Revert "Revert "speed up A8 by creating a new entry-point in SkDraw that blits the path's coverage directly into an A8 target, regardless of the previous pixel values.""
This reverts commit 3c77887b3eb2d32ab668ab4e5f2f9e79103956e8. BUG= Review URL: https://codereview.chromium.org/50673005 git-svn-id: http://skia.googlecode.com/svn/trunk@12167 2bbb7eff-a529-9590-31e7-b0007b416f81
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71
bench/CoverageBench.cpp
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71
bench/CoverageBench.cpp
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@ -0,0 +1,71 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBenchmark.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkDraw.h"
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#include "SkMatrix.h"
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#include "SkPath.h"
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#include "SkRasterClip.h"
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class DrawPathBench : public SkBenchmark {
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SkPaint fPaint;
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SkString fName;
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SkPath fPath;
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SkRasterClip fRC;
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SkBitmap fBitmap;
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SkMatrix fIdentity;
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SkDraw fDraw;
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bool fDrawCoverage;
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public:
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DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) {
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fPaint.setAntiAlias(true);
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fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false");
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fPath.moveTo(0, 0);
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fPath.quadTo(500, 0, 500, 500);
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fPath.quadTo(250, 0, 0, 500);
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fBitmap.setConfig(SkBitmap::kA8_Config, 500, 500);
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fBitmap.allocPixels();
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fIdentity.setIdentity();
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fRC.setRect(fPath.getBounds().round());
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fDraw.fBitmap = &fBitmap;
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fDraw.fMatrix = &fIdentity;
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fDraw.fClip = &fRC.bwRgn();
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fDraw.fRC = &fRC;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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return fName.c_str();
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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if (fDrawCoverage) {
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for (int i = 0; i < this->getLoops(); ++i) {
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fDraw.drawPathCoverage(fPath, fPaint);
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}
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} else {
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for (int i = 0; i < this->getLoops(); ++i) {
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fDraw.drawPath(fPath, fPaint);
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}
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new DrawPathBench(false) )
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DEF_BENCH( return new DrawPathBench(true) )
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@ -19,6 +19,7 @@
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'../bench/ChromeBench.cpp',
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'../bench/CmapBench.cpp',
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'../bench/ColorFilterBench.cpp',
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'../bench/CoverageBench.cpp',
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'../bench/DashBench.cpp',
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'../bench/DecodeBench.cpp',
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'../bench/DeferredCanvasBench.cpp',
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@ -43,8 +43,15 @@ public:
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* affect the geometry/rasterization, then the pre matrix can just be
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* pre-concated with the current matrix.
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*/
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void drawPath(const SkPath& srcPath, const SkPaint&,
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const SkMatrix* prePathMatrix, bool pathIsMutable) const;
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void drawPath(const SkPath& path, const SkPaint& paint,
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const SkMatrix* prePathMatrix, bool pathIsMutable) const {
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this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
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}
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void drawPath(const SkPath& path, const SkPaint& paint) const {
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this->drawPath(path, paint, NULL, false, false);
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}
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void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
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void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
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void drawText(const char text[], size_t byteLength, SkScalar x,
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@ -65,8 +72,14 @@ public:
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const uint16_t indices[], int ptCount,
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const SkPaint& paint) const;
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void drawPath(const SkPath& src, const SkPaint& paint) const {
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this->drawPath(src, paint, NULL, false);
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/**
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* Overwrite the target with the path's coverage (i.e. its mask).
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* Will overwrite the entire device, so it need not be zero'd first.
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*
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* Only device A8 is supported right now.
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*/
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void drawPathCoverage(const SkPath& src, const SkPaint& paint) const {
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this->drawPath(src, paint, NULL, false, true);
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}
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/** Helper function that creates a mask from a path and an optional maskfilter.
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@ -107,6 +120,9 @@ private:
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void drawDevMask(const SkMask& mask, const SkPaint&) const;
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void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
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void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix,
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bool pathIsMutable, bool drawCoverage) const;
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/**
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* Return the current clip bounds, in local coordinates, with slop to account
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* for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
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@ -730,7 +730,7 @@ struct SK_API SkRect {
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/**
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* Set the dst rectangle by rounding this rectangle's coordinates to their
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* nearest integer values using SkScalarRound.
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* nearest integer values using SkScalarRoundToInt.
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*/
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void round(SkIRect* dst) const {
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SkASSERT(dst);
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@ -772,6 +772,15 @@ struct SK_API SkRect {
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SkScalarFloorToInt(fRight), SkScalarFloorToInt(fBottom));
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}
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/**
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* Return a new SkIRect which is contains the rounded coordinates of this
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* rect using SkScalarRoundToInt.
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*/
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SkIRect round() const {
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SkIRect ir;
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this->round(&ir);
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return ir;
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}
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/**
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* Swap top/bottom or left/right if there are flipped (i.e. if width()
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@ -850,14 +850,16 @@ static XferInterp interpret_xfermode(const SkPaint& paint, SkXfermode* xfer,
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SkBlitter* SkBlitter::Choose(const SkBitmap& device,
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const SkMatrix& matrix,
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const SkPaint& origPaint,
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void* storage, size_t storageSize) {
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void* storage, size_t storageSize,
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bool drawCoverage) {
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SkASSERT(storageSize == 0 || storage != NULL);
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SkBlitter* blitter = NULL;
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// which check, in case we're being called by a client with a dummy device
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// (e.g. they have a bounder that always aborts the draw)
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if (SkBitmap::kNo_Config == device.config()) {
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if (SkBitmap::kNo_Config == device.config() ||
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(drawCoverage && (SkBitmap::kA8_Config != device.config()))) {
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SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize);
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return blitter;
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}
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@ -940,6 +942,7 @@ SkBlitter* SkBlitter::Choose(const SkBitmap& device,
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return blitter;
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}
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switch (device.config()) {
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case SkBitmap::kA1_Config:
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SK_PLACEMENT_NEW_ARGS(blitter, SkA1_Blitter,
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@ -947,7 +950,12 @@ SkBlitter* SkBlitter::Choose(const SkBitmap& device,
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break;
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case SkBitmap::kA8_Config:
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if (shader) {
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if (drawCoverage) {
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SkASSERT(NULL == shader);
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SkASSERT(NULL == paint->getXfermode());
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SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Coverage_Blitter,
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storage, storageSize, (device, *paint));
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} else if (shader) {
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SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Shader_Blitter,
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storage, storageSize, (device, *paint));
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} else {
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static SkBlitter* Choose(const SkBitmap& device,
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const SkMatrix& matrix,
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const SkPaint& paint,
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void* storage, size_t storageSize);
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void* storage, size_t storageSize,
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bool drawCoverage = false);
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static SkBlitter* ChooseSprite(const SkBitmap& device,
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const SkPaint&,
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alpha += mask.fRowBytes;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#define SK_A8_COVERAGE_BLIT_SKIP_ZEROS
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SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
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const SkPaint& paint) : SkRasterBlitter(device) {
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SkASSERT(NULL == paint.getShader());
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SkASSERT(NULL == paint.getXfermode());
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SkASSERT(NULL == paint.getColorFilter());
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}
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void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
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const int16_t runs[]) {
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SkASSERT(0 == x);
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uint8_t* device = fDevice.getAddr8(x, y);
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SkDEBUGCODE(int totalCount = 0;)
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for (;;) {
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int count = runs[0];
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SkASSERT(count >= 0);
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if (count == 0) {
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return;
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}
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#ifdef SK_A8_COVERAGE_BLIT_SKIP_ZEROS
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if (antialias[0])
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#endif
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{
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memset(device, antialias[0], count);
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}
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runs += count;
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antialias += count;
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device += count;
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SkDEBUGCODE(totalCount += count;)
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}
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SkASSERT(fDevice.width() == totalCount);
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}
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void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
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memset(fDevice.getAddr8(x, y), 0xFF, width);
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}
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void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
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#ifdef SK_A8_COVERAGE_BLIT_SKIP_ZEROS
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if (0 == alpha) {
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return;
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}
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#endif
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uint8_t* dst = fDevice.getAddr8(x, y);
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const size_t dstRB = fDevice.rowBytes();
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while (--height >= 0) {
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*dst = alpha;
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dst += dstRB;
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}
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}
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void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
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uint8_t* dst = fDevice.getAddr8(x, y);
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const size_t dstRB = fDevice.rowBytes();
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while (--height >= 0) {
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memset(dst, 0xFF, width);
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dst += dstRB;
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}
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}
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void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
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SkASSERT(SkMask::kA8_Format == mask.fFormat);
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int x = clip.fLeft;
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int y = clip.fTop;
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int width = clip.width();
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int height = clip.height();
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uint8_t* dst = fDevice.getAddr8(x, y);
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const uint8_t* src = mask.getAddr8(x, y);
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const size_t srcRB = mask.fRowBytes;
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const size_t dstRB = fDevice.rowBytes();
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while (--height >= 0) {
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memcpy(dst, src, width);
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dst += dstRB;
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src += srcRB;
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}
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}
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const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////
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class SkA8_Coverage_Blitter : public SkRasterBlitter {
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public:
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SkA8_Coverage_Blitter(const SkBitmap& device, const SkPaint& paint);
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virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) SK_OVERRIDE;
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virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
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virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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virtual void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE;
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virtual const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE;
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};
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class SkA8_Blitter : public SkRasterBlitter {
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public:
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SkA8_Blitter(const SkBitmap& device, const SkPaint& paint);
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fBlitter = NULL;
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}
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SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix,
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const SkPaint& paint) {
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const SkPaint& paint, bool drawCoverage = false) {
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fBlitter = SkBlitter::Choose(device, matrix, paint,
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fStorage, sizeof(fStorage));
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fStorage, sizeof(fStorage), drawCoverage);
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}
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~SkAutoBlitterChoose();
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@ -1023,7 +1023,8 @@ bool SkDrawTreatAsHairline(const SkPaint& paint, const SkMatrix& matrix,
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}
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void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
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const SkMatrix* prePathMatrix, bool pathIsMutable) const {
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const SkMatrix* prePathMatrix, bool pathIsMutable,
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bool drawCoverage) const {
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SkDEBUGCODE(this->validate();)
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// nothing to draw
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@ -1112,7 +1113,7 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
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// transform the path into device space
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pathPtr->transform(*matrix, devPathPtr);
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SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, *paint);
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SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, *paint, drawCoverage);
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if (paint->getMaskFilter()) {
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SkPaint::Style style = doFill ? SkPaint::kFill_Style :
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paint.setStrokeWidth(stroke.getWidth());
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}
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}
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SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
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paint.setXfermode(mode);
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paint.setAntiAlias(antiAlias);
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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fDraw.drawPath(path, paint);
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SkSafeUnref(mode);
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if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
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SkASSERT(0xFF == paint.getAlpha());
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fDraw.drawPathCoverage(path, paint);
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} else {
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paint.setXfermodeMode(op_to_mode(op));
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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fDraw.drawPath(path, paint);
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}
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}
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bool GrSWMaskHelper::init(const SkIRect& resultBounds,
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