This adds cull rect visualization to the debugger's "mega" visualization mode.

R=fmalita@google.com, fmalita@chromium.org

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/177423013

git-svn-id: http://skia.googlecode.com/svn/trunk@13649 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-03-03 23:25:41 +00:00
parent 5f6ac03b00
commit 1643b2c9bc
4 changed files with 77 additions and 29 deletions

View File

@ -197,8 +197,9 @@ private:
// set up the saveLayer commands so that the active ones
// return true in their 'active' method
void SkDebugCanvas::markActiveSaveLayers(int index) {
SkTDArray<SkDrawCommand*> activeLayers;
void SkDebugCanvas::markActiveCommands(int index) {
fActiveLayers.rewind();
fActiveCulls.rewind();
for (int i = 0; i < fCommandVector.count(); ++i) {
fCommandVector[i]->setActive(false);
@ -206,15 +207,23 @@ void SkDebugCanvas::markActiveSaveLayers(int index) {
for (int i = 0; i < index; ++i) {
SkDrawCommand::Action result = fCommandVector[i]->action();
if (SkDrawCommand::kPush_Action == result) {
activeLayers.push(fCommandVector[i]);
} else if (SkDrawCommand::kPop_Action == result) {
activeLayers.pop();
if (SkDrawCommand::kPushLayer_Action == result) {
fActiveLayers.push(fCommandVector[i]);
} else if (SkDrawCommand::kPopLayer_Action == result) {
fActiveLayers.pop();
} else if (SkDrawCommand::kPushCull_Action == result) {
fActiveCulls.push(fCommandVector[i]);
} else if (SkDrawCommand::kPopCull_Action == result) {
fActiveCulls.pop();
}
}
for (int i = 0; i < activeLayers.count(); ++i) {
activeLayers[i]->setActive(true);
for (int i = 0; i < fActiveLayers.count(); ++i) {
fActiveLayers[i]->setActive(true);
}
for (int i = 0; i < fActiveCulls.count(); ++i) {
fActiveCulls[i]->setActive(true);
}
}
@ -268,7 +277,7 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
}
if (fMegaVizMode) {
this->markActiveSaveLayers(index);
this->markActiveCommands(index);
}
for (; i <= index; i++) {
@ -288,14 +297,16 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
if (fCommandVector[i]->isVisible()) {
if (fMegaVizMode && fCommandVector[i]->active()) {
// All active saveLayers get replaced with saves so all draws go to the
// visible canvas
canvas->save();
++fOutstandingSaveCount;
// "active" commands execute their visualization behaviors:
// All active saveLayers get replaced with saves so all draws go to the
// visible canvas.
// All active culls draw their cull box
fCommandVector[i]->vizExecute(canvas);
} else {
fCommandVector[i]->execute(canvas);
fCommandVector[i]->trackSaveState(&fOutstandingSaveCount);
}
fCommandVector[i]->trackSaveState(&fOutstandingSaveCount);
}
}

View File

@ -254,7 +254,7 @@ protected:
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRegion(const SkRegion& region, SkRegion::Op) SK_OVERRIDE;
void markActiveSaveLayers(int index);
void markActiveCommands(int index);
private:
SkTDArray<SkDrawCommand*> fCommandVector;
@ -281,6 +281,18 @@ private:
*/
int fOutstandingSaveCount;
/**
The active saveLayer commands at a given point in the renderering.
Only used when "mega" visualization is enabled.
*/
SkTDArray<SkDrawCommand*> fActiveLayers;
/**
The active cull commands at a given point in the rendering.
Only used when "mega" visualization is enabled.
*/
SkTDArray<SkDrawCommand*> fActiveCulls;
/**
Adds the command to the classes vector of commands.
@param command The draw command for execution

View File

@ -885,6 +885,10 @@ void SkSaveLayerCommand::execute(SkCanvas* canvas) {
fFlags);
}
void SkSaveLayerCommand::vizExecute(SkCanvas* canvas) {
canvas->save();
}
void SkSaveLayerCommand::trackSaveState(int* state) {
(*state)++;
}
@ -946,10 +950,18 @@ SkPushCullCommand::SkPushCullCommand(const SkRect& cullRect)
}
void SkPushCullCommand::execute(SkCanvas* canvas) {
//FIXME: add visualization overlay.
canvas->pushCull(fCullRect);
}
void SkPushCullCommand::vizExecute(SkCanvas* canvas) {
canvas->pushCull(fCullRect);
SkPaint p;
p.setColor(SK_ColorCYAN);
p.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(fCullRect, p);
}
SkPopCullCommand::SkPopCullCommand() {
fDrawType = POP_CULL;
}

View File

@ -36,21 +36,29 @@ public:
}
SkTDArray<SkString*>* Info() {return &fInfo; };
virtual void execute(SkCanvas* canvas)=0;
virtual void execute(SkCanvas* canvas) = 0;
virtual void vizExecute(SkCanvas* canvas) { };
/** Does nothing by default, but used by save() and restore()-type
subclasses to track unresolved save() calls. */
virtual void trackSaveState(int* state) { };
// The next "active" system is only used by save, saveLayer and restore.
// It is used to determine which saveLayers are currently active (at a
// The next "active" system is only used by save, saveLayer, restore,
// pushCull and popCull. It is used in two ways:
// To determine which saveLayers are currently active (at a
// given point in the rendering).
// save just return a kPush action but don't track active state
// restore just return a kPop action
// saveLayers return kPush but also track the active state
// save just return a kPushLayer action but don't track active state
// restore just return a kPopLayer action
// saveLayers return kPushLayer but also track the active state
// To determine which culls are currently active (at a given point)
// in the rendering).
// pushCull returns a kPushCull action
// popCull returns a kPopCull action
enum Action {
kNone_Action,
kPop_Action,
kPush_Action
kPopLayer_Action,
kPushLayer_Action,
kPopCull_Action,
kPushCull_Action
};
virtual Action action() const { return kNone_Action; }
virtual void setActive(bool active) {}
@ -75,7 +83,7 @@ public:
SkRestoreCommand();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
virtual Action action() const SK_OVERRIDE { return kPop_Action; }
virtual Action action() const SK_OVERRIDE { return kPopLayer_Action; }
private:
typedef SkDrawCommand INHERITED;
@ -513,7 +521,7 @@ public:
SkSaveCommand(SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
virtual Action action() const SK_OVERRIDE { return kPush_Action; }
virtual Action action() const SK_OVERRIDE { return kPushLayer_Action; }
private:
SkCanvas::SaveFlags fFlags;
@ -525,8 +533,9 @@ public:
SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void vizExecute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
virtual Action action() const SK_OVERRIDE{ return kPush_Action; }
virtual Action action() const SK_OVERRIDE{ return kPushLayer_Action; }
virtual void setActive(bool active) SK_OVERRIDE { fActive = active; }
virtual bool active() const SK_OVERRIDE { return fActive; }
@ -598,9 +607,13 @@ class SkPushCullCommand : public SkDrawCommand {
public:
SkPushCullCommand(const SkRect&);
virtual void execute(SkCanvas*) SK_OVERRIDE;
virtual void vizExecute(SkCanvas* canvas) SK_OVERRIDE;
virtual Action action() const { return kPushCull_Action; }
virtual void setActive(bool active) { fActive = active; }
virtual bool active() const { return fActive; }
private:
SkRect fCullRect;
bool fActive;
typedef SkDrawCommand INHERITED;
};
@ -609,7 +622,7 @@ class SkPopCullCommand : public SkDrawCommand {
public:
SkPopCullCommand();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual Action action() const { return kPopCull_Action; }
private:
typedef SkDrawCommand INHERITED;
};