Update baselines for linux-fixed. Make shader text sample/GM work with scalar=fixed.
git-svn-id: http://skia.googlecode.com/svn/trunk@1577 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -170,8 +170,10 @@ protected:
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canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
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SkPath path;
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path.arcTo(SkRect::MakeXYWH(-40, 15, 300, 90),
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SK_Scalar1 * 225, SK_Scalar1 * 90, false);
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path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
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SkIntToScalar(300), SkIntToScalar(90)),
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SkIntToScalar(225), SkIntToScalar(90),
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false);
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path.close();
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static const int testsPerCol = 8;
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@ -167,8 +167,10 @@ protected:
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canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
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SkPath path;
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path.arcTo(SkRect::MakeXYWH(-40, 15, 300, 90),
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SK_Scalar1 * 225, SK_Scalar1 * 90, false);
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path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
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SkIntToScalar(300), SkIntToScalar(90)),
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SkIntToScalar(225), SkIntToScalar(90),
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false);
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path.close();
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static const int testsPerCol = 8;
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