Added comment to SkDrawLooper fix
(SkipBuildbotRuns) git-svn-id: http://skia.googlecode.com/svn/trunk@9406 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -35,7 +35,7 @@ void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
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SkRect* dst) {
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SkCanvas canvas;
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*dst = src;
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*dst = src; // catch case where there are no loops
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this->init(&canvas);
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for (bool firstTime = true;; firstTime = false) {
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SkPaint p(paint);
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