Update baselines for linux-fixed. Make shader text sample/GM work with scalar=fixed.

git-svn-id: http://skia.googlecode.com/svn/trunk@1577 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2011-06-14 17:13:22 +00:00
parent 0ae27e0911
commit 137c428290
2 changed files with 8 additions and 4 deletions

View File

@ -170,8 +170,10 @@ protected:
canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
SkPath path;
path.arcTo(SkRect::MakeXYWH(-40, 15, 300, 90),
SK_Scalar1 * 225, SK_Scalar1 * 90, false);
path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
SkIntToScalar(300), SkIntToScalar(90)),
SkIntToScalar(225), SkIntToScalar(90),
false);
path.close();
static const int testsPerCol = 8;

View File

@ -167,8 +167,10 @@ protected:
canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
SkPath path;
path.arcTo(SkRect::MakeXYWH(-40, 15, 300, 90),
SK_Scalar1 * 225, SK_Scalar1 * 90, false);
path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
SkIntToScalar(300), SkIntToScalar(90)),
SkIntToScalar(225), SkIntToScalar(90),
false);
path.close();
static const int testsPerCol = 8;