Reland "Workaround constexpr bug in MSVC 2015 in GrTextureOp"
This is a reland of 9eff78e262
Original change's description:
> Workaround constexpr bug in MSVC 2015 in GrTextureOp
>
> Change-Id: I441858aab5fcd63e5467625a23681c5bcd35f25b
> Reviewed-on: https://skia-review.googlesource.com/130122
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I90e5d807f658baadfab80333d84872d8105bf02b
Reviewed-on: https://skia-review.googlesource.com/130306
Reviewed-by: Stephen White <senorblanco@chromium.org>
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@ -790,9 +790,14 @@ __attribute__((no_sanitize("float-cast-overflow")))
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ih[t] = 1.f / texture->height();
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}
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#if defined(_MSC_VER) && _MSC_VER <= 1910
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# define MAYBE_CONSTEXPR const
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#else
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# define MAYBE_CONSTEXPR constexpr
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#endif
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using TessFn =
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decltype(&TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kNo>);
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static constexpr TessFn kTessFns[] = {
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static MAYBE_CONSTEXPR TessFn kTessFns[] = {
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&TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kNo>,
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&TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kYes>,
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&TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kYes, GrAA::kNo>,
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@ -810,6 +815,7 @@ __attribute__((no_sanitize("float-cast-overflow")))
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&TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kYes, GrAA::kNo>,
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&TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kYes, GrAA::kYes>,
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};
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#undef MAYBE_CONSTEXPR
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int tessFnIdx = 0;
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tessFnIdx |= coverageAA ? 0x1 : 0x0;
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tessFnIdx |= fDomain ? 0x2 : 0x0;
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