Add SK_OVERRIDE where appropriate.
http://codereview.appspot.com/5734044/ git-svn-id: http://skia.googlecode.com/svn/trunk@3318 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1,4 +1,3 @@
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/*
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* Copyright 2006 The Android Open Source Project
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*
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@ -6,15 +5,14 @@
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* found in the LICENSE file.
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*/
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#ifndef SkOSWindow_Unix_DEFINED
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#define SkOSWindow_Unix_DEFINED
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#include "SkWindow.h"
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include "SkWindow.h"
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class SkBitmap;
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class SkEvent;
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struct SkUnixWindow {
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@ -45,26 +43,25 @@ public:
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//static bool WndProc(SkUnixWindow* w, XEvent &e);
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protected:
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// overrides from SkWindow
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virtual bool onEvent(const SkEvent&);
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virtual void onHandleInval(const SkIRect&);
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virtual bool onHandleChar(SkUnichar);
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virtual bool onHandleKey(SkKey);
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virtual bool onHandleKeyUp(SkKey);
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virtual void onSetTitle(const char title[]);
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// Overridden from from SkWindow:
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virtual bool onEvent(const SkEvent&) SK_OVERRIDE;
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virtual void onHandleInval(const SkIRect&) SK_OVERRIDE;
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virtual bool onHandleChar(SkUnichar) SK_OVERRIDE;
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virtual bool onHandleKey(SkKey) SK_OVERRIDE;
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virtual bool onHandleKeyUp(SkKey) SK_OVERRIDE;
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virtual void onSetTitle(const char title[]) SK_OVERRIDE;
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private:
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SkUnixWindow fUnixWindow;
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void doPaint();
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void mapWindowAndWait();
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SkUnixWindow fUnixWindow;
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bool fGLAttached;
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// Needed for GL
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XVisualInfo* fVi;
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void doPaint();
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void mapWindowAndWait();
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typedef SkWindow INHERITED;
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};
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#endif
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