHint;
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fGpu->ref();
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fBufferPtr = NULL;
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fMinBlockSize = GrMax(GrBufferAllocPool_MIN_BLOCK_SIZE, blockSize);
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@ -61,11 +64,18 @@ GrBufferAllocPool::~GrBufferAllocPool() {
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buffer->unlock();
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}
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}
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fPreallocBuffers.unrefAll();
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while (!fBlocks.empty()) {
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destroyBlock();
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}
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fPreallocBuffers.unrefAll();
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releaseGpuRef();
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}
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void GrBufferAllocPool::releaseGpuRef() {
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if (fGpuIsReffed) {
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fGpu->unref();
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fGpuIsReffed = false;
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}
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}
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void GrBufferAllocPool::reset() {
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@ -39,10 +39,45 @@ class GrGpu;
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* be allocated at the min size and kept around until the pool is destroyed.
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*/
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class GrBufferAllocPool : GrNoncopyable {
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protected:
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// We could make the createBuffer a virtual except that we want to use it
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// in the cons for pre-allocated buffers.
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public:
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/**
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* Ensures all buffers are unlocked and have all data written to them.
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* Call before drawing using buffers from the pool.
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*/
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void unlock();
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/**
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* Invalidates all the data in the pool, unrefs non-preallocated buffers.
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*/
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void reset();
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/**
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* Gets the number of preallocated buffers that are yet to be used.
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*/
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int preallocatedBuffersRemaining() const;
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/**
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* gets the number of preallocated buffers
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*/
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int preallocatedBufferCount() const;
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/**
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* Frees data from makeSpaces in LIFO order.
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*/
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void putBack(size_t bytes);
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/**
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* Gets the GrGpu that this pool is associated with.
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*/
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GrGpu* getGpu() { return fGpu; }
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protected:
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/**
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* Used to determine what type of buffers to create. We could make the
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* createBuffer a virtual except that we want to use it in the cons for
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* pre-allocated buffers.
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*/
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enum BufferType {
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kVertex_BufferType,
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kIndex_BufferType,
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@ -72,40 +107,6 @@ protected:
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virtual ~GrBufferAllocPool();
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public:
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/**
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* Ensures all buffers are unlocked and have all data written to them.
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* Call before drawing using buffers from the pool.
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*/
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void unlock();
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/**
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* Invalidates all the data in the pool, unrefs non-preallocated buffers.
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*/
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void reset();
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/**
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* Gets the number of preallocated buffers that are yet to be used.
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*/
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int preallocatedBuffersRemaining() const;
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/**
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* gets the number of preallocated buffers
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*/
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int preallocatedBufferCount() const;
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/**
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* Frees data from makeSpaces in LIFO order.
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*/
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void putBack(size_t bytes);
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/**
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* Gets the GrGpu that this pool is associated with.
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*/
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GrGpu* getGpu() { return fGpu; }
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protected:
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/**
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* Gets the size of the preallocated buffers.
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*
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@ -155,6 +156,10 @@ protected:
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private:
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// The GrGpu must be able to clear the ref of pools it creates as members
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friend class GrGpu;
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void releaseGpuRef();
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struct BufferBlock {
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size_t fBytesFree;
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GrGeometryBuffer* fBuffer;
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@ -168,6 +173,7 @@ private:
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#endif
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GrGpu* fGpu;
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bool fGpuIsReffed;
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bool fFrequentResetHint;
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GrTDArray<GrGeometryBuffer*> fPreallocBuffers;
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size_t fMinBlockSize;
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@ -603,6 +603,7 @@ void GrGpu::prepareVertexPool() {
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fVertexPool = new GrVertexBufferAllocPool(this, true,
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VERTEX_POOL_VB_SIZE,
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VERTEX_POOL_VB_COUNT);
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fVertexPool->releaseGpuRef();
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} else if (!fVertexPoolInUse) {
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// the client doesn't have valid data in the pool
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fVertexPool->reset();
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@ -612,6 +613,7 @@ void GrGpu::prepareVertexPool() {
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void GrGpu::prepareIndexPool() {
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if (NULL == fIndexPool) {
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fIndexPool = new GrIndexBufferAllocPool(this, true, 0, 1);
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fIndexPool->releaseGpuRef();
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} else if (!fIndexPoolInUse) {
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// the client doesn't have valid data in the pool
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fIndexPool->reset();
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@ -342,6 +342,13 @@ bool SampleWindow::make3DReady() {
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#if defined(SK_SUPPORT_GL)
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if (attachGL()) {
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#if 0
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if (NULL != fGrContext) {
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GrAssert(1 == fGrContext->refcnt());
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fGrContext->unref();
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fGrContext = NULL;
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}
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#endif
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if (NULL == fGrContext) {
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#if defined(SK_USE_SHADERS)
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fGrContext = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, NULL);
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@ -91,6 +91,8 @@
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7D66934C132ABD8F003AC2F5 /* GrGLInterface.h in Headers */ = {isa = PBXBuildFile; fileRef = 7D66934B132ABD8F003AC2F5 /* GrGLInterface.h */; };
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7D66934E132ABDA7003AC2F5 /* GrGLPlatformIncludes.h in Headers */ = {isa = PBXBuildFile; fileRef = 7D66934D132ABDA7003AC2F5 /* GrGLPlatformIncludes.h */; };
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7D6EBF5A13330E8400AEAADD /* GrGLDefines.h in Headers */ = {isa = PBXBuildFile; fileRef = 7D6EBF5913330E8400AEAADD /* GrGLDefines.h */; };
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D51B4C3C1342649500718A57 /* GrPathUtils.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D51B4C3A1342649500718A57 /* GrPathUtils.cpp */; };
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D51B4C3D1342649500718A57 /* GrPathUtils.h in Headers */ = {isa = PBXBuildFile; fileRef = D51B4C3B1342649500718A57 /* GrPathUtils.h */; };
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D539049B12EA01E30025F3D6 /* GrContext_impl.h in Headers */ = {isa = PBXBuildFile; fileRef = D539049A12EA01E30025F3D6 /* GrContext_impl.h */; };
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D53904A112EA026E0025F3D6 /* GrPaint.h in Headers */ = {isa = PBXBuildFile; fileRef = D53904A012EA026E0025F3D6 /* GrPaint.h */; };
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D542EAAD131C87E90065FC9D /* GrStencil.h in Headers */ = {isa = PBXBuildFile; fileRef = D542EAAC131C87E90065FC9D /* GrStencil.h */; };
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@ -191,6 +193,8 @@
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7D66934D132ABDA7003AC2F5 /* GrGLPlatformIncludes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrGLPlatformIncludes.h; path = ../../gpu/include/GrGLPlatformIncludes.h; sourceTree = SOURCE_ROOT; };
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7D6EBF5913330E8400AEAADD /* GrGLDefines.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrGLDefines.h; path = ../../gpu/include/GrGLDefines.h; sourceTree = SOURCE_ROOT; };
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D2AAC046055464E500DB518D /* libgpu.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libgpu.a; sourceTree = BUILT_PRODUCTS_DIR; };
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D51B4C3A1342649500718A57 /* GrPathUtils.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = GrPathUtils.cpp; path = ../../gpu/src/GrPathUtils.cpp; sourceTree = SOURCE_ROOT; };
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D51B4C3B1342649500718A57 /* GrPathUtils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrPathUtils.h; path = ../../gpu/src/GrPathUtils.h; sourceTree = SOURCE_ROOT; };
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D539049A12EA01E30025F3D6 /* GrContext_impl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrContext_impl.h; path = ../../gpu/include/GrContext_impl.h; sourceTree = SOURCE_ROOT; };
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D53904A012EA026E0025F3D6 /* GrPaint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrPaint.h; path = ../../gpu/include/GrPaint.h; sourceTree = SOURCE_ROOT; };
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D542EAAC131C87E90065FC9D /* GrStencil.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GrStencil.h; path = ../../gpu/include/GrStencil.h; sourceTree = SOURCE_ROOT; };
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@ -297,6 +301,8 @@
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08FB7795FE84155DC02AAC07 /* Source */ = {
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isa = PBXGroup;
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children = (
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D51B4C3A1342649500718A57 /* GrPathUtils.cpp */,
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D51B4C3B1342649500718A57 /* GrPathUtils.h */,
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D59BD412133BD384003B546A /* GrCreatePathRenderer_none.cpp */,
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7D669345132ABD5D003AC2F5 /* GrGLInterface.cpp */,
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D5ED886E1313F92C00B98D64 /* GrRedBlackTree.h */,
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@ -426,6 +432,7 @@
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7D66934E132ABDA7003AC2F5 /* GrGLPlatformIncludes.h in Headers */,
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7D6EBF5A13330E8400AEAADD /* GrGLDefines.h in Headers */,
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D59BD3F4133BBB49003B546A /* GrPathRenderer.h in Headers */,
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D51B4C3D1342649500718A57 /* GrPathUtils.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -507,6 +514,7 @@
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D5558AE3131EB9BB00C71009 /* GrStencil.cpp in Sources */,
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7D669346132ABD5D003AC2F5 /* GrGLInterface.cpp in Sources */,
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D59BD413133BD384003B546A /* GrCreatePathRenderer_none.cpp in Sources */,
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D51B4C3C1342649500718A57 /* GrPathUtils.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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