Removed unused useCache param in GrYUVProvider
The function was only ever called in one spot and always passed in true for this value. Bug: skia: Change-Id: Ie22c01d13da5e34664cb67b7b1c900da6d92bb45 Reviewed-on: https://skia-review.googlesource.com/90402 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
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@ -20,31 +20,13 @@
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#include "effects/GrSRGBEffect.h"
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#include "effects/GrYUVtoRGBEffect.h"
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namespace {
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/**
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* Helper class to manage the resources used for storing the YUV planar data. Depending on the
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* useCache option, we may find (and lock) the data in our ResourceCache, or we may have allocated
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* it in scratch storage.
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*/
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class YUVScoper {
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public:
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bool init(GrYUVProvider*, SkYUVPlanesCache::Info*, void* planes[3], bool useCache);
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sk_sp<SkCachedData> init_provider(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo,
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void* planes[3]) {
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sk_sp<SkCachedData> data;
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data.reset(SkYUVPlanesCache::FindAndRef(provider->onGetID(), yuvInfo));
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private:
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// we only use one or the other of these
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sk_sp<SkCachedData> fCachedData;
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SkAutoMalloc fStorage;
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};
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}
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bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, void* planes[3],
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bool useCache) {
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if (useCache) {
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fCachedData.reset(SkYUVPlanesCache::FindAndRef(provider->onGetID(), yuvInfo));
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}
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if (fCachedData.get()) {
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planes[0] = (void*)fCachedData->data();
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if (data.get()) {
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planes[0] = (void*)data->data();
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planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] *
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yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
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planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] *
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@ -52,7 +34,7 @@ bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, v
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} else {
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// Fetch yuv plane sizes for memory allocation.
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if (!provider->onQueryYUV8(&yuvInfo->fSizeInfo, &yuvInfo->fColorSpace)) {
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return false;
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return nullptr;
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}
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// Allocate the memory for YUV
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@ -60,13 +42,8 @@ bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, v
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for (int i = 0; i < 3; i++) {
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totalSize += yuvInfo->fSizeInfo.fWidthBytes[i] * yuvInfo->fSizeInfo.fSizes[i].fHeight;
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}
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if (useCache) {
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fCachedData.reset(SkResourceCache::NewCachedData(totalSize));
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planes[0] = fCachedData->writable_data();
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} else {
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fStorage.reset(totalSize);
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planes[0] = fStorage.get();
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}
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data.reset(SkResourceCache::NewCachedData(totalSize));
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planes[0] = data->writable_data();
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planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] *
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yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
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planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] *
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@ -74,25 +51,23 @@ bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, v
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// Get the YUV planes.
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if (!provider->onGetYUV8Planes(yuvInfo->fSizeInfo, planes)) {
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return false;
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return nullptr;
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}
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if (useCache) {
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// Decoding is done, cache the resulting YUV planes
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SkYUVPlanesCache::Add(provider->onGetID(), fCachedData.get(), yuvInfo);
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}
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// Decoding is done, cache the resulting YUV planes
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SkYUVPlanesCache::Add(provider->onGetID(), data.get(), yuvInfo);
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}
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return true;
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return data;
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}
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sk_sp<GrTextureProxy> GrYUVProvider::refAsTextureProxy(GrContext* ctx, const GrSurfaceDesc& desc,
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bool useCache,
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const SkColorSpace* srcColorSpace,
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const SkColorSpace* dstColorSpace) {
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SkYUVPlanesCache::Info yuvInfo;
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void* planes[3];
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YUVScoper scoper;
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if (!scoper.init(this, &yuvInfo, planes, useCache)) {
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sk_sp<SkCachedData> dataStorage = init_provider(this, &yuvInfo, planes);
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if (!dataStorage) {
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return nullptr;
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}
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@ -30,15 +30,14 @@ public:
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/**
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* On success, this returns a texture proxy that has converted the YUV data from the provider
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* into a form that is supported by the GPU (typically transformed into RGB). If useCache
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* is true, then the texture will automatically have a key added, so it can be retrieved
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* from the cache (assuming it is requested by a provider w/ the same genID). If srcColorSpace
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* and dstColorSpace are specified, then a color conversion from src to dst will be applied to
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* the pixels.
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* into a form that is supported by the GPU (typically transformed into RGB). The texture will
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* automatically have a key added, so it can be retrieved from the cache (assuming it is
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* requested by a provider w/ the same genID). If srcColorSpace and dstColorSpace are
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* specified, then a color conversion from src to dst will be applied to the pixels.
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*
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* On failure (e.g. the provider had no data), this returns NULL.
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*/
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sk_sp<GrTextureProxy> refAsTextureProxy(GrContext*, const GrSurfaceDesc&, bool useCache,
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sk_sp<GrTextureProxy> refAsTextureProxy(GrContext*, const GrSurfaceDesc&,
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const SkColorSpace* srcColorSpace,
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const SkColorSpace* dstColorSpace);
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@ -816,7 +816,7 @@ sk_sp<GrTextureProxy> SkImage_Lazy::lockTextureProxy(GrContext* ctx,
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// TODO: Update to create the mipped surface in the YUV generator and draw the base layer
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// directly into the mipped surface.
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proxy = provider.refAsTextureProxy(ctx, desc, true, generatorColorSpace, thisColorSpace);
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proxy = provider.refAsTextureProxy(ctx, desc, generatorColorSpace, thisColorSpace);
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if (proxy) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kYUV_LockTexturePath,
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kLockTexturePathCount);
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