Revert "Move GrTextureProvider to src"

This reverts commit 24429c68c5.

Reason for revert: Breaking a roll

Original change's description:
> Move GrTextureProvider to src
> 
> With this hidden, we can make further simplification. Just want to test
> this change against our external clients first, to make sure we're okay
> to proceed.
> 
> BUG=skia:
> 
> Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
> Reviewed-on: https://skia-review.googlesource.com/9072
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,brianosman@google.com,benjaminwagner@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I43cc135731245c29e24bbecf06ee46c562955c03
Reviewed-on: https://skia-review.googlesource.com/9123
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This commit is contained in:
Brian Osman 2017-03-01 20:56:30 +00:00 committed by Skia Commit-Bot
parent 5fb88b3ab2
commit 13d7f5d7c2
24 changed files with 2 additions and 23 deletions

View File

@ -36,6 +36,7 @@ skia_gpu_sources = [
"$_include/gpu/GrTexture.h",
"$_include/gpu/GrTextureContext.h",
"$_include/gpu/GrSamplerParams.h",
"$_include/gpu/GrTextureProvider.h",
"$_include/gpu/GrTestUtils.h",
"$_include/gpu/GrTypes.h",
"$_include/gpu/GrTypesPriv.h",
@ -211,7 +212,6 @@ skia_gpu_sources = [
"$_src/gpu/GrTextureProducer.cpp",
"$_src/gpu/GrTextureProducer.h",
"$_src/gpu/GrTextureProvider.cpp",
"$_src/gpu/GrTextureProvider.h",
"$_src/gpu/GrTextureProxy.cpp",
"$_src/gpu/GrTextureRenderTargetProxy.cpp",
"$_src/gpu/GrTextureToYUVPlanes.cpp",

View File

@ -13,6 +13,7 @@
#include "GrColor.h"
#include "GrPaint.h"
#include "GrRenderTarget.h"
#include "GrTextureProvider.h"
#include "SkMatrix.h"
#include "SkPathEffect.h"
#include "SkTypes.h"
@ -37,7 +38,6 @@ class GrResourceCache;
class GrResourceProvider;
class GrTextBlobCache;
class GrTextContext;
class GrTextureProvider;
class GrSamplerParams;
class GrVertexBuffer;
class GrSwizzle;

View File

@ -22,7 +22,6 @@
#include "GrImageTextureMaker.h"
#include "GrResourceKey.h"
#include "GrSamplerParams.h"
#include "GrTextureProvider.h"
#include "GrYUVProvider.h"
#include "SkGr.h"
#include "SkGrPriv.h"

View File

@ -23,7 +23,6 @@
#include "GrFragmentProcessor.h"
#include "GrShaderCaps.h"
#include "GrStyle.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "effects/GrSimpleTextureEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"

View File

@ -9,7 +9,6 @@
#include "GrContext.h"
#include "GrGpuResourcePriv.h"
#include "GrTextureProvider.h"
#include "SkBitmap.h"
#include "SkGrPriv.h"
#include "SkPixelRef.h"

View File

@ -11,7 +11,6 @@
#include "GrGpu.h"
#include "GrGpuResourcePriv.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
#include "SkGrPriv.h"
GrTextureAdjuster::GrTextureAdjuster(GrTexture* original, SkAlphaType alphaType,

View File

@ -9,7 +9,6 @@
#include "GrContext.h"
#include "GrGpu.h"
#include "GrTextureProvider.h"
GrTexture* GrTextureMaker::refTextureForParams(const GrSamplerParams& params,
SkColorSpace* dstColorSpace,

View File

@ -14,7 +14,6 @@
#include "GrGpuResourcePriv.h"
#include "GrRenderTargetContext.h"
#include "GrTexturePriv.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "GrTypes.h"
#include "GrXferProcessor.h"

View File

@ -10,7 +10,6 @@
#include "GrContextPriv.h"
#include "GrResourceProvider.h"
#include "GrSurfaceContext.h"
#include "GrTextureProvider.h"
#include "SkGr.h"
#include "SkPixelRef.h"
#include "SkTSearch.h"

View File

@ -19,7 +19,6 @@
#include "GrRenderTargetContext.h"
#include "GrTextureAdjuster.h"
#include "GrTexturePriv.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "effects/GrYUVEffect.h"
#include "SkCanvas.h"

View File

@ -18,7 +18,6 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
#include "SkHalf.h"
static const int DEV_W = 100, DEV_H = 100;

View File

@ -13,7 +13,6 @@
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
#include "GrSurfacePriv.h"
#include "Test.h"

View File

@ -179,7 +179,6 @@ DEF_TEST(ImageFilterCache_ImageBackedRaster, reporter) {
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTextureProvider.h"
static GrTexture* create_texture(GrContext* context) {
SkBitmap srcBM = create_bm();

View File

@ -12,7 +12,6 @@
#include "GrFragmentProcessor.h"
#include "GrRenderTargetContext.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"

View File

@ -11,7 +11,6 @@
#include "GrContext.h"
#include "GrRenderTargetContext.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
#include "effects/GrSimpleTextureEffect.h"
template <typename I>

View File

@ -16,7 +16,6 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTexture.h"
#include "GrTextureProvider.h"
static const int DEV_W = 10, DEV_H = 10;
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);

View File

@ -11,7 +11,6 @@
#if SK_SUPPORT_GPU
#include "GrSurfaceProxy.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "GrRenderTargetProxy.h"

View File

@ -11,7 +11,6 @@
#if SK_SUPPORT_GPU
#include "GrSurfaceProxy.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "GrRenderTargetPriv.h"
#include "GrRenderTargetProxy.h"

View File

@ -11,7 +11,6 @@
#if SK_SUPPORT_GPU
#include "GrSurfaceProxy.h"
#include "GrTextureProvider.h"
#include "GrTextureProxy.h"
#include "GrRenderTargetPriv.h"
#include "GrRenderTargetProxy.h"

View File

@ -16,7 +16,6 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTextureProvider.h"
#include "SkGr.h"
#endif

View File

@ -14,7 +14,6 @@
#include "GrContextPriv.h"
#include "GrSurfaceContext.h"
#include "GrSurfaceProxy.h"
#include "GrTextureProvider.h"
#include "SkCanvas.h"
#include "SkSurface.h"

View File

@ -10,7 +10,6 @@
#include "GrCaps.h"
#include "GrContext.h"
#include "GrRenderTargetContext.h"
#include "GrTextureProvider.h"
#include "gl/GrGLGpu.h"
#include "SkCanvas.h"
#include "SkSurface.h"

View File

@ -9,7 +9,6 @@
#if SK_SUPPORT_GPU
#include "GrCaps.h"
#include "GrContext.h"
#include "GrTextureProvider.h"
#include "SkCanvas.h"
#include "SkSurface.h"