Remove assertion in debug GL impl that stencil buffers are deleted after FBOs to which they are bound.
R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/15894024 git-svn-id: http://skia.googlecode.com/svn/trunk@9419 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -368,7 +368,9 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
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// bound frame buffer
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GrAlwaysAssert(!buffer->getColorBound());
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GrAlwaysAssert(!buffer->getDepthBound());
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GrAlwaysAssert(!buffer->getStencilBound());
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// However, at GrContext destroy time we release all GrRsources and so stencil buffers
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// may get deleted before FBOs that refer to them.
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//GrAlwaysAssert(!buffer->getStencilBound());
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GrAlwaysAssert(!buffer->getDeleted());
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buffer->deleteAction();
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