Disable program binary caching on AMD + ANGLE D3D9
This should fix the flaky GM results that appeared when caching was fixed/enabled recently. Bug: skia:10395 Change-Id: Idd35f6a57e94504d56186be3601b52728ada97e7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297018 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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@ -4007,6 +4007,12 @@ void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo,
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if (kANGLE_GrGLDriver == ctxInfo.driver()) {
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shaderCaps->fCanUseDoLoops = false;
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}
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// ANGLE's D3D9 backend + AMD GPUs are flaky with program binary caching (skbug.com/10395)
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if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 &&
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ctxInfo.angleVendor() == GrGLANGLEVendor::kAMD) {
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fProgramBinarySupport = false;
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}
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}
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void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {
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@ -584,6 +584,8 @@ std::tuple<GrGLANGLEBackend, GrGLANGLEVendor, GrGLANGLERenderer> GrGLGetANGLEInf
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}
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} else if (strstr(rendererString, "NVIDIA")) {
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vendor = GrGLANGLEVendor::kNVIDIA;
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} else if (strstr(rendererString, "Radeon")) {
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vendor = GrGLANGLEVendor::kAMD;
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}
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if (strstr(rendererString, "Direct3D11")) {
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backend = GrGLANGLEBackend::kD3D11;
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@ -158,7 +158,8 @@ enum class GrGLANGLEBackend {
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enum class GrGLANGLEVendor {
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kUnknown,
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kIntel,
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kNVIDIA
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kNVIDIA,
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kAMD
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};
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enum class GrGLANGLERenderer {
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